Inventory, Weapons and refactoring

This commit is contained in:
anyreso 2024-05-07 14:21:10 +00:00
parent f43056d251
commit 6df677eda7
70 changed files with 1812 additions and 3895 deletions

View file

@ -15,5 +15,6 @@ background_mode = 2
sky = SubResource("Sky_mobku")
tonemap_mode = 3
tonemap_exposure = 0.85
ssr_enabled = true
volumetric_fog_density = 0.005
adjustment_brightness = 0.85

Binary file not shown.

View file

@ -1,23 +1,23 @@
[gd_resource type="Terrain3DTextureList" load_steps=7 format=3 uid="uid://d1j24k8sq8qpj"]
[ext_resource type="Texture2D" uid="uid://dwk8islw7ebab" path="res://maps/desert/assets/textures/rock029_alb_ht.png" id="1_v6d2c"]
[ext_resource type="Texture2D" uid="uid://lgfhdcsb2ryx" path="res://maps/desert/assets/textures/rock029_nrm_rgh.png" id="2_06nlf"]
[ext_resource type="Texture2D" uid="uid://cngjywcua4vv8" path="res://maps/desert/assets/textures/ground054_alb_ht.png" id="3_ik3f2"]
[ext_resource type="Texture2D" uid="uid://cbk7l6hs0yrcc" path="res://maps/desert/assets/textures/ground054_nrm_rgh.png" id="4_waajq"]
[ext_resource type="Texture2D" uid="uid://dwk8islw7ebab" path="res://maps/desert/assets/textures/rock029_alb_ht.png" id="1_onshe"]
[ext_resource type="Texture2D" uid="uid://lgfhdcsb2ryx" path="res://maps/desert/assets/textures/rock029_nrm_rgh.png" id="2_ij8ws"]
[ext_resource type="Texture2D" uid="uid://cngjywcua4vv8" path="res://maps/desert/assets/textures/ground054_alb_ht.png" id="3_1p8kc"]
[ext_resource type="Texture2D" uid="uid://cbk7l6hs0yrcc" path="res://maps/desert/assets/textures/ground054_nrm_rgh.png" id="4_2trjt"]
[sub_resource type="Terrain3DTexture" id="Terrain3DTexture_wue72"]
name = "Rock"
albedo_color = Color(0.921569, 0.890196, 0.933333, 1)
albedo_texture = ExtResource("1_v6d2c")
normal_texture = ExtResource("2_06nlf")
albedo_texture = ExtResource("1_onshe")
normal_texture = ExtResource("2_ij8ws")
uv_scale = 0.05
[sub_resource type="Terrain3DTexture" id="Terrain3DTexture_dkh73"]
name = "Sand"
texture_id = 1
albedo_color = Color(0.792157, 0.72549, 0.694118, 1)
albedo_texture = ExtResource("3_ik3f2")
normal_texture = ExtResource("4_waajq")
albedo_texture = ExtResource("3_1p8kc")
normal_texture = ExtResource("4_2trjt")
uv_scale = 0.15
[resource]