mirror of
https://gitlab.com/open-fpsz/open-fpsz.git
synced 2026-07-16 08:55:33 +00:00
✨ backup old work
This commit is contained in:
parent
4f93aee203
commit
36168ed18c
84 changed files with 1632 additions and 186 deletions
13
maps/map.gd
Normal file
13
maps/map.gd
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
class_name Map extends Node
|
||||
|
||||
@export_group("Spawns")
|
||||
@export var players : Array[Node]
|
||||
@export var objectives : Array[Node]
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
#pass
|
||||
Loading…
Add table
Add a link
Reference in a new issue