open-fpsz/maps/map.gd
2024-10-16 19:59:38 -04:00

14 lines
348 B
GDScript

class_name Map extends Node
@export_group("Spawns")
@export var players : Array[Node]
@export var objectives : Array[Node]
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
#pass