env settings and maps / env management

This commit is contained in:
anyreso 2024-04-27 14:52:11 -04:00
parent e2a9353e7a
commit 2a676a519c
15 changed files with 761 additions and 474 deletions

View file

@ -1,27 +1,23 @@
[gd_scene load_steps=6 format=3 uid="uid://btlkog4b87p4x"]
[gd_scene load_steps=5 format=3 uid="uid://btlkog4b87p4x"]
[ext_resource type="Terrain3DStorage" uid="uid://wgmg245njt8e" path="res://maps/desert/resources/storage.res" id="1_7nbyj"]
[ext_resource type="Environment" uid="uid://nw62ce5cglvs" path="res://environments/desert.tres" id="1_e1o3u"]
[ext_resource type="Terrain3DMaterial" uid="uid://c3isipd4wqxpk" path="res://maps/desert/resources/material.tres" id="2_psdr0"]
[ext_resource type="Terrain3DTextureList" uid="uid://d1j24k8sq8qpj" path="res://maps/desert/resources/textures.tres" id="3_aowug"]
[ext_resource type="Script" path="res://maps/map.gd" id="4_cl7fm"]
[ext_resource type="Environment" uid="uid://nw62ce5cglvs" path="res://maps/desert/resources/env.tres" id="5_4l4vc"]
[node name="Desert" type="Terrain3D" node_paths=PackedStringArray("_flagstand", "_player_spawns_root")]
[node name="Desert" type="Terrain3D"]
storage = ExtResource("1_7nbyj")
material = ExtResource("2_psdr0")
texture_list = ExtResource("3_aowug")
collision_layer = 2147483648
collision_mask = 2147483648
script = ExtResource("4_cl7fm")
_flagstand = NodePath("FlagStand")
_player_spawns_root = NodePath("PlayerSpawns")
[node name="Sunlight" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.5, 0.55667, -0.663414, 0, 0.766044, 0.642788, 0.866025, -0.321394, 0.383022, -1613.38, 2730.74, 446.64)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("1_e1o3u")
environment = ExtResource("5_4l4vc")
[node name="PlayerSpawns" type="Node" parent="."]
@ -33,3 +29,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1161.42, 174.535, 909.901)
[node name="FlagStand" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 878.613, 134.55, 916.185)
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 1024, 920, 1024)

View file

@ -0,0 +1,19 @@
[gd_resource type="Environment" load_steps=3 format=3 uid="uid://nw62ce5cglvs"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_8mbvu"]
sky_top_color = Color(0, 0.584314, 0.670588, 1)
sky_horizon_color = Color(0.819608, 0.592157, 0.556863, 1)
sky_curve = 0.235375
ground_bottom_color = Color(0.819608, 0.592157, 0.556863, 1)
ground_horizon_color = Color(0.819608, 0.592157, 0.556863, 1)
[sub_resource type="Sky" id="Sky_mobku"]
sky_material = SubResource("ProceduralSkyMaterial_8mbvu")
[resource]
background_mode = 2
sky = SubResource("Sky_mobku")
tonemap_mode = 3
tonemap_exposure = 0.85
volumetric_fog_density = 0.005
adjustment_brightness = 0.85

View file

@ -1,21 +1,24 @@
[gd_scene load_steps=6 format=3 uid="uid://chbno00ugl6te"]
[gd_scene load_steps=5 format=3 uid="uid://chbno00ugl6te"]
[ext_resource type="Environment" uid="uid://d2ahijqqspw5f" path="res://environments/default.tres" id="1_3nr12"]
[ext_resource type="Script" path="res://maps/map.gd" id="1_6ysiv"]
[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://maps/genesis/resources/storage.res" id="1_a88qe"]
[ext_resource type="Terrain3DMaterial" uid="uid://bd4lr5sxu8xu" path="res://maps/genesis/resources/material.res" id="2_o2y3d"]
[ext_resource type="Terrain3DTextureList" uid="uid://dnqa8kxgm3xuw" path="res://maps/genesis/resources/textures.res" id="3_1cww7"]
[ext_resource type="Environment" uid="uid://d2ahijqqspw5f" path="res://maps/genesis/resources/env.tres" id="5_3klr3"]
[node name="Genesis" type="Terrain3D" node_paths=PackedStringArray("_flagstand", "_player_spawns_root")]
[node name="Genesis" type="Terrain3D"]
storage = ExtResource("1_a88qe")
material = ExtResource("2_o2y3d")
texture_list = ExtResource("3_1cww7")
collision_layer = 2147483648
collision_mask = 2147483648
mesh_size = 24
script = ExtResource("1_6ysiv")
_flagstand = NodePath("FlagPillar/CSGCylinder3D/FlagStand")
_player_spawns_root = NodePath("PlayerSpawns")
[node name="Sunlight" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866024, -0.433016, 0.25, 0, 0.499998, 0.866027, -0.500003, 0.75, -0.43301, 0, 100, 0)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("5_3klr3")
[node name="PlayerSpawns" type="Node" parent="."]
@ -39,12 +42,5 @@ size = Vector3(0.5, 6, 0.5)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.42967, 0)
height = 5.0
[node name="FlagStand" type="Marker3D" parent="FlagPillar/CSGCylinder3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.53822, 0)
[node name="Sunlight" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866024, -0.433016, 0.25, 0, 0.499998, 0.866027, -0.500003, 0.75, -0.43301, 0, 100, 0)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("1_3nr12")
[node name="FlagStand" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 108.644, 0)

View file

@ -0,0 +1,41 @@
[gd_resource type="Environment" load_steps=4 format=3 uid="uid://d2ahijqqspw5f"]
[ext_resource type="Texture2D" uid="uid://btdbu0qbe1646" path="res://environments/skyboxes/kloppenheim_06_puresky_2k.exr" id="1_k44rf"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_7tawh"]
panorama = ExtResource("1_k44rf")
[sub_resource type="Sky" id="Sky_iloxd"]
sky_material = SubResource("PanoramaSkyMaterial_7tawh")
process_mode = 1
radiance_size = 4
[resource]
background_mode = 2
background_energy_multiplier = 0.2
sky = SubResource("Sky_iloxd")
ambient_light_source = 3
tonemap_mode = 3
tonemap_exposure = 0.6
tonemap_white = 0.6
ssr_enabled = true
ssao_intensity = 5.0
ssil_enabled = true
ssil_intensity = 5.0
ssil_sharpness = 0.7
sdfgi_cascades = 6
sdfgi_max_distance = 819.2
sdfgi_y_scale = 0
glow_normalized = true
glow_intensity = 2.0
glow_strength = 0.96
fog_enabled = true
fog_light_color = Color(1, 1, 1, 1)
fog_light_energy = 0.15
fog_density = 0.0025
fog_sky_affect = 0.3
volumetric_fog_density = 0.003
volumetric_fog_albedo = Color(1, 0.380392, 0.380392, 1)
volumetric_fog_emission_energy = 192.23
volumetric_fog_length = 551.32
volumetric_fog_ambient_inject = 0.37

View file

@ -1,15 +0,0 @@
class_name Map extends Terrain3D
@export var _flagstand : Node3D
@export var _player_spawns_root : Node
var _rng : RandomNumberGenerator = RandomNumberGenerator.new()
func get_flagstand() -> Node3D:
return _flagstand
func get_player_spawn() -> Node3D:
var spawn_count : int = _player_spawns_root.get_child_count()
var spawn_index : int = _rng.randi_range(0, spawn_count - 1)
var spawn_selected : Node3D = _player_spawns_root.get_child(spawn_index)
return spawn_selected