🐛 avoid .blend import on engine startup

This commit is contained in:
anyreso 2024-04-21 11:59:30 -04:00
parent 5c4cc1a6ce
commit 0d9983a3f8
21 changed files with 48 additions and 291 deletions

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path.s3tc="res://.godot/imported/SpaceGun_0.png-7b156369b1f6601ca016c4c1372db4e1.s3tc.ctex"
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"vram_texture": true
}
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process/premult_alpha=false
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process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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[remap]
importer="texture"
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uid="uid://b6jh0pviakeba"
path.bptc="res://.godot/imported/albedo.png-22cb12b7a806f7a46cb787f5504e33c7.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
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dest_files=["res://.godot/imported/albedo.png-22cb12b7a806f7a46cb787f5504e33c7.bptc.ctex"]
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mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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path="res://.godot/imported/disclauncher.blend-a26958530956435b197b16a484362916.scn"
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source_file="res://entities/weapons/space_gun/assets/disclauncher.blend"
dest_files=["res://.godot/imported/disclauncher.blend-a26958530956435b197b16a484362916.scn"]
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skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
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gltf/embedded_image_handling=1
blender/nodes/visible=0
blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
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blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/tangents=true
blender/meshes/skins=2
blender/meshes/export_bones_deforming_mesh_only=false
blender/materials/unpack_enabled=true
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importer="scene"
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uid="uid://bjcn37ops3bro"
path="res://.godot/imported/disclauncher.glb-e58edebbe444fad4554f8c76e8b18f06.scn"
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dest_files=["res://.godot/imported/SpaceGun.glb-0db04c8ca5303ddb63caf30246915a7e.scn"]
source_file="res://entities/weapons/space_gun/assets/disclauncher.glb"
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ccmtnj5j5suas"
path.bptc="res://.godot/imported/albedo0.png-121381efe4812ebf7a36005e21664fab.bptc.ctex"
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roughness/mode=0
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process/fix_alpha_border=true
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process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -1,19 +1,14 @@
[gd_scene load_steps=4 format=3 uid="uid://c8co0qa2omjmh"]
[ext_resource type="Script" path="res://entities/weapons/space_gun/space_gun.gd" id="1_6sm4s"]
[ext_resource type="PackedScene" uid="uid://q2v7c7011xva" path="res://entities/weapons/space_gun/assets/disclauncher.blend" id="2_28y77"]
[ext_resource type="PackedScene" uid="uid://dn1tcakam5egs" path="res://entities/weapons/space_gun/projectile.tscn" id="2_wvneg"]
[ext_resource type="PackedScene" uid="uid://bjcn37ops3bro" path="res://entities/weapons/space_gun/assets/disclauncher.glb" id="3_5k2xm"]
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script = ExtResource("1_6sm4s")
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[node name="Mesh" parent="." instance=ExtResource("2_28y77")]
[node name="grip" parent="Mesh" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
[node name="disclauncher" parent="." instance=ExtResource("3_5k2xm")]
[node name="Nozzle" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.111355, 0.540839)
[editable path="Mesh"]