open-fpsz/interfaces/hud/timer_label.gd

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# This file is part of open-fpsz.
#
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# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
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# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
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# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
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extends Label
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var timer: Timer = null
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func _ready() -> void:
if Game.type is Multiplayer:
timer = Game.type.timer
else:
visible = false
set_process(false)
func _process(_delta: float) -> void:
if timer and not timer.is_stopped() \
and !(multiplayer.multiplayer_peer is OfflineMultiplayerPeer) \
and multiplayer.is_server():
var minutes: int = int(timer.time_left / 60)
var seconds : int = int(fmod(timer.time_left, 60))
text = "%d:%02d" % [minutes, seconds]