Brian Beck
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049566cdbb
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allow selecting different game types
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2025-12-14 11:06:57 -08:00 |
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Brian Beck
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aeda3ca8d5
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WaterBlock tiling to match T2/Torque, improve CLAUDE.md
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2025-12-11 22:07:29 -08:00 |
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Brian Beck
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2a730b8a44
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add loading progress support and new indicator
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2025-12-04 14:24:51 -08:00 |
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Brian Beck
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8e6ae456f0
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fix Parent:: namespace lookups and meshes with NoMaterial flag
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2025-12-04 14:17:04 -08:00 |
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Brian Beck
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0839c99a9f
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add ignoreScripts option to createRuntime (#12)
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2025-12-03 14:32:02 -08:00 |
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Brian Beck
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2f23934de0
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parallelize script loads
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2025-12-02 22:06:20 -08:00 |
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Brian Beck
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62f3487189
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use server.cs CreateServer() as the entry point for mission loading (#11)
* use server.cs CreateServer() as the entry point for mission loading
* explain why onMissionLoadDone is necessary
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2025-12-02 19:14:07 -08:00 |
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Brian Beck
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af17b43584
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add IFL texture animation
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2025-12-01 22:33:12 -08:00 |
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Brian Beck
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7d10fb7dee
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add TorqueScript transpiler and runtime
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2025-11-30 11:51:27 -08:00 |
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