Commit graph

9 commits

Author SHA1 Message Date
Brian Beck
049566cdbb allow selecting different game types 2025-12-14 11:06:57 -08:00
Brian Beck
aeda3ca8d5 WaterBlock tiling to match T2/Torque, improve CLAUDE.md 2025-12-11 22:07:29 -08:00
Brian Beck
2a730b8a44 add loading progress support and new indicator 2025-12-04 14:24:51 -08:00
Brian Beck
8e6ae456f0 fix Parent:: namespace lookups and meshes with NoMaterial flag 2025-12-04 14:17:04 -08:00
Brian Beck
0839c99a9f
add ignoreScripts option to createRuntime (#12) 2025-12-03 14:32:02 -08:00
Brian Beck
2f23934de0 parallelize script loads 2025-12-02 22:06:20 -08:00
Brian Beck
62f3487189
use server.cs CreateServer() as the entry point for mission loading (#11)
* use server.cs CreateServer() as the entry point for mission loading

* explain why onMissionLoadDone is necessary
2025-12-02 19:14:07 -08:00
Brian Beck
af17b43584 add IFL texture animation 2025-12-01 22:33:12 -08:00
Brian Beck
7d10fb7dee add TorqueScript transpiler and runtime 2025-11-30 11:51:27 -08:00