Commit graph

7 commits

Author SHA1 Message Date
Brian Beck 9c7f5f4cb5 add new Blender addon options to dif2gltf 2025-12-21 12:07:23 -08:00
Brian Beck bcf4f4a1a5 improve lighting, shadows, fix terrain triangle geometry 2025-12-10 14:14:51 -08:00
Brian Beck 3ba1ce9afd extensive work on lighting, shadows, and fog
- use MeshLambertMaterial for interiors, terrain, and shapes
- use smooth vertex normal blending to avoid facted-looking contrasty lighting
  between adjacent surfaces
- update io_dif Blender addon to extract lightmaps
- re-export .dif files to glTF with lightmaps and without LOD
- enable sun, ensure correct direction
- adjust fog (more work to do)
- cleanup and optimization
2025-12-07 14:01:26 -08:00
Brian Beck 1182726bb4 Fix resource lookup; re-export .dts and .dif with custom properties 2025-12-01 00:17:27 -08:00
Brian Beck 27663875ea re-export new GameData folder from fresh QoL install, updated DynamixThreeSpaceBlenderAddon 2025-11-30 16:33:24 -08:00
Brian Beck 60a46e708b remove as many transforms as possible, render Z-up axes 2025-11-25 16:56:54 -08:00
Brian Beck ee6ff28af5 wip 2025-11-12 19:23:30 -08:00