mirror of
https://github.com/Jusctsch5/ironsphererpg.git
synced 2026-01-20 03:54:45 +00:00
727 lines
20 KiB
C#
727 lines
20 KiB
C#
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//exec("scripts/rpgitems.cs");
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exec("scripts/version.cs");
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function clientCmdMissionStartPhase3(%seq, %missionName)
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{
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$MSeq = %seq;
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//Reset Inventory Hud...
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if($Hud['RPGinventoryScreen'] !$= "")
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{
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%favList = $Hud['RPGinventoryScreen'].data[0, 1].type TAB $Hud['RPGinventoryScreen'].data[0, 1].getValue();
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for ( %i = 1; %i < $Hud['RPGinventoryScreen'].count; %i++ )
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if($Hud['RPGinventoryScreen'].data[%i, 1].getValue() $= invalid)
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%favList = %favList TAB $Hud['RPGinventoryScreen'].data[%i, 1].type TAB "EMPTY";
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else
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%favList = %favList TAB $Hud['RPGinventoryScreen'].data[%i, 1].type TAB $Hud['RPGinventoryScreen'].data[%i, 1].getValue();
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commandToServer( 'setClientFav', %favList );
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}
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else
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commandToServer( 'setClientFav', $pref::Favorite[$pref::FavCurrentSelect]);
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// needed?
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$MissionName = %missionName;
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//commandToServer( 'getScores' );
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// only show dialog if actually lights
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if(lightScene("sceneLightingComplete", $LaunchMode $= "SceneLight" ? "forceWritable" : ""))
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{
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error("beginning SceneLighting....");
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schedule(1, 0, "updateLightingProgress");
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$lightingMission = true;
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LoadingProgress.setValue( 0 );
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DB_LoadingProgress.setValue( 0 );
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LoadingProgressTxt.setValue( "LIGHTING MISSION" );
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DB_LoadingProgressTxt.setValue( "LIGHTING MISSION" );
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$missionLightStarted = true;
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Canvas.repaint();
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}
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deletevariables("$inv::*");
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deletevariables("$menu::*");
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}
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function logecho(%something)
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{
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//annoying
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}
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function rpgtoggle()
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{
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if($rpgbottomPrintActive)
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clientCmdCloseRPGbottomPrint();
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}
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//--------------------------------------------------------- gui auto downloader!
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function clientCmdStartRecastDelayCountdown(%value)
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{
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if(isobject(rpgrecastdelay))
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{
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rpgrecastdelay.text = %value / 1000;
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rpgrecastdelay.setvalue("Delay:" SPC %value / 1000);
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rpgrecastdelay.schedule(10, "tickdown", mfloor(%value/10)-1);
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}
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}
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function RPGrecastDelay::tickdown(%this, %value)
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{
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if(%value <= 0)
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{
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rpgrecastdelay.text = 0;
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%this.setValue("Delay: 0.00");
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return;
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}
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%this.schedule(10, "tickdown", %value-1);
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%txt = %value / 100;
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if((%value % 100) == 0)
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%extra = ".0";
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else
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%extra = "";
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if((%value % 10) == 0)
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%extra = %extra @ "0";
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%this.setValue("Delay:" SPC %txt @ %extra);
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}
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function clientCmdExecGUI(%file)
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{
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exec("gui/" @ %file @ ".cs");//whoo hoo!
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}
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//------------------------------------------------------------------------------
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function clientCmdRPGPlayMusic(%type)
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{
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//play us some music!
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//count off how many and take a random number
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for(%i = 0; $music::file[%type, %i] !$= ""; %i++)
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{}
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//%i is how many.
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//echo(%type);
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if(%i != 0)//Tribes 2 will CTD if %i = 0; Check this
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%i = 100*getRandom() % %i;//take modulus. this way it gives us a number from 0 to %i - 1. (if %i is 3, then it will give us a number from 0 to 2).
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else
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%i = 0;
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%music = $music::file[%type, %i];
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clientCMDPlayMusic(%music);//play the song!
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}
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function placeBeacon( %val )
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{
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if(%val)
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{
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OpenGuildManagementGUI();
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}
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}
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function setupObjHud(%gameType)
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{
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return;
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switch$ (%gameType)
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{
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case BountyGame:
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// set separators
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objectiveHud.setSeparators("56 156");
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objectiveHud.disableHorzSeparator();
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// Your score label ("SCORE")
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objectiveHud.scoreLabel = new GuiTextCtrl() {
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profile = "GuiTextObjGreenLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "4 3";
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extent = "50 16";
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visible = "1";
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text = "SCORE";
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};
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// Your score
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objectiveHud.yourScore = new GuiTextCtrl() {
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profile = "GuiTextObjGreenCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "60 3";
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extent = "90 16";
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visible = "1";
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};
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// Target label ("TARGET")
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objectiveHud.targetLabel = new GuiTextCtrl() {
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profile = "GuiTextObjGreenLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "4 19";
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extent = "50 16";
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visible = "1";
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text = "TARGET";
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};
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// your target's name
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objectiveHud.yourTarget = new GuiTextCtrl() {
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profile = "GuiTextObjGreenCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "60 19";
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extent = "90 16";
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visible = "1";
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};
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objectiveHud.add(objectiveHud.scoreLabel);
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objectiveHud.add(objectiveHud.yourScore);
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objectiveHud.add(objectiveHud.targetLabel);
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objectiveHud.add(objectiveHud.yourTarget);
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case CnHGame:
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// set separators
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objectiveHud.setSeparators("96 162 202");
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objectiveHud.enableHorzSeparator();
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// Team names
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objectiveHud.teamName[1] = new GuiTextCtrl() {
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profile = "GuiTextObjGreenLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "4 3";
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extent = "90 16";
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visible = "1";
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};
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objectiveHud.teamName[2] = new GuiTextCtrl() {
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profile = "GuiTextObjHudLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "4 19";
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extent = "90 16";
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visible = "1";
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};
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// Team scores
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objectiveHud.teamScore[1] = new GuiTextCtrl() {
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profile = "GuiTextObjGreenCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "105 3";
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extent = "50 16";
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visible = "1";
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};
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objectiveHud.teamScore[2] = new GuiTextCtrl() {
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profile = "GuiTextObjHudCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "105 19";
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extent = "50 16";
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visible = "1";
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};
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// Hold label ("HOLD")
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objectiveHud.holdLabel[1] = new GuiTextCtrl() {
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profile = "GuiTextObjGreenCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "165 3";
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extent = "35 16";
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visible = "1";
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text = "HOLD";
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};
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objectiveHud.holdLabel[2] = new GuiTextCtrl() {
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profile = "GuiTextObjHudCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "165 19";
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extent = "35 16";
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visible = "1";
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text = "HOLD";
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};
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// number of points held
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objectiveHud.numHeld[1] = new GuiTextCtrl() {
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profile = "GuiTextObjGreenCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "205 3";
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extent = "30 16";
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visible = "1";
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};
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objectiveHud.numHeld[2] = new GuiTextCtrl() {
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profile = "GuiTextObjHudCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "205 19";
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extent = "30 16";
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visible = "1";
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};
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for(%i = 1; %i <= 2; %i++)
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{
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objectiveHud.add(objectiveHud.teamName[%i]);
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objectiveHud.add(objectiveHud.teamScore[%i]);
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objectiveHud.add(objectiveHud.holdLabel[%i]);
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objectiveHud.add(objectiveHud.numHeld[%i]);
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}
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case CTFGame:
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// set separators
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objectiveHud.setSeparators("72 97 130");
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objectiveHud.enableHorzSeparator();
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// Team names
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objectiveHud.teamName[1] = new GuiTextCtrl() {
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profile = "GuiTextObjGreenLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "4 3";
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extent = "65 16";
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visible = "1";
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};
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objectiveHud.teamName[2] = new GuiTextCtrl() {
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profile = "GuiTextObjHudLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "4 19";
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extent = "65 16";
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visible = "1";
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};
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// Team scores
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objectiveHud.teamScore[1] = new GuiTextCtrl() {
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profile = "GuiTextObjGreenCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "75 3";
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extent = "20 16";
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visible = "1";
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};
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objectiveHud.teamScore[2] = new GuiTextCtrl() {
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profile = "GuiTextObjHudCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "75 19";
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extent = "20 16";
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visible = "1";
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};
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// Flag label ("FLAG")
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objectiveHud.flagLabel[1] = new GuiTextCtrl() {
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profile = "GuiTextObjGreenCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "100 3";
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extent = "30 16";
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visible = "1";
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text = "FLAG";
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};
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objectiveHud.flagLabel[2] = new GuiTextCtrl() {
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profile = "GuiTextObjHudCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "100 19";
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extent = "30 16";
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visible = "1";
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text = "FLAG";
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};
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// flag location (at base/in field/player carrying it)
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objectiveHud.flagLocation[1] = new GuiTextCtrl() {
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profile = "GuiTextObjGreenLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "135 3";
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extent = "105 16";
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visible = "1";
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};
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objectiveHud.flagLocation[2] = new GuiTextCtrl() {
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profile = "GuiTextObjHudLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "135 19";
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extent = "105 16";
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visible = "1";
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};
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for(%i = 1; %i <= 2; %i++)
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{
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objectiveHud.add(objectiveHud.teamName[%i]);
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objectiveHud.add(objectiveHud.teamScore[%i]);
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objectiveHud.add(objectiveHud.flagLabel[%i]);
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objectiveHud.add(objectiveHud.flagLocation[%i]);
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}
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case DMGame:
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// set separators
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objectiveHud.setSeparators("56 96 156");
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objectiveHud.disableHorzSeparator();
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// Your score label ("SCORE")
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objectiveHud.scoreLabel = new GuiTextCtrl() {
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profile = "GuiTextObjGreenLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "4 3";
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extent = "50 16";
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visible = "1";
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text = "SCORE";
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};
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// Your score
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objectiveHud.yourScore = new GuiTextCtrl() {
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profile = "GuiTextObjGreenCenterProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "60 3";
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extent = "30 16";
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visible = "1";
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};
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// Your kills label ("KILLS")
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objectiveHud.killsLabel = new GuiTextCtrl() {
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profile = "GuiTextObjGreenLeftProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "4 19";
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extent = "50 16";
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visible = "1";
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text = "KILLS";
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};
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// Your kills
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objectiveHud.yourKills = new GuiTextCtrl() {
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profile = "GuiTextObjGreenCenterProfile";
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horizSizing = "right";
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||
|
|
vertSizing = "bottom";
|
||
|
|
position = "60 19";
|
||
|
|
extent = "30 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
// Your deaths label ("DEATHS")
|
||
|
|
objectiveHud.deathsLabel = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "100 19";
|
||
|
|
extent = "50 16";
|
||
|
|
visible = "1";
|
||
|
|
text = "DEATHS";
|
||
|
|
};
|
||
|
|
// Your deaths
|
||
|
|
objectiveHud.yourDeaths = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "160 19";
|
||
|
|
extent = "30 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
|
||
|
|
objectiveHud.add(objectiveHud.scoreLabel);
|
||
|
|
objectiveHud.add(objectiveHud.yourScore);
|
||
|
|
objectiveHud.add(objectiveHud.killsLabel);
|
||
|
|
objectiveHud.add(objectiveHud.yourKills);
|
||
|
|
objectiveHud.add(objectiveHud.deathsLabel);
|
||
|
|
objectiveHud.add(objectiveHud.yourDeaths);
|
||
|
|
|
||
|
|
case DnDGame:
|
||
|
|
|
||
|
|
case HuntersGame:
|
||
|
|
// set separators
|
||
|
|
objectiveHud.setSeparators("96 132");
|
||
|
|
objectiveHud.disableHorzSeparator();
|
||
|
|
|
||
|
|
// Your score label ("SCORE")
|
||
|
|
objectiveHud.scoreLabel = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 3";
|
||
|
|
extent = "90 16";
|
||
|
|
visible = "1";
|
||
|
|
text = "SCORE";
|
||
|
|
};
|
||
|
|
// Your score
|
||
|
|
objectiveHud.yourScore = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "100 3";
|
||
|
|
extent = "30 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
// flags label ("FLAGS")
|
||
|
|
objectiveHud.flagLabel = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 19";
|
||
|
|
extent = "90 16";
|
||
|
|
visible = "1";
|
||
|
|
text = "FLAGS";
|
||
|
|
};
|
||
|
|
// number of flags
|
||
|
|
objectiveHud.yourFlags = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "100 19";
|
||
|
|
extent = "30 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
|
||
|
|
objectiveHud.add(objectiveHud.scoreLabel);
|
||
|
|
objectiveHud.add(objectiveHud.yourScore);
|
||
|
|
objectiveHud.add(objectiveHud.flagLabel);
|
||
|
|
objectiveHud.add(objectiveHud.yourFlags);
|
||
|
|
|
||
|
|
case RabbitGame:
|
||
|
|
// set separators
|
||
|
|
objectiveHud.setSeparators("56 156");
|
||
|
|
objectiveHud.disableHorzSeparator();
|
||
|
|
|
||
|
|
// Your score label ("SCORE")
|
||
|
|
objectiveHud.scoreLabel = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 3";
|
||
|
|
extent = "50 16";
|
||
|
|
visible = "1";
|
||
|
|
text = "SCORE";
|
||
|
|
};
|
||
|
|
// Your score
|
||
|
|
objectiveHud.yourScore = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "60 3";
|
||
|
|
extent = "90 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
// Rabbit label ("RABBIT")
|
||
|
|
objectiveHud.rabbitLabel = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 19";
|
||
|
|
extent = "50 16";
|
||
|
|
visible = "1";
|
||
|
|
text = "RABBIT";
|
||
|
|
};
|
||
|
|
// rabbit name
|
||
|
|
objectiveHud.rabbitName = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "60 19";
|
||
|
|
extent = "90 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
|
||
|
|
objectiveHud.add(objectiveHud.scoreLabel);
|
||
|
|
objectiveHud.add(objectiveHud.yourScore);
|
||
|
|
objectiveHud.add(objectiveHud.rabbitLabel);
|
||
|
|
objectiveHud.add(objectiveHud.rabbitName);
|
||
|
|
|
||
|
|
case SiegeGame:
|
||
|
|
// set separators
|
||
|
|
objectiveHud.setSeparators("96 122 177");
|
||
|
|
objectiveHud.enableHorzSeparator();
|
||
|
|
|
||
|
|
// Team names
|
||
|
|
objectiveHud.teamName[1] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 3";
|
||
|
|
extent = "90 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.teamName[2] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjHudLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 19";
|
||
|
|
extent = "90 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
// Team scores
|
||
|
|
objectiveHud.teamScore[1] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "100 3";
|
||
|
|
extent = "20 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.teamScore[2] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "100 19";
|
||
|
|
extent = "20 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
// Role label ("PROTECT" or "DESTROY")
|
||
|
|
objectiveHud.roleLabel[1] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "125 3";
|
||
|
|
extent = "50 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.roleLabel[2] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjHudCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "125 19";
|
||
|
|
extent = "50 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
// number of objectives to protect/destroy
|
||
|
|
objectiveHud.objectives[1] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "180 3";
|
||
|
|
extent = "60 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.objectives[2] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjHudCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "180 19";
|
||
|
|
extent = "60 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
|
||
|
|
for(%i = 1; %i <= 2; %i++)
|
||
|
|
{
|
||
|
|
objectiveHud.add(objectiveHud.teamName[%i]);
|
||
|
|
objectiveHud.add(objectiveHud.teamScore[%i]);
|
||
|
|
objectiveHud.add(objectiveHud.roleLabel[%i]);
|
||
|
|
objectiveHud.add(objectiveHud.objectives[%i]);
|
||
|
|
}
|
||
|
|
|
||
|
|
case TeamHuntersGame:
|
||
|
|
// set separators
|
||
|
|
objectiveHud.setSeparators("57 83 197");
|
||
|
|
objectiveHud.enableHorzSeparator();
|
||
|
|
|
||
|
|
// flags label ("FLAGS")
|
||
|
|
objectiveHud.flagLabel = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 3";
|
||
|
|
extent = "50 16";
|
||
|
|
visible = "1";
|
||
|
|
text = "FLAGS";
|
||
|
|
};
|
||
|
|
// number of flags
|
||
|
|
objectiveHud.yourFlags = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "60 3";
|
||
|
|
extent = "20 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
// team names
|
||
|
|
objectiveHud.teamName[1] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "85 3";
|
||
|
|
extent = "110 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.teamName[2] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjHudCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "85 19";
|
||
|
|
extent = "110 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
// team scores
|
||
|
|
objectiveHud.teamScore[1] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjGreenCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "200 3";
|
||
|
|
extent = "40 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.teamScore[2] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjHudCenterProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "200 19";
|
||
|
|
extent = "40 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
|
||
|
|
objectiveHud.add(objectiveHud.flagLabel);
|
||
|
|
objectiveHud.add(objectiveHud.yourFlags);
|
||
|
|
for(%i = 1; %i <= 2; %i++)
|
||
|
|
{
|
||
|
|
objectiveHud.add(objectiveHud.teamName[%i]);
|
||
|
|
objectiveHud.add(objectiveHud.teamScore[%i]);
|
||
|
|
}
|
||
|
|
|
||
|
|
case SinglePlayerGame:
|
||
|
|
// no separator lines
|
||
|
|
objectiveHud.setSeparators("");
|
||
|
|
objectiveHud.disableHorzSeparator();
|
||
|
|
|
||
|
|
// two lines to print objectives
|
||
|
|
objectiveHud.spText[1] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjHudLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 3";
|
||
|
|
extent = "235 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.spText[2] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjHudLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 19";
|
||
|
|
extent = "235 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.add(objectiveHud.spText[1]);
|
||
|
|
objectiveHud.add(objectiveHud.spText[2]);
|
||
|
|
|
||
|
|
case RPGGame:
|
||
|
|
// no separator lines
|
||
|
|
objectiveHud.setSeparators("");
|
||
|
|
objectiveHud.disableHorzSeparator();
|
||
|
|
|
||
|
|
// two lines to print objectives
|
||
|
|
objectiveHud.spText[1] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjHudLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 3";
|
||
|
|
extent = "235 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.spText[2] = new GuiTextCtrl() {
|
||
|
|
profile = "GuiTextObjHudLeftProfile";
|
||
|
|
horizSizing = "right";
|
||
|
|
vertSizing = "bottom";
|
||
|
|
position = "4 19";
|
||
|
|
extent = "235 16";
|
||
|
|
visible = "1";
|
||
|
|
};
|
||
|
|
objectiveHud.add(objectiveHud.spText[1]);
|
||
|
|
objectiveHud.add(objectiveHud.spText[2]);
|
||
|
|
}
|
||
|
|
|
||
|
|
chatPageDown.setVisible(false);
|
||
|
|
}
|
||
|
|
|
||
|
|
function clientCmdSetReticle(%ret, %vis)
|
||
|
|
{
|
||
|
|
reticleHud.setBitmap(%ret);
|
||
|
|
ReticleFrameHud.setVisible(%vis);
|
||
|
|
}
|
||
|
|
function clientCmdgetClientRPGversion()
|
||
|
|
{
|
||
|
|
//echo("CALLED");
|
||
|
|
commandToServer('setClientVersion', $rpgver);
|
||
|
|
}
|
||
|
|
|
||
|
|
function isSet(%v) {
|
||
|
|
return (%v !$= "");
|
||
|
|
}
|