mirror of
https://github.com/tribes2/engine.git
synced 2026-01-19 19:24:45 +00:00
3134 lines
53 KiB
Plaintext
3134 lines
53 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="Engine" - Package Owner=<4>
|
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
# ** DO NOT EDIT **
|
|
|
|
# TARGTYPE "Win32 (x86) External Target" 0x0106
|
|
|
|
CFG=Engine - Win32 Debug
|
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
!MESSAGE use the Export Makefile command and run
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "Engine.mak".
|
|
!MESSAGE
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "Engine.mak" CFG="Engine - Win32 Debug"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "Engine - Win32 Release" (based on "Win32 (x86) External Target")
|
|
!MESSAGE "Engine - Win32 Debug" (based on "Win32 (x86) External Target")
|
|
!MESSAGE
|
|
|
|
# Begin Project
|
|
# PROP AllowPerConfigDependencies 0
|
|
# PROP Scc_ProjName ""
|
|
# PROP Scc_LocalPath ""
|
|
|
|
!IF "$(CFG)" == "Engine - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "Release"
|
|
# PROP BASE Intermediate_Dir "Release"
|
|
# PROP BASE Cmd_Line "NMAKE /f Engine.mak"
|
|
# PROP BASE Rebuild_Opt "/a"
|
|
# PROP BASE Target_File "Engine.exe"
|
|
# PROP BASE Bsc_Name "Engine.bsc"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "Release"
|
|
# PROP Intermediate_Dir "Release"
|
|
# PROP Cmd_Line "make OS=WIN32 COMPILER=VC6 BUILD=RELEASE DIR.OBJ=out.VC6.RELEASE"
|
|
# PROP Rebuild_Opt "/a"
|
|
# PROP Target_File "v12_RELEASE.exe"
|
|
# PROP Bsc_Name ""
|
|
# PROP Target_Dir ""
|
|
|
|
!ELSEIF "$(CFG)" == "Engine - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "Debug"
|
|
# PROP BASE Intermediate_Dir "Debug"
|
|
# PROP BASE Cmd_Line "NMAKE /f Engine.mak"
|
|
# PROP BASE Rebuild_Opt "/a"
|
|
# PROP BASE Target_File "Engine.exe"
|
|
# PROP BASE Bsc_Name "Engine.bsc"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "Debug"
|
|
# PROP Intermediate_Dir "Debug"
|
|
# PROP Cmd_Line "make OS=WIN32 COMPILER=VC6 BUILD=DEBUG DIR.OBJ=out.VC6.DEBUG"
|
|
# PROP Rebuild_Opt "/a"
|
|
# PROP Target_File "v12_DEBUG.exe"
|
|
# PROP Bsc_Name ""
|
|
# PROP Target_Dir ""
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "Engine - Win32 Release"
|
|
# Name "Engine - Win32 Debug"
|
|
|
|
!IF "$(CFG)" == "Engine - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "Engine - Win32 Debug"
|
|
|
|
!ENDIF
|
|
|
|
# Begin Group "Source Files"
|
|
|
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
# Begin Group "ai"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiConnection.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiConsole.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiDebug.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiNavJetting.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiNavStep.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiObjective.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiStep.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiTask.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graph.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphBase.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphBridge.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphBuildLOS.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphConjoin.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphData.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphDebug.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphDijkstra.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphFind.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphFloorPlan.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphFloorRender.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphForceField.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphGenUtils.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphGroundPlan.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphIndoors.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphIsland.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphJetting.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphLocate.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphLOS.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphMake.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphMath.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphOutdoors.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphPartition.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphPath.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphQueries.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphRender.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphSearchLOS.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphSmooth.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphSpawn.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphThreats.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphTransient.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphVolume.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "audio"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audio.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioBuffer.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioCodec.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioCodecMiles.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioDataBlock.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioMss.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioNet.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioThread.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\bufferQueue.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "collision"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\abstractPolyList.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\boxConvex.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\clippedPolyList.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\convex.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\depthSortList.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\earlyOutPolyList.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\extrudedPolyList.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\gjk.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\planeExtractor.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\polyhedron.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\polytope.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "console"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\compiledEval.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\compiler.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\console.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\consoleFunctions.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\consoleInternal.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\consoleObject.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\consoleTypes.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\gram.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\scan.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\scriptObject.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\simBase.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\simDictionary.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\simManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\telnetConsole.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\telnetDebugger.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "core"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\bitRender.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\bitStream.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\BitTables.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\dataChunker.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\dnet.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\fileObject.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\fileStream.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\filterStream.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\findMatch.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\idGenerator.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\memStream.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\nStream.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\nTypes.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\resDictionary.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\resizeStream.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\resManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\stringTable.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\tagDictionary.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\tVector.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\zipAggregate.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\zipHeaders.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\zipSubStream.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "crypt"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\crypt\cryptMGF.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\crypt\cryptRandPool.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\crypt\cryptSHA1.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "dgl"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\bitmapBM8.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\bitmapBMP.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\bitmapGIF.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\bitmapJpeg.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\bitmapPng.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\dgl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\dglMatrix.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\gBitmap.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\gFont.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\gPalette.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\gTexManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\lensFlare.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\materialList.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\materialPropertyMap.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\rectClipper.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\splineUtil.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\stripCache.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "editor"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\compTest.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\creator.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\editor.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\editorButtonCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\editorCheckboxCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\editTSCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\guiTerrPreviewCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\missionAreaEditor.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\terraformer.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\terraformer_noise.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\terraformerTexture.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\terrainActions.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\terrainEditor.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\worldEditor.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "game"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\ambientAudioManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\audioEmitter.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\badWordFilter.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\banList.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\bombSight.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\camera.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\cameraFXMgr.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\collisionTest.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\commanderMapIcon.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\debris.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\debugView.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\explosion.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\fireballAtmosphere.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\flyingVehicle.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\forceFieldBare.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\game.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameBase.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameConnection.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameConnectionEvents.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameConnectionMoves.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameFunctions.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameProcess.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameTSCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\guiNoMouseCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\guiPlayerView.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\guiServerBrowser.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\hoverVehicle.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\httpObject.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\item.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\lightning.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\linearProjectile.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\missionArea.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\missionMarker.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\motionBlurLine.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\net.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\netDispatch.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\netTest.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\particleEmitter.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\particleEngine.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\physicalZone.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\platTest.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\player.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\precipitation.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projBomb.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projectile.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projELF.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projEnergy.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projFlareGrenade.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projGrenade.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projLinearFlare.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projRepair.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projSeeker.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projShockLance.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projSniper.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projTargeting.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projTracer.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\rigid.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\scopeAlwaysShape.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\sensor.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\serverQuery.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shadow.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shapeBase.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shapeCollision.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shapeImage.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shieldImpact.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shockwave.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\showTSShape.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\sphere.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\splash.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\staticShape.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\targetManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\tcpObject.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\trigger.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\tsStatic.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\turret.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\underLava.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\vehicle.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\vehicleBlocker.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\version.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\weaponBeam.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\wheeledVehicle.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "gui"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\channelVector.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiArrayCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiAviBitmapCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiBackgroundCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiBitmapCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiBubbleTextCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiButtonCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiCanvas.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiChannelVectorCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiChatMenuTreeCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiCheckBoxCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiChunkedBitmapCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiConsole.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiConsoleEditCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiConsoleTextCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiControl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiControlListPopup.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiDebugger.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiEditCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiFilterCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiFrameCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiInputCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiInspector.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiMessageVectorCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiMLTextCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiMLTextEditCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiMouseEventCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiPopUpCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiProgressCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiRadioCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiScrollCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiSliderCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTextCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTextEditCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTextEditSliderCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTextListCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTreeViewCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTSControl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTypes.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiVoteCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiWindowCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\messageVector.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "hud"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudBitmapCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudBitmapFrameCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudClock.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudCompass.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudCrosshair.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudEnergyDamage.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "interior"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\FloorPlanRes.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\forceField.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interior.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorCollision.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorDebug.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorInstance.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorIO.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorLightAnim.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorLMManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorRender.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorRes.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorResObjects.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorSubObject.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\itfdump.asm
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\lightUpdateGrouper.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\mirrorSubObject.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "math"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mathTypes.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mathUtils.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mBox.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mConsoleFunctions.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mMath_C.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mMathAMD.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mMathFn.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mMathSSE.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mMatrix.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mPlaneTransformer.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mQuadPatch.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mQuat.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mRandom.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mSolver.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mSplinePatch.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "platform"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\gameInterface.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformAssert.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformMemory.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformRedBook.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformVideo.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\profiler.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "platformWIN32"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winAsmBlit.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winConsole.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winCPUInfo.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winD3DVideo.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winDInputDevice.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winDirectInput.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winFileio.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winFont.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winGL.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winInput.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winMath.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winMath_ASM.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winMemory.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winMutex.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winNet.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winOGLVideo.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winOpenAL.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winProcessControl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winRedbook.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winSemaphore.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winStrings.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winThread.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winTime.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winV2Video.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winWindow.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "scenegraph"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\detailManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\lightManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sceneGraph.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sceneLighting.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sceneRoot.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sceneState.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sceneTraversal.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sgUtil.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\shadowVolumeBSP.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\windingClipper.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "shell"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\shell\shellFancyArray.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\shell\shellFancyTextList.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\shell\shellScrollCtrl.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\shell\shellTextEditCtrl.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "sim"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\actionMap.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\cannedChatDataBlock.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\decalManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\frameAllocator.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\netConnection.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\netEvent.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\netGhost.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\netObject.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\netStringTable.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\pathManager.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\sceneObject.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\simPath.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "terrain"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\blender.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\bvQuadTree.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\FluidQuadTree.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\FluidRender.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\FluidSupport.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\Sky.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\Sun.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\terrCollision.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\terrData.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\terrLighting.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\terrRender.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\terrRender2.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\waterBlock.cc
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "ts"
|
|
|
|
# PROP Default_Filter "cc"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsAnimate.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsCollision.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsDecal.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsDump.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsIntegerSet.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsLastDetail.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsMaterialList.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsMesh.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsPartInstance.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsShape.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsShapeAlloc.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsShapeConstruct.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsShapeInstance.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsShapeOldRead.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsSortedMesh.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsThread.cc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsTransform.cc
|
|
# End Source File
|
|
# End Group
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
# Begin Group "ai headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiConnection.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiNavJetting.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiNavStep.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiObjective.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiStep.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\aiTask.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graph.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphBase.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphBridge.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphBSP.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphData.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphDefines.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphFloorPlan.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphForceField.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphGenUtils.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphGroundPlan.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphGroundVisit.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphJetting.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphLocate.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphLOS.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphMath.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphNodes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphPartition.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphPath.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphSearches.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphThreats.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\graphTransient.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\oVector.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\tBinHeap.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ai\texturePreload.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "audio headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audio.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioBuffer.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioCodec.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioCodecMiles.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioDataBlock.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioMss.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioNet.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\audioThread.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\audio\bufferQueue.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "collsion headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\abstractPolyList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\boxConvex.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\clippedPolyList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\collision.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\convex.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\depthSortList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\earlyOutPolyList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\extrudedPolyList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\gjk.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\planeExtractor.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\polyhedron.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\collision\polytope.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "console headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\ast.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\compiler.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\console.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\consoleInternal.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\consoleObject.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\consoleTypes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\gram.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\objectTypes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\simBase.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\simDictionary.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\telnetConsole.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\console\telnetDebugger.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "core headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\bitMatrix.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\bitRender.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\bitSet.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\bitStream.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\BitTables.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\bitVector.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\bitVectorW.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\color.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\coreRes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\dataChunker.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\dnet.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\fileio.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\fileObject.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\fileStream.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\filterStream.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\findMatch.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\idGenerator.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\llist.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\memstream.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\polyList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\realComp.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\resizeStream.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\resManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\stream.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\stringTable.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\tagDictionary.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\tAlgorithm.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\tSparseArray.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\tVector.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\zipAggregate.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\zipHeaders.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\core\zipSubStream.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "crypt headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\crypt\cryptMGF.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\crypt\cryptRandPool.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\crypt\cryptSHA1.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "dgl headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\dgl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\gBitmap.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\gChunkedTexManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\gFont.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\gPalette.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\gTexManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\lensFlare.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\materialList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\materialPropertyMap.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\rectClipper.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\splineUtil.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dgl\stripCache.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "editor headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\creator.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\editor.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\editorButtonCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\editorCheckboxCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\editTSCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\guiTerrPreviewCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\missionAreaEditor.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\terraformer.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\terraformer_noise.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\terrainActions.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\terrainEditor.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\editor\worldEditor.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "game headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\ambientAudioManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\audioEmitter.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\auth.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\badWordFilter.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\banList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\bombSight.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\camera.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\cameraFXMgr.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\collisionTest.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\commanderMapIcon.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\debris.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\debugView.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\explosion.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\fireballAtmosphere.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\flyingVehicle.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\forceFieldBare.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\game.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameBase.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameConnection.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameConnectionEvents.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameFunctions.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\gameTSCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\guiPlayerView.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\guiServerBrowser.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\hoverVehicle.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\httpObject.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\item.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\lightning.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\linearProjectile.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\missionArea.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\missionMarker.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\motionBlurLine.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\moveManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\netDispatch.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\objectTypes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\particleEmitter.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\particleEngine.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\physicalZone.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\player.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\precipitation.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projBomb.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projectile.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projELF.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projEnergy.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projFlareGrenade.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projGrenade.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projLinearFlare.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projRepair.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projSeeker.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projShockLance.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projSniper.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projTargeting.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\projTracer.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\resource.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\rigid.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\sensor.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\serverQuery.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shadow.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shapeBase.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shieldImpact.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\shockwave.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\showTSShape.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\sphere.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\splash.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\staticShape.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\targetManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\tcpObject.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\tribesGame.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\trigger.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\tsStatic.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\turret.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\underLava.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\vehicle.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\vehicleBlocker.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\version.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\weaponBeam.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\game\wheeledVehicle.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "gui headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\channelVector.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiArrayCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiAviBitmapCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiBackgroundCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiBitmapCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiBubbleTextCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiButtonCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiCanvas.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiChannelVectorCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiChatMenuTreeCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiCheckBoxCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiConsole.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiConsoleEditCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiConsoleTextCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiControl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiDebugger.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiEditCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiFilterCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiFrameCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiHelpCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiInputCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiInspector.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiMessageVectorCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiMLTextCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiMLTextEditCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiMouseEventCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiPopUpCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiProgressCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiRadioCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiScrollCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiSliderCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTextCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTextEditCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTextEditSliderCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTextListCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTreeViewCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTSControl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiTypes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiVoteCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\guiWindowCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\gui\messageVector.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "hud headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudBitmapCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudBitmapFrameCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\hud\hudCtrl.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "interior headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\FloorPlanRes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\forceField.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interior.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorInstance.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorLMManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorRes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorResObjects.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\interiorSubObject.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\lightUpdateGrouper.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\interior\mirrorSubObject.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "math headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mathIO.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mathTypes.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mathUtils.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mBox.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mConstants.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mMath.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mMathFn.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mMatrix.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mPlane.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mPlaneTransformer.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mPoint.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mQuadPatch.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mQuat.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mRandom.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mRect.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mSphere.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mSplinePatch.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\math\mTrig.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "platform headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\3DFX.H
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\event.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\gameInterface.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platform.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformAssert.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformAudio.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformInput.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformMutex.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformRedBook.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformSemaphore.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformThread.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\platformVideo.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\profiler.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\types.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\typesLinux.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\typesPPC.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platform\typesWin32.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "platformWIN32 headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\gllist.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\platformAL.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\platformGL.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\platformWin32.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winConsole.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winD3DVideo.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winDInputDevice.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winDirectInput.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winOGLVideo.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\platformWIN32\winV2Video.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "scenegraph headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\detailManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\lightManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sceneGraph.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sceneLighting.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sceneRoot.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sceneState.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\sgUtil.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\shadowVolumeBSP.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\scenegraph\windingClipper.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "shell headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\shell\shellFancyArray.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\shell\shellFancyTextList.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\shell\shellScrollCtrl.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\shell\shellTextEditCtrl.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "sim headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\actionMap.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\cannedChatDataBlock.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\decalManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\frameAllocator.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\netConnection.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\netObject.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\netStringTable.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\pathManager.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\sceneObject.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\sim\simPath.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "terrain headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\blender.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\bvQuadTree.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\Fluid.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\Sky.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\Sun.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\terrData.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\terrRender.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\terrain\waterBlock.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "ts headers"
|
|
|
|
# PROP Default_Filter "h"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsDecal.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsIntegerSet.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsLastDetail.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsMesh.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsPartInstance.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsShape.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsShapeAlloc.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsShapeConstruct.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsShapeInstance.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsSortedMesh.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ts\tsTransform.h
|
|
# End Source File
|
|
# End Group
|
|
# End Group
|
|
# Begin Source File
|
|
|
|
SOURCE=.\targets.v12.mk
|
|
# End Source File
|
|
# End Target
|
|
# End Project
|