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@ -2,8 +2,8 @@ This is the first SVN checkout of V12 / TorqueGameEngine. It represents Tribes 2
The largest obvious removal relates to WON authentication data. There's a lot of code in the engine dedicated to the pre-connect handshake that isn't present here.
Several NetObject and NetEvent classes in Tribes 2 are missing from this source code release.
The objects that do exist are in an intermediate state - bug fixes relating to unpacking network data are inconsistently applied. The final Tribes 2 release still has unpacking bugs, but fewer.
Several NetObject and NetEvent classes in Tribes 2 are missing from this source code release.\
The objects that do exist are in an intermediate state - bug fixes relating to unpacking network data are inconsistently applied. The final Tribes 2 release still has unpacking bugs, but fewer.\
Several network unpack methods have been reordered. It's hard to say why - sometimes there are obvious efficiency gains, but other times it appears they're making it incompatible with Tribes 2's unpack methods.
It's also vaugely interesting that there is evidence of a FogChallengeEvent. I can't find any usage in demo recordings, so it doesn't seem to be triggered by release builds.
It's also vaugely interesting that there is evidence of a FogChallengeEvent. I can't find any usage in demo recordings.