From 3c11c5949703c4ba622683d7e7606c0a89db02bc Mon Sep 17 00:00:00 2001 From: tribes2 <126372784+tribes2@users.noreply.github.com> Date: Tue, 6 Feb 2024 13:06:27 +0000 Subject: [PATCH] Update README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 1847b68..19e6d35 100644 --- a/README.md +++ b/README.md @@ -2,8 +2,8 @@ This is the first SVN checkout of V12 / TorqueGameEngine. It represents Tribes 2 The largest obvious removal relates to WON authentication data. There's a lot of code in the engine dedicated to the pre-connect handshake that isn't present here. -Several NetObject and NetEvent classes in Tribes 2 are missing from this source code release. -The objects that do exist are in an intermediate state - bug fixes relating to unpacking network data are inconsistently applied. The final Tribes 2 release still has unpacking bugs, but fewer. +Several NetObject and NetEvent classes in Tribes 2 are missing from this source code release.\ +The objects that do exist are in an intermediate state - bug fixes relating to unpacking network data are inconsistently applied. The final Tribes 2 release still has unpacking bugs, but fewer.\ Several network unpack methods have been reordered. It's hard to say why - sometimes there are obvious efficiency gains, but other times it appears they're making it incompatible with Tribes 2's unpack methods. -It's also vaugely interesting that there is evidence of a FogChallengeEvent. I can't find any usage in demo recordings, so it doesn't seem to be triggered by release builds. +It's also vaugely interesting that there is evidence of a FogChallengeEvent. I can't find any usage in demo recordings.