mirror of
https://github.com/Ragora/TribesReplay.git
synced 2026-01-20 01:54:47 +00:00
- (optimization) Damage Decal toggle applies to ALL damage decals now. This improves performance on video cards with lower VRAM. Those cards should turn this feature OFF for best gameplay. - (optimization) Dynamic lighting now fades with distance so that systems do less calculations on lights that make little or no difference anyway. - (optimization) The following missions were edited/revised in order to achieve much higher framerates in-game. They are: Death Birds Fly Dust to Dust Recalascence Reversion Riverdance - (optimization) There is now a PARTICLE DENSITY slider on the GRAPHICS menu that allows you to turn down the number of particles used in explosions and weapon effects. Systems with low VRAM should turn this down as low as possible. The effects will still look good, but will use many less polygons and alpha translucencies. - (optimization) The force shield effect on players and objects has been greatly simplified. The old effect was hammering the frame rates on older video cards when played. This new effect greatly speeds gameplay on all cards, and particularly on Voodoo cards. - (memory leak) Memory leaks were located and eradicated. This most likely was the cause of the "degradation over time" that folks were experiencing on their servers. - (bug fix) "Vote Spamming" has been prevented in-game. - (bug fix) Moved some of the CD check from script into code, where it should be. - (bug fix) The "sticking" mouse button problem is now fixed. - (bug fix) Deployables are now easier to place on walls and other surfaces. There were some inconsistencies on which surfaces could be placed upon and those are now resolved. - (bug fix) There was a bug that prevented users from deleting some Server Filters. That is resolved now. - (bug fix) There was a Siege bug where a base item (like a turret) could be destroyed, and then repaired, but it would no longer receive power after being repaired. That is now fixed. The items will receive power correctly after being repaired. - (bug fix) Resolved the Team Damage OFF situation where friendly troops could destroy permanent "base" objects. - (bug fix) Removed a packet overrun in the net code that *could* have allowed hackers to bring down servers. This had not occurred to date and is now prevented. - (bug fix) Deployable inventory stations can no longer be deployed directly next to each other. They must be at least 20 meters apart in order to be deployed properly. - (bug fix) Ejection speed increased slightly to more easily accomodate jumping out of moving vehicles. - (bug fix) Many team damage fixes occurred. When Team Damage is OFF the following are now true: Friendly teammates are no longer prevented from destroying deployables. The ELF will no longer drain energy from friendly players. If a friendly player blinds another friendly player with Whiteout grenades, then a message is displayed in the Chat HUD so that the blinded person knows who did it. (There are more Team Damage changes coming in the next patch.) - (bug fix) Medium now has a standard loadout of 12 grenades in the grenade launcher instead of 10. Light: 10; Medium: 12; Heavy: 15. - (bug fix) Deployable pulse sensors now have a range of 150m instead of 120m to make them a more attractive option to deploy. - (bug fix) Fixed an indoor turret proximity bug introduced in the last patch. - (improvement) Flag captures are now worth 100 points (for the team), instead of 1 point. Additionally, each time someone grabs the flag *from the enemy flag stand* they will gain 1 point (for the team), regardless of whether they actually capture it or not. You will ONLY get this single point if the flag was actually on the flagstand. You will NOT get the point by touching the flag anywhere else on the field. This change will help prevent tie situations and will reward aggressive offensive play. NOTE: The "touch" point can only be gained once every 20 seconds...so a "scrum" around the flag base will not result in a large group of points being gained. - (improvement) Siege: Alcatraz. The generators have been moved around a bit. There are two entrances to that base. One is the "front door" and the other is the "back door". (The back door is the one that has a team-pass-only force field blocking enemies from the switch room.) There is now an upper generator down the chute from the "front door" that powers the "back door" force field. Additionally, there is a solar panel outside that powers the base turrets and sentry turrets. None of these generators have to be destroyed to get to the switch, but their destruction makes it MUCH easier to do so. There are four generators total on this map (all are waypointed now), and the destruction of all four is necessary before the base power will go down. - (improvement) Siege: Caldera. The generator has been moved out of the switch room and into the very big main room that has the inventory stations in it. It is no longer necessary to destroy the generators in a particular sequence. Destroying the two main generators (Primary and Secondary) will drop the force field that protects the switch. Both gens must be down in order for the switch force field to drop. - (improvement) Added "quickbuy" keyboard shortcuts to use at vehicle station. (Default keys are the 1-6 number keys. 1 is the top vehicle on the list, 6 is the bottom vehicle on the list). NOTE: These key bindings are not currently editable. However, since you are on the vehicle purchase pad when they are in effect, they cannot interfere with any custom keys you've created, so you should have no problems. - (improvement) Team Damage ON/OFF can be changed by Admins/SuperAdmins as well as being voted on by players. If you are an Admin or SuperAdmin, then just go to Lobby and look up where the "Vote" options are listed. There are options there to toggle the Team Damage flag. Regular players can also Vote to Enable/Disable Team Damage in the same spot. - (improvement) Default server prefs have been changed so that the default time limit is now 30 minutes (instead of 20) and Team Damage is OFF. - (improvement) Fixed buddy filter. You can now use the Filter option on the JOIN screen to find games that have players in them that are listed on your buddy list. (Use the Email or Warrior Browser functions to add/remove people from your buddy list.) NOTE: We feel that there is an issue that may be related to NAT (Network Address Translation). Sierra QA uses public IP addresses on it's internal network that are not routable on the Internet. They experience a problem that occurs when anyone inside their firewall uses the Internet for anything, their internal address is "changed" to a legal external address. In their case, they use "many to one" NAT, so everyone appears to be the same address outside our walls. This issue prevents Sierra QA from seeing "buddies" that are on systems *inside* their firewall (they can see "buddies" on external servers just fine). We are hypothesizing that it is NAT that is causing the buddy list lookup to fail internally. We are continuing to work on this. ALSO NOTE: This feature works correctly for everyone else. - (improvement) You can now add a player to your server admin lists (so that server admins can auto-admin players when they join a server, if desired). How this is done: If you are a SuperAdmin (owner of the server), you can go into the lobby and right-click on a player's name. You will then have the ability to add them to your Admin or SuperAdmin lists. - (improvement) Master Server list no longer insists on keeping your current game highlighted while refreshing a query. This allows you to page up and down more easily on the list while it is refreshing. - (improvement) Added "Team Damage ON/OFF" and "Windows/Linux" as options for creating new Server Filters. - (improvement) Missile reticle is improved aesthetically. This is part 1 of 2 of the missile reticle changes. The second part will be in the next patch. - (community) Made changes to Tribe Forums to make posting new topics work better with the current cache architecture. - (community) Fixed buttons on Tribe/Warrior Browser to reflect visitors membership in tribe - (community) Changed NEWS button on Tribe page to OPTIONS, added links to Tribe Forum, Tribe Public Chat and Tribe Private Chat. - (community) Added "EMail" and "Add To Buddylist" options into the right click menu in the Chat Channel member list. - (community) Changed layout of right click menu's in the Community for easier understandability. - (community) Added Moderator functions to the T2 Community - allows post removal, ability to send warnings and execute ban's to the perp. - (community) Added confirmation box to the News page on Submit News - explains purpose and requires yes/no. - (community) Upgraded Forum Cache version - (community) Added ability to Lock Topic for Moderators - (community) Added locking for posts where Topic is already in cache. - (community) Implemented a ban structure on the Database - (community) Fixed DBProxy thread disconnections - removed blank error boxes. - (community) Fixed bug in Blocking Email Senders
3540 lines
98 KiB
Plaintext
3540 lines
98 KiB
Plaintext
// MissionTypes = CTF
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//--- MISSION QUOTE BEGIN ---
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//By the edge of those wilds warriors had charged
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//But now the year and the generals were gone
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//And the grass grew in the armors hollow on the hills.
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// -- The Graymere Annals, 3704 CE
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//--- MISSION QUOTE END ---
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//--- MISSION STRING BEGIN ---
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//[CTF]500 points to win
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//--- MISSION STRING END ---
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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cdTrack = "2";
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powerCount = "0";
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musicTrack = "lush";
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CTF_scoreLimit = "5";
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new MissionArea(MissionArea) {
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area = "-944 -824 1872 1648";
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flightCeiling = "300";
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flightCeilingRange = "20";
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locked = "true";
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};
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new Sky(Sky) {
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position = "120 32 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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cloudHeightPer[0] = "0.349971";
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cloudHeightPer[1] = "0.25";
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cloudHeightPer[2] = "0.199973";
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cloudSpeed1 = "0.0001";
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cloudSpeed2 = "0.0002";
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cloudSpeed3 = "0.0003";
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visibleDistance = "650";
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useSkyTextures = "0";
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renderBottomTexture = "0";
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SkySolidColor = "0.300000 0.300000 0.300000 0.000000";
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fogDistance = "50";
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fogColor = "0.350000 0.350000 0.350000 1.000000";
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fogVolume1 = "150 0 54";
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fogVolume2 = "275 54 60";
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fogVolume3 = "1500 60 300";
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materialList = "lush_dark.dml";
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windVelocity = "1 0 0";
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windEffectPrecipitation = "0";
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fogVolumeColor1 = "128.000000 128.000000 128.000000 -190776.046875";
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fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
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fogVolumeColor3 = "128.000000 128.000000 128.000000 -62109.015625";
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cloudSpeed0 = "0.000000 0.000700";
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locked = "true";
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};
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new Lightning() {
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position = "-24.2587 -1058.63 355.675";
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rotation = "1 0 0 0";
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scale = "2000 500 300";
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dataBlock = "DefaultStorm";
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lockCount = "0";
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homingCount = "0";
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strikesPerMinute = "2";
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strikeWidth = "2.5";
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chanceToHitTarget = "0.5";
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strikeRadius = "20";
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boltStartRadius = "20";
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color = "1.000000 1.000000 1.000000 1.000000";
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fadeColor = "0.100000 0.100000 1.000000 1.000000";
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useFog = "1";
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locked = "true";
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};
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new Sun() {
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direction = "0.57735 0.57735 -0.57735";
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color = "0.700000 0.700000 0.700000 1.000000";
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ambient = "0.600000 0.600000 0.600000 1.000000";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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locked = "true";
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position = "120 32 0";
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};
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new TerrainBlock(Terrain) {
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rotation = "1 0 0 0";
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scale = "1 1 1";
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detailTexture = "details/lushdet1";
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terrainFile = "Reversion.ter";
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squareSize = "8";
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locked = "true";
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position = "-1024 -1024 0";
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};
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new NavigationGraph(NavGraph) {
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conjoinAngleDev = "65";
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cullDensity = "0.3";
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customArea = "0 0 0 0";
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rotation = "0 0 0 0";
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GraphFile = "Reversion.nav";
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scale = "1 1 1";
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coverage = "0";
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locked = "true";
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conjoinBowlDev = "20";
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position = "0 0 0 1";
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};
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new WaterBlock() {
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position = "256 400 7.9047";
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rotation = "1 0 0 0";
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scale = "128 192 41.9265";
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liquidType = "RiverWater";
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density = "1";
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viscosity = "15";
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waveMagnitude = "1";
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surfaceTexture = "LiquidTiles/GreenWater";
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surfaceOpacity = "0.8";
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envMapTexture = "lush/skies/lush_day_emap";
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envMapIntensity = "0.5";
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removeWetEdges = "1";
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locked = "true";
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};
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new SimGroup(ObserverDropPoints) {
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new Camera() {
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position = "-620.438 283.257 142.023";
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rotation = "0.932418 0.0841451 -0.351448 28.8022";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "-729.703 556.37 124.251";
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rotation = "0.0266336 -0.099798 0.994651 150.268";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "578.294 -468.308 149.149";
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rotation = "0.219564 -0.212904 0.952084 91.0485";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new Camera() {
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position = "729.464 -296.748 95.9682";
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rotation = "-0.00123095 -0.0249974 0.999687 185.637";
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scale = "1 1 1";
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dataBlock = "Observer";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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};
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new SimGroup(teamS) {
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new SimGroup(Team0) {
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new InteriorInstance() {
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position = "202.257 611.607 75.7962";
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rotation = "0 0 -1 12.0321";
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scale = "1 1 1";
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interiorFile = "bbunk9.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new Item() {
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position = "202 615.5 78";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairKit";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "199.087 614.785 78";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new Item() {
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position = "204.913 616.215 78";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPatch";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "true";
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};
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new SimGroup(AIObjectives) {
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};
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};
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new SimGroup(Team1) {
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new SimGroup(spawnspheres) {
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new SpawnSphere() {
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position = "-592.055 343.334 69.4735";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "true";
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};
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new SpawnSphere() {
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position = "-592.219 494.489 70.6153";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "50";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "true";
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};
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new SpawnSphere() {
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position = "-749.741 424.635 57.6114";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "SpawnSphereMarker";
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lockCount = "0";
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homingCount = "0";
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radius = "100";
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sphereWeight = "100";
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indoorWeight = "100";
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outdoorWeight = "100";
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locked = "true";
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};
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};
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new StaticShape(Team1generatorLarge1) {
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position = "-700.961 390.401 55.4845";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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nameTag = "Base";
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dataBlock = "GeneratorLarge";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new SimGroup(tower0b) {
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new Turret(Team1TurretBaseLarge1) {
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position = "-592.282 340.362 61.0431";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "South Tower";
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dataBlock = "TurretBaseLarge";
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lockCount = "0";
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homingCount = "0";
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initialBarrel = "PlasmaBarrelLarge";
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locked = "false";
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};
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new InteriorInstance() {
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position = "-592.231 348.482 50.72";
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rotation = "0 0 1 179.909";
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scale = "1 1 1";
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interiorFile = "bbunk9.dif";
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showTerrainInside = "0";
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AudioProfile = "Universal_Base_2";
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locked = "true";
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};
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new StaticShape(Team1StationInventory3) {
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position = "-592.285 334.739 52.6749";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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nameTag = "South Tower";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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locked = "false";
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};
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new Item() {
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position = "-592.263 355.019 54.0272";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "RepairPack";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "1";
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rotate = "0";
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locked = "false";
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};
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};
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new SimGroup(base0) {
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new InteriorInstance() {
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position = "-700.2 419 50";
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rotation = "0 0 -1 90";
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scale = "1 1 1";
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interiorFile = "bbase7.dif";
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showTerrainInside = "0";
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AudioProfile = "Universal_Base_2";
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locked = "true";
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};
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new Turret(Team1TurretBaseLarge2) {
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position = "-668.312 418.661 64.9914";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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nameTag = "Forward";
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dataBlock = "TurretBaseLarge";
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lockCount = "0";
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homingCount = "0";
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initialBarrel = "MissileBarrelLarge";
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locked = "true";
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};
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new Item(Team1flag1) {
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position = "-701.246 419.048 86.0046";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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dataBlock = "Flag";
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lockCount = "0";
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homingCount = "0";
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collideable = "0";
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static = "0";
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rotate = "0";
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WayPoint = "3725";
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locked = "true";
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};
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new StaticShape(Team1SensorMediumPulse1) {
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position = "-606.274 417.202 57.1059";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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nameTag = "Base";
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dataBlock = "SensorMediumPulse";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new StaticShape(Team1StationInventory4) {
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position = "-701.066 412.142 92.0019";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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nameTag = "Breezeway";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new StaticShape(Team1StationInventory5) {
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position = "-701.021 425.866 91.9946";
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rotation = "0 0 1 180";
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scale = "1 1 1";
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nameTag = "Breezeway";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new StaticShape(Team1StationInventory6) {
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position = "-686.565 419.146 59.0018";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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nameTag = "Main Floor";
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dataBlock = "StationInventory";
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lockCount = "0";
|
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homingCount = "0";
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locked = "true";
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};
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new StaticShape(Team1StationInventory7) {
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position = "-703.347 439.114 77.9997";
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rotation = "0 0 -1 90";
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scale = "1 1 1";
|
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nameTag = "Ramp";
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dataBlock = "StationInventory";
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lockCount = "0";
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homingCount = "0";
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locked = "true";
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};
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new StaticShape(Team1StationInventory8) {
|
|
position = "-703.353 398.983 78.0001";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Ramp";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Item() {
|
|
position = "-687.038 418.579 74.5295";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team1SentryTurret1) {
|
|
position = "-684.2 418.951 55.5301";
|
|
rotation = "0.57735 -0.57735 0.57735 120";
|
|
scale = "1 1 1";
|
|
nameTag = "Indoor Base";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team1SentryTurret2) {
|
|
position = "-716.193 419.3 55.5031";
|
|
rotation = "0.57735 0.57735 -0.57735 120";
|
|
scale = "1 1 1";
|
|
nameTag = "Indoor Base";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new SimGroup(veh0) {
|
|
|
|
new InteriorInstance() {
|
|
position = "-750.979 426.27 49.1888";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bvpad.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape() {
|
|
position = "-750.979 415.27 48.8888";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "Main Base";
|
|
dataBlock = "StationVehiclePad";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
station = "3520";
|
|
Ready = "1";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new StaticShape(Team1generatorLarge2) {
|
|
position = "-700.99 447.595 55.4948";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "Base";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new SimGroup(tower0a) {
|
|
|
|
new InteriorInstance() {
|
|
position = "-592.184 497.451 50.4";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bbunk9.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team1TurretBaseLarge3) {
|
|
position = "-592.44 505.708 60.8904";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "North Tower";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "PlasmaBarrelLarge";
|
|
locked = "false";
|
|
};
|
|
new StaticShape(Team1StationInventory11) {
|
|
position = "-592.181 511.183 52.3546";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "North Tower";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "false";
|
|
};
|
|
new Item() {
|
|
position = "-592.281 491.525 53.4856";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "false";
|
|
};
|
|
};
|
|
new SimGroup(AIObjectives) {
|
|
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-700.967 391.722 56.9892";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the generator";
|
|
targetObject = "Team1generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3491";
|
|
location = "-700.967 391.722 56.9892";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "HeavyRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-700.967 391.722 56.9892";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the generator";
|
|
targetObject = "Team1generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3491";
|
|
location = "-700.967 391.722 56.9892";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "793.577 -466.837 57.8452";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3602";
|
|
location = "793.577 -466.837 57.8452";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "778.688 -493.811 59.3416";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy generator";
|
|
targetObject = "Team2generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3607";
|
|
location = "778.688 -493.811 59.3416";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-592.14 333.943 53.4407";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3495";
|
|
location = "-592.14 333.943 53.4407";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-592.296 340.33 61.4925";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3493";
|
|
location = "-592.296 340.33 61.4925";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-667.784 418.661 66.8927";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3500";
|
|
location = "-667.784 418.661 66.8927";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend our flag";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "3900";
|
|
weightLevel2 = "2000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
chat = "ChatSelfDefendFlag DefendBase";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackPlayer) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Kill the enemy flag carrier";
|
|
mode = "FlagCarrier";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "4800";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "EnergyPack";
|
|
buyEquipmentSet = "LightEnergySniper";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Return our flag";
|
|
mode = "FlagDropped";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "5001";
|
|
weightLevel2 = "4100";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-604.474 413.718 54.912";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the Sensor";
|
|
targetObject = "Team1SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3503";
|
|
location = "-604.474 413.718 54.912";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-701.066 412.142 93.5677";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3504";
|
|
location = "-701.066 412.142 93.5677";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-701.021 425.866 93.5604";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3506";
|
|
location = "-701.021 425.866 93.5604";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-686.565 419.146 60.5676";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory6";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3508";
|
|
location = "-686.565 419.146 60.5676";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-703.347 439.114 79.5655";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory7";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3510";
|
|
location = "-703.347 439.114 79.5655";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-703.353 398.983 79.5659";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory8";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3512";
|
|
location = "-703.353 398.983 79.5659";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-684.52 418.951 55.5301";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1SentryTurret1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3515";
|
|
location = "-684.52 418.951 55.5301";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-715.873 419.3 55.5031";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3516";
|
|
location = "-715.873 419.3 55.5031";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-700.984 446.274 56.9995";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the generator";
|
|
targetObject = "Team1generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3522";
|
|
location = "-700.984 446.274 56.9995";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "HeavyRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "-700.984 446.274 56.9995";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the generator";
|
|
targetObject = "Team1generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3522";
|
|
location = "-700.984 446.274 56.9995";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "669.907 -552.045 53.3825";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory11";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3650";
|
|
location = "669.907 -552.045 53.3825";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "669.939 -543.963 62.6336";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2TurretBaseLarge3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3653";
|
|
location = "669.939 -543.963 62.6336";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-592.203 494.508 63.4404";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team1StationInventory11";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3526";
|
|
location = "-592.203 494.508 63.4404";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "-592.235 505.626 59.8916";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team1TurretBaseLarge3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3525";
|
|
location = "-592.235 505.626 59.8916";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "778.671 -439.259 59.3313";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy generator";
|
|
targetObject = "Team2generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3575";
|
|
location = "778.671 -439.259 59.3313";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "762.224 -466.488 57.8722";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2SentryTurret1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3601";
|
|
location = "762.224 -466.488 57.8722";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "781.057 -446.52 81.9079";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory8";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3598";
|
|
location = "781.057 -446.52 81.9079";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "669.844 -382.28 56.9828";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3580";
|
|
location = "669.844 -382.28 56.9828";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "670 -386.267 65.0345";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3583";
|
|
location = "670 -386.267 65.0345";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "745.488 -466.198 69.2348";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team2TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3586";
|
|
location = "745.488 -466.198 69.2348";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Grab the enemy flag";
|
|
mode = "FlagGrab";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "3850";
|
|
weightLevel2 = "2000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "LIGHT";
|
|
desiredEquipment = "EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the flag!";
|
|
mode = "FlagCapture";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Grab the dropped enemy flag";
|
|
mode = "FlagDropped";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "5001";
|
|
weightLevel2 = "4100";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "678.245 -470.091 60.854";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy Sensor";
|
|
targetObject = "Team2SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3589";
|
|
location = "678.245 -470.091 60.854";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "778.77 -459.679 95.9097";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3590";
|
|
location = "778.77 -459.679 95.9097";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "778.725 -473.403 95.9024";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3592";
|
|
location = "778.725 -473.403 95.9024";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "764.269 -466.683 62.9097";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory6";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3594";
|
|
location = "764.269 -466.683 62.9097";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "781.051 -486.651 81.9075";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team2StationInventory7";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3596";
|
|
location = "781.051 -486.651 81.9075";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
};
|
|
new InteriorInstance() {
|
|
position = "-606.179 417.306 47.1243";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
interiorFile = "bmisc9.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new SimGroup(Team2) {
|
|
|
|
new SpawnSphere() {
|
|
position = "669.77 -390.883 71.8156";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "50";
|
|
sphereWeight = "100";
|
|
indoorWeight = "100";
|
|
outdoorWeight = "100";
|
|
locked = "true";
|
|
};
|
|
new SpawnSphere() {
|
|
position = "669.934 -542.037 72.9574";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "50";
|
|
sphereWeight = "100";
|
|
indoorWeight = "100";
|
|
outdoorWeight = "100";
|
|
locked = "true";
|
|
};
|
|
new SpawnSphere() {
|
|
position = "828.52 -463.342 59.9535";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "100";
|
|
sphereWeight = "100";
|
|
indoorWeight = "100";
|
|
outdoorWeight = "100";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2generatorLarge1) {
|
|
position = "778.665 -437.938 57.8266";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "Base";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team2TurretBaseLarge3) {
|
|
position = "670.053 -544.552 61.6232";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "South Tower";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "PlasmaBarrelLarge";
|
|
locked = "false";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "669.893 -536.999 51.1421";
|
|
rotation = "0 0 1 179.909";
|
|
scale = "1 1 1";
|
|
interiorFile = "bbunk9.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_2";
|
|
locked = "false";
|
|
};
|
|
new StaticShape(Team2StationInventory3) {
|
|
position = "670 -382.248 56.057";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "North Tower";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "false";
|
|
};
|
|
new Item() {
|
|
position = "669.978 -402.728 57.2492";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "false";
|
|
};
|
|
new Turret(Team2TurretBaseLarge1) {
|
|
position = "669.911 -386.514 64.4732";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "North Tower";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "PlasmaBarrelLarge";
|
|
locked = "false";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "669.946 -396.031 54.1021";
|
|
rotation = "0 0 -1 0.0791294";
|
|
scale = "1 1 1";
|
|
interiorFile = "bbunk9.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_2";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "777.904 -466.537 52.3421";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
interiorFile = "bbase7.dif";
|
|
showTerrainInside = "0";
|
|
AudioProfile = "Universal_Base_2";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team2TurretBaseLarge2) {
|
|
position = "746.016 -466.198 67.3335";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Forward";
|
|
dataBlock = "TurretBaseLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "MissileBarrelLarge";
|
|
locked = "true";
|
|
};
|
|
new Item(Team2flag1) {
|
|
position = "778.95 -466.585 88.3467";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
dataBlock = "Flag";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "0";
|
|
rotate = "0";
|
|
WayPoint = "3726";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2SensorMediumPulse1) {
|
|
position = "678.792 -470.131 58.7282";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Base";
|
|
dataBlock = "SensorMediumPulse";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory4) {
|
|
position = "778.77 -459.679 94.3439";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "Breezeway";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory5) {
|
|
position = "778.725 -473.403 94.3366";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
nameTag = "Breezeway";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory6) {
|
|
position = "764.269 -466.683 61.3439";
|
|
rotation = "0 0 -1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Main Floor";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory7) {
|
|
position = "781.051 -486.651 80.3417";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Ramp";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory8) {
|
|
position = "781.057 -446.52 80.3421";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
nameTag = "Ramp";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new Item() {
|
|
position = "764.742 -466.116 76.8715";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team2SentryTurret1) {
|
|
position = "761.904 -466.488 57.8722";
|
|
rotation = "0.57735 0.577351 -0.57735 120";
|
|
scale = "1 1 1";
|
|
nameTag = "Indoor Base";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "true";
|
|
};
|
|
new Turret(Team2SentryTurret2) {
|
|
position = "793.897 -466.837 57.8452";
|
|
rotation = "-0.57735 0.577351 -0.57735 240";
|
|
scale = "1 1 1";
|
|
nameTag = "Indoor Base";
|
|
dataBlock = "SentryTurret";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
initialBarrel = "SentryTurretBarrel";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "827.282 -461.707 51.5309";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bvpad.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape() {
|
|
position = "827.282 -472.707 51.2309";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "Main Base";
|
|
dataBlock = "StationVehiclePad";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
station = "3605";
|
|
Ready = "1";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2generatorLarge2) {
|
|
position = "778.694 -495.132 57.8369";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "Base";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "true";
|
|
};
|
|
new SimGroup(AIObjectives) {
|
|
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-700.967 391.722 56.9892";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy generator";
|
|
targetObject = "Team1generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3491";
|
|
location = "-700.967 391.722 56.9892";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "778.688 -493.811 59.3416";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the generator";
|
|
targetObject = "Team2generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3607";
|
|
location = "778.688 -493.811 59.3416";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "HeavyRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "778.688 -493.811 59.3416";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the generator";
|
|
targetObject = "Team2generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3607";
|
|
location = "778.688 -493.811 59.3416";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-592.14 333.943 53.4407";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3495";
|
|
location = "-592.14 333.943 53.4407";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-592.296 340.33 61.4925";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3493";
|
|
location = "-592.296 340.33 61.4925";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-667.784 418.661 66.8927";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3500";
|
|
location = "-667.784 418.661 66.8927";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Grab the enemy flag";
|
|
mode = "FlagGrab";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "3850";
|
|
weightLevel2 = "2000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "LIGHT";
|
|
desiredEquipment = "EnergyPack";
|
|
buyEquipmentSet = "LightEnergyDefault";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Capture the flag!";
|
|
mode = "FlagCapture";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "5000";
|
|
weightLevel2 = "0";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "-701.246 419.048 87.644";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Grab the dropped enemy flag";
|
|
mode = "FlagDropped";
|
|
targetObject = "Team1flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3501";
|
|
location = "-701.246 419.048 87.644";
|
|
weightLevel1 = "5001";
|
|
weightLevel2 = "4100";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-604.474 413.718 54.912";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy Sensor";
|
|
targetObject = "Team1SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3503";
|
|
location = "-604.474 413.718 54.912";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-701.066 412.142 93.5677";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3504";
|
|
location = "-701.066 412.142 93.5677";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-701.021 425.866 93.5604";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3506";
|
|
location = "-701.021 425.866 93.5604";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-686.565 419.146 60.5676";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory6";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3508";
|
|
location = "-686.565 419.146 60.5676";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-703.347 439.114 79.5655";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory7";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3510";
|
|
location = "-703.347 439.114 79.5655";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-703.353 398.983 79.5659";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory8";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3512";
|
|
location = "-703.353 398.983 79.5659";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-684.52 418.951 55.5301";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1SentryTurret1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3515";
|
|
location = "-684.52 418.951 55.5301";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-715.873 419.3 55.5031";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3516";
|
|
location = "-715.873 419.3 55.5031";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-700.984 446.274 56.9995";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy generator";
|
|
targetObject = "Team1generatorLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3522";
|
|
location = "-700.984 446.274 56.9995";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "MediumShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "669.907 -552.045 53.3825";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory11";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3650";
|
|
location = "669.907 -552.045 53.3825";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "669.939 -543.963 62.6336";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2TurretBaseLarge3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3653";
|
|
location = "669.939 -543.963 62.6336";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackObject) {
|
|
position = "-592.203 494.508 63.4404";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Attack the enemy inventory";
|
|
targetObject = "Team1StationInventory11";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3526";
|
|
location = "-592.203 494.508 63.4404";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "ShieldPack";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOMortarObject) {
|
|
position = "-592.235 505.626 59.8916";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Mortar the enemy turret";
|
|
targetObject = "Team1TurretBaseLarge3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3525";
|
|
location = "-592.235 505.626 59.8916";
|
|
weightLevel1 = "3400";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
equipment = "Mortar MortarAmmo";
|
|
buyEquipmentSet = "HeavyAmmoSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "778.671 -439.259 59.3313";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the generator";
|
|
targetObject = "Team2generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3575";
|
|
location = "778.671 -439.259 59.3313";
|
|
weightLevel1 = "3200";
|
|
weightLevel2 = "1600";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "HeavyRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "778.671 -439.259 59.3313";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend the generator";
|
|
targetObject = "Team2generatorLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3575";
|
|
location = "778.671 -439.259 59.3313";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1500";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "793.577 -466.837 57.8452";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2SentryTurret2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3602";
|
|
location = "793.577 -466.837 57.8452";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "762.224 -466.488 57.8722";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2SentryTurret1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3601";
|
|
location = "762.224 -466.488 57.8722";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "669.844 -382.28 56.5828";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory3";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3580";
|
|
location = "669.844 -382.28 56.5828";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "670 -386.267 65.0345";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2TurretBaseLarge1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3583";
|
|
location = "670 -386.267 65.0345";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "745.488 -466.198 69.2348";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the turret";
|
|
targetObject = "Team2TurretBaseLarge2";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3586";
|
|
location = "745.488 -466.198 69.2348";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIODefendLocation) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Defend our flag";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "3900";
|
|
weightLevel2 = "2000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
|
|
buyEquipmentSet = "HeavyShieldSet";
|
|
chat = "ChatSelfDefendFlag DefendBase";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOAttackPlayer) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Kill the enemy flag carrier";
|
|
mode = "FlagCarrier";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "4800";
|
|
weightLevel2 = "3000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "0";
|
|
desiredEquipment = "EnergyPack";
|
|
buyEquipmentSet = "LightEnergySniper";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIOTouchObject) {
|
|
position = "778.95 -466.585 89.986";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Return our flag";
|
|
mode = "FlagDropped";
|
|
targetObject = "Team2flag1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3587";
|
|
location = "778.95 -466.585 89.986";
|
|
weightLevel1 = "5001";
|
|
weightLevel2 = "4100";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "1";
|
|
defense = "1";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "678.245 -470.091 60.854";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the Sensor";
|
|
targetObject = "Team2SensorMediumPulse1";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3589";
|
|
location = "678.245 -470.091 60.854";
|
|
weightLevel1 = "3100";
|
|
weightLevel2 = "1000";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "LightRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "778.77 -459.679 95.9097";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory4";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3590";
|
|
location = "778.77 -459.679 95.9097";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "778.725 -473.403 95.9024";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory5";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3592";
|
|
location = "778.725 -473.403 95.9024";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "764.269 -466.683 62.9097";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory6";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3594";
|
|
location = "764.269 -466.683 62.9097";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "781.051 -486.651 81.9075";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory7";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3596";
|
|
location = "781.051 -486.651 81.9075";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
new AIObjective(AIORepairObject) {
|
|
position = "781.057 -446.52 81.9079";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "AIObjectiveMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
description = "Repair the inventory station";
|
|
targetObject = "Team2StationInventory8";
|
|
targetClientId = "-1";
|
|
targetObjectId = "3598";
|
|
location = "781.057 -446.52 81.9079";
|
|
weightLevel1 = "2900";
|
|
weightLevel2 = "1400";
|
|
weightLevel3 = "0";
|
|
weightLevel4 = "0";
|
|
offense = "0";
|
|
defense = "1";
|
|
equipment = "RepairPack";
|
|
buyEquipmentSet = "MediumRepairSet";
|
|
issuedByHuman = "0";
|
|
issuedByClientId = "-1";
|
|
forceClientId = "-1";
|
|
locked = "1";
|
|
gameType = "all";
|
|
isInvalid = "0";
|
|
issuingClientId = "-1";
|
|
};
|
|
};
|
|
new InteriorInstance() {
|
|
position = "678.434 -470.156 48.8163";
|
|
rotation = "0 0 1 90";
|
|
scale = "1 1 1";
|
|
interiorFile = "bmisc8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new StaticShape(Team2StationInventory11) {
|
|
position = "669.896 -550.771 53.0967";
|
|
rotation = "0 0 1 180";
|
|
scale = "1 1 1";
|
|
nameTag = "South Tower";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
locked = "false";
|
|
};
|
|
new Item() {
|
|
position = "669.996 -530.393 54.4676";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "RepairPack";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
collideable = "0";
|
|
static = "1";
|
|
rotate = "0";
|
|
locked = "false";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(Organics) {
|
|
|
|
new TSStatic() {
|
|
position = "-133.533 -606.804 52.7506";
|
|
rotation = "1 0 0 0";
|
|
scale = "3 3 3";
|
|
shapeName = "borg19.dts";
|
|
locked = "true";
|
|
};
|
|
new TSStatic() {
|
|
position = "228.452 465.752 67.9757";
|
|
rotation = "1 0 0 0";
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scale = "1 1 1";
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shapeName = "borg18.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "331.87 360.319 49.8039";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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shapeName = "borg16.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "398.588 572.925 72.3492";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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shapeName = "borg17.dts";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-221.204 808.859 48.3257";
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rotation = "0 0 1 29.7938";
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scale = "1 1 1";
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interiorFile = "brock8.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-179.775 810.668 45.3881";
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rotation = "0.885553 0.436657 0.158514 90.3092";
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scale = "1 1 1";
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interiorFile = "brock8.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "239.768 -813.59 47.6653";
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rotation = "0.210642 -0.158738 0.964589 107.973";
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scale = "1 1 1";
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interiorFile = "brock8.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "362.641 -814.344 55.4042";
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rotation = "0 0 1 61.3065";
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scale = "1 1 1";
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interiorFile = "brock8.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new TSStatic() {
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position = "-185.798 -676.856 63.8358";
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rotation = "0 0 1 116.31";
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scale = "1 1 1";
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shapeName = "borg16.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "-63.3654 -675.879 70.0938";
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rotation = "0 0 -1 80.787";
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scale = "1 1 1";
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shapeName = "borg18.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "-573.682 196.234 73.4702";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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shapeName = "borg16.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "-468.42 316.98 68.4671";
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rotation = "0 0 1 90";
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scale = "1 1 1";
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shapeName = "borg17.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "-445 354 80.6467";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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shapeName = "borg18.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "-533.129 731.972 87.3182";
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rotation = "0 0 1 45.8366";
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scale = "1 1 1";
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shapeName = "borg16.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "-156.684 483.974 84.3727";
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rotation = "0 0 1 34.9504";
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scale = "1 1 1";
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shapeName = "borg17.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "-164.159 106.95 59.8089";
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rotation = "0 0 1 104.278";
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scale = "1.2 1.2 1.2";
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shapeName = "borg18.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "-190 -166 87.4137";
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rotation = "0 0 1 79.0682";
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scale = "1 1 1";
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shapeName = "borg17.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "74.5247 -211.457 85.7287";
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rotation = "0 0 -1 41.8259";
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scale = "1.3 1.3 1.3";
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shapeName = "borg18.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "287.252 35.4062 69.0122";
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rotation = "0 0 1 62.4524";
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scale = "1 1 1";
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shapeName = "borg19.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "257.02 10.7366 71.046";
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rotation = "0 0 -1 41.8259";
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scale = "1 1 1";
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shapeName = "borg16.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "224.605 -224.631 70.2669";
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rotation = "0 0 1 26.929";
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scale = "1 1 1";
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shapeName = "borg16.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "566.293 -276.306 56.7236";
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rotation = "0 0 -1 52.7121";
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scale = "1 1 1";
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shapeName = "borg19.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "507.776 -304.988 55.5671";
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rotation = "0 0 1 37.2423";
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scale = "1 1 1";
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shapeName = "borg16.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "777.547 -117.595 75.5863";
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rotation = "0 0 -1 64.1713";
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scale = "1 1 1";
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shapeName = "borg17.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "822.478 -632.831 50.0429";
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rotation = "0 0 1 42.3989";
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scale = "1 1 1";
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shapeName = "borg16.dts";
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locked = "true";
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};
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new TSStatic() {
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position = "813.296 -664.078 49.8462";
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rotation = "0 0 -1 30.9397";
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scale = "1 1 1";
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shapeName = "borg18.dts";
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locked = "true";
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};
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new SimGroup(AudioWater) {
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new AudioEmitter() {
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position = "286.108 515.075 54.4287";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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fileName = "fx/environment/lakewaves.wav";
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useProfileDescription = "0";
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outsideAmbient = "1";
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volume = "0.4";
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isLooping = "1";
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is3D = "1";
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minDistance = "15";
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maxDistance = "640";
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coneInsideAngle = "360";
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coneOutsideAngle = "360";
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coneOutsideVolume = "1";
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coneVector = "0 0 1";
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loopCount = "-1";
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minLoopGap = "0";
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maxLoopGap = "0";
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type = "EffectAudioType";
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locked = "true";
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};
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};
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};
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new SimGroup(AudioCreatures) {
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new AudioEmitter() {
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position = "-130.021 -605.67 103.48";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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fileName = "fx/environment/bird_echo5.wav";
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useProfileDescription = "0";
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outsideAmbient = "1";
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volume = "1";
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isLooping = "1";
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is3D = "1";
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minDistance = "10";
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maxDistance = "640";
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coneInsideAngle = "360";
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coneOutsideAngle = "360";
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coneOutsideVolume = "1";
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coneVector = "0 0 1";
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loopCount = "-1";
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minLoopGap = "5000";
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maxLoopGap = "25000";
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type = "EffectAudioType";
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locked = "true";
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};
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new AudioEmitter() {
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position = "-165.416 109.665 86.4439";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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fileName = "fx/environment/bird_echo5.wav";
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useProfileDescription = "0";
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outsideAmbient = "1";
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volume = "1";
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isLooping = "1";
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is3D = "1";
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minDistance = "10";
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maxDistance = "640";
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coneInsideAngle = "360";
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coneOutsideAngle = "360";
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coneOutsideVolume = "1";
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coneVector = "0 0 1";
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loopCount = "-1";
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minLoopGap = "5000";
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maxLoopGap = "25000";
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type = "EffectAudioType";
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locked = "true";
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};
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new AudioEmitter() {
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position = "228.243 467.01 91.5886";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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fileName = "fx/environment/bird_echo4.wav";
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useProfileDescription = "0";
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outsideAmbient = "1";
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volume = "1";
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isLooping = "1";
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is3D = "1";
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minDistance = "10";
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maxDistance = "640";
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coneInsideAngle = "360";
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coneOutsideAngle = "360";
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coneOutsideVolume = "1";
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coneVector = "0 0 1";
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loopCount = "-1";
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minLoopGap = "5000";
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maxLoopGap = "30000";
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type = "EffectAudioType";
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locked = "true";
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};
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new AudioEmitter() {
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position = "-576.167 203.734 99.8476";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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fileName = "fx/environment/bird_echo4.wav";
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useProfileDescription = "0";
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outsideAmbient = "1";
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volume = "1";
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isLooping = "1";
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is3D = "1";
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minDistance = "10";
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maxDistance = "640";
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coneInsideAngle = "360";
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coneOutsideAngle = "360";
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coneOutsideVolume = "1";
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coneVector = "0 0 1";
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loopCount = "-1";
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minLoopGap = "5000";
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maxLoopGap = "30000";
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type = "EffectAudioType";
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locked = "true";
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};
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};
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new SimGroup(Rocks) {
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new InteriorInstance() {
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position = "-430.596 222.191 64.7917";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir4.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-450.616 650.028 80.2129";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "brock8.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-143.789 543.163 94.815";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir3.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-264.882 155.907 98.7295";
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rotation = "0 0 1 44.1177";
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scale = "1 1 1";
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interiorFile = "bspir2.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-393.68 -48.3251 61.5342";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir1.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-412.603 -79.3307 57.9718";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir3.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-374.921 -69.2389 61.3461";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir4.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-640.634 -232.746 57.5357";
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rotation = "0 0 -1 92.2462";
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scale = "1 1 1";
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interiorFile = "bspir4.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "-194.801 -126.726 102.882";
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rotation = "0 0 1 51.5662";
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scale = "1 1 1";
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interiorFile = "bspir5.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "63.7042 97.6869 105.822";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir1.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "184.628 187.984 64.3413";
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rotation = "0 0 1 73.3386";
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scale = "1 1 1";
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interiorFile = "bspir4.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "181.954 260.956 52.5766";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir2.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "411.273 81.0008 86.4959";
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rotation = "0.0889925 0.376956 0.921946 175.725";
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scale = "1 1 1";
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interiorFile = "brocka.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "486.496 -158.734 49.5211";
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rotation = "0 0 1 226.501";
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scale = "1 1 1";
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interiorFile = "bspir2.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "539.964 -196.76 47.6935";
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rotation = "0 0 -1 115.92";
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scale = "1 1 1";
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interiorFile = "bspir3.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "635.944 -210.565 78.4084";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir1.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "612.695 -12.5919 117.781";
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rotation = "0 0 1 192.696";
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scale = "1 1 1";
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interiorFile = "bspir4.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "825.664 240.799 56.1113";
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rotation = "-1 0 0 24.0642";
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scale = "1 1 1";
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interiorFile = "brock8.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "382.643 412.75 71.9031";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir4.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "442.715 408.565 70.6079";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir2.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "447.739 584.203 93.1733";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir5.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "170.048 579.017 72.7536";
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rotation = "0 0 1 67.609";
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scale = "1 1 1";
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interiorFile = "bspir3.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "632.608 418.948 79.3764";
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rotation = "0 0 1 177.617";
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scale = "1 1 1";
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interiorFile = "bspir2.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "798.723 256.967 67.4079";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir1.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "734.044 33.8683 51.5069";
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rotation = "0 0 1 42.9718";
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scale = "1 1 1";
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interiorFile = "brockc.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "978.701 -239.387 51.9367";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir4.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "759.286 -312.77 70.0386";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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interiorFile = "bspir5.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "586.058 -563.127 80.644";
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rotation = "0 0 -1 110.581";
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scale = "1 1 1";
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interiorFile = "bspir3.dif";
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showTerrainInside = "0";
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locked = "true";
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};
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new InteriorInstance() {
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position = "261.977 -750.887 50.0861";
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rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir2.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "192.303 -714.896 51.2411";
|
|
rotation = "0 0 1 80.2141";
|
|
scale = "1 1 1";
|
|
interiorFile = "bspir3.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
new InteriorInstance() {
|
|
position = "274.925 -512.594 76.0684";
|
|
rotation = "1 0 0 134.072";
|
|
scale = "1 1 1";
|
|
interiorFile = "brock8.dif";
|
|
showTerrainInside = "0";
|
|
locked = "true";
|
|
};
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-355.854 -192.013 82.2533";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/moaningwind1.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "0.3";
|
|
isLooping = "1";
|
|
is3D = "0";
|
|
minDistance = "20";
|
|
maxDistance = "1280";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "0";
|
|
maxLoopGap = "0";
|
|
type = "EffectAudioType";
|
|
locked = "true";
|
|
};
|
|
};
|
|
//--- OBJECT WRITE END ---
|