v22649 (04/28/01):

- Fixed buddy filter. You can now use the Filter option on the JOIN screen to find games that have players in them that are listed on your buddy list. (Use the Email or Warrior Browser functions to add/remove people from your buddy list.)

- You can now add a player to your server admin lists (so that server admins can auto-admin players when they join a server, if desired). How this is done: If you are a SuperAdmin (owner of the server), you can go into the lobby and right-click on a player's name. You will then have the ability to add them to your Admin or SuperAdmin lists.

- "Vote Spamming" has been prevented in-game.

- Added "quickbuy" keyboard shortcuts to use at vehicle station. (Default keys are the 1-6 number keys. 1 is Wildcat, 6 is Havoc). (NOTE: These key bindings are not currently editable. However, since you are on the vehicle purchase pad when they are in effect, they cannot interfere with any custom keys you've created, so you should have no problems.)

- Moved some of the CD check from script into code, where it should be.

- Missile reticle is improved aesthetically. This is part 1 of 2 of the missile reticle changes. The second part will be in the next patch.

- Team Damage ON/OFF can be changed by Admins/SuperAdmins as well as being voted on by players. If you are an Admin or SuperAdmin, then just go to Lobby and look up where the "Vote" options are listed. There are options there to toggle the Team Damage flag. Regular players can also Vote to Enable/Disable Team Damage in the same spot.

- Default server prefs have been changed so that the default time limit is now 30 minutes (instead of 20) and Team Damage is OFF.

- The "sticking" mouse button problem is now fixed.

- Deployables are now easier to place on walls and other surfaces. There were some inconsistencies on which surfaces could be placed upon and those are now resolved.

- (gameplay change) Flag captures are now worth 100 points, instead of 1 point. Additionally, each time someone grabs the flag *from the enemy flag stand* they will gain 1 point, regardless of whether they actually capture it or not. You will ONLY get this single point if the flag was actually on the flagstand. You will NOT get the point by touching the flag anywhere else on the field. This change will help prevent tie situations and will reward aggressive offensive play. NOTE: The "touch" point can only be gained once every 20 seconds...so a "scrum" around the flag base will not result in a large group of points being gained.

- (gameplay change) Deployable inventory stations can no longer be deployed directly next to each other. They must be at least 20 meters apart in order to be deployed properly.

- (gameplay change) Many team damage fixes occurred. When Team Damage is OFF the following are now true: Friendly teammates are no longer prevented from destroying deployables. The ELF will no longer drain energy from friendly players. If a friendly player blinds another friendly player with Whiteout grenades, then a message is displayed in the Chat HUD so that the blinded person knows who did it. (There are more Team Damage changes coming in the next patch.)

- (gameplay change) Medium now has a standard loadout of 12 grenades in the grenade launcher instead of 10. Light: 10; Medium: 12; Heavy: 15.

- (gameplay change) Deployable pulse sensors now have a range of 150m instead of 120m to make them a more attractive option to deploy.

- (gameplay change) Ejection speed increased slightly to more easily accomodate jumping out of moving vehicles.

- (gameplay change) Siege: Alcatraz. The generators have been moved around a bit. There are two entrances to that base. One is the "front door" and the other is the "back door". (The back door is the one that has a team-pass-only force field blocking enemies from the switch room.) There is now an upper generator down the chute from the "front door" that powers the "back door" force field. Additionally, there is a solar panel outside that powers the base turrets and sentry turrets. None of these generators have to be destroyed to get to the switch, but their destruction makes it MUCH easier to do so. There are four generators total on this map (all are waypointed now), and the destruction of all four is necessary before the base power will go down.

- (gameplay change) Siege: Caldera. The generator has been moved out of the switch room and into the very big main room that has the inventory stations in it. It is no longer necessary to destroy the generators in a particular sequence. Destroying the two main generators (Primary and Secondary) will drop the force field that protects the switch. Both gens must be down in order for the switch force field to drop.
This commit is contained in:
Robert MacGregor 2017-07-17 23:12:56 -04:00
parent 116be1648d
commit a7153c654d
49 changed files with 3968 additions and 2625 deletions

View file

@ -14,9 +14,9 @@
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
powerCount = "0";
cdTrack = "6";
musicTrack = "desert";
powerCount = "0";
new MissionArea(MissionArea) {
area = "-568 -672 1120 1120";
@ -36,6 +36,7 @@ new SimGroup(MissionGroup) {
cloudSpeed3 = "0.0003";
visibleDistance = "450";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.365000 0.390000 0.420000 0.000000";
fogDistance = "200";
fogColor = "0.450000 0.500000 0.500000 1.000000";
@ -55,10 +56,10 @@ new SimGroup(MissionGroup) {
direction = "0.57735 0.57735 -0.57735";
color = "0.800000 0.800000 0.800000 1.000000";
ambient = "0.450000 0.450000 0.450000 1.000000";
position = "0 0 0";
locked = "true";
rotation = "1 0 0 0";
scale = "1 1 1";
locked = "true";
position = "0 0 0";
rotation = "1 0 0 0";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
@ -67,20 +68,20 @@ new SimGroup(MissionGroup) {
terrainFile = "Alcatraz.ter";
squareSize = "8";
emptySquares = "93307 93309 93536 93563 93565 97673";
position = "-1024 -1024 0";
locked = "true";
position = "-1024 -1024 0";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "65";
cullDensity = "0.1";
customArea = "0 0 0 0";
coverage = "0";
position = "0 0 0 1";
locked = "true";
GraphFile = "Alcatraz.nav";
rotation = "0 0 0 0";
conjoinBowlDev = "20";
scale = "1 1 1";
coverage = "0";
GraphFile = "Alcatraz.nav";
locked = "true";
position = "0 0 0 1";
conjoinBowlDev = "20";
rotation = "0 0 0 0";
};
new WaterBlock() {
position = "-1016 -1024 7.51567";
@ -169,11 +170,11 @@ new SimGroup(MissionGroup) {
};
new SimGroup(Teams) {
new SimGroup(Team0) {
new SimGroup(team0) {
};
new SimGroup(Team1) {
new SimGroup(SpawnSpheres) {
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "349.552 -587.696 268.264";
@ -190,25 +191,111 @@ new SimGroup(MissionGroup) {
};
};
new FlyingVehicle() {
position = "454.673 -633.206 265.521";
position = "454.673 -633.206 265.516";
rotation = "0 0 -1 55.0039";
scale = "1 1 1";
dataBlock = "hapcFlyer";
lockCount = "0";
homingCount = "0";
disableMove = "0";
mountable = "1";
locked = "true";
selfPower = "1";
respawn = "1";
respawnTime = 10000;
resetPos = "1";
locked = "true";
respawn = "1";
Marker = "4046";
mountable = "1";
selfPower = "1";
respawnTime = "10000";
};
new WheeledVehicle() {
position = "326.459 -574.189 261.78";
rotation = "0.0337559 0.0559473 -0.997863 14.8542";
scale = "1 1 1";
dataBlock = "mobileBaseVehicle";
lockCount = "0";
homingCount = "0";
disableMove = "1";
resetPos = "1";
fullyDeployed = "1";
spawnPos2 = "336.459 -574.189 259.728";
shield = "5551";
spawnPos6 = "336.459 -564.189 259.229";
isDeployed = "1";
immobilized = "1";
spawnPos10 = "331.459 -559.189 258.74";
Turret = "5550";
spawnPos3 = "316.459 -569.189 259.59";
spawnPosCount = "11";
locked = "true";
spawnPos7 = "316.459 -559.189 261.431";
Marker = "4045";
deployed = "1";
spawnPos11 = "336.459 -559.189 259.021";
mountable = "0";
spawnPos0 = "316.459 -579.189 261.03";
station = "5548";
spawnPos4 = "336.459 -569.189 259.493";
selfPower = "1";
spawnPos8 = "321.459 -559.189 258.231";
noEnemyControl = "1";
spawnPos1 = "316.459 -574.189 259.813";
spawnPos5 = "316.459 -564.189 258.979";
spawnPos9 = "326.459 -559.189 258.465";
};
new WheeledVehicle() {
position = "349.371 -568.109 261.609";
rotation = "-0.0238971 -0.0161185 -0.999584 49.6404";
scale = "1 1 1";
dataBlock = "mobileBaseVehicle";
lockCount = "0";
homingCount = "0";
disableMove = "1";
spawnPos13 = "359.371 -558.109 260.568";
resetPos = "1";
spawnPos17 = "364.371 -553.109 266.312";
fullyDeployed = "1";
spawnPos2 = "359.371 -583.109 260.798";
shield = "5546";
spawnPos6 = "364.371 -573.109 259.188";
isDeployed = "1";
immobilized = "1";
spawnPos10 = "364.371 -563.109 260.109";
spawnPos14 = "364.371 -558.109 261.336";
Turret = "5545";
spawnPos3 = "364.371 -583.109 260.812";
spawnPosCount = "17";
locked = "true";
spawnPos7 = "364.371 -568.109 259.188";
Marker = "4044";
deployed = "1";
spawnPos11 = "329.371 -558.109 258.626";
mountable = "0";
spawnPos15 = "354.371 -553.109 260.855";
spawnPos0 = "359.371 -588.109 259.932";
station = "5543";
spawnPos4 = "359.371 -578.109 259.665";
selfPower = "1";
spawnPos8 = "329.371 -563.109 258.964";
noEnemyControl = "1";
spawnPos12 = "334.371 -558.109 258.914";
spawnPos16 = "359.371 -553.109 263.556";
spawnPos1 = "364.371 -588.109 259.813";
spawnPos5 = "364.371 -578.109 259.665";
spawnPos9 = "334.371 -563.109 259.17";
};
new TSStatic() {
position = "344.827 -579.839 261.293";
rotation = "0 0 1 53.858";
scale = "1 1 1";
shapeName = "stackable2l.dts";
locked = "true";
};
new ParticleEmissionDummy() {
position = "404.845 -630.947 260.67";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "defaultEmissionDummy";
lockCount = "0";
homingCount = "0";
emitter = "SmallHeavyDamageSmoke";
velocity = "1";
locked = "true";
@ -252,39 +339,20 @@ new SimGroup(MissionGroup) {
homingCount = "0";
locked = "true";
};
new WheeledVehicle() {
position = "326.489 -574.186 261.78";
rotation = "0.0337659 0.0559541 -0.997862 14.8516";
new InteriorInstance() {
position = "383.436 -584.135 254.463";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "mobileBaseVehicle";
lockCount = "0";
homingCount = "0";
disableMove = "1";
Marker = "3867";
mountable = "0";
resetPos = "1";
interiorFile = "bmisc4.dif";
showTerrainInside = "0";
locked = "true";
selfPower = "1";
deployed = "1";
Turret = "3879";
immobilized = "1";
};
new WheeledVehicle() {
position = "349.355 -568.108 261.61";
rotation = "-0.0238953 -0.016121 -0.999584 49.6413";
new TSStatic() {
position = "404.232 -632.478 256.071";
rotation = "-0.848432 -0.187958 -0.494808 61.6042";
scale = "1 1 1";
dataBlock = "mobileBaseVehicle";
lockCount = "0";
homingCount = "0";
disableMove = "1";
Marker = "3866";
mountable = "0";
resetPos = "1";
shapeName = "vehicle_land_assault_wreck.dts";
locked = "true";
selfPower = "1";
deployed = "1";
Turret = "3876";
immobilized = "1";
};
new TSStatic() {
position = "338.722 -580.918 259.503";
@ -307,32 +375,10 @@ new SimGroup(MissionGroup) {
shapeName = "stackable2l.dts";
locked = "true";
};
new TSStatic() {
position = "344.827 -579.839 261.293";
rotation = "0 0 1 53.858";
scale = "1 1 1";
shapeName = "stackable2l.dts";
locked = "true";
};
new InteriorInstance() {
position = "383.436 -584.135 254.463";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc4.dif";
showTerrainInside = "0";
locked = "true";
};
new TSStatic() {
position = "404.232 -632.478 256.071";
rotation = "-0.848432 -0.187958 -0.494808 61.6042";
scale = "1 1 1";
shapeName = "vehicle_land_assault_wreck.dts";
locked = "true";
};
};
new SimGroup(Team2) {
new SimGroup(SpawnSpheres) {
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "59.4014 -115.417 280.16";
@ -389,17 +435,18 @@ new SimGroup(MissionGroup) {
};
new SimGroup(IslandBase) {
new StaticShape() {
new StaticShape(Obj) {
position = "40.0495 -103.975 291.518";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
WayPoint = "4040";
locked = "true";
needsObjectiveWaypoint = true;
needsObjectiveWaypoint = "1";
};
new InteriorInstance() {
new InteriorInstance(base) {
position = "40 -104 277.557";
rotation = "0 0 1 90";
scale = "1 1 1";
@ -408,27 +455,14 @@ new SimGroup(MissionGroup) {
AudioProfile = "Universal_Base_2";
locked = "true";
};
new StaticShape() {
position = "-251.651 -147.796 296.153";
rotation = "0 0 -1 120";
scale = "1 1 1";
nameTag = "Lakeside";
dataBlock = "SolarPanel";
lockCount = "0";
homingCount = "0";
new TSStatic(Plug) {
position = "66.0336 -62.8706 290.539";
rotation = "-1 0 0 90";
scale = "2.03887 2.02471 1";
shapeName = "bmiscf.dts";
locked = "true";
};
new StaticShape() {
position = "-255.381 -147.696 296.15";
rotation = "0 0 -1 120";
scale = "1 1 1";
nameTag = "Lakeside";
dataBlock = "SolarPanel";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape() {
new StaticShape(Gen1) {
position = "54.8393 -98.2081 269.568";
rotation = "0 0 1 180";
scale = "1 1 1";
@ -436,9 +470,11 @@ new SimGroup(MissionGroup) {
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
WayPoint = "4041";
locked = "true";
needsObjectiveWaypoint = "1";
};
new StaticShape() {
new StaticShape(Gen2) {
position = "54.715 -110.291 269.551";
rotation = "1 0 0 0";
scale = "1 1 1";
@ -446,144 +482,18 @@ new SimGroup(MissionGroup) {
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
WayPoint = "4042";
locked = "true";
needsObjectiveWaypoint = "1";
};
new SimGroup(OutdoorTurrets) {
new InteriorInstance() {
position = "59.5768 -44.1561 343.731";
rotation = "0 0 -1 90";
scale = "1 1 1";
interiorFile = "bmisc3.dif";
showTerrainInside = "0";
locked = "true";
};
new Turret() {
position = "58.9339 -44.1643 345.785";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "East";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
originalBarrel = "PlasmaBarrelLarge";
};
new InteriorInstance() {
position = "-163.125 -155.59 332.082";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "bmisc3.dif";
showTerrainInside = "0";
locked = "true";
};
new Turret() {
position = "-162.429 -155.581 333.901";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "West";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
originalBarrel = "PlasmaBarrelLarge";
};
};
new SimGroup(ForceFields) {
new ForceFieldBare() {
position = "35.5007 -109.255 281.814";
rotation = "1 0 0 0";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "35.5007 -109.265 282.822";
rotation = "1 0 0 0";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "35.4969 -99.2443 281.814";
rotation = "1 0 0 0";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "35.4969 -99.2543 282.822";
rotation = "1 0 0 0";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "35.2456 -108.499 281.801";
rotation = "0 0 -1 90";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "35.2556 -108.499 282.809";
rotation = "0 0 -1 90";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "44.7699 -99.497 281.792";
rotation = "0 0 1 90";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "44.7599 -99.497 282.8";
rotation = "0 0 1 90";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "12.963 -108.133 277.45";
rotation = "1 0 0 0";
scale = "0.25 8.25 6.25";
dataBlock = "defaultForceFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "70.5441 -71.5 287.531";
rotation = "1 0 0 0";
scale = "1 1 6.25";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "70.5441 -69.5 287.531";
rotation = "1 0 0 0";
scale = "1 1 6.25";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "70.546 -67.4763 287.531";
rotation = "1 0 0 0";
scale = "1 1 6.25";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare() {
position = "70.546 -65.4836 287.531";
rotation = "1 0 0 0";
scale = "1 1 6.25";
dataBlock = "defaultTeamSlowFieldBare";
locked = "true";
};
new ForceFieldBare(NoPassGateway) {
position = "12.963 -108.133 277.45";
rotation = "1 0 0 0";
scale = "0.25 8.25 6.25";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new SimGroup(equipment) {
@ -637,37 +547,16 @@ new SimGroup(MissionGroup) {
homingCount = "0";
locked = "true";
};
new Turret() {
position = "39.9025 -140.001 293.029";
rotation = "0.57735 -0.57735 -0.57735 120";
new Item() {
position = "54.0053 -128.993 263.219";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Split Room";
dataBlock = "SentryTurret";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Turret() {
position = "36.0018 -135.192 283.92";
rotation = "0 -1 0 90";
scale = "1 1 1";
nameTag = "Hallway";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Turret() {
position = "43.9628 -135.192 283.92";
rotation = "0.707107 -3.09086e-08 -0.707107 180";
scale = "1 1 1";
nameTag = "Hallway";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
@ -682,132 +571,308 @@ new SimGroup(MissionGroup) {
rotate = "0";
locked = "true";
};
new Item() {
position = "54.0053 -128.993 263.219";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
};
new SimGroup(ForestStructures) {
};
new SimGroup(BackDoorFFPower) {
new InteriorInstance() {
position = "-254 -148 287.64";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "bbunkd.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "6.49918 -214.356 288.578";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-85.5753 -252.647 276";
rotation = "-0 0 -1 26.3561";
scale = "1 1 1";
interiorFile = "bwall1.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-73.1529 -279.972 276";
rotation = "0 0 -1 116.356";
scale = "1 1 1";
interiorFile = "bwall2.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-80.2479 -263.399 276";
rotation = "0 0 -1 116.356";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-57.0239 -271.981 276";
rotation = "0 0 -1 116.356";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-12.1128 -207.955 288.578";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-30.3864 -201.689 288.578";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "87.2278 89.1079 269.882";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "68.6158 95.5089 269.882";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "50.3422 101.775 269.882";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new ForceFieldBare(BDFF1) {
position = "70.546 -67.4763 287.531";
rotation = "1 0 0 0";
scale = "1 1 6.25";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(BDFF2) {
position = "70.5441 -69.5 287.531";
rotation = "1 0 0 0";
scale = "1 1 6.25";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(BDFF3) {
position = "70.546 -65.4836 287.531";
rotation = "1 0 0 0";
scale = "1 1 6.25";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(BDFF3) {
position = "70.5441 -71.5 287.531";
rotation = "1 0 0 0";
scale = "1 1 6.25";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(PitBar) {
position = "44.7599 -99.497 282.8";
rotation = "0 0 1 90";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(PitBar) {
position = "44.7699 -99.497 281.792";
rotation = "0 0 1 90";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(PitBar) {
position = "35.5007 -109.265 282.822";
rotation = "1 0 0 0";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(PitBar) {
position = "35.4969 -99.2543 282.822";
rotation = "1 0 0 0";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(PitBar) {
position = "35.4969 -99.2443 281.814";
rotation = "1 0 0 0";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(PitBar) {
position = "35.2556 -108.499 282.809";
rotation = "0 0 -1 90";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(PitBar) {
position = "35.5007 -109.255 281.814";
rotation = "1 0 0 0";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare(PitBar) {
position = "35.2456 -108.499 281.801";
rotation = "0 0 -1 90";
scale = "9 0.5 0.5";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(BackDoorGen) {
position = "-27.9528 -133.32 279.551";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "North Forcefield";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
WayPoint = "4043";
needsObjectiveWaypoint = "1";
};
};
new Item() {
position = "7.71477 -104.164 285.647";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new TSStatic() {
position = "66.0336 -62.8706 290.539";
rotation = "-1 0 0 90";
scale = "2.03887 2.02471 1";
shapeName = "bmiscf.dts";
locked = "true";
new SimGroup(IslandBaseTurrets) {
new StaticShape(Solar) {
position = "-254.248 -147.975 296.15";
rotation = "0 0 1 240";
scale = "1 1 1";
nameTag = "Turret Power";
dataBlock = "SolarPanel";
lockCount = "0";
homingCount = "0";
};
new Turret() {
position = "43.9628 -135.192 283.92";
rotation = "0.707107 -3.09086e-08 -0.707107 180";
scale = "1 1 1";
nameTag = "Hallway";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Turret() {
position = "36.0018 -135.192 283.92";
rotation = "0 -1 0 90";
scale = "1 1 1";
nameTag = "Hallway";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Turret() {
position = "39.9025 -140.001 293.029";
rotation = "0.57735 -0.57735 -0.57735 120";
scale = "1 1 1";
nameTag = "Split Room";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Turret(WestBase) {
position = "-162.429 -155.581 333.901";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "West";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
originalBarrel = "PlasmaBarrelLarge";
};
new Turret(EastBase) {
position = "58.9339 -44.1643 345.785";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "East";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "true";
originalBarrel = "PlasmaBarrelLarge";
};
};
};
};
new SimGroup(ForestStructures) {
new InteriorInstance() {
position = "-254 -148 287.64";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "bbunkd.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "6.49918 -214.356 288.578";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-85.5753 -252.647 276";
rotation = "-0 0 -1 26.3561";
scale = "1 1 1";
interiorFile = "bwall1.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-73.1529 -279.972 276";
rotation = "0 0 -1 116.356";
scale = "1 1 1";
interiorFile = "bwall2.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-80.2479 -263.399 276";
rotation = "0 0 -1 116.356";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-57.0239 -271.981 276";
rotation = "0 0 -1 116.356";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-12.1128 -207.955 288.578";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-30.3864 -201.689 288.578";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "87.2278 89.1079 269.882";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "68.6158 95.5089 269.882";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "50.3422 101.775 269.882";
rotation = "-0 0 -1 71.0468";
scale = "1 1 1";
interiorFile = "bwall4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-163.125 -155.59 332.082";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "bmisc3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "59.5768 -44.1561 343.731";
rotation = "0 0 -1 90";
scale = "1 1 1";
interiorFile = "bmisc3.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(RandomOrganics) {
new SimGroup(Addition1belgtree16) {
@ -1835,7 +1900,7 @@ new SimGroup(MissionGroup) {
};
new TSStatic() {
position = "-452 292 276.75";
rotation = "0 0 -1 120";
rotation = "0 0 1 240";
scale = "2.4 2.4 2.4";
shapeName = "borg19.dts";
locked = "true";
@ -2160,7 +2225,7 @@ new SimGroup(MissionGroup) {
};
new TSStatic() {
position = "-20 -92 308.219";
rotation = "0 0 -1 120";
rotation = "0 0 1 240";
scale = "2.3 2.3 2.3";
shapeName = "borg16.dts";
locked = "true";
@ -3211,7 +3276,7 @@ new SimGroup(MissionGroup) {
new TSStatic() {
position = "-116 -100 331.969";
rotation = "0 0 1 240";
rotation = "0 0 -1 120";
scale = "1.8 1.8 1.8";
shapeName = "borg16.dts";
locked = "true";

View file

@ -27,10 +27,10 @@ new SimGroup(MissionGroup) {
direction = "0.57735 0.57735 -0.57735";
color = "0.600000 0.600000 0.600000 1.000000";
ambient = "0.200000 0.200000 0.200000 1.000000";
scale = "1 1 1";
locked = "true";
position = "-1024 -1024 0";
rotation = "1 0 0 0";
locked = "true";
scale = "1 1 1";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
@ -39,24 +39,24 @@ new SimGroup(MissionGroup) {
terrainFile = "Caldera.ter";
squareSize = "8";
emptySquares = "250";
position = "-1024 -1024 0";
hazeDistance = "250";
locked = "true";
visibleDistance = "1200";
locked = "true";
hazeDistance = "250";
position = "-1024 -1024 0";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "45";
cullDensity = "0.3";
customArea = "0 0 0 0";
position = "0 0 0 1";
scale = "1 1 1";
locked = "true";
coverage = "0";
XDimOverSize = "0";
position = "0 0 0 1";
GraphFile = "Caldera.nav";
YDimOverSize = "0";
rotation = "0 0 0 0";
locked = "true";
conjoinBowlDev = "20";
scale = "1 1 1";
GraphFile = "Caldera.nav";
coverage = "0";
};
new WaterBlock() {
position = "112 -96 63.1568";
@ -87,6 +87,7 @@ new SimGroup(MissionGroup) {
cloudSpeed3 = "0.0003";
visibleDistance = "550";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.106000 0.125000 0.235000 0.000000";
fogDistance = "222";
fogColor = "0.850000 0.380000 0.100000 1.000000";
@ -99,8 +100,8 @@ new SimGroup(MissionGroup) {
fogVolumeColor1 = "128.000000 128.000000 128.000000 -0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -0.000000";
cloudSpeed0 = "0.001000 0.001000";
locked = "true";
cloudSpeed0 = "0.001000 0.001000";
};
new SimGroup(ObserverDropPoints) {
@ -135,7 +136,8 @@ new SimGroup(MissionGroup) {
new SimGroup(Teams) {
new SimGroup(Team1) {
providesPower = true;
providesPower = "1";
new SimGroup(WBase) {
new StaticShape() {
@ -146,7 +148,6 @@ new SimGroup(MissionGroup) {
dataBlock = "SensorMediumPulse";
lockCount = "0";
homingCount = "0";
Target = "33";
locked = "true";
};
new Item() {
@ -159,7 +160,6 @@ new SimGroup(MissionGroup) {
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
locked = "true";
};
new StaticShape() {
@ -170,9 +170,8 @@ new SimGroup(MissionGroup) {
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
damageTimeMS = "783957";
Target = "34";
locked = "true";
damageTimeMS = "783957";
};
new StaticShape() {
position = "-50.5461 -154.429 180.337";
@ -182,9 +181,8 @@ new SimGroup(MissionGroup) {
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
damageTimeMS = "782064";
Target = "35";
locked = "true";
damageTimeMS = "782064";
};
new StaticShape() {
position = "-215.474 -235.369 148.1";
@ -194,13 +192,15 @@ new SimGroup(MissionGroup) {
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
mobileBaseVehicle = "Removed";
damageTimeMS = "219608";
Target = "-1";
scoutVehicle = "Removed";
locked = "true";
damageTimeMS = "219608";
WayPoint = "3444";
AssaultVehicle = "Removed";
needsObjectiveWaypoint = true;
Ready = "1";
mobileBaseVehicle = "Removed";
needsObjectiveWaypoint = "1";
station = "3373";
};
new InteriorInstance() {
position = "-45.7829 -144.124 180.354";
@ -224,7 +224,8 @@ new SimGroup(MissionGroup) {
rotation = "-0 0 -1 29.7938";
scale = "5.1479 4.14776 0.526289";
dataBlock = "defaultTeamSlowFieldBare";
Target = "38";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare() {
@ -232,7 +233,8 @@ new SimGroup(MissionGroup) {
rotation = "-0 0 -1 29.7938";
scale = "5.1479 4.14776 0.526289";
dataBlock = "defaultTeamSlowFieldBare";
Target = "39";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new ForceFieldBare() {
@ -240,7 +242,8 @@ new SimGroup(MissionGroup) {
rotation = "0 0 1 149.152";
scale = "1.60793 8.34049 7.7216";
dataBlock = "defaultTeamSlowFieldBare";
Target = "40";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret() {
@ -252,7 +255,6 @@ new SimGroup(MissionGroup) {
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
Target = "41";
locked = "true";
originalBarrel = "PlasmaBarrelLarge";
};
@ -304,18 +306,21 @@ new SimGroup(MissionGroup) {
dataBlock = "SensorLargePulse";
lockCount = "0";
homingCount = "0";
Target = "42";
locked = "true";
};
new ForceFieldBare() {
position = "264.56 8.06406 219.686";
rotation = "1 0 0 0";
scale = "1 22.9263 8.12996";
dataBlock = "defaultTeamSlowFieldBare";
Target = "43";
new StaticShape() {
position = "174.821 19.469 219.67";
rotation = "0 0 1 90.5273";
scale = "1 1 1";
nameTag = "Secondary";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
color = "0.500000 0.500000 1.000000 1.000000";
triggerCount = "0";
WayPoint = "3445";
name = "Tactical Generator";
scoreValue = "5";
needsObjectiveWaypoint = "1";
};
new Item() {
position = "211.16 42.98 252.866";
@ -327,7 +332,6 @@ new SimGroup(MissionGroup) {
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
locked = "true";
};
new Turret() {
@ -339,7 +343,6 @@ new SimGroup(MissionGroup) {
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
Target = "44";
locked = "true";
};
new Turret() {
@ -351,24 +354,9 @@ new SimGroup(MissionGroup) {
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
Target = "45";
locked = "true";
originalBarrel = "PlasmaBarrelLarge";
};
new StaticShape() {
position = "174.821 19.469 219.67";
rotation = "0 0 1 90.5273";
scale = "1 1 1";
nameTag = "Tactical";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
Target = "46";
locked = "true";
name = "Tactical Generator";
scoreValue = "5";
needsObjectiveWaypoint = true;
};
};
new SimGroup(Stations) {
@ -380,7 +368,6 @@ new SimGroup(MissionGroup) {
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "47";
locked = "true";
scoreValue = "5";
};
@ -392,9 +379,9 @@ new SimGroup(MissionGroup) {
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "48";
locked = "true";
needsObjectiveWaypoint = true;
WayPoint = "3446";
needsObjectiveWaypoint = "1";
};
new InteriorInstance() {
position = "210.961 -2.7616 219.719";
@ -406,18 +393,19 @@ new SimGroup(MissionGroup) {
locked = "true";
};
new StaticShape() {
position = "268.399 9.43564 219.67";
rotation = "0 0 -1 89.9544";
position = "211.031 12.9246 239.71";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Primary";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
Target = "49";
locked = "true";
WayPoint = "3447";
damageTimeMS = "35412";
name = "Primary Generator";
scoreValue = "5";
needsObjectiveWaypoint = true;
needsObjectiveWaypoint = "1";
};
new StaticShape() {
position = "182.86 -5.01 219.7";
@ -427,7 +415,6 @@ new SimGroup(MissionGroup) {
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "50";
locked = "true";
};
new StaticShape() {
@ -438,7 +425,6 @@ new SimGroup(MissionGroup) {
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "51";
locked = "true";
};
new StaticShape() {
@ -449,7 +435,6 @@ new SimGroup(MissionGroup) {
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "52";
locked = "true";
};
new ForceFieldBare() {
@ -457,7 +442,8 @@ new SimGroup(MissionGroup) {
rotation = "1 0 0 0";
scale = "1 17.0756 8.19376";
dataBlock = "defaultForceFieldBare";
Target = "53";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
@ -517,6 +503,8 @@ new SimGroup(MissionGroup) {
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "doubleTimeEmissionDummy";
lockCount = "0";
homingCount = "0";
emitter = "LightDamageSmoke";
velocity = "1";
locked = "true";
@ -590,6 +578,8 @@ new SimGroup(MissionGroup) {
rotation = "1 0 0 180.091";
scale = "1.97494 1.80987 1";
dataBlock = "doubleTimeEmissionDummy";
lockCount = "0";
homingCount = "0";
emitter = "PlasmaExplosionEmitter";
velocity = "1";
locked = "true";
@ -599,6 +589,8 @@ new SimGroup(MissionGroup) {
rotation = "0 1 0 180.664";
scale = "1 1 1";
dataBlock = "doubleTimeEmissionDummy";
lockCount = "0";
homingCount = "0";
emitter = "PlasmaExplosionEmitter";
velocity = "1";
locked = "true";

View file

@ -381,7 +381,7 @@ new SimGroup(MissionGroup) {
locked = "true";
};
new TSStatic() {
position = "-23.79 -325.171 130.635";
position = "-23.79 -325.171 129.2";
rotation = "0 0 1 108.719";
scale = "1.3 1.3 1.3";
shapeName = "xorg5.dts";