mirror of
https://github.com/ChocoTaco1/TacoServer.git
synced 2026-01-20 00:24:49 +00:00
128 lines
4.1 KiB
C#
128 lines
4.1 KiB
C#
// Team Autobalance Script
|
|
//
|
|
// Determines which team needs players and proceeds to find candidates
|
|
// Candidates are based on low scores then switches the candidate
|
|
//
|
|
// Enable or Disable Autobalance
|
|
// $Host::EnableAutobalance = 1;
|
|
//
|
|
|
|
|
|
// Run from TeamBalanceNotify.cs via UnbalancedSound( %game )
|
|
// Fire Autobalance
|
|
function Autobalance( %game, %AutobalanceSafetynetTrys )
|
|
{
|
|
//%AutobalanceDebug = true;
|
|
|
|
//For autobalance
|
|
%lastclient1 = "";
|
|
%lastclient2 = "";
|
|
|
|
//Team Count code by Keen
|
|
$PlayerCount[0] = 0;
|
|
$PlayerCount[1] = 0;
|
|
$PlayerCount[2] = 0;
|
|
|
|
|
|
for(%i = 0; %i < ClientGroup.getCount(); %i++)
|
|
{
|
|
%client = ClientGroup.getObject(%i);
|
|
|
|
//Pick a client for autobalance
|
|
%team = %client.team;
|
|
if(%client.score < %lastclient[%team].score || %lastclient[%team] $= "")
|
|
%teamcanidate[%team] = %client;
|
|
|
|
%lastclient[%team] = %client;
|
|
|
|
//if(!%client.isAIControlled())
|
|
$PlayerCount[%client.team]++;
|
|
}
|
|
|
|
//Difference Variables
|
|
%team1difference = $PlayerCount[1] - $PlayerCount[2];
|
|
%team2difference = $PlayerCount[2] - $PlayerCount[1];
|
|
|
|
if( %team1difference == 1 || %team2difference == 1 || $PlayerCount[1] == $PlayerCount[2] )
|
|
{
|
|
$StatsMsgPlayed = 0;
|
|
return;
|
|
}
|
|
//Safetynet
|
|
else if(( %teamcanidate1 $= "" && %team1difference >= 2 )||( %teamcanidate2 $= "" && %team2difference >= 2 ))
|
|
{
|
|
%AutobalanceSafetynetTrys++; if(%AutobalanceSafetynetTrys $= 3) return;
|
|
|
|
if( %AutobalanceDebug )
|
|
{
|
|
if( %teamcanidate1 $= "" ) %teamcanidate1 = "NULL"; if( %teamcanidate2 $= "" ) %teamcanidate2 = "NULL";
|
|
messageAll('MsgTeamBalanceNotify', '\c0Autobalance error: %1, %2, %3, %4', %teamcanidate1, %teamcanidate2, %team1difference, %team2difference );
|
|
if( %teamcanidate1 $= "NULL" ) %teamcanidate1 = ""; if( %teamcanidate2 $= "NULL" ) %teamcanidate2 = "";
|
|
}
|
|
else if( %teamcanidate1 $= "" && %teamcanidate2 $= "" ) messageAll('MsgTeamBalanceNotify', '\c0Autobalance error: Both Teams' );
|
|
else if( %teamcanidate1 $= "" ) messageAll('MsgTeamBalanceNotify', '\c0Autobalance error: Team1' );
|
|
else if( %teamcanidate2 $= "" ) messageAll('MsgTeamBalanceNotify', '\c0Autobalance error: Team2' );
|
|
|
|
//Trigger GetCounts
|
|
ResetClientChangedTeams();
|
|
//Rerun in 10 secs
|
|
schedule(10000, 0, "Autobalance", %game, %AutobalanceSafetynetTrys );
|
|
return;
|
|
}
|
|
//Team 1
|
|
else if( %team1difference >= 2 )
|
|
{
|
|
if( %AutobalanceDebug )
|
|
{
|
|
if( %teamcanidate1 $= "" ) %teamcanidate1 = "NULL"; if( %teamcanidate2 $= "" ) %teamcanidate2 = "NULL";
|
|
messageAll('MsgTeamBalanceNotify', '\c0Autobalance stat: %1, %2, %3, %4', %teamcanidate1, %teamcanidate2, %team1difference, %team2difference );
|
|
if( %teamcanidate1 $= "NULL" ) %teamcanidate1 = ""; if( %teamcanidate2 $= "NULL" ) %teamcanidate2 = "";
|
|
}
|
|
|
|
%client = %teamcanidate1;
|
|
%team = %teamcanidate1.team;
|
|
%otherTeam = ( %team == 1 ) ? 2 : 1;
|
|
|
|
if( %teamcanidate1.team $= 1 )
|
|
{
|
|
Game.clientChangeTeam( %client, %otherTeam, 0 );
|
|
messageAll('MsgTeamBalanceNotify', '~wfx/powered/vehicle_screen_on.wav');
|
|
}
|
|
else
|
|
messageAll('MsgTeamBalanceNotify', '\c0Autobalance error: Team1 mismatch.' );
|
|
|
|
//Trigger GetCounts
|
|
ResetClientChangedTeams();
|
|
//Reset Unbalanced
|
|
$UnbalancedMsgPlayed = 0;
|
|
return;
|
|
}
|
|
//Team 2
|
|
else if( %team2difference >= 2 )
|
|
{
|
|
if( %AutobalanceDebug )
|
|
{
|
|
if( %teamcanidate1 $= "" ) %teamcanidate1 = "NULL"; if( %teamcanidate2 $= "" ) %teamcanidate2 = "NULL";
|
|
messageAll('MsgTeamBalanceNotify', '\c0Autobalance stat: %1, %2, %3, %4', %teamcanidate1, %teamcanidate2, %team1difference, %team2difference );
|
|
if( %teamcanidate1 $= "NULL" ) %teamcanidate1 = ""; if( %teamcanidate2 $= "NULL" ) %teamcanidate2 = "";
|
|
}
|
|
|
|
%client = %teamcanidate2;
|
|
%team = %teamcanidate2.team;
|
|
%otherTeam = ( %team == 1 ) ? 2 : 1;
|
|
|
|
if( %teamcanidate2.team $= 2 )
|
|
{
|
|
Game.clientChangeTeam( %client, %otherTeam, 0 );
|
|
messageAll('MsgTeamBalanceNotify', '~wfx/powered/vehicle_screen_on.wav');
|
|
}
|
|
else
|
|
messageAll('MsgTeamBalanceNotify', '\c0Autobalance error: Team2 mismatch.' );
|
|
|
|
//Trigger GetCounts
|
|
ResetClientChangedTeams();
|
|
//Reset Unbalanced
|
|
$UnbalancedMsgPlayed = 0;
|
|
return;
|
|
}
|
|
} |