Update evo_mapRotation.cs

This commit is contained in:
ChocoTaco 2019-04-02 17:10:09 -04:00
parent c242792579
commit de087e37ff

View file

@ -223,9 +223,9 @@ addRotationMap("Magmatic", CTF, 1, 0);
addRotationMap("Blink", CTF, 1, 1); addRotationMap("Blink", CTF, 1, 1);
// ******************** // ************************
// * LakRabbit Maps * // * LakRabbit Maps *
// ******************** // ************************
addRotationMap("VaubanLak", LakRabbit, 1, 1); addRotationMap("VaubanLak", LakRabbit, 1, 1);
@ -256,11 +256,12 @@ addRotationMap("TitaniaLak", LakRabbit, 1, 1);
addRotationMap("InfernusLak", LakRabbit, 1, 1); addRotationMap("InfernusLak", LakRabbit, 1, 1);
//addRotationMap("EscaladeLak", LakRabbit, 1, 0); //addRotationMap("EscaladeLak", LakRabbit, 1, 0);
addRotationMap("Arrakis", LakRabbit, 1, 0); addRotationMap("Arrakis", LakRabbit, 1, 0);
//addRotationMap("EquinoxLak", LakRabbit, 1, 0); addRotationMap("EquinoxLak", LakRabbit, 1, 0);
addRotationMap("FrozenFuryLak", LakRabbit, 1, 0); addRotationMap("FrozenFuryLak", LakRabbit, 1, 0);
//addRotationMap("S8_GeothermalLak", LakRabbit, 1, 1); addRotationMap("S8_GeothermalLak", LakRabbit, 1, 0);
addRotationMap("Sulfide", LakRabbit, 1, 0); addRotationMap("Sulfide", LakRabbit, 1, 0);
addRotationMap("CankerLak", LakRabbit, 1, 1);
addRotationMap("DustRunLak", LakRabbit, 1, 1);
@ -422,7 +423,6 @@ addRotationMap("Blink", sctf, 1, 1);
// ************************ // ************************
// * DM Maps * // * DM Maps *
// ************************ // ************************
@ -433,5 +433,7 @@ addRotationMap("IceDomeDM", DM, 1, 1);
addRotationMap("HoofToeDM", DM, 1, 1); addRotationMap("HoofToeDM", DM, 1, 1);
addRotationMap("ArenaDomeDM", DM, 1, 1); addRotationMap("ArenaDomeDM", DM, 1, 1);
addRotationMap("VulcansWrathDM", DM, 1, 1); addRotationMap("VulcansWrathDM", DM, 1, 1);
//addRotationMap("SmallCrossingLT", DM, 1, 1); addRotationMap("RampartsDM", DM, 1, 1);
//addRotationMap("MiniSunDried", DM, 1, 1); addRotationMap("ShrineDM", DM, 1, 1);
addRotationMap("LiveBaitDM", DM, 1, 1);
addRotationMap("FourSquareDM", DM, 1, 1);