Update evo_mapRotation.cs

This commit is contained in:
ChocoTaco 2019-04-02 17:10:09 -04:00
parent c242792579
commit de087e37ff

View file

@ -26,7 +26,7 @@
// ******************************
// * Capture The Flag Maps *
// * Capture The Flag Maps *
// ******************************
addRotationMap("SmallCrossing", CTF, 1, 1);
@ -223,9 +223,9 @@ addRotationMap("Magmatic", CTF, 1, 0);
addRotationMap("Blink", CTF, 1, 1);
// ********************
// * LakRabbit Maps *
// ********************
// ************************
// * LakRabbit Maps *
// ************************
addRotationMap("VaubanLak", LakRabbit, 1, 1);
@ -256,18 +256,19 @@ addRotationMap("TitaniaLak", LakRabbit, 1, 1);
addRotationMap("InfernusLak", LakRabbit, 1, 1);
//addRotationMap("EscaladeLak", LakRabbit, 1, 0);
addRotationMap("Arrakis", LakRabbit, 1, 0);
//addRotationMap("EquinoxLak", LakRabbit, 1, 0);
addRotationMap("EquinoxLak", LakRabbit, 1, 0);
addRotationMap("FrozenFuryLak", LakRabbit, 1, 0);
//addRotationMap("S8_GeothermalLak", LakRabbit, 1, 1);
addRotationMap("S8_GeothermalLak", LakRabbit, 1, 0);
addRotationMap("Sulfide", LakRabbit, 1, 0);
addRotationMap("CankerLak", LakRabbit, 1, 1);
addRotationMap("DustRunLak", LakRabbit, 1, 1);
// ************************
// * DuelMod Maps *
// * DuelMod Maps *
// ************************
//addRotationMap("AgentsOfFortune", Duel, 0, 0);
@ -293,7 +294,7 @@ addRotationMap("Sulfide", LakRabbit, 1, 0);
// ************************
// * SpawnCTF Maps *
// * SpawnCTF Maps *
// ************************
addRotationMap("BastardForgeLT", sctf, 1, 1);
@ -413,7 +414,7 @@ addRotationMap("Blink", sctf, 1, 1);
// ************************
// * Siege Maps *
// * Siege Maps *
// ************************
//addRotationMap("Isleofman", Siege, 1, 1);
@ -422,9 +423,8 @@ addRotationMap("Blink", sctf, 1, 1);
// ************************
// * DM Maps *
// * DM Maps *
// ************************
addRotationMap("RaspDM", DM, 1, 1);
@ -433,5 +433,7 @@ addRotationMap("IceDomeDM", DM, 1, 1);
addRotationMap("HoofToeDM", DM, 1, 1);
addRotationMap("ArenaDomeDM", DM, 1, 1);
addRotationMap("VulcansWrathDM", DM, 1, 1);
//addRotationMap("SmallCrossingLT", DM, 1, 1);
//addRotationMap("MiniSunDried", DM, 1, 1);
addRotationMap("RampartsDM", DM, 1, 1);
addRotationMap("ShrineDM", DM, 1, 1);
addRotationMap("LiveBaitDM", DM, 1, 1);
addRotationMap("FourSquareDM", DM, 1, 1);