mirror of
https://github.com/ChocoTaco1/TacoServer.git
synced 2026-01-19 16:14:44 +00:00
Update
This commit is contained in:
parent
8bbe24e8ae
commit
bdf5639238
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@ -54,13 +54,14 @@ addRotationMap("Minotaur", "CTF",1,0,-1,18);
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//addRotationMap("TitForTat", "CTF",1,1,-1,12);
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addRotationMap("SmallMelee", "CTF",1,0,-1,12);
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//addRotationMap("SuperHappyBouncyFunTime", "CTF",1,1,-1,12);
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addRotationMap("Machineeggs", "CTF",1,1,-1,12);
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addRotationMap("Machineeggs", "CTF",1,1,-1,8);
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addRotationMap("Mac_FlagArena", "CTF",1,0,-1,18);
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addRotationMap("SmallTimeCTF", "CTF",1,1,-1,18);
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addRotationMap("SmallTimeCTF", "CTF",1,1,-1,10);
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addRotationMap("TWL2_Hildebrand", "CTF",1,1,-1,18);
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addRotationMap("ArenaDome", "CTF",1,1,-1,12);
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addRotationMap("Firestorm", "CTF",1,1,-1,18);
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addRotationMap("Firestorm", "CTF",1,1,-1,12);
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addRotationMap("Bulwark", "CTF",1,1,-1,12);
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addRotationMap("TWL_OsIris", "CTF",1,1,-1,12);
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//Medium Maps
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/////////////////////////////////////////////////////////////////////
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@ -68,55 +69,57 @@ addRotationMap("Bulwark", "CTF",1,1,-1,12);
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addRotationMap("HighOctane", "CTF",1,1,8,24);
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addRotationMap("S5_Mordacity", "CTF",1,1,8,24);
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addRotationMap("S5_Damnation", "CTF",1,1,8,20);
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addRotationMap("TWL2_JaggedClaw", "CTF",1,0,8,24);
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addRotationMap("TWL2_JaggedClaw", "CTF",1,1,8,24);
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addRotationMap("S5_Massive", "CTF",1,1,8,26);
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addRotationMap("TWL_Stonehenge", "CTF",1,1,8,20);
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addRotationMap("TWL_Feign", "CTF",1,0,12,24);
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addRotationMap("TheFray", "CTF",1,1,8,20);
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addRotationMap("DangerousCrossing_nef", "CTF",1,1,8,20);
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addRotationMap("TWL2_Skylight", "CTF",1,0,8,20);
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addRotationMap("TWL2_Ocular", "CTF",1,1,12,28);
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addRotationMap("Dire", "CTF",1,1,8,24);
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addRotationMap("berlard", "CTF",1,1,8,24);
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addRotationMap("S8_Opus", "CTF",1,0,8,24);
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addRotationMap("BeggarsRun", "CTF",1,0,8,24);
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addRotationMap("TWL2_Skylight", "CTF",1,1,8,20);
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addRotationMap("TWL2_Ocular", "CTF",1,1,12,-1);
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addRotationMap("Dire", "CTF",1,1,12,24);
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addRotationMap("berlard", "CTF",1,1,12,24);
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addRotationMap("S8_Opus", "CTF",1,1,8,24);
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addRotationMap("BeggarsRun", "CTF",1,1,8,24);
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addRotationMap("Headstone", "CTF",1,1,8,20);
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addRotationMap("Signal", "CTF",1,1,8,26);
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addRotationMap("Signal", "CTF",1,0,8,26);
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addRotationMap("S5_Woodymyrk", "CTF",1,1,8,26);
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addRotationMap("Discord", "CTF",1,1,8,20);
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addRotationMap("TenebrousCTF", "CTF",1,1,8,20);
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addRotationMap("Pariah", "CTF",1,0,8,20);
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addRotationMap("Prismatic", "CTF",1,0,8,26);
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addRotationMap("Prismatic", "CTF",1,0,12,26);
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addRotationMap("TWL_WilderZone", "CTF",1,1,8,20);
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addRotationMap("Mirage", "CTF",1,1,8,20);
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addRotationMap("S5_Mimicry", "CTF",1,1,8,24);
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addRotationMap("TWL_Snowblind", "CTF",1,0,12,28);
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addRotationMap("ShortFall", "CTF",1,0,8,24);
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addRotationMap("Mirage", "CTF",1,0,8,20);
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addRotationMap("S5_Mimicry", "CTF",1,0,8,24);
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addRotationMap("TWL_Snowblind", "CTF",1,0,12,-1);
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addRotationMap("ShortFall", "CTF",1,0,12,24);
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addRotationMap("IceRidge_nef", "CTF",1,0,8,20);
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//addRotationMap(Disjointed", "CTF",1,1,8,20);
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addRotationMap("Disjointed", "CTF",1,0,8,20);
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addRotationMap("TWL2_MuddySwamp", "CTF",1,0,8,20);
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addRotationMap("Blink", "CTF",1,1,8,20);
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addRotationMap("HighAnxiety", "CTF",1,0,8,20);
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addRotationMap("S5_Centaur", "CTF",1,0,8,20);
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addRotationMap("S8_Cardiac", "CTF",1,1,12,28);
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addRotationMap("S8_Cardiac", "CTF",1,1,12,-1);
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addRotationMap("CirclesEdge", "CTF",1,1,10,24);
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addRotationMap("S5_Icedance", "CTF",1,1,8,24);
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addRotationMap("Surreal", "CTF",1,1,12,28);
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addRotationMap("Surreal", "CTF",1,0,16,-1);
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addRotationMap("TWL2_Drifts", "CTF",1,0,14,24);
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addRotationMap("TWL2_Drorck", "CTF",1,1,12,24);
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//addRotationMap("TWL2_Norty", "CTF",1,0,12,24);
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addRotationMap("S5_HawkingHeat", "CTF",1,0,16,24);
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//Voteable but Not in Rotation
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/////////////////////////////////////////////////////////////////////
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//addRotationMap("Snowcone", "CTF",1,0,10,20);
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//addRotationMap("S5_Drache", "CTF",1,0,10,20);
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//addRotationMap("S5_HawkingHeat", "CTF",1,0,10,20);
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addRotationMap("S5_Drache", "CTF",1,0,10,24);
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//addRotationMap("JadeValley", "CTF",1,0,10,20);
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//addRotationMap("S5_Sherman", "CTF",1,0,10,20);
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addRotationMap("S5_Sherman", "CTF",1,0,10,20);
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addRotationMap("S5_Silenus", "CTF",1,0,8,20);
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addRotationMap("TWL2_FrozenHope", "CTF",1,0,8,20);
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//addRotationMap("TWL2_IceDagger", "CTF",1,0,10,20);
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//addRotationMap("S5_Reynard", "CTF",1,0,10,20);
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//addRotationMap("TWL_Cinereous", "CTF",1,0,10,20);
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//addRotationMap("TWL_OsIris, "CTF",1,0,10,20);
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addRotationMap("TWL2_IceDagger", "CTF",1,0,10,20);
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addRotationMap("S5_Reynard", "CTF",1,0,10,20);
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addRotationMap("TWL_Cinereous", "CTF",1,0,10,24);
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addRotationMap("Coppersky", "CTF",1,0,8,20);
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//addRotationMap("TWL2_Crevice", "CTF",1,0,10,20);
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//addRotationMap("TWL_SubZero", "CTF",1,0,10,20);
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@ -125,18 +128,18 @@ addRotationMap("Confusco", "CTF",1,0,10,20);
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//addRotationMap("Fallout", "CTF",1,0,10,20);
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//addRotationMap("TheClocktower", "CTF",1,0,10,20);
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//addRotationMap("SoylentGreen", "CTF",1,0,10,20);
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addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,0,8,20);
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addRotationMap("Nightdance", "CTF",1,0,10,24);
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addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,0,8,18);
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//addRotationMap("Ramparts", "CTF",1,0,10,20);
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addRotationMap("TWL2_Celerity", "CTF",1,0,8,20);
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addRotationMap("Blastside_nef", "CTF",1,0,10,20);
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addRotationMap("TWL2_Celerity", "CTF",1,1,8,24);
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//addRotationMap("Blastside_nef", "CTF",1,0,10,24);
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addRotationMap("Burstside", "CTF",1,0,10,20);
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addRotationMap("Infernus", "CTF",1,0,18,26);
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addRotationMap("NatureMagic", "CTF",1,0,10,20);
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//addRotationMap(TWL_Damnation", "CTF",1,0,10,20);
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//addRotationMap(TWL_DangerousCrossing", "CTF",1,0,10,20);
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//addRotationMap(TWL_DeadlyBirdsSong", "CTF",1,0,10,20);
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addRotationMap("Vauban", "CTF",1,0,12,28);
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//addRotationMap("TWL_Damnation", "CTF",1,0,10,20);
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//addRotationMap("TWL_DangerousCrossing", "CTF",1,0,10,20);
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addRotationMap("TWL_DeadlyBirdsSong", "CTF",1,0,10,20);
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addRotationMap("Vauban", "CTF",1,0,18,-1);
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addRotationMap("TWL_Pandemonium", "CTF",1,0,10,24);
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//Vehicle Maps
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/////////////////////////////////////////////////////////////////////
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@ -144,16 +147,17 @@ addRotationMap("Vauban", "CTF",1,0,12,28);
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addRotationMap("HostileLoch", "CTF",1,1,12,24);
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addRotationMap("TWL_BeachBlitz", "CTF",1,0,12,24);
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addRotationMap("TWL2_Magnum", "CTF",1,1,12,28);
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addRotationMap("Logans_Run", "CTF",1,1,12,28);
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addRotationMap("Rollercoaster_nef", "CTF",1,1,12,28);
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addRotationMap("Logans_Run", "CTF",1,1,10,28);
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addRotationMap("Rollercoaster_nef", "CTF",1,1,10,28);
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addRotationMap("MoonDance", "CTF",1,1,12,28);
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addRotationMap("Raindance_nef", "CTF",1,1,12,28);
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addRotationMap("TWL_Magmatic", "CTF",1,1,12,24);
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addRotationMap("TWL_Magmatic", "CTF",1,1,18,28);
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addRotationMap("TWL2_FrozenGlory", "CTF",1,1,12,24);
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addRotationMap("LandingParty", "CTF",1,1,12,28);
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addRotationMap("LandingParty", "CTF",1,0,12,28);
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addRotationMap("TitanV", "CTF",1,1,12,28);
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addRotationMap("TWL_Crossfire", "CTF",1,1,12,-1);
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addRotationMap("TWL_Crossfire", "CTF",1,1,18,-1);
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//addRotationMap("The_Calm", "CTF",1,0,12,24);
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addRotationMap("TWL2_Dissention", "CTF",1,1,16,28);
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//Vehicle Maps: Voteable, But Not in Rotation
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/////////////////////////////////////////////////////////////////////
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@ -162,7 +166,7 @@ addRotationMap("SubZeroV", "CTF",1,0,12,24);
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addRotationMap("S8_Geothermal", "CTF",1,0,12,24);
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addRotationMap("Lakefront", "CTF",1,0,12,24);
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addRotationMap("ShockRidge", "CTF",1,0,12,24);
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addRotationMap("TWL2_BlueMoon", "CTF",1,0,18,28);
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addRotationMap("TWL2_BlueMoon", "CTF",1,1,18,28);
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addRotationMap("TWL_Katabatic", "CTF",1,0,12,28);
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addRotationMap("TWL_Starfallen", "CTF",1,0,12,24);
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addRotationMap("ConstructionYard", "CTF",1,0,12,24);
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@ -172,33 +176,38 @@ addRotationMap("SandOcean", "CTF",1,0,12,28);
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addRotationMap("ks_braistv", "CTF",1,0,12,24);
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addRotationMap("FilteredDust", "CTF",1,0,12,24);
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//addRotationMap("Choke", "CTF",1,0,12,24);
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addRotationMap("TWL2_Ruined", "CTF",1,0,12,24);
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//addRotationMap("TWL_Chokepoint", "CTF",1,0,12,24);
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//addRotationMap("Glade", "CTF",1,0,12,24);
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addRotationMap("Nightdance", "CTF",1,0,10,24);
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addRotationMap("TWL_Abaddon", "CTF",1,0,16,24);
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//BIG Vehicle Maps
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/////////////////////////////////////////////////////////////////////
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addRotationMap("Agorazscium", "CTF",1,1,20,-1);
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addRotationMap("FullCircle", "CTF",1,1,18,30);
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addRotationMap("Surro", "CTF",1,1,20,28);
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addRotationMap("TWL2_RoughLand", "CTF",1,1,20,-1);
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addRotationMap("TWL2_Ruined", "CTF",1,1,24,-1);
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addRotationMap("Agorazscium", "CTF",1,0,24,-1);
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addRotationMap("FullCircle", "CTF",1,0,18,30);
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addRotationMap("Surro", "CTF",1,0,18,24);
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addRotationMap("TWL2_RoughLand", "CTF",1,0,20,-1);
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addRotationMap("HarvestDance", "CTF",1,1,20,-1);
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addRotationMap("WindyGap", "CTF",1,1,20,-1);
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addRotationMap("Fenix", "CTF",1,1,24,-1);
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addRotationMap("Hillside", "CTF",1,1,20,-1);
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addRotationMap("WindyGap", "CTF",1,0,24,-1);
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addRotationMap("Fenix", "CTF",1,1,28,-1);
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addRotationMap("Hillside", "CTF",1,1,28,-1);
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//addRotationMap("Sangre_de_Grado", "CTF",1,0,20,-1);
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addRotationMap("Slapdash", "CTF",1,0,20,-1);
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addRotationMap("BerylBasin", "CTF",1,1,20,-1);
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//addRotationMap("TWL_Frozen", "CTF",1,0,20,-1);
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addRotationMap("TWL_Frozen", "CTF",1,0,20,-1);
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addRotationMap("TWL_Harvester", "CTF",1,1,24,-1);
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addRotationMap("Archipelago", "CTF",1,0,20,-1);
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addRotationMap("TWL2_Bleed", "CTF",1,0,20,-1);
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//addRotationMap("Pantheon", "CTF",1,0,20,-1);
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addRotationMap("Circleofstones", "CTF",1,1,20,-1);
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addRotationMap("Scarabrae_nef", "CTF",1,0,24,-1);
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addRotationMap("aabaaGH", "CTF",1,1,24,-1);
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addRotationMap("TWL_Reversion", "CTF",1,1,24,-1);
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addRotationMap("Pantheon", "CTF",1,1,24,-1);
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addRotationMap("Circleofstones", "CTF",1,1,18,-1);
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addRotationMap("DeathBirdsFly1", "CTF",1,1,24,-1);
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addRotationMap("Scarabrae_nef", "CTF",1,0,28,-1);
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addRotationMap("aabaa", "CTF",1,1,28,-1);
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addRotationMap("TWL_Reversion", "CTF",1,1,28,-1);
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addRotationMap("Glade", "CTF",1,1,28,-1);
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addRotationMap("TWL_Horde", "CTF",1,0,28,-1);
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addRotationMap("CloakofNightV", "CTF",1,1,24,-1);
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//Not In Rotation - Not Voteable
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/////////////////////////////////////////////////////////////////////
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@ -216,16 +225,11 @@ addRotationMap("TWL_Reversion", "CTF",1,1,24,-1);
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//addRotationMap("MountainMist", "CTF",1,0,-1,-1);
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//addRotationMap("Peak", "CTF",1,0,-1,-1);
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//addRotationMap("Pendulum", "CTF",1,0,-1,-1);
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//addRotationMap("S5_Misadventure", "CTF",1,0,-1,-1);
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//addRotationMap("S8_CentralDogma", "CTF",1,0,-1,-1);
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addRotationMap("S5_Misadventure", "CTF",1,0,-1,-1);
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addRotationMap("S8_CentralDogma", "CTF",1,0,-1,-1);
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//addRotationMap("S8_Mountking", "CTF",1,0,-1,-1);
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//addRotationMap("S8_Zilch", "CTF",1,0,-1,-1);
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//addRotationMap("TWL2_CloakOfNight", "CTF",1,0,-1,-1);
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//addRotationMap("TWL2_Dissention", "CTF",1,0,-1,-1);
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//addRotationMap("TWL2_Drifts", "CTF",1,0,-1,-1);
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//addRotationMap("TWL2_Drorck", "CTF",1,0,-1,-1);
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//addRotationMap("TWL2_Norty", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_Abaddon", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_BaNsHee", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_Boss", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_NoShelter", "CTF",1,0,-1,-1);
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@ -233,9 +237,7 @@ addRotationMap("TWL_Reversion", "CTF",1,1,24,-1);
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//addRotationMap("TWL_Curtilage", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_Deserted", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_Frostclaw", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_Horde", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_Neve", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_Pandemonium", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_Ramparts", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_Sandstorm", "CTF",1,0,-1,-1);
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//addRotationMap("TWL_WoodyMyrk", "CTF",1,0,-1,-1);
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@ -288,12 +290,12 @@ addRotationMap("TWL_Reversion", "CTF",1,1,24,-1);
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addRotationMap("VaubanLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("MiniSunDried", "Lakrabbit",1,1,-1,12);
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addRotationMap("Sundance", "Lakrabbit",1,1,-1,-1);
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addRotationMap("TWL_BeachBlitzLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("DesertofDeathLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("TWL_BeachBlitzLak", "Lakrabbit",1,0,-1,-1);
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addRotationMap("DesertofDeathLak", "Lakrabbit",1,0,-1,-1);
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addRotationMap("Raindance_nefLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("SunDriedLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("SkinnyDipLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("SaddiesHill", "Lakrabbit",1,1,-1,-1);
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addRotationMap("SaddiesHill", "Lakrabbit",1,0,-1,-1);
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addRotationMap("HavenLak", "Lakrabbit",1,0,-1,-1);
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addRotationMap("LushLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("BoxLak", "Lakrabbit",1,1,-1,10);
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@ -303,19 +305,19 @@ addRotationMap("InfernusLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("S8_GeothermalLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("CankerLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("DustRunLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("CrossfiredLak", "Lakrabbit",1,0,-1,-1);
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addRotationMap("CrossfiredLak", "Lakrabbit",1,1,-1,-1);
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//Voteable, But not in rotation
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/////////////////////////////////////////////////////////////////////
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addRotationMap("TreasureIslandLak", "Lakrabbit",1,0,-1,-1);
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addRotationMap("TreasureIslandLak", "Lakrabbit",1,1,-1,-1);
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addRotationMap("Sulfide", "Lakrabbit",1,0,-1,-1);
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||||
addRotationMap("FrozenFuryLak", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("Arrakis", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("EquinoxLak", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("PhasmaDustLak", "Lakrabbit",1,1,-1,12);
|
||||
addRotationMap("GodsRiftLak", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("SolsDescentLak", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("SolsDescentLak", "Lakrabbit",1,1,-1,-1);
|
||||
addRotationMap("Crater71Lak", "Lakrabbit",1,0,-1,-1);
|
||||
|
||||
//Not Voteable, Not in rotation
|
||||
|
|
@ -438,7 +440,7 @@ addRotationMap("PariahLT", "sctf",1,1,-1,16);
|
|||
//addRotationMap("S5_Reynard", "sctf",1,1,-1,-1);
|
||||
//addRotationMap("S5_Sherman", "sctf",1,1,-1,-1);
|
||||
//addRotationMap("S8_Geothermal", "sctf",1,1,-1,-1);
|
||||
//addRotationMap("S8_Zilch", "sctf",1,1,-1,-1);
|
||||
addRotationMap("S8_ZilchLT", "sctf",1,1,-1,-1);
|
||||
//addRotationMap("TWL2_Drifts", "sctf",1,1,-1,-1);
|
||||
//addRotationMap("TWL2_Drorck", "sctf",1,1,-1,-1);
|
||||
//addRotationMap("TWL2_FrozenGlory", "sctf",1,1,-1,-1);
|
||||
|
|
@ -487,6 +489,7 @@ addRotationMap("ShrineDM", "DM",1,1,-1,12);
|
|||
addRotationMap("LiveBaitDM", "DM",1,1,-1,-1);
|
||||
addRotationMap("FourSquareDM", "DM",1,1,-1,10);
|
||||
addRotationMap("BrigDM", "DM",1,1,-1,8);
|
||||
addRotationMap("PitsDM", "DM",1,1,-1,10);
|
||||
|
||||
|
||||
|
||||
|
|
@ -528,14 +531,25 @@ addRotationMap("BrigDM", "DM",1,1,-1,8);
|
|||
// |___/
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("Alcatraz", "Siege",1,1,-1,-1);
|
||||
addRotationMap("BridgeTooFar", "Siege",1,1,-1,-1);
|
||||
addRotationMap("Caldera", "Siege",1,1,-1,-1);
|
||||
addRotationMap("Gauntlet", "Siege",1,1,-1,-1);
|
||||
addRotationMap("IceBound", "Siege",1,1,-1,-1);
|
||||
addRotationMap("Isleofman", "Siege",1,1,-1,-1);
|
||||
addRotationMap("Masada", "Siege",1,1,-1,-1);
|
||||
addRotationMap("Respite", "Siege",1,1,-1,-1);
|
||||
addRotationMap("Trident", "Siege",1,1,-1,-1);
|
||||
addRotationMap("UltimaThule", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("Alcatraz", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("BridgeTooFar", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("Caldera", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("Gauntlet", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("IceBound", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("Isleofman", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("Masada", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("Respite", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("Trident", "Siege",1,1,-1,-1);
|
||||
//addRotationMap("UltimaThule", "Siege",1,1,-1,-1);
|
||||
|
||||
|
||||
|
||||
// _ _ _
|
||||
// | | | | | |
|
||||
// | |__| |_ _ _ __ | |_ ___ _ __ ___
|
||||
// | __ | | | | '_ \| __/ _ \ '__/ __|
|
||||
// | | | | |_| | | | | || __/ | \__ \
|
||||
// |_| |_|\__,_|_| |_|\__\___|_| |___/
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("MiniSunDried", "Hunters",1,1,-1,-1);
|
||||
|
|
|
|||
Loading…
Reference in a new issue