Update evo_mapRotation.cs

This commit is contained in:
ChocoTaco 2020-03-07 13:42:31 -05:00
parent df8f869c2d
commit bdc3d8dc07

View file

@ -54,12 +54,12 @@ addRotationMap(Island, CTF, 1, 0);
addRotationMap(TitForTat, CTF, 1, 0);
addRotationMap(SmallMelee, CTF, 1, 0);
addRotationMap(SuperHappyBouncyFunTime, CTF, 1, 0);
addRotationMap(Machineeggs, CTF, 1, 1);
addRotationMap(Mac_FlagArena, CTF, 1, 1);
addRotationMap(Machineeggs, CTF, 1, 0);
addRotationMap(Mac_FlagArena, CTF, 1, 0);
addRotationMap(SmallTimeCTF, CTF, 1, 1);
addRotationMap(TWL2_Hildebrand, CTF, 1, 1);
addRotationMap(ArenaDome, CTF, 1, 0);
addRotationMap(Firestorm, CTF, 1, 1);
addRotationMap(Firestorm, CTF, 1, 0);
//Medium Maps
/////////////////////////////////////////////////////////////////////
@ -70,33 +70,33 @@ addRotationMap(S5_Damnation, CTF, 1, 1);
addRotationMap(TWL2_JaggedClaw, CTF, 1, 1);
addRotationMap(S5_Massive, CTF, 1, 1);
addRotationMap(TWL_Stonehenge, CTF, 1, 1);
addRotationMap(TWL_Feign, CTF, 1, 1);
addRotationMap(TWL_Feign, CTF, 1, 0);
addRotationMap(TheFray, CTF, 1, 1);
addRotationMap(DangerousCrossing_nef, CTF, 1, 1);
addRotationMap(TWL2_Skylight, CTF, 1, 1);
addRotationMap(TWL2_Ocular, CTF, 1, 1);
addRotationMap(Dire, CTF, 1, 1);
addRotationMap(Dire, CTF, 1, 0);
addRotationMap(berlard, CTF, 1, 1);
addRotationMap(S8_Opus, CTF, 1, 1);
addRotationMap(BeggarsRun, CTF, 1, 1);
addRotationMap(S8_Opus, CTF, 1, 0);
addRotationMap(BeggarsRun, CTF, 1, 0);
addRotationMap(Signal, CTF, 1, 1);
addRotationMap(Bulwark, CTF, 1, 1);
addRotationMap(S5_Woodymyrk, CTF, 1, 1);
addRotationMap(Discord, CTF, 1, 1);
addRotationMap(TenebrousCTF, CTF, 1, 1);
addRotationMap(Pariah, CTF, 1, 1);
addRotationMap(Prismatic, CTF, 1, 1);
addRotationMap(Prismatic, CTF, 1, 0);
addRotationMap(TWL_WilderZone, CTF, 1, 1);
addRotationMap(Mirage, CTF, 1, 1);
addRotationMap(S5_Mimicry, CTF, 1, 1);
addRotationMap(TWL_Snowblind, CTF, 1, 0);
addRotationMap(ShortFall, CTF, 1, 1);
addRotationMap(ShortFall, CTF, 1, 0);
addRotationMap(IceRidge_nef, CTF, 1, 0);
addRotationMap(Disjointed, CTF, 1, 0);
addRotationMap(TWL2_MuddySwamp, CTF, 1, 0);
addRotationMap(Blink, CTF, 1, 1);
addRotationMap(HighAnxiety, CTF, 1, 1);
addRotationMap(Headstone, CTF, 1, 1);
addRotationMap(Headstone, CTF, 1, 0);
addRotationMap(S5_Centaur, CTF, 1, 0);
addRotationMap(S8_Cardiac, CTF, 1, 1);
addRotationMap(CirclesEdge, CTF, 1, 1);
@ -146,21 +146,21 @@ addRotationMap(TWL2_Magnum, CTF, 1, 1);
addRotationMap(Logans_Run, CTF, 1, 1);
addRotationMap(Rollercoaster_nef, CTF, 1, 1);
addRotationMap(MoonDance, CTF, 1, 1);
addRotationMap(Raindance_nef, CTF, 1, 1);
addRotationMap(TWL_Magamatic, CTF, 1, 1);
addRotationMap(Raindance_nef, CTF, 1, 0);
addRotationMap(TWL_Magmatic, CTF, 1, 0);
addRotationMap(TWL2_FrozenGlory, CTF, 1, 1);
addRotationMap(LandingParty, CTF, 1, 1);
addRotationMap(TitanV, CTF, 1, 1);
addRotationMap(TitanV, CTF, 1, 0);
addRotationMap(TWL_Crossfire, CTF, 1, 1);
addRotationMap(WindyGap, CTF, 1, 0);
addRotationMap(Surro, CTF, 1, 0);
addRotationMap(HarvestDance, CTF, 1, 1);
addRotationMap(The_Calm, CTF, 1, 1);
addRotationMap(HarvestDance, CTF, 1, 0);
addRotationMap(The_Calm, CTF, 1, 0);
//Vehicle Maps: Voteable, But Not in Rotation
/////////////////////////////////////////////////////////////////////
addRotationMap(SubZeroV, CTF, 1, 1);
addRotationMap(SubZeroV, CTF, 1, 0);
addRotationMap(TWL2_RoughLand, CTF, 1, 0);
addRotationMap(S8_Geothermal, CTF, 1, 0);
addRotationMap(Lakefront, CTF, 1, 0);
@ -183,11 +183,11 @@ addRotationMap(Glade, CTF, 1, 0);
//BIG Vehicle Maps
/////////////////////////////////////////////////////////////////////
addRotationMap(Fenix, CTF, 1, 1);
addRotationMap(Hillside, CTF, 1, 1);
addRotationMap(Fenix, CTF, 1, 0);
addRotationMap(Hillside, CTF, 1, 0);
addRotationMap(Sangre_de_Grado, CTF, 1, 0);
addRotationMap(Slapdash, CTF, 1, 0);
addRotationMap(BerylBasin, CTF, 1, 1);
addRotationMap(BerylBasin, CTF, 1, 0);
addRotationMap(TWL_Frozen, CTF, 1, 0);
addRotationMap(TWL_Harvester, CTF, 1, 0);
addRotationMap(Archipelago, CTF, 1, 0);