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Update rules
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@ -147,10 +147,10 @@ $Host::PUGPassword = "pickup";
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$Host::PUGpasswordAlwaysOn = 0;
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$Host::PureServer = 0;
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$Host::SCtFProMode = 0;
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$Host::ServerRules1 = "\c2if\c4(\c3%client.fun == \c5true \c4&& \c3%client.Llama_Grabs \c4< \c51\c4)";
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$Host::ServerRules2 = " \c1Be_Courteous\c4(\c2%client, %game\c4);";
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$Host::ServerRules3 = "\c2else if\c4(\c3%client.attitude \c4!$ = \c5%client.fun\c4)";
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$Host::ServerRules4 = " \c1Try_2_Have_Fun\c4(\c2%client, %attitude\c4);";
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$Host::ServerRules1 = "\c2if\c4(\c3%client.attitude \c4$= \c5\"fun\" \c4&& \c3%client.Llama_Grabs \c4< \c51\c4) {";
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$Host::ServerRules2 = " \c1keepTeamsBalanced\c4(\c2%client\c4); \c1dontSwitch2WinningTeam(\c2%client\c4); }";
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$Host::ServerRules3 = "\c2else if\c4(\c3%client.attitude \c4$= \c5\"too_serious\"\c4) {";
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$Host::ServerRules4 = " \c1try2HaveFun\c4(\c2%client, %attitude\c4); \c1thisIsPubServer\c4(\c2%client, %attitude\c4); }";
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$Host::ShowEndingPlayerScores = 1;
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$Host::ShowIngamePlayerScores = 1;
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$Host::Siege::Halftime = 20000;
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