diff --git a/Classic/prefs/serverPrefs.cs b/Classic/prefs/serverPrefs.cs index 033a2bd..3bf3632 100644 --- a/Classic/prefs/serverPrefs.cs +++ b/Classic/prefs/serverPrefs.cs @@ -147,10 +147,10 @@ $Host::PUGPassword = "pickup"; $Host::PUGpasswordAlwaysOn = 0; $Host::PureServer = 0; $Host::SCtFProMode = 0; -$Host::ServerRules1 = "\c2if\c4(\c3%client.fun == \c5true \c4&& \c3%client.Llama_Grabs \c4< \c51\c4)"; -$Host::ServerRules2 = " \c1Be_Courteous\c4(\c2%client, %game\c4);"; -$Host::ServerRules3 = "\c2else if\c4(\c3%client.attitude \c4!$ = \c5%client.fun\c4)"; -$Host::ServerRules4 = " \c1Try_2_Have_Fun\c4(\c2%client, %attitude\c4);"; +$Host::ServerRules1 = "\c2if\c4(\c3%client.attitude \c4$= \c5\"fun\" \c4&& \c3%client.Llama_Grabs \c4< \c51\c4) {"; +$Host::ServerRules2 = " \c1keepTeamsBalanced\c4(\c2%client\c4); \c1dontSwitch2WinningTeam(\c2%client\c4); }"; +$Host::ServerRules3 = "\c2else if\c4(\c3%client.attitude \c4$= \c5\"too_serious\"\c4) {"; +$Host::ServerRules4 = " \c1try2HaveFun\c4(\c2%client, %attitude\c4); \c1thisIsPubServer\c4(\c2%client, %attitude\c4); }"; $Host::ShowEndingPlayerScores = 1; $Host::ShowIngamePlayerScores = 1; $Host::Siege::Halftime = 20000;