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Update evo_mapRotation.cs
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parent
22e2f7f56c
commit
b0022f6c82
1 changed files with 15 additions and 15 deletions
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@ -83,26 +83,26 @@ addRotationMap("Rollercoaster_nef", CTF, 1, 1);
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addRotationMap("MoonDance", CTF, 1, 1);
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addRotationMap("Raindance_nef", CTF, 1, 1);
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addRotationMap("Circleofstones", CTF, 1, 1);
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//addRotationMap("Hillside", CTF, 1, 1);
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addRotationMap("Hillside", CTF, 1, 1);
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addRotationMap("TWL2_RoughLand", CTF, 1, 0);
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addRotationMap("S8_Geothermal", CTF, 1, 0);
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//addRotationMap("Lakefront", CTF, 1, 1);
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//addRotationMap("TWL_Magamatic", CTF, 1, 1);
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addRotationMap("Lakefront", CTF, 1, 1);
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addRotationMap("TWL_Magamatic", CTF, 1, 1);
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addRotationMap("TWL2_FrozenGlory", CTF, 1, 1);
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addRotationMap("ShockRidge", CTF, 1, 1);
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addRotationMap("TWL2_Bleed", CTF, 1, 0);
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addRotationMap("TWL2_BlueMoon", CTF, 1, 0);
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addRotationMap("Blastside_nef", CTF, 1, 1);
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addRotationMap("Blastside_nef", CTF, 1, 0);
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addRotationMap("ShortFall", CTF, 1, 1);
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addRotationMap("ArenaDome", CTF, 1, 1);
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addRotationMap("TWL2_MidnightMayhemDeluxe", CTF, 1, 0);
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addRotationMap("TWL2_MidnightMayhemDeluxe", CTF, 1, 1);
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//addRotationMap("IceRidge_nef", CTF, 1, 0);
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addRotationMap("Ramparts", CTF, 1, 0);
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//addRotationMap("Sandstorm", CTF, 1, 0);
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//addRotationMap("Scarabrae_nef", CTF, 0, 0);
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//addRotationMap("Starfallen", CTF, 1, 0);
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//addRotationMap("Stonehenge_nef", CTF, 1, 0);
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addRotationMap("TitanV", CTF, 1, 0);
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addRotationMap("TitanV", CTF, 1, 1);
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//addRotationMap("Extractor", CTF, 0, 0);
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//addRotationMap("AstersDescent", CTF, 1, 0);
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//addRotationMap("Azoth", CTF, 0, 0);
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@ -110,9 +110,9 @@ addRotationMap("TitanV", CTF, 1, 0);
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addRotationMap("BerylBasin", CTF, 1, 1);
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//addRotationMap("Durango", CTF, 0, 0);
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//addRotationMap("DustLust", CTF, 0, 0);
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//addRotationMap("Island", CTF, 1, 0);
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addRotationMap("Island", CTF, 1, 0);
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//addRotationMap("Disjointed", CTF, 0, 0);
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//addRotationMap("FullCircle", CTF, 1, 0);
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addRotationMap("FullCircle", CTF, 1, 0);
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//addRotationMap("IceGulch", CTF, 0, 0);
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addRotationMap("JadeValley", CTF, 1, 0);
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//addRotationMap("MountainMist", CTF, 0, 0);
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@ -123,7 +123,7 @@ addRotationMap("S5_Drache", CTF, 1, 0);
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addRotationMap("S5_HawkingHeat", CTF, 1, 0);
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//addRotationMap("S5_Misadventure", CTF, 1, 0);
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addRotationMap("S5_Reynard", CTF, 1, 0);
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//addRotationMap("S5_Sherman", CTF, 1, 0);
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addRotationMap("S5_Sherman", CTF, 1, 0);
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addRotationMap("S5_Silenus", CTF, 1, 0);
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//addRotationMap("S8_CentralDogma", CTF, 0, 0);
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//addRotationMap("S8_Mountking", CTF, 0, 0);
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@ -137,7 +137,7 @@ addRotationMap("TWL2_FrozenHope", CTF, 1, 0);
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addRotationMap("TWL2_IceDagger", CTF, 1, 0);
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addRotationMap("TWL2_MuddySwamp", CTF, 1, 0);
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//addRotationMap("TWL2_Norty", CTF, 1, 0);
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//addRotationMap("TWL2_Ruined", CTF, 1, 0);
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addRotationMap("TWL2_Ruined", CTF, 1, 0);
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//addRotationMap("TWL_Abaddon", CTF, 0, 0);
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//addRotationMap("TWL_BaNsHee", CTF, 0, 0);
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//addRotationMap("TWL_Boss", CTF, 0, 0);
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@ -180,7 +180,7 @@ addRotationMap("SuperHappyBouncyFunTime", CTF, 1, 0);
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//addRotationMap("DeathBirdsFly", CTF, 0, 0);
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//addRotationMap("Desiccator", CTF, 0, 0);
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//addRotationMap("DustToDust", CTF, 0, 0);
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addRotationMap("Firestorm", CTF, 1, 0);
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addRotationMap("Firestorm", CTF, 1, 1);
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//addRotationMap("Katabatic", CTF, 0, 0);
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//addRotationMap("Quagmire", CTF, 0, 0);
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//addRotationMap("Recalescence", CTF, 0, 0);
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@ -203,11 +203,11 @@ addRotationMap("SandOcean", CTF, 1, 0);
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addRotationMap("Fallout", CTF, 1, 0);
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//addRotationMap("EivoItoxico", CTF, 0, 0);
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//addRotationMap("Einfach", CTF, 0, 0);
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addRotationMap("Nightdance", CTF, 1, 0);
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addRotationMap("Nightdance", CTF, 1, 1);
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addRotationMap("PicnicTable", CTF, 1, 0);
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addRotationMap("TheClocktower", CTF, 1, 0);
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addRotationMap("Surro", CTF, 1, 0);
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//addRotationMap("StarIce", CTF, 1, 0);
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addRotationMap("StarIce", CTF, 1, 0);
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addRotationMap("SoylentGreen", CTF, 1, 0);
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addRotationMap("ks_braistv" , CTF, 1, 0);
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//addRotationMap("Hostility", CTF, 0, 0);
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@ -219,7 +219,7 @@ addRotationMap("Choke", CTF, 1, 0);
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//addRotationMap("DesertofDeath_nef", CTF, 0, 0);
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//addRotationMap("Gorgon", CTF, 1, 0);
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addRotationMap("Magmatic", CTF, 1, 0);
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//addRotationMap("Sub-zero", CTF, 1, 0);
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addRotationMap("Sub-zero", CTF, 1, 1);
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addRotationMap("Blink", CTF, 1, 1);
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@ -250,7 +250,7 @@ addRotationMap("TitaniaLak", LakRabbit, 1, 1);
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//addRotationMap("TWL2_MuddySwampLak", LakRabbit, 0, 0);
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//addRotationMap("SandStormLak", LakRabbit, 1, 0);
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//addRotationMap("BeggarsRunLak", LakRabbit, 1, 0);
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//addRotationMap("Tibbaw", LakRabbit, 1, 0);
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addRotationMap("TibbawLak", LakRabbit, 1, 1);
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//addRotationMap("MagmaticLak", LakRabbit, 1, 0);
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//addRotationMap("HillsOfSorrow", LakRabbit, 1, 1);
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addRotationMap("InfernusLak", LakRabbit, 1, 1);
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