diff --git a/Classic/prefs/evo_mapRotation.cs b/Classic/prefs/evo_mapRotation.cs index 6872a54..0618068 100644 --- a/Classic/prefs/evo_mapRotation.cs +++ b/Classic/prefs/evo_mapRotation.cs @@ -83,26 +83,26 @@ addRotationMap("Rollercoaster_nef", CTF, 1, 1); addRotationMap("MoonDance", CTF, 1, 1); addRotationMap("Raindance_nef", CTF, 1, 1); addRotationMap("Circleofstones", CTF, 1, 1); -//addRotationMap("Hillside", CTF, 1, 1); +addRotationMap("Hillside", CTF, 1, 1); addRotationMap("TWL2_RoughLand", CTF, 1, 0); addRotationMap("S8_Geothermal", CTF, 1, 0); -//addRotationMap("Lakefront", CTF, 1, 1); -//addRotationMap("TWL_Magamatic", CTF, 1, 1); +addRotationMap("Lakefront", CTF, 1, 1); +addRotationMap("TWL_Magamatic", CTF, 1, 1); addRotationMap("TWL2_FrozenGlory", CTF, 1, 1); addRotationMap("ShockRidge", CTF, 1, 1); addRotationMap("TWL2_Bleed", CTF, 1, 0); addRotationMap("TWL2_BlueMoon", CTF, 1, 0); -addRotationMap("Blastside_nef", CTF, 1, 1); +addRotationMap("Blastside_nef", CTF, 1, 0); addRotationMap("ShortFall", CTF, 1, 1); addRotationMap("ArenaDome", CTF, 1, 1); -addRotationMap("TWL2_MidnightMayhemDeluxe", CTF, 1, 0); +addRotationMap("TWL2_MidnightMayhemDeluxe", CTF, 1, 1); //addRotationMap("IceRidge_nef", CTF, 1, 0); addRotationMap("Ramparts", CTF, 1, 0); //addRotationMap("Sandstorm", CTF, 1, 0); //addRotationMap("Scarabrae_nef", CTF, 0, 0); //addRotationMap("Starfallen", CTF, 1, 0); //addRotationMap("Stonehenge_nef", CTF, 1, 0); -addRotationMap("TitanV", CTF, 1, 0); +addRotationMap("TitanV", CTF, 1, 1); //addRotationMap("Extractor", CTF, 0, 0); //addRotationMap("AstersDescent", CTF, 1, 0); //addRotationMap("Azoth", CTF, 0, 0); @@ -110,9 +110,9 @@ addRotationMap("TitanV", CTF, 1, 0); addRotationMap("BerylBasin", CTF, 1, 1); //addRotationMap("Durango", CTF, 0, 0); //addRotationMap("DustLust", CTF, 0, 0); -//addRotationMap("Island", CTF, 1, 0); +addRotationMap("Island", CTF, 1, 0); //addRotationMap("Disjointed", CTF, 0, 0); -//addRotationMap("FullCircle", CTF, 1, 0); +addRotationMap("FullCircle", CTF, 1, 0); //addRotationMap("IceGulch", CTF, 0, 0); addRotationMap("JadeValley", CTF, 1, 0); //addRotationMap("MountainMist", CTF, 0, 0); @@ -123,7 +123,7 @@ addRotationMap("S5_Drache", CTF, 1, 0); addRotationMap("S5_HawkingHeat", CTF, 1, 0); //addRotationMap("S5_Misadventure", CTF, 1, 0); addRotationMap("S5_Reynard", CTF, 1, 0); -//addRotationMap("S5_Sherman", CTF, 1, 0); +addRotationMap("S5_Sherman", CTF, 1, 0); addRotationMap("S5_Silenus", CTF, 1, 0); //addRotationMap("S8_CentralDogma", CTF, 0, 0); //addRotationMap("S8_Mountking", CTF, 0, 0); @@ -137,7 +137,7 @@ addRotationMap("TWL2_FrozenHope", CTF, 1, 0); addRotationMap("TWL2_IceDagger", CTF, 1, 0); addRotationMap("TWL2_MuddySwamp", CTF, 1, 0); //addRotationMap("TWL2_Norty", CTF, 1, 0); -//addRotationMap("TWL2_Ruined", CTF, 1, 0); +addRotationMap("TWL2_Ruined", CTF, 1, 0); //addRotationMap("TWL_Abaddon", CTF, 0, 0); //addRotationMap("TWL_BaNsHee", CTF, 0, 0); //addRotationMap("TWL_Boss", CTF, 0, 0); @@ -180,7 +180,7 @@ addRotationMap("SuperHappyBouncyFunTime", CTF, 1, 0); //addRotationMap("DeathBirdsFly", CTF, 0, 0); //addRotationMap("Desiccator", CTF, 0, 0); //addRotationMap("DustToDust", CTF, 0, 0); -addRotationMap("Firestorm", CTF, 1, 0); +addRotationMap("Firestorm", CTF, 1, 1); //addRotationMap("Katabatic", CTF, 0, 0); //addRotationMap("Quagmire", CTF, 0, 0); //addRotationMap("Recalescence", CTF, 0, 0); @@ -203,11 +203,11 @@ addRotationMap("SandOcean", CTF, 1, 0); addRotationMap("Fallout", CTF, 1, 0); //addRotationMap("EivoItoxico", CTF, 0, 0); //addRotationMap("Einfach", CTF, 0, 0); -addRotationMap("Nightdance", CTF, 1, 0); +addRotationMap("Nightdance", CTF, 1, 1); addRotationMap("PicnicTable", CTF, 1, 0); addRotationMap("TheClocktower", CTF, 1, 0); addRotationMap("Surro", CTF, 1, 0); -//addRotationMap("StarIce", CTF, 1, 0); +addRotationMap("StarIce", CTF, 1, 0); addRotationMap("SoylentGreen", CTF, 1, 0); addRotationMap("ks_braistv" , CTF, 1, 0); //addRotationMap("Hostility", CTF, 0, 0); @@ -219,7 +219,7 @@ addRotationMap("Choke", CTF, 1, 0); //addRotationMap("DesertofDeath_nef", CTF, 0, 0); //addRotationMap("Gorgon", CTF, 1, 0); addRotationMap("Magmatic", CTF, 1, 0); -//addRotationMap("Sub-zero", CTF, 1, 0); +addRotationMap("Sub-zero", CTF, 1, 1); addRotationMap("Blink", CTF, 1, 1); @@ -250,7 +250,7 @@ addRotationMap("TitaniaLak", LakRabbit, 1, 1); //addRotationMap("TWL2_MuddySwampLak", LakRabbit, 0, 0); //addRotationMap("SandStormLak", LakRabbit, 1, 0); //addRotationMap("BeggarsRunLak", LakRabbit, 1, 0); -//addRotationMap("Tibbaw", LakRabbit, 1, 0); +addRotationMap("TibbawLak", LakRabbit, 1, 1); //addRotationMap("MagmaticLak", LakRabbit, 1, 0); //addRotationMap("HillsOfSorrow", LakRabbit, 1, 1); addRotationMap("InfernusLak", LakRabbit, 1, 1);