mirror of
https://github.com/ChocoTaco1/TacoServer.git
synced 2026-02-21 15:13:35 +00:00
Update MapRotation
This commit is contained in:
parent
5ad56b31b0
commit
6df93c6801
1 changed files with 119 additions and 46 deletions
|
|
@ -45,7 +45,7 @@
|
|||
//Small Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("SmallCrossing", "CTF",1,1,-1,16);
|
||||
//addRotationMap("SmallCrossing", "CTF",1,1,-1,16); //Using Small Crossing: DMP Version
|
||||
addRotationMap("TWL2_CanyonCrusadeDeluxe", "CTF",1,1,-1,18);
|
||||
addRotationMap("RoundTheMountain", "CTF",1,1,-1,18);
|
||||
addRotationMap("oasisintensity", "CTF",1,1,-1,12);
|
||||
|
|
@ -65,48 +65,51 @@ addRotationMap("Bulwark", "CTF",1,1,-1,12);
|
|||
//addRotationMap("FrostPipe", "CTF",1,0,-1,12);
|
||||
addRotationMap("Blink", "CTF",1,1,-1,10);
|
||||
addRotationMap("Discord", "CTF",1,1,6,16);
|
||||
addRotationMap("StarFallCTF", "CTF",1,1,6,12);
|
||||
addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,1,8,12);
|
||||
addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,0,8,12);
|
||||
addRotationMap("Sentry", "CTF",1,1,6,12);
|
||||
addRotationMap("TWL2_Skylight", "CTF",1,1,6,12);
|
||||
addRotationMap("Cinerarium", "CTF",1,1,-1,10);
|
||||
addRotationMap("Exhumed", "CTF",1,0,-1,10);
|
||||
addRotationMap("TWL2_Skylight", "CTF",1,0,6,12);
|
||||
addRotationMap("Exhumed", "CTF",1,1,-1,10);
|
||||
//addRotationMap("TWL2_FrozenHope", "CTF",1,0,8,20);
|
||||
addRotationMap("FrozenHope", "CTF",1,0,8,12);
|
||||
addRotationMap("FrozenHope", "CTF",1,1,8,12);
|
||||
addRotationMap("ClusterUnFuct", "CTF",1,1,8,12);
|
||||
addRotationMap("Raspian", "CTF",1,0,8,12);
|
||||
addRotationMap("Zilch", "CTF",1,1,8,12);
|
||||
addRotationMap("Cinerarium", "CTF",1,0,-1,12);
|
||||
addRotationMap("StarFallCTF", "CTF",1,0,6,12);
|
||||
|
||||
//Medium Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("HighOctane", "CTF",1,1,8,24);
|
||||
addRotationMap("S5_Mordacity", "CTF",1,1,8,24);
|
||||
addRotationMap("S5_Damnation", "CTF",1,0,8,20);
|
||||
addRotationMap("TWL2_JaggedClaw", "CTF",1,1,8,24);
|
||||
addRotationMap("S5_Mordacity", "CTF",1,1,12,24);
|
||||
addRotationMap("S5_Damnation", "CTF",1,0,12,20);
|
||||
addRotationMap("TWL2_JaggedClaw", "CTF",1,1,12,24);
|
||||
addRotationMap("S5_Massive", "CTF",1,1,10,26);
|
||||
addRotationMap("TWL_Stonehenge", "CTF",1,1,8,20);
|
||||
addRotationMap("TWL_Feign", "CTF",1,1,10,20);
|
||||
addRotationMap("TheFray", "CTF",1,1,10,20);
|
||||
addRotationMap("TWL_Feign", "CTF",1,0,10,20);
|
||||
addRotationMap("TheFray", "CTF",1,0,10,20);
|
||||
addRotationMap("DangerousCrossing_nef", "CTF",1,1,8,20);
|
||||
addRotationMap("TWL2_Ocular", "CTF",1,1,12,-1);
|
||||
addRotationMap("Dire", "CTF",1,0,10,16);
|
||||
addRotationMap("berlard", "CTF",1,1,12,24);
|
||||
addRotationMap("TWL2_Ocular", "CTF",1,1,16,-1);
|
||||
addRotationMap("Dire", "CTF",1,1,10,16);
|
||||
addRotationMap("berlard", "CTF",1,0,12,24);
|
||||
addRotationMap("S8_Opus", "CTF",1,0,8,24);
|
||||
addRotationMap("BeggarsRun", "CTF",1,0,8,24);
|
||||
addRotationMap("Headstone", "CTF",1,0,8,20);
|
||||
addRotationMap("Signal", "CTF",1,0,8,26);
|
||||
addRotationMap("S5_Woodymyrk", "CTF",1,1,8,26);
|
||||
addRotationMap("TenebrousCTF", "CTF",1,1,8,12);
|
||||
addRotationMap("Pariah", "CTF",1,1,8,16);
|
||||
addRotationMap("Prismatic", "CTF",1,0,12,26);
|
||||
addRotationMap("TWL_WilderZone", "CTF",1,1,8,20);
|
||||
addRotationMap("S5_Woodymyrk", "CTF",1,1,10,26);
|
||||
addRotationMap("TenebrousCTF", "CTF",1,0,8,12);
|
||||
addRotationMap("Pariah", "CTF",1,0,8,16);
|
||||
addRotationMap("Prismatic", "CTF",1,1,12,26);
|
||||
addRotationMap("TWL_WilderZone", "CTF",1,0,8,20);
|
||||
//addRotationMap("Mirage", "CTF",1,0,8,20);
|
||||
addRotationMap("S5_Mimicry", "CTF",1,0,8,24);
|
||||
//addRotationMap("TWL_Snowblind", "CTF",1,0,12,-1);
|
||||
addRotationMap("ShortFall", "CTF",1,0,12,24);
|
||||
addRotationMap("ShortFall", "CTF",1,1,12,24);
|
||||
//addRotationMap("IceRidge_nef", "CTF",1,0,8,20);
|
||||
//addRotationMap("Disjointed", "CTF",1,0,8,20);
|
||||
addRotationMap("TWL2_MuddySwamp", "CTF",1,1,8,20);
|
||||
addRotationMap("TWL2_MuddySwamp", "CTF",1,0,8,20);
|
||||
addRotationMap("HighAnxiety", "CTF",1,0,8,20);
|
||||
addRotationMap("S5_Centaur", "CTF",1,1,8,20);
|
||||
addRotationMap("S5_Centaur", "CTF",1,0,8,20);
|
||||
addRotationMap("S8_Cardiac", "CTF",1,1,12,-1);
|
||||
addRotationMap("CirclesEdge", "CTF",1,1,10,24);
|
||||
addRotationMap("S5_Icedance", "CTF",1,1,8,24);
|
||||
|
|
@ -133,20 +136,20 @@ addRotationMap("Cinereous", "CTF",1,0,12,20);
|
|||
//addRotationMap("Coppersky", "CTF",1,0,8,20);
|
||||
//addRotationMap("TWL2_Crevice", "CTF",1,0,10,20);
|
||||
//addRotationMap("TWL_SubZero", "CTF",1,0,10,20);
|
||||
//addRotationMap("TWL_Titan", "CTF",1,0,10,20);
|
||||
//addRotationMap("Confusco", "CTF",1,0,10,20);
|
||||
addRotationMap("TWL_Titan", "CTF",1,0,12,20);
|
||||
addRotationMap("Confusco", "CTF",1,0,10,20);
|
||||
//addRotationMap("Fallout", "CTF",1,0,10,20);
|
||||
//addRotationMap("TheClocktower", "CTF",1,0,10,20);
|
||||
//addRotationMap("SoylentGreen", "CTF",1,0,10,20);
|
||||
//addRotationMap("Ramparts", "CTF",1,0,10,20);
|
||||
//addRotationMap("Blastside_nef", "CTF",1,0,10,24);
|
||||
//addRotationMap("Burstside", "CTF",1,0,10,20);
|
||||
addRotationMap("Burstside", "CTF",1,0,10,20);
|
||||
//addRotationMap("Infernus", "CTF",1,0,18,26);
|
||||
//addRotationMap("NatureMagic", "CTF",1,0,10,20);
|
||||
//addRotationMap("TWL_Damnation", "CTF",1,0,10,20);
|
||||
addRotationMap("TWL_DangerousCrossing", "CTF",1,1,10,20);
|
||||
//addRotationMap("TWL_DeadlyBirdsSong", "CTF",1,0,10,20);
|
||||
addRotationMap("Vauban", "CTF",1,0,18,-1);
|
||||
addRotationMap("TWL_DeadlyBirdsSong", "CTF",1,0,10,20);
|
||||
//addRotationMap("Vauban", "CTF",1,0,18,-1);
|
||||
//addRotationMap("TWL_Pandemonium", "CTF",1,0,10,24);
|
||||
|
||||
//Vehicle Maps
|
||||
|
|
@ -154,12 +157,13 @@ addRotationMap("Vauban", "CTF",1,0,18,-1);
|
|||
|
||||
addRotationMap("Logans_Run", "CTF",1,1,8,28);
|
||||
addRotationMap("Rollercoaster_nef", "CTF",1,1,8,28);
|
||||
addRotationMap("HostileLoch", "CTF",1,1,12,24);
|
||||
//addRotationMap("Rollercoaster_nef_FZ", "CTF",1,1,8,28);
|
||||
addRotationMap("HostileLoch", "CTF",1,0,12,24);
|
||||
addRotationMap("TWL_BeachBlitz", "CTF",1,1,12,24);
|
||||
addRotationMap("TWL2_Magnum", "CTF",1,1,12,28);
|
||||
addRotationMap("MoonDance", "CTF",1,1,12,28);
|
||||
addRotationMap("MoonDance", "CTF",1,0,12,28);
|
||||
addRotationMap("Raindance_nef", "CTF",1,1,12,28);
|
||||
addRotationMap("TWL_Magmatic", "CTF",1,0,18,28);
|
||||
addRotationMap("TWL_Magmatic", "CTF",1,0,14,28);
|
||||
addRotationMap("TWL2_FrozenGlory", "CTF",1,1,12,24);
|
||||
addRotationMap("LandingParty", "CTF",1,1,12,28);
|
||||
//addRotationMap("TitanV", "CTF",1,0,12,28);
|
||||
|
|
@ -170,9 +174,9 @@ addRotationMap("TWL_Crossfire", "CTF",1,1,14,28);
|
|||
//Vehicle Maps: Voteable, But Not in Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//addRotationMap("SubZeroV", "CTF",1,0,12,24);
|
||||
//addRotationMap("S8_Geothermal", "CTF",1,0,12,24);
|
||||
//addRotationMap("Lakefront", "CTF",1,0,12,24);
|
||||
addRotationMap("SubZeroV", "CTF",1,0,12,24);
|
||||
addRotationMap("S8_Geothermal", "CTF",1,0,12,24);
|
||||
addRotationMap("Lakefront", "CTF",1,0,12,24);
|
||||
//addRotationMap("ShockRidge", "CTF",1,0,12,24);
|
||||
addRotationMap("TWL2_BlueMoon", "CTF",1,1,18,28);
|
||||
addRotationMap("TWL_Katabatic", "CTF",1,0,16,28);
|
||||
|
|
@ -185,38 +189,90 @@ addRotationMap("TWL_Katabatic", "CTF",1,0,16,28);
|
|||
//addRotationMap("FilteredDust", "CTF",1,0,12,24);
|
||||
//addRotationMap("Choke", "CTF",1,0,12,24);
|
||||
//addRotationMap("TWL_Chokepoint", "CTF",1,0,12,24);
|
||||
//addRotationMap("Nightdance", "CTF",1,0,10,24);
|
||||
addRotationMap("Nightdance", "CTF",1,0,10,24);
|
||||
//addRotationMap("TWL_Abaddon", "CTF",1,0,16,24);
|
||||
|
||||
//BIG Vehicle Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("Circleofstones", "CTF",1,1,12,-1);
|
||||
addRotationMap("TWL2_Ruined", "CTF",1,1,18,-1);
|
||||
addRotationMap("Circleofstones", "CTF",1,1,16,-1);
|
||||
//addRotationMap("TWL2_Ruined", "CTF",1,1,18,-1);
|
||||
addRotationMap("Ruined", "CTF",1,0,16,-1);
|
||||
//addRotationMap("Agorazscium", "CTF",1,0,24,-1);
|
||||
//addRotationMap("FullCircle", "CTF",1,0,18,30);
|
||||
//addRotationMap("Surro", "CTF",1,0,18,24);
|
||||
//addRotationMap("TWL2_RoughLand", "CTF",1,0,20,-1);
|
||||
addRotationMap("HarvestDance", "CTF",1,1,20,-1);
|
||||
addRotationMap("HarvestDance", "CTF",1,1,16,-1);
|
||||
//addRotationMap("WindyGap", "CTF",1,0,24,-1);
|
||||
addRotationMap("Fenix", "CTF",1,1,28,-1);
|
||||
addRotationMap("Hillside", "CTF",1,1,28,-1);
|
||||
addRotationMap("Fenix", "CTF",1,1,24,-1);
|
||||
addRotationMap("Hillside", "CTF",1,1,24,-1);
|
||||
//addRotationMap("Sangre_de_Grado", "CTF",1,0,20,-1);
|
||||
//addRotationMap("Slapdash", "CTF",1,0,20,-1);
|
||||
addRotationMap("BerylBasin", "CTF",1,1,16,-1);
|
||||
addRotationMap("BerylBasin", "CTF",1,0,16,-1);
|
||||
//addRotationMap("TWL_Frozen", "CTF",1,0,20,-1);
|
||||
addRotationMap("TWL_Harvester", "CTF",1,1,24,-1);
|
||||
//addRotationMap("Archipelago", "CTF",1,0,20,-1);
|
||||
addRotationMap("TWL2_Bleed", "CTF",1,0,18,-1);
|
||||
addRotationMap("Pantheon", "CTF",1,1,20,-1);
|
||||
addRotationMap("Pantheon", "CTF",1,0,20,-1);
|
||||
addRotationMap("DeathBirdsFly1", "CTF",1,1,24,-1);
|
||||
//addRotationMap("Scarabrae_nef", "CTF",1,0,28,-1);
|
||||
addRotationMap("Scarabrae_nef", "CTF",1,0,28,-1);
|
||||
addRotationMap("aabaa", "CTF",1,1,28,-1);
|
||||
addRotationMap("TWL_Reversion", "CTF",1,1,28,-1);
|
||||
//addRotationMap("Glade", "CTF",1,1,28,-1);
|
||||
//addRotationMap("TWL_Horde", "CTF",1,0,28,-1);
|
||||
addRotationMap("TWL_Horde", "CTF",1,1,24,-1);
|
||||
addRotationMap("CloakofNightV", "CTF",1,1,24,-1);
|
||||
|
||||
//DMP Mappack
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
addRotationMap("DMP_Agroleon", "CTF",1,0,16,28);
|
||||
addRotationMap("DMP_Astro", "CTF",1,1,8,18);
|
||||
addRotationMap("DMP_BastardForge", "CTF",1,1,6,24);
|
||||
addRotationMap("DMP_BitterGorge", "CTF",1,0,18,24);
|
||||
addRotationMap("DMP_Bunkered", "CTF",1,1,6,12);
|
||||
addRotationMap("DMP_Cinerarium", "CTF",1,1,6,12);
|
||||
addRotationMap("DMP_DermCity", "CTF",1,0,-1,-1);
|
||||
addRotationMap("DMP_Embers", "CTF",1,0,6,12);
|
||||
addRotationMap("DMP_EmeraldSpit", "CTF",1,1,10,20);
|
||||
addRotationMap("DMP_FaceCrossing", "CTF",1,0,10,20);
|
||||
addRotationMap("DMP_Hoth", "CTF",1,0,24,-1);
|
||||
addRotationMap("DMP_IceGiant", "CTF",1,0,16,28);
|
||||
addRotationMap("DMP_IsleDeBatalla", "CTF",1,0,10,20);
|
||||
addRotationMap("DMP_LavaGods", "CTF",1,1,10,20);
|
||||
addRotationMap("DMP_Magellan", "CTF",1,1,10,18);
|
||||
addRotationMap("DMP_MoonDance", "CTF",1,1,12,28);
|
||||
addRotationMap("DMP_Pantheon", "CTF",1,0,18,28);
|
||||
addRotationMap("DMP_Paranoia", "CTF",1,1,6,10);
|
||||
addRotationMap("DMP_Pariah", "CTF",1,1,8,16);
|
||||
addRotationMap("DMP_PipeDream", "CTF",1,1,8,16);
|
||||
addRotationMap("DMP_RavineV", "CTF",1,0,12,28);
|
||||
addRotationMap("DMP_ScorchedEarth", "CTF",1,0,14,-1);
|
||||
addRotationMap("DMP_SimpleFlagArena", "CTF",1,1,6,12);
|
||||
addRotationMap("DMP_SpinCycle", "CTF",1,1,8,16);
|
||||
addRotationMap("DMP_StarFall", "CTF",1,1,6,12);
|
||||
addRotationMap("DMP_Tyre", "CTF",1,1,16,24);
|
||||
addRotationMap("DMP_Wasteland", "CTF",1,1,10,20);
|
||||
|
||||
addRotationMap("SC_Normal", "CTF",1,1,-1,16);
|
||||
// addRotationMap("SC_Badlands", "CTF",1,1,-1,16);
|
||||
// addRotationMap("SC_Desert", "CTF",1,1,-1,16);
|
||||
// addRotationMap("SC_Lush", "CTF",1,1,-1,16);
|
||||
addRotationMap("SC_Ice", "CTF",1,1,-1,16);
|
||||
// addRotationMap("SC_Night", "CTF",1,1,-1,16);
|
||||
// addRotationMap("DX_Badlands", "CTF",1,1,10,20);
|
||||
// addRotationMap("DX_Desert", "CTF",1,1,10,20);
|
||||
addRotationMap("DX_Ice", "CTF",1,0,10,20);
|
||||
// addRotationMap("HO_Badlands", "CTF",1,1,8,24);
|
||||
// addRotationMap("HO_Desert", "CTF",1,1,8,24);
|
||||
addRotationMap("HO_Ice", "CTF",1,1,8,24);
|
||||
// addRotationMap("HO_Lush", "CTF",1,1,8,24);
|
||||
addRotationMap("Attrition", "CTF",1,0,-1,-1);
|
||||
// addRotationMap("Chasmaclysmic", "CTF",1,1,-1,-1);
|
||||
// addRotationMap("DBS_Smoothed", "CTF",1,1,-1,-1);
|
||||
// addRotationMap("PuliVeivari", "CTF",1,1,-1,-1);
|
||||
addRotationMap("PlanetX", "CTF",1,0,-1,-1);
|
||||
// addRotationMap("Ravine", "CTF",1,1,-1,-1);
|
||||
addRotationMap("Stripmine", "CTF",1,0,-1,-1);
|
||||
|
||||
//Not In Rotation - Not Voteable
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
|
@ -303,7 +359,7 @@ addRotationMap("DesertofDeathLak", "Lakrabbit",1,1,-1,-1);
|
|||
addRotationMap("Raindance_nefLak", "Lakrabbit",1,1,-1,-1);
|
||||
addRotationMap("SunDriedLak", "Lakrabbit",1,1,-1,-1);
|
||||
addRotationMap("SkinnyDipLak", "Lakrabbit",1,1,-1,-1);
|
||||
addRotationMap("SaddiesHill", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("SaddiesHill", "Lakrabbit",1,1,-1,-1);
|
||||
addRotationMap("HavenLak", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("LushLak", "Lakrabbit",1,1,8,-1);
|
||||
addRotationMap("BoxLak", "Lakrabbit",1,1,-1,10);
|
||||
|
|
@ -315,6 +371,7 @@ addRotationMap("CankerLak", "Lakrabbit",1,1,-1,-1);
|
|||
addRotationMap("DustRunLak", "Lakrabbit",1,1,-1,-1);
|
||||
addRotationMap("CrossfiredLak", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("CloakofLak", "Lakrabbit",1,1,-1,-1);
|
||||
addRotationMap("SpectreLak", "Lakrabbit",1,1,-1,-1);
|
||||
|
||||
//Voteable, But not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -327,7 +384,7 @@ addRotationMap("EquinoxLak", "Lakrabbit",1,0,-1,-1);
|
|||
addRotationMap("PhasmaDustLak", "Lakrabbit",1,1,-1,12);
|
||||
addRotationMap("GodsRiftLak", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("SolsDescentLak", "Lakrabbit",1,0,-1,-1);
|
||||
addRotationMap("Crater71Lak", "Lakrabbit",1,1,6,-1);
|
||||
addRotationMap("Crater71Lak", "Lakrabbit",1,0,6,-1);
|
||||
|
||||
//Not Voteable, Not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
|
@ -395,6 +452,7 @@ addRotationMap("PariahLT", "sctf",1,1,-1,16);
|
|||
addRotationMap("S8_ZilchLT", "sctf",1,1,-1,-1);
|
||||
addRotationMap("TWL_BeachBlitzLT", "sctf",1,1,-1,-1);
|
||||
addRotationMap("FrozenHopeLT", "sctf",1,1,-1,-1);
|
||||
addRotationMap("Confusco", "sctf",1,0,6,-1);
|
||||
//addRotationMap("TWL2_JaggedClawLT", "sctf",1,1,-1,-1);
|
||||
|
||||
//Voteable, But not in rotation
|
||||
|
|
@ -407,6 +465,21 @@ addRotationMap("S5_WoodymyrkLT", "sctf",1,1,-1,-1);
|
|||
addRotationMap("S8_Opus", "sctf",1,0,-1,-1);
|
||||
addRotationMap("TWL_DangerousCrossing", "sctf",1,0,-1,-1);
|
||||
|
||||
//DMP Mappack
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
// addRotationMap("Attrition", "sctf",1,0,-1,-1);
|
||||
addRotationMap("Rush", "sctf",1,1,-1,-1);
|
||||
addRotationMap("HillKingLT", "sctf",1,1,-1,-1);
|
||||
addRotationMap("DMP_BastardForge", "sctf",1,1,-1,-1);
|
||||
addRotationMap("VanDamnedLT", "sctf",1,1,-1,-1);
|
||||
addRotationMap("DMP_Paranoia", "sctf",1,0,-1,-1);
|
||||
addRotationMap("DMP_Spincycle", "sctf",1,1,-1,-1);
|
||||
addRotationMap("Ravine", "sctf",1,1,-1,-1);
|
||||
// addRotationMap("DX_Badlands", "sctf",1,0,-1,-1);
|
||||
// addRotationMap("DX_Desert", "sctf",1,0,-1,-1);
|
||||
// addRotationMap("DX_Ice", "sctf",1,0,-1,-1);
|
||||
//addRotationMap("Moonwalk", "sctf",1,0,-1,-1);
|
||||
|
||||
|
||||
//Not Voteable, Not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue