From 6df93c68017c3aba15b27cb0f7d2200d4849f8ab Mon Sep 17 00:00:00 2001 From: ChocoTaco1 Date: Thu, 21 Jan 2021 13:33:35 -0500 Subject: [PATCH] Update MapRotation --- Classic/prefs/MapRotation.cs | 165 +++++++++++++++++++++++++---------- 1 file changed, 119 insertions(+), 46 deletions(-) diff --git a/Classic/prefs/MapRotation.cs b/Classic/prefs/MapRotation.cs index be335ee..56d6bcd 100644 --- a/Classic/prefs/MapRotation.cs +++ b/Classic/prefs/MapRotation.cs @@ -45,7 +45,7 @@ //Small Maps ///////////////////////////////////////////////////////////////////// -addRotationMap("SmallCrossing", "CTF",1,1,-1,16); +//addRotationMap("SmallCrossing", "CTF",1,1,-1,16); //Using Small Crossing: DMP Version addRotationMap("TWL2_CanyonCrusadeDeluxe", "CTF",1,1,-1,18); addRotationMap("RoundTheMountain", "CTF",1,1,-1,18); addRotationMap("oasisintensity", "CTF",1,1,-1,12); @@ -65,48 +65,51 @@ addRotationMap("Bulwark", "CTF",1,1,-1,12); //addRotationMap("FrostPipe", "CTF",1,0,-1,12); addRotationMap("Blink", "CTF",1,1,-1,10); addRotationMap("Discord", "CTF",1,1,6,16); -addRotationMap("StarFallCTF", "CTF",1,1,6,12); -addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,1,8,12); +addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,0,8,12); addRotationMap("Sentry", "CTF",1,1,6,12); -addRotationMap("TWL2_Skylight", "CTF",1,1,6,12); -addRotationMap("Cinerarium", "CTF",1,1,-1,10); -addRotationMap("Exhumed", "CTF",1,0,-1,10); +addRotationMap("TWL2_Skylight", "CTF",1,0,6,12); +addRotationMap("Exhumed", "CTF",1,1,-1,10); //addRotationMap("TWL2_FrozenHope", "CTF",1,0,8,20); -addRotationMap("FrozenHope", "CTF",1,0,8,12); +addRotationMap("FrozenHope", "CTF",1,1,8,12); +addRotationMap("ClusterUnFuct", "CTF",1,1,8,12); +addRotationMap("Raspian", "CTF",1,0,8,12); +addRotationMap("Zilch", "CTF",1,1,8,12); +addRotationMap("Cinerarium", "CTF",1,0,-1,12); +addRotationMap("StarFallCTF", "CTF",1,0,6,12); //Medium Maps ///////////////////////////////////////////////////////////////////// addRotationMap("HighOctane", "CTF",1,1,8,24); -addRotationMap("S5_Mordacity", "CTF",1,1,8,24); -addRotationMap("S5_Damnation", "CTF",1,0,8,20); -addRotationMap("TWL2_JaggedClaw", "CTF",1,1,8,24); +addRotationMap("S5_Mordacity", "CTF",1,1,12,24); +addRotationMap("S5_Damnation", "CTF",1,0,12,20); +addRotationMap("TWL2_JaggedClaw", "CTF",1,1,12,24); addRotationMap("S5_Massive", "CTF",1,1,10,26); addRotationMap("TWL_Stonehenge", "CTF",1,1,8,20); -addRotationMap("TWL_Feign", "CTF",1,1,10,20); -addRotationMap("TheFray", "CTF",1,1,10,20); +addRotationMap("TWL_Feign", "CTF",1,0,10,20); +addRotationMap("TheFray", "CTF",1,0,10,20); addRotationMap("DangerousCrossing_nef", "CTF",1,1,8,20); -addRotationMap("TWL2_Ocular", "CTF",1,1,12,-1); -addRotationMap("Dire", "CTF",1,0,10,16); -addRotationMap("berlard", "CTF",1,1,12,24); +addRotationMap("TWL2_Ocular", "CTF",1,1,16,-1); +addRotationMap("Dire", "CTF",1,1,10,16); +addRotationMap("berlard", "CTF",1,0,12,24); addRotationMap("S8_Opus", "CTF",1,0,8,24); addRotationMap("BeggarsRun", "CTF",1,0,8,24); addRotationMap("Headstone", "CTF",1,0,8,20); addRotationMap("Signal", "CTF",1,0,8,26); -addRotationMap("S5_Woodymyrk", "CTF",1,1,8,26); -addRotationMap("TenebrousCTF", "CTF",1,1,8,12); -addRotationMap("Pariah", "CTF",1,1,8,16); -addRotationMap("Prismatic", "CTF",1,0,12,26); -addRotationMap("TWL_WilderZone", "CTF",1,1,8,20); +addRotationMap("S5_Woodymyrk", "CTF",1,1,10,26); +addRotationMap("TenebrousCTF", "CTF",1,0,8,12); +addRotationMap("Pariah", "CTF",1,0,8,16); +addRotationMap("Prismatic", "CTF",1,1,12,26); +addRotationMap("TWL_WilderZone", "CTF",1,0,8,20); //addRotationMap("Mirage", "CTF",1,0,8,20); addRotationMap("S5_Mimicry", "CTF",1,0,8,24); //addRotationMap("TWL_Snowblind", "CTF",1,0,12,-1); -addRotationMap("ShortFall", "CTF",1,0,12,24); +addRotationMap("ShortFall", "CTF",1,1,12,24); //addRotationMap("IceRidge_nef", "CTF",1,0,8,20); //addRotationMap("Disjointed", "CTF",1,0,8,20); -addRotationMap("TWL2_MuddySwamp", "CTF",1,1,8,20); +addRotationMap("TWL2_MuddySwamp", "CTF",1,0,8,20); addRotationMap("HighAnxiety", "CTF",1,0,8,20); -addRotationMap("S5_Centaur", "CTF",1,1,8,20); +addRotationMap("S5_Centaur", "CTF",1,0,8,20); addRotationMap("S8_Cardiac", "CTF",1,1,12,-1); addRotationMap("CirclesEdge", "CTF",1,1,10,24); addRotationMap("S5_Icedance", "CTF",1,1,8,24); @@ -133,20 +136,20 @@ addRotationMap("Cinereous", "CTF",1,0,12,20); //addRotationMap("Coppersky", "CTF",1,0,8,20); //addRotationMap("TWL2_Crevice", "CTF",1,0,10,20); //addRotationMap("TWL_SubZero", "CTF",1,0,10,20); -//addRotationMap("TWL_Titan", "CTF",1,0,10,20); -//addRotationMap("Confusco", "CTF",1,0,10,20); +addRotationMap("TWL_Titan", "CTF",1,0,12,20); +addRotationMap("Confusco", "CTF",1,0,10,20); //addRotationMap("Fallout", "CTF",1,0,10,20); //addRotationMap("TheClocktower", "CTF",1,0,10,20); //addRotationMap("SoylentGreen", "CTF",1,0,10,20); //addRotationMap("Ramparts", "CTF",1,0,10,20); //addRotationMap("Blastside_nef", "CTF",1,0,10,24); -//addRotationMap("Burstside", "CTF",1,0,10,20); +addRotationMap("Burstside", "CTF",1,0,10,20); //addRotationMap("Infernus", "CTF",1,0,18,26); //addRotationMap("NatureMagic", "CTF",1,0,10,20); //addRotationMap("TWL_Damnation", "CTF",1,0,10,20); addRotationMap("TWL_DangerousCrossing", "CTF",1,1,10,20); -//addRotationMap("TWL_DeadlyBirdsSong", "CTF",1,0,10,20); -addRotationMap("Vauban", "CTF",1,0,18,-1); +addRotationMap("TWL_DeadlyBirdsSong", "CTF",1,0,10,20); +//addRotationMap("Vauban", "CTF",1,0,18,-1); //addRotationMap("TWL_Pandemonium", "CTF",1,0,10,24); //Vehicle Maps @@ -154,12 +157,13 @@ addRotationMap("Vauban", "CTF",1,0,18,-1); addRotationMap("Logans_Run", "CTF",1,1,8,28); addRotationMap("Rollercoaster_nef", "CTF",1,1,8,28); -addRotationMap("HostileLoch", "CTF",1,1,12,24); +//addRotationMap("Rollercoaster_nef_FZ", "CTF",1,1,8,28); +addRotationMap("HostileLoch", "CTF",1,0,12,24); addRotationMap("TWL_BeachBlitz", "CTF",1,1,12,24); addRotationMap("TWL2_Magnum", "CTF",1,1,12,28); -addRotationMap("MoonDance", "CTF",1,1,12,28); +addRotationMap("MoonDance", "CTF",1,0,12,28); addRotationMap("Raindance_nef", "CTF",1,1,12,28); -addRotationMap("TWL_Magmatic", "CTF",1,0,18,28); +addRotationMap("TWL_Magmatic", "CTF",1,0,14,28); addRotationMap("TWL2_FrozenGlory", "CTF",1,1,12,24); addRotationMap("LandingParty", "CTF",1,1,12,28); //addRotationMap("TitanV", "CTF",1,0,12,28); @@ -170,9 +174,9 @@ addRotationMap("TWL_Crossfire", "CTF",1,1,14,28); //Vehicle Maps: Voteable, But Not in Rotation ///////////////////////////////////////////////////////////////////// -//addRotationMap("SubZeroV", "CTF",1,0,12,24); -//addRotationMap("S8_Geothermal", "CTF",1,0,12,24); -//addRotationMap("Lakefront", "CTF",1,0,12,24); +addRotationMap("SubZeroV", "CTF",1,0,12,24); +addRotationMap("S8_Geothermal", "CTF",1,0,12,24); +addRotationMap("Lakefront", "CTF",1,0,12,24); //addRotationMap("ShockRidge", "CTF",1,0,12,24); addRotationMap("TWL2_BlueMoon", "CTF",1,1,18,28); addRotationMap("TWL_Katabatic", "CTF",1,0,16,28); @@ -185,38 +189,90 @@ addRotationMap("TWL_Katabatic", "CTF",1,0,16,28); //addRotationMap("FilteredDust", "CTF",1,0,12,24); //addRotationMap("Choke", "CTF",1,0,12,24); //addRotationMap("TWL_Chokepoint", "CTF",1,0,12,24); -//addRotationMap("Nightdance", "CTF",1,0,10,24); +addRotationMap("Nightdance", "CTF",1,0,10,24); //addRotationMap("TWL_Abaddon", "CTF",1,0,16,24); //BIG Vehicle Maps ///////////////////////////////////////////////////////////////////// -addRotationMap("Circleofstones", "CTF",1,1,12,-1); -addRotationMap("TWL2_Ruined", "CTF",1,1,18,-1); +addRotationMap("Circleofstones", "CTF",1,1,16,-1); +//addRotationMap("TWL2_Ruined", "CTF",1,1,18,-1); +addRotationMap("Ruined", "CTF",1,0,16,-1); //addRotationMap("Agorazscium", "CTF",1,0,24,-1); //addRotationMap("FullCircle", "CTF",1,0,18,30); //addRotationMap("Surro", "CTF",1,0,18,24); //addRotationMap("TWL2_RoughLand", "CTF",1,0,20,-1); -addRotationMap("HarvestDance", "CTF",1,1,20,-1); +addRotationMap("HarvestDance", "CTF",1,1,16,-1); //addRotationMap("WindyGap", "CTF",1,0,24,-1); -addRotationMap("Fenix", "CTF",1,1,28,-1); -addRotationMap("Hillside", "CTF",1,1,28,-1); +addRotationMap("Fenix", "CTF",1,1,24,-1); +addRotationMap("Hillside", "CTF",1,1,24,-1); //addRotationMap("Sangre_de_Grado", "CTF",1,0,20,-1); //addRotationMap("Slapdash", "CTF",1,0,20,-1); -addRotationMap("BerylBasin", "CTF",1,1,16,-1); +addRotationMap("BerylBasin", "CTF",1,0,16,-1); //addRotationMap("TWL_Frozen", "CTF",1,0,20,-1); addRotationMap("TWL_Harvester", "CTF",1,1,24,-1); //addRotationMap("Archipelago", "CTF",1,0,20,-1); addRotationMap("TWL2_Bleed", "CTF",1,0,18,-1); -addRotationMap("Pantheon", "CTF",1,1,20,-1); +addRotationMap("Pantheon", "CTF",1,0,20,-1); addRotationMap("DeathBirdsFly1", "CTF",1,1,24,-1); -//addRotationMap("Scarabrae_nef", "CTF",1,0,28,-1); +addRotationMap("Scarabrae_nef", "CTF",1,0,28,-1); addRotationMap("aabaa", "CTF",1,1,28,-1); addRotationMap("TWL_Reversion", "CTF",1,1,28,-1); //addRotationMap("Glade", "CTF",1,1,28,-1); -//addRotationMap("TWL_Horde", "CTF",1,0,28,-1); +addRotationMap("TWL_Horde", "CTF",1,1,24,-1); addRotationMap("CloakofNightV", "CTF",1,1,24,-1); +//DMP Mappack +///////////////////////////////////////////////////////////////////// +addRotationMap("DMP_Agroleon", "CTF",1,0,16,28); +addRotationMap("DMP_Astro", "CTF",1,1,8,18); +addRotationMap("DMP_BastardForge", "CTF",1,1,6,24); +addRotationMap("DMP_BitterGorge", "CTF",1,0,18,24); +addRotationMap("DMP_Bunkered", "CTF",1,1,6,12); +addRotationMap("DMP_Cinerarium", "CTF",1,1,6,12); +addRotationMap("DMP_DermCity", "CTF",1,0,-1,-1); +addRotationMap("DMP_Embers", "CTF",1,0,6,12); +addRotationMap("DMP_EmeraldSpit", "CTF",1,1,10,20); +addRotationMap("DMP_FaceCrossing", "CTF",1,0,10,20); +addRotationMap("DMP_Hoth", "CTF",1,0,24,-1); +addRotationMap("DMP_IceGiant", "CTF",1,0,16,28); +addRotationMap("DMP_IsleDeBatalla", "CTF",1,0,10,20); +addRotationMap("DMP_LavaGods", "CTF",1,1,10,20); +addRotationMap("DMP_Magellan", "CTF",1,1,10,18); +addRotationMap("DMP_MoonDance", "CTF",1,1,12,28); +addRotationMap("DMP_Pantheon", "CTF",1,0,18,28); +addRotationMap("DMP_Paranoia", "CTF",1,1,6,10); +addRotationMap("DMP_Pariah", "CTF",1,1,8,16); +addRotationMap("DMP_PipeDream", "CTF",1,1,8,16); +addRotationMap("DMP_RavineV", "CTF",1,0,12,28); +addRotationMap("DMP_ScorchedEarth", "CTF",1,0,14,-1); +addRotationMap("DMP_SimpleFlagArena", "CTF",1,1,6,12); +addRotationMap("DMP_SpinCycle", "CTF",1,1,8,16); +addRotationMap("DMP_StarFall", "CTF",1,1,6,12); +addRotationMap("DMP_Tyre", "CTF",1,1,16,24); +addRotationMap("DMP_Wasteland", "CTF",1,1,10,20); + +addRotationMap("SC_Normal", "CTF",1,1,-1,16); +// addRotationMap("SC_Badlands", "CTF",1,1,-1,16); +// addRotationMap("SC_Desert", "CTF",1,1,-1,16); +// addRotationMap("SC_Lush", "CTF",1,1,-1,16); +addRotationMap("SC_Ice", "CTF",1,1,-1,16); +// addRotationMap("SC_Night", "CTF",1,1,-1,16); +// addRotationMap("DX_Badlands", "CTF",1,1,10,20); +// addRotationMap("DX_Desert", "CTF",1,1,10,20); +addRotationMap("DX_Ice", "CTF",1,0,10,20); +// addRotationMap("HO_Badlands", "CTF",1,1,8,24); +// addRotationMap("HO_Desert", "CTF",1,1,8,24); +addRotationMap("HO_Ice", "CTF",1,1,8,24); +// addRotationMap("HO_Lush", "CTF",1,1,8,24); +addRotationMap("Attrition", "CTF",1,0,-1,-1); +// addRotationMap("Chasmaclysmic", "CTF",1,1,-1,-1); +// addRotationMap("DBS_Smoothed", "CTF",1,1,-1,-1); +// addRotationMap("PuliVeivari", "CTF",1,1,-1,-1); +addRotationMap("PlanetX", "CTF",1,0,-1,-1); +// addRotationMap("Ravine", "CTF",1,1,-1,-1); +addRotationMap("Stripmine", "CTF",1,0,-1,-1); + //Not In Rotation - Not Voteable ///////////////////////////////////////////////////////////////////// @@ -303,7 +359,7 @@ addRotationMap("DesertofDeathLak", "Lakrabbit",1,1,-1,-1); addRotationMap("Raindance_nefLak", "Lakrabbit",1,1,-1,-1); addRotationMap("SunDriedLak", "Lakrabbit",1,1,-1,-1); addRotationMap("SkinnyDipLak", "Lakrabbit",1,1,-1,-1); -addRotationMap("SaddiesHill", "Lakrabbit",1,0,-1,-1); +addRotationMap("SaddiesHill", "Lakrabbit",1,1,-1,-1); addRotationMap("HavenLak", "Lakrabbit",1,0,-1,-1); addRotationMap("LushLak", "Lakrabbit",1,1,8,-1); addRotationMap("BoxLak", "Lakrabbit",1,1,-1,10); @@ -315,6 +371,7 @@ addRotationMap("CankerLak", "Lakrabbit",1,1,-1,-1); addRotationMap("DustRunLak", "Lakrabbit",1,1,-1,-1); addRotationMap("CrossfiredLak", "Lakrabbit",1,0,-1,-1); addRotationMap("CloakofLak", "Lakrabbit",1,1,-1,-1); +addRotationMap("SpectreLak", "Lakrabbit",1,1,-1,-1); //Voteable, But not in rotation ///////////////////////////////////////////////////////////////////// @@ -327,7 +384,7 @@ addRotationMap("EquinoxLak", "Lakrabbit",1,0,-1,-1); addRotationMap("PhasmaDustLak", "Lakrabbit",1,1,-1,12); addRotationMap("GodsRiftLak", "Lakrabbit",1,0,-1,-1); addRotationMap("SolsDescentLak", "Lakrabbit",1,0,-1,-1); -addRotationMap("Crater71Lak", "Lakrabbit",1,1,6,-1); +addRotationMap("Crater71Lak", "Lakrabbit",1,0,6,-1); //Not Voteable, Not in rotation ///////////////////////////////////////////////////////////////////// @@ -395,6 +452,7 @@ addRotationMap("PariahLT", "sctf",1,1,-1,16); addRotationMap("S8_ZilchLT", "sctf",1,1,-1,-1); addRotationMap("TWL_BeachBlitzLT", "sctf",1,1,-1,-1); addRotationMap("FrozenHopeLT", "sctf",1,1,-1,-1); +addRotationMap("Confusco", "sctf",1,0,6,-1); //addRotationMap("TWL2_JaggedClawLT", "sctf",1,1,-1,-1); //Voteable, But not in rotation @@ -407,6 +465,21 @@ addRotationMap("S5_WoodymyrkLT", "sctf",1,1,-1,-1); addRotationMap("S8_Opus", "sctf",1,0,-1,-1); addRotationMap("TWL_DangerousCrossing", "sctf",1,0,-1,-1); +//DMP Mappack +///////////////////////////////////////////////////////////////////// +// addRotationMap("Attrition", "sctf",1,0,-1,-1); +addRotationMap("Rush", "sctf",1,1,-1,-1); +addRotationMap("HillKingLT", "sctf",1,1,-1,-1); +addRotationMap("DMP_BastardForge", "sctf",1,1,-1,-1); +addRotationMap("VanDamnedLT", "sctf",1,1,-1,-1); +addRotationMap("DMP_Paranoia", "sctf",1,0,-1,-1); +addRotationMap("DMP_Spincycle", "sctf",1,1,-1,-1); +addRotationMap("Ravine", "sctf",1,1,-1,-1); +// addRotationMap("DX_Badlands", "sctf",1,0,-1,-1); +// addRotationMap("DX_Desert", "sctf",1,0,-1,-1); +// addRotationMap("DX_Ice", "sctf",1,0,-1,-1); +//addRotationMap("Moonwalk", "sctf",1,0,-1,-1); + //Not Voteable, Not in rotation /////////////////////////////////////////////////////////////////////