mirror of
https://github.com/ChocoTaco1/TacoServer.git
synced 2026-01-20 00:24:49 +00:00
Small change
This commit is contained in:
parent
def98a4b4d
commit
66893496b9
|
|
@ -2484,7 +2484,7 @@ package dtStatsGame{
|
|||
else
|
||||
$dtStats::teamTwoCapTimes = $dtStats::teamTwoCapTimes @ "," @ cropFloat(%time,1);
|
||||
}
|
||||
error($dtStats::teamOneCapTimes SPC $dtStats::teamTwoCapTimes);
|
||||
//error($dtStats::teamOneCapTimes SPC $dtStats::teamTwoCapTimes);
|
||||
if(%game.dtTotalFlagTime[%flag]){
|
||||
%heldTime = (getSimTime() - %game.dtTotalFlagTime[%flag])/1000;
|
||||
if(%heldTime < %dtStats.heldTimeSec || !%dtStats.heldTimeSec){
|
||||
|
|
@ -4018,7 +4018,7 @@ function dtStatsClientLeaveGame(%client){
|
|||
%client.dtStats.clientLeft = 1;
|
||||
%client.dtStats.leftTime = getSimTime();
|
||||
%client.dtStats.leftID = $dtStats::leftID;
|
||||
%client.dtStats.leftPCT = %game.getGamePct();
|
||||
%client.dtStats.leftPCT = Game.getGamePct();
|
||||
if(isObject(Game) && isGameRun() && %client.score != 0)
|
||||
bakGameStats(%client,Game.class);//back up there current game in case they lost connection
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue