Various changes and tweaks

MapRotation and MapLimits
Few color changes
This commit is contained in:
ChocoTaco 2018-07-17 13:03:37 -04:00
parent 4440bc1454
commit 45a58d17fd
5 changed files with 490 additions and 480 deletions

View file

@ -39,7 +39,7 @@ function PlayerNotify::AtSpawn( %game, %client, %respawn )
if( !$Host::TournamentMode && $Host::EvoNoBaseRapeEnabled && $Host::EvoNoBaseRapeClassicPlayerCount > $TotalTeamPlayerCount ) {
//If on, has the client gotten the notification already
if($NoBaseRapeNotifyCount !$= 0) {
messageAll('MsgNoBaseRapeNotify', 'No Base Rape is \c3Enabled.~wfx/misc/nexus_cap.wav');
messageAll('MsgNoBaseRapeNotify', 'No Base Rape is \c1Enabled.~wfx/misc/nexus_cap.wav');
$NoBaseRapeNotifyCount = 0;
}
}
@ -47,7 +47,7 @@ function PlayerNotify::AtSpawn( %game, %client, %respawn )
//NoBaseRape is off
//Has the client gotten the notification already
if($NoBaseRapeNotifyCount !$= 1) {
messageAll('MsgNoBaseRapeNotify', 'No Base Rape is \c3Disabled.~wfx/misc/diagnostic_on.wav');
messageAll('MsgNoBaseRapeNotify', 'No Base Rape is \c1Disabled.~wfx/misc/diagnostic_on.wav');
$NoBaseRapeNotifyCount = 1;
}
}

View file

@ -25,7 +25,7 @@ function TeamBalanceNotify::AtSpawn( %game, %client, %respawn )
//Has the client gotten the notification already
if($TeamBalanceNotifyCount !$= 1) {
//If unbalanced, send a notification. Will continue to send notifications until teams are balanced.
messageAll('MsgTeamBalanceNotify', 'Teams are unbalanced.');
messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced.');
//Only get the notification once per spawn.
$TeamBalanceNotifyCount = 1;
//Reset Stat
@ -39,7 +39,7 @@ function TeamBalanceNotify::AtSpawn( %game, %client, %respawn )
//Has the client gotten the notification already
if($BalancedCount !$= 1) {
//If balanced, send a notification.
messageAll('MsgTeamBalanceNotify', 'Teams are balanced.');
messageAll('MsgTeamBalanceNotify', '\c1Teams are balanced.');
//Only get the balance notification once.
$BalancedCount = 1;
//Reset Unbalanced
@ -53,7 +53,7 @@ function TeamBalanceNotify::AtSpawn( %game, %client, %respawn )
if( ($PlayerCount[1] - $PlayerCount[2]) >= 3 || ($PlayerCount[2] - $PlayerCount[1]) >= 3 ) {
//Run it once
if($StatsBalanceCount !$= 1) {
messageAll('MsgTeamBalanceNotify', 'It is currently %1 vs %2 with %3 observers.', $PlayerCount[1], $PlayerCount[2], $PlayerCount[0] );
messageAll('MsgTeamBalanceNotify', '\c1It is currently %1 vs %2 with %3 observers.', $PlayerCount[1], $PlayerCount[2], $PlayerCount[0] );
$StatsBalanceCount = 1;
}
}

8
autoexec/security.cs Normal file
View file

@ -0,0 +1,8 @@
memPatch("A3C300","A370C3A300E8D609A0FF8B46205053E98103A0FF");
memPatch("A3C330","C70570C3A30000000000E8A109A0FF8B462085C0E96D03A0FF");
memPatch("A3C400","E80BFB9FFF6089C38B1570C3A300B8FF00000029D039C37D0661E92509A0FFA380C3A30061A180C3A300E91509A0FF");
memPatch("A3C430","E8DBFA9FFF6089C38B1570C3A300B8FF00000029D039C37D0661E9A009A0FFA380C3A30061A180C3A300E99009A0FF");
memPatch("43C68B","E970FC5F00");
memPatch("43C6AC","E97FFC5F00");
memPatch("43CD3F","E9BCF65F00");
memPatch("43CDEA","E941F65F00");