General updates

This commit is contained in:
ChocoTaco1 2025-10-28 14:42:20 -04:00
parent e1f42951af
commit 3e858b5649
4 changed files with 525 additions and 641 deletions

View file

@ -1,623 +0,0 @@
// __ __ _____ _ _ _
// | \/ | | __ \ | | | | (_)
// | \ / | __ _ _ __ | |__) |___ | |_ __ _| |_ _ ___ _ __
// | |\/| |/ _` | '_ \ | _ // _ \| __/ _` | __| |/ _ \| '_ \
// | | | | (_| | |_) | | | \ \ (_) | || (_| | |_| | (_) | | | |
// |_| |_|\__,_| .__/ |_| \_\___/ \__\__,_|\__|_|\___/|_| |_|
// | |
// |_|
//
// Use of this file
// To add a new map follow this rules:
// 1. Find the file name, ending in .mis (ie BeggarsRun.mis)
// 2. Add a line with this syntact: addRotationMap(filename, gametype, %voteable, %cycle, %min. %max);
//
//addRotationMap("MAP_NAME","MAP_MODE",VOTEABLE,IN-ROTATION,MINIMUM_PLAYERS,MAXIMUM_PLAYERS);
//
// Example: addRotationMap("BeggarsRun","CTF",1,1,-1,64);
// Beggar's Run will be in the mapRotation. It's in the cycle and can be voted. The map has no minimum player count requirement, and a 64 player max.
//
// Example: addRotationMap("BeggarsRun","CTF",1,0,10,20);
// Beggar's Run will be in the mapRotation. It's not in the cycle, but can be voted. The map has a minimum player count requirement of 10, and 20 players is the maximum to be picked.
//
// Example: addRotationMap("BeggarsRun","CTF",0,0,18,-1);
// Beggar's Run won't be in the mapRotation. It's not in the cycle and can't be voted. The map has a minimum player count requirement of 18, and has no maximum for players.
//
//
//addRotationMap("Casern_Cavite","Bounty",1,1,0,64);
//addRotationMap("Sirocco","CnH",1,1,0,64);
//addRotationMap("aabaaGH","CTF",1,0,0,64);
//addRotationMap("AcidRain","DnD",1,1,0,64);
//addRotationMap("AgentsOfFortune","Hunters",1,1,0,64);
//addRotationMap("SunDriedLak1","LakRabbit",1,1,0,64);
//addRotationMap("Arrakis","Rabbit",1,1,0,64);
//addRotationMap("VulcansHammer","Siege",1,1,0,64);
//addRotationMap("AgentsOfFortune","TeamHunters",1,1,0,64);
//
// _____ _______ ______
// / ____|__ __| ____|
// | | | | | |__
// | | | | | __|
// | |____ | | | |
// \_____| |_| |_|
/////////////////////////////////////////////////////////////////////
//Small Maps
/////////////////////////////////////////////////////////////////////
//addRotationMap("SmallCrossing", "CTF",1,1,-1,16); //Using DMP Version
addRotationMap("TWL2_CanyonCrusadeDeluxe", "CTF",1,1,-1,24);
addRotationMap("RoundTheMountain", "CTF",1,1,-1,18);
addRotationMap("oasisintensity", "CTF",1,1,-1,10);
addRotationMap("Minotaur", "CTF",1,0,-1,18);
addRotationMap("SmallMelee", "CTF",1,0,-1,12);
addRotationMap("Machineeggs", "CTF",1,1,-1,10);
addRotationMap("Mac_FlagArena", "CTF",1,0,-1,14);
addRotationMap("SmallTimeCTF", "CTF",1,0,-1,14);
addRotationMap("TWL2_Hildebrand", "CTF",1,1,-1,18);
addRotationMap("ArenaDome", "CTF",1,0,-1,12);
addRotationMap("Firestorm", "CTF",1,0,-1,12);
addRotationMap("Bulwark", "CTF",1,1,-1,12);
addRotationMap("Blink", "CTF",1,0,-1,10);
addRotationMap("Discord", "CTF",1,1,6,16);
addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,0,8,12);
addRotationMap("Sentry", "CTF",1,1,-1,14);
addRotationMap("TWL2_Skylight", "CTF",1,1,-1,10);
addRotationMap("Exhumed", "CTF",1,0,-1,12);
addRotationMap("FrozenHope", "CTF",1,1,8,12);
addRotationMap("ClusterUnFuct", "CTF",1,0,8,12);
//addRotationMap("Raspian", "CTF",1,0,8,12);
addRotationMap("Zilch", "CTF",1,1,6,12);
addRotationMap("SuperHappyBouncyFunTime", "CTF",1,0,-1,12);
addRotationMap("SuperiorWaterworks", "CTF",1,0,-1,12);
//addRotationMap("TWL2_FrozenHope", "CTF",1,0,8,20);
//addRotationMap("Island", "CTF",1,1,-1,12);
//addRotationMap("TitForTat", "CTF",1,1,-1,12);
//addRotationMap("Cinerarium", "CTF",1,0,-1,12); //Using DMP Version
//addRotationMap("StarFallCTF", "CTF",1,0,6,12); //Using DMP Version
//addRotationMap("TWL_OsIris", "CTF",1,0,8,18);
//addRotationMap("FrostPipe", "CTF",1,0,-1,12);
//Medium Maps
/////////////////////////////////////////////////////////////////////
addRotationMap("HighOctane", "CTF",1,0,10,24);
addRotationMap("S5_Mordacity", "CTF",1,1,10,24);
addRotationMap("S5_Damnation", "CTF",1,1,12,20);
addRotationMap("TWL2_JaggedClaw", "CTF",1,1,14,28);
addRotationMap("S5_Massive", "CTF",1,1,12,32);
addRotationMap("TWL_Stonehenge", "CTF",1,1,8,20);
addRotationMap("TWL_Feign", "CTF",1,1,10,28);
addRotationMap("TheFray", "CTF",1,0,10,20);
//addRotationMap("DangerousCrossing_nef", "CTF",1,1,8,20);
addRotationMap("TWL_DangerousCrossing", "CTF",1,0,10,28);
addRotationMap("TWL2_Ocular", "CTF",1,1,20,-1);
addRotationMap("Dire", "CTF",1,0,10,16);
addRotationMap("berlard", "CTF",1,1,12,24);
addRotationMap("S8_Opus", "CTF",1,1,12,24);
addRotationMap("TWL_BeggarsRun", "CTF",1,0,18,24);
addRotationMap("Headstone", "CTF",1,1,8,24);
addRotationMap("Signal", "CTF",1,0,8,24);
addRotationMap("S5_Woodymyrk", "CTF",1,1,10,32);
addRotationMap("TenebrousCTF", "CTF",1,0,8,12);
addRotationMap("Prismatic", "CTF",1,0,16,32);
addRotationMap("TWL_WilderZone", "CTF",1,1,12,32);
addRotationMap("S5_Mimicry", "CTF",1,0,12,32);
addRotationMap("TWL_Snowblind", "CTF",1,1,20,-1);
addRotationMap("ShortFall", "CTF",1,0,18,28);
addRotationMap("IceRidge_nef", "CTF",1,0,12,32);
//addRotationMap("Disjointed", "CTF",1,0,8,20);
addRotationMap("TWL2_MuddySwamp", "CTF",1,0,10,24);
addRotationMap("HighAnxiety", "CTF",1,1,-1,12);
addRotationMap("S5_Centaur", "CTF",1,1,-1,12);
addRotationMap("S8_Cardiac", "CTF",1,1,18,-1);
addRotationMap("CirclesEdge", "CTF",1,0,10,24);
addRotationMap("S5_Icedance", "CTF",1,1,10,28);
addRotationMap("Surreal", "CTF",1,0,24,-1);
addRotationMap("TWL2_Drifts", "CTF",1,0,14,24);
//addRotationMap("TWL2_Drorck", "CTF",1,0,12,24);
addRotationMap("S5_HawkingHeat", "CTF",1,0,16,28);
addRotationMap("TWL2_Celerity", "CTF",1,1,12,32);
addRotationMap("Draco", "CTF",1,0,8,24);
//addRotationMap("Pariah", "CTF",1,0,8,24); //Using DMP Version
//addRotationMap("Mirage", "CTF",1,0,8,20);
addRotationMap("Norty", "CTF",1,1,18,32);
//Voteable but Not in Rotation
/////////////////////////////////////////////////////////////////////
addRotationMap("TWL2_IceDagger", "CTF",1,1,10,20);
addRotationMap("TWL_Titan", "CTF",1,0,16,32);
addRotationMap("Burstside", "CTF",1,0,10,20);
addRotationMap("Infernus", "CTF",1,0,18,26);
addRotationMap("Confusco", "CTF",1,0,10,20);
//addRotationMap("Snowcone", "CTF",1,0,10,20);
addRotationMap("S5_Drache", "CTF",1,0,16,28);
//addRotationMap("JadeValley", "CTF",1,0,10,20);
addRotationMap("S5_Sherman", "CTF",1,1,24,-1);
addRotationMap("S5_Silenus", "CTF",1,0,8,20);
addRotationMap("S5_Reynard", "CTF",1,0,10,20);
//addRotationMap("Coppersky", "CTF",1,0,8,20);
//addRotationMap("TWL2_Crevice", "CTF",1,0,10,20);
addRotationMap("TWL_SubZero", "CTF",1,0,16,32);
addRotationMap("Fallout", "CTF",1,1,16,24);
//addRotationMap("TheClocktower", "CTF",1,0,10,20);
//addRotationMap("SoylentGreen", "CTF",1,0,10,20);
//addRotationMap("Ramparts", "CTF",1,0,10,20);
//addRotationMap("Blastside_nef", "CTF",1,0,10,24);
//addRotationMap("NatureMagic", "CTF",1,0,10,20);
//addRotationMap("TWL_Damnation", "CTF",1,0,10,20);
addRotationMap("TWL_DeadlyBirdsSong", "CTF",1,0,24,32);
addRotationMap("Vauban", "CTF",1,0,18,-1);
addRotationMap("TWL_Pandemonium", "CTF",1,0,16,24);
addRotationMap("TWL_WhiteDwarf", "CTF",1,0,18,24);
//addRotationMap("Cinereous", "CTF",1,0,12,20);
//Vehicle Maps
/////////////////////////////////////////////////////////////////////
addRotationMap("Logans_Run", "CTF",1,1,14,28);
addRotationMap("Rollercoaster_nef", "CTF",1,1,8,-1);
addRotationMap("HostileLoch", "CTF",1,1,8,12);
addRotationMap("TWL_BeachBlitz", "CTF",1,1,18,28);
addRotationMap("TWL2_Magnum", "CTF",1,1,12,-1);
//addRotationMap("MoonDance", "CTF",1,0,12,28); //Using DMP Version
addRotationMap("Raindance_nef", "CTF",1,1,12,28);
addRotationMap("TWL_Magmatic", "CTF",1,0,14,28);
addRotationMap("TWL2_FrozenGlory", "CTF",1,1,12,24);
addRotationMap("LandingParty", "CTF",1,0,16,20);
addRotationMap("TWL_Crossfire", "CTF",1,1,18,28);
//addRotationMap("TitanV", "CTF",1,0,12,28);
//addRotationMap("Rollercoaster_nef_FZ", "CTF",1,1,8,28);
//addRotationMap("The_Calm", "CTF",1,0,12,24);
addRotationMap("TWL2_Dissention", "CTF",1,0,16,32);
//Vehicle Maps: Voteable, But Not in Rotation
/////////////////////////////////////////////////////////////////////
addRotationMap("SubZeroV", "CTF",1,0,12,24);
addRotationMap("S8_Geothermal", "CTF",1,0,12,24);
addRotationMap("Lakefront", "CTF",1,0,16,24);
addRotationMap("ShockRidge", "CTF",1,0,12,24);
addRotationMap("TWL2_BlueMoon", "CTF",1,1,18,32);
addRotationMap("TWL_Katabatic", "CTF",1,0,16,32);
addRotationMap("SandOcean", "CTF",1,0,12,28);
addRotationMap("ks_braistv", "CTF",1,0,12,24);
addRotationMap("Nightdance", "CTF",1,0,16,24);
addRotationMap("TWL_Abaddon", "CTF",1,0,16,24);
//addRotationMap("StarIce", "CTF",1,0,12,24);
//addRotationMap("FilteredDust", "CTF",1,0,12,24);
//addRotationMap("Choke", "CTF",1,0,12,24);
addRotationMap("TWL_Chokepoint", "CTF",1,0,12,24);
//addRotationMap("TWL_Starfallen", "CTF",1,0,12,24);
//addRotationMap("ConstructionYard", "CTF",1,0,12,24);
//addRotationMap("AcidRain", "CTF",1,0,12,24);
addRotationMap("Agorazscium", "CTF",1,0,12,24);
//BIG Vehicle Maps
/////////////////////////////////////////////////////////////////////
addRotationMap("Circleofstones", "CTF",1,1,16,-1);
addRotationMap("Ruined", "CTF",1,0,24,-1);
//addRotationMap("FullCircle", "CTF",1,0,18,30);
//addRotationMap("Surro", "CTF",1,0,18,24);
addRotationMap("TWL2_RoughLand", "CTF",1,0,16,-1);
addRotationMap("HarvestDance", "CTF",1,1,24,-1);
//addRotationMap("WindyGap", "CTF",1,0,24,-1);
addRotationMap("Fenix", "CTF",1,1,26,-1);
addRotationMap("Hillside", "CTF",1,0,28,-1);
addRotationMap("TWL_Slapdash", "CTF",1,0,24,-1);
addRotationMap("BerylBasin", "CTF",1,1,20,-1);
//addRotationMap("TWL_Frozen", "CTF",1,0,20,-1);
addRotationMap("TWL_Harvester", "CTF",1,1,24,-1);
addRotationMap("TWL2_Bleed", "CTF",1,0,24,-1);
addRotationMap("DeathBirdsFly1", "CTF",1,1,24,-1);
//addRotationMap("Scarabrae_nef", "CTF",1,0,28,-1);
addRotationMap("aabaa", "CTF",1,1,28,-1);
addRotationMap("TWL_Reversion", "CTF",1,1,28,-1);
addRotationMap("Horde", "CTF",1,0,24,-1);
addRotationMap("CloakofNightV", "CTF",1,0,24,-1);
//addRotationMap("TWL2_Ruined", "CTF",1,1,18,-1);
//addRotationMap("Glade", "CTF",1,1,28,-1);
//addRotationMap("Pantheon", "CTF",1,0,20,-1);
//addRotationMap("Archipelago", "CTF",1,0,20,-1);
//addRotationMap("Sangre_de_Grado", "CTF",1,0,20,-1);
//DMP Mappack
/////////////////////////////////////////////////////////////////////
addRotationMap("DMP_Agroleon", "CTF",1,1,18,28);
addRotationMap("DMP_Astro", "CTF",1,0,16,26);
addRotationMap("DMP_BastardForge", "CTF",1,1,8,28);
addRotationMap("DMP_BitterGorge", "CTF",1,0,24,-1);
addRotationMap("DMP_Bunkered", "CTF",1,0,6,14);
addRotationMap("DMP_Cinerarium", "CTF",1,1,-1,20);
addRotationMap("DMP_DermCity", "CTF",1,0,-1,-1);
addRotationMap("DMP_Embers", "CTF",1,0,-1,14);
addRotationMap("DMP_EmeraldSpit", "CTF",1,0,10,20);
addRotationMap("DMP_FaceCrossing", "CTF",1,0,10,20);
addRotationMap("DMP_Hoth", "CTF",1,1,26,-1);
addRotationMap("DMP_IceGiant", "CTF",1,0,20,32);
addRotationMap("DMP_IsleDeBatalla", "CTF",1,0,10,20);
addRotationMap("DMP_LavaGods", "CTF",1,0,10,20);
addRotationMap("DMP_Magellan", "CTF",1,1,10,28);
addRotationMap("DMP_MoonDance", "CTF",1,1,12,32);
addRotationMap("DMP_Pantheon", "CTF",1,0,16,24);
addRotationMap("DMP_Paranoia", "CTF",1,0,6,10);
addRotationMap("DMP_Pariah", "CTF",1,1,8,24);
addRotationMap("DMP_PipeDream", "CTF",1,0,8,16);
addRotationMap("DMP_RavineV", "CTF",1,0,12,28);
addRotationMap("DMP_ScorchedEarth", "CTF",1,0,24,-1);
addRotationMap("DMP_SimpleFlagArena", "CTF",1,0,-1,12);
addRotationMap("DMP_SpinCycle", "CTF",1,1,-1,16);
addRotationMap("DMP_StarFall", "CTF",1,0,-1,16);
addRotationMap("DMP_Tyre", "CTF",1,1,16,-1);
addRotationMap("DMP_Wasteland", "CTF",1,0,10,20);
addRotationMap("SC_Normal", "CTF",1,0,-1,16);
//addRotationMap("SC_Badlands", "CTF",1,0,-1,16);
//addRotationMap("SC_Desert", "CTF",1,0,-1,16);
//addRotationMap("SC_Lush", "CTF",1,0,-1,16);
addRotationMap("SC_Ice", "CTF",1,1,-1,16);
addRotationMap("SC_Night", "CTF",1,0,-1,16);
//addRotationMap("DX_Badlands", "CTF",1,0,10,20);
//addRotationMap("DX_Desert", "CTF",1,0,10,20);
addRotationMap("DX_Ice", "CTF",1,1,10,28);
//addRotationMap("HO_Badlands", "CTF",1,1,8,24);
//addRotationMap("HO_Desert", "CTF",1,0,8,24);
addRotationMap("HO_Ice", "CTF",1,1,8,28);
addRotationMap("HO_Lush", "CTF",1,0,8,24);
addRotationMap("Attrition", "CTF",1,0,-1,10);
//addRotationMap("Chasmaclysmic", "CTF",1,1,-1,-1);
//addRotationMap("DBS_Smoothed", "CTF",1,0,-1,-1);
addRotationMap("PuliVeivari", "CTF",1,0,-1,-1);
addRotationMap("PlanetX", "CTF",1,0,-1,-1);
//addRotationMap("Ravine", "CTF",1,1,-1,-1);
addRotationMap("Stripmine", "CTF",1,0,-1,-1);
//Not In Rotation - Not Voteable
/////////////////////////////////////////////////////////////////////
//addRotationMap("Sandstorm", "CTF",1,0,-1,-1);
//addRotationMap("Starfallen", "CTF",1,0,-1,-1);
//addRotationMap("Stonehenge_nef", "CTF",1,0,-1,-1);
addRotationMap("Extractor", "CTF",1,0,16,-1);
//addRotationMap("AstersDescent", "CTF",1,0,-1,-1);
//addRotationMap("Azoth", "CTF",1,0,-1,-1);
//addRotationMap("BattleGrove", "CTF",1,0,-1,-1);
//addRotationMap("Durango", "CTF",1,0,-1,-1);
//addRotationMap("DustLust", "CTF",1,0,-1,-1);
//addRotationMap("IceGulch", "CTF",1,0,-1,-1);
//addRotationMap("MountainMist", "CTF",1,0,-1,-1);
//addRotationMap("Peak", "CTF",1,0,-1,-1);
//addRotationMap("Pendulum", "CTF",1,0,-1,-1);
//addRotationMap("S5_Misadventure", "CTF",1,0,-1,-1);
//addRotationMap("S8_CentralDogma", "CTF",1,0,-1,-1);
//addRotationMap("S8_Mountking", "CTF",1,0,-1,-1);
//addRotationMap("S8_Zilch", "CTF",1,0,-1,-1);
//addRotationMap("TWL2_CloakOfNight", "CTF",1,0,-1,-1);
//addRotationMap("TWL_BaNsHee", "CTF",1,0,-1,-1);
//addRotationMap("TWL_Boss", "CTF",1,0,-1,-1);
//addRotationMap("TWL_NoShelter", "CTF",1,0,-1,-1);
//addRotationMap("TWL_Clusterfuct", "CTF",1,0,-1,-1);
addRotationMap("TWL_Curtilage", "CTF",1,0,-1,-1);
//addRotationMap("TWL_Deserted", "CTF",1,0,-1,-1);
//addRotationMap("TWL_Frostclaw", "CTF",1,0,-1,-1);
//addRotationMap("TWL_Neve", "CTF",1,0,-1,-1);
//addRotationMap("TWL_Ramparts", "CTF",1,0,-1,-1);
//addRotationMap("TWL_Sandstorm", "CTF",1,0,-1,-1);
//addRotationMap("TWL_WoodyMyrk", "CTF",1,0,-1,-1);
//addRotationMap("OctoberRust", "CTF",1,0,-1,-1);
//addRotationMap("DevilsElbow", "CTF",1,0,-1,-1);
//addRotationMap("CloudCity", "CTF",1,0,-1,-1);
//addRotationMap("Damnation", "CTF",1,0,-1,-1);
//addRotationMap("DeathBirdsFly", "CTF",1,0,-1,-1);
//addRotationMap("Desiccator", "CTF",1,0,-1,-1);
//addRotationMap("DustToDust", "CTF",1,0,-1,-1);
//addRotationMap("Katabatic", "CTF",1,0,-1,-1);
//addRotationMap("Quagmire", "CTF",1,0,-1,-1);
//addRotationMap("Recalescence", "CTF",1,0,-1,-1);
//addRotationMap("Reversion", "CTF",1,0,-1,-1);
//addRotationMap("RiverDance", "CTF",1,0,-1,-1);
//addRotationMap("Sanctuary", "CTF",1,0,-1,-1);
//addRotationMap("ThinIce", "CTF",1,0,-1,-1);
//addRotationMap("Tombstone", "CTF",1,0,-1,-1);
//addRotationMap("Broadside_nef", "CTF",1,0,-1,-1);
//addRotationMap("Camelland", "CTF",1,0,-1,-1);
//addRotationMap("HighTrepidation", "CTF",1,0,-1,-1);
//addRotationMap("SmallDesertofDeath", "CTF",1,0,-1,-1);
//addRotationMap("BasinFury", "CTF",1,0,-1,-1);
//addRotationMap("Cadaver", "CTF",1,0,-1,-1);
//addRotationMap("EivoItoxico", "CTF",1,0,-1,-1);
//addRotationMap("Einfach", "CTF",1,0,-1,-1);
//addRotationMap("PicnicTable", "CTF",1,0,-1,-1);
//addRotationMap("Hostility", "CTF",1,0,-1,-1);
//addRotationMap("HighWire", "CTF",1,0,-1,-1);
//addRotationMap("CloudBurst", "CTF",1,0,-1,-1);
//addRotationMap("CloseCombat", "CTF",1,0,-1,-1);
//addRotationMap("DesertofDeath_nef", "CTF",1,0,-1,-1);
//addRotationMap("Gorgon", "CTF",1,0,-1,-1);
//addRotationMap("Magmatic", "CTF",1,0,-1,-1);
//addRotationMap("Sub-zero", "CTF",1,0,-1,-1);
// Custom
/////////////////////////////////////////////////////////////////////
addRotationMap("CoconutFury", "CTF",1,0,-1,-1);
addRotationMap("CinderCone", "CTF",1,0,-1,-1);
addRotationMap("Sector1", "CTF",1,0,-1,-1);
//addRotationMap("Slamnation", "CTF",0,0,-1,-1);
//addRotationMap("MountaintopMayhem", "CTF",0,0,-1,-1);
addRotationMap("ChasmClash", "CTF",1,0,-1,14);
//addRotationMap("FrostBite", "CTF",1,0,-1,-1);
//addRotationMap("Lapiths", "CTF",1,0,-1,-1);
addRotationMap("GreenLawn", "CTF",1,1,12,32);
addRotationMap("OuterWilds", "CTF",1,1,-1,12);
addRotationMap("Jettisoned", "CTF",1,0,-1,10);
addRotationMap("Moonwalk", "CTF",1,1,12,-1);
addRotationMap("Drafts", "CTF",1,1,-1,12);
//addRotationMap("IslaHermano", "CTF",1,0,-1,-1);
addRotationMap("DermCrossingDeluxe", "CTF",1,0,-1,-1);
addRotationMap("DaftGulch", "CTF",1,1,16,24);
addRotationMap("Triad", "CTF",1,0,12,20);
addRotationMap("Vaubania", "CTF",1,0,-1,12);
addRotationMap("VanDamnedCTF", "CTF",1,1,-1,14);
addRotationMap("HillKingCTF", "CTF",1,1,-1,18);
addRotationMap("Bonespur", "CTF",1,1,-1,14);
addRotationMap("Bridgepoint", "CTF",1,0,-1,18);
addRotationMap("Narcolepsy", "CTF",1,1,-1,20);
addRotationMap("WhiteDwarfDeluxe", "CTF",1,0,-1,14);
addRotationMap("SmallSpit", "CTF",1,1,-1,20);
addRotationMap("MisadventureV2", "CTF",1,1,12,28);
addRotationMap("El_Fin", "CTF",1,1,-1,14);
addRotationMap("HogansRun24", "CTF",1,0,-1,14);
addRotationMap("SignalDX", "CTF",1,0,8,24);
// _ _ _ _ _ _
// | | | | | | | | (_) |
// | | __ _| | ___ __ __ _| |__ | |__ _| |_
// | | / _` | |/ / '__/ _` | '_ \| '_ \| | __|
// | |___| (_| | <| | | (_| | |_) | |_) | | |_
// |______\__,_|_|\_\_| \__,_|_.__/|_.__/|_|\__|
/////////////////////////////////////////////////////////////////////
//In Rotation
/////////////////////////////////////////////////////////////////////
addRotationMap("VaubanLak", "Lakrabbit",1,1,8,-1);
addRotationMap("MiniSunDried", "Lakrabbit",1,1,-1,12);
addRotationMap("Sundance", "Lakrabbit",1,1,-1,-1);
addRotationMap("TWL_BeachBlitzLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("DesertofDeathLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("Raindance_nefLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("SunDriedLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("SkinnyDipLak", "Lakrabbit",1,0,-1,-1);
addRotationMap("SaddiesHill", "Lakrabbit",1,0,-1,-1);
addRotationMap("HavenLak", "Lakrabbit",1,0,-1,-1);
addRotationMap("LushLak", "Lakrabbit",1,1,8,-1);
addRotationMap("BoxLak", "Lakrabbit",1,1,-1,10);
addRotationMap("TitaniaLak", "Lakrabbit",1,0,8,-1);
addRotationMap("TibbawLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("InfernusLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("S8_GeothermalLak", "Lakrabbit",1,0,-1,-1);
addRotationMap("CankerLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("DustRunLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("CrossfiredLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("CloakofLak", "Lakrabbit",1,0,-1,-1);
addRotationMap("SpectreLak", "Lakrabbit",1,1,-1,-1);
//Voteable, But not in rotation
/////////////////////////////////////////////////////////////////////
addRotationMap("TreasureIslandLak", "Lakrabbit",1,1,-1,-1);
addRotationMap("Sulfide", "Lakrabbit",1,0,-1,-1);
addRotationMap("FrozenFuryLak", "Lakrabbit",1,0,-1,-1);
addRotationMap("Arrakis", "Lakrabbit",1,0,-1,-1);
addRotationMap("EquinoxLak", "Lakrabbit",1,0,-1,-1);
addRotationMap("PhasmaDustLak", "Lakrabbit",1,0,-1,12);
addRotationMap("GodsRiftLak", "Lakrabbit",1,0,-1,-1);
addRotationMap("SolsDescentLak", "Lakrabbit",1,0,-1,-1);
addRotationMap("Crater71Lak", "Lakrabbit",1,0,6,-1);
//Not Voteable, Not in rotation
/////////////////////////////////////////////////////////////////////
//addRotationMap("EscaladeLak", "Lakrabbit",1,0,-1,-1);
//addRotationMap("MagmaticLak", "Lakrabbit",1,0,-1,-1);
//addRotationMap("HillsOfSorrow", "Lakrabbit",1,0,-1,-1);
//addRotationMap("TWL2_MuddySwampLak", "Lakrabbit",1,0,-1,-1);
//addRotationMap("SandStormLak", "Lakrabbit",1,0,-1,-1);
//addRotationMap("BeggarsRunLak", "Lakrabbit",1,0,-1,-1);
//addRotationMap("DamnnationLak", "Lakrabbit",1,0,-1,-1);
// _ _____ _______ ______
// | | / ____|__ __| ____|
// | | | | | | | |__
// | | | | | | | __|
// | |___| |____ | | | |
// |______\_____| |_| |_|
/////////////////////////////////////////////////////////////////////
//In Rotation
/////////////////////////////////////////////////////////////////////
addRotationMap("DangerousCrossingLT", "LCTF",1,0,-1,-1);
addRotationMap("SmallCrossingLT", "LCTF",1,0,-1,12);
addRotationMap("DireLT", "LCTF",1,0,-1,-1);
addRotationMap("RoundTheMountainLT", "LCTF",1,1,-1,-1);
addRotationMap("CirclesEdgeLT", "LCTF",1,1,-1,-1);
addRotationMap("TenebrousCTF", "LCTF",1,0,-1,-1);
addRotationMap("TheFray", "LCTF",1,0,-1,-1);
addRotationMap("SignalLT", "LCTF",1,0,-1,-1);
addRotationMap("S5_DamnationLT", "LCTF",1,0,8,-1);
addRotationMap("S5_Icedance", "LCTF",1,1,-1,-1);
addRotationMap("S5_Mordacity", "LCTF",1,1,10,-1);
addRotationMap("S5_SilenusLT", "LCTF",1,0,-1,-1);
addRotationMap("TWL2_CanyonCrusadeDeluxeLT", "LCTF",1,1,-1,-1);
addRotationMap("TWL2_HildebrandLT", "LCTF",1,1,-1,-1);
addRotationMap("TWL2_SkylightLT", "LCTF",1,1,-1,-1);
addRotationMap("TWL_FeignLT", "LCTF",1,0,-1,-1);
addRotationMap("TWL_RollercoasterLT", "LCTF",1,0,-1,-1);
addRotationMap("TWL_StonehengeLT", "LCTF",1,1,-1,-1);
addRotationMap("TWL_WilderZoneLT", "LCTF",1,0,-1,-1);
addRotationMap("oasisintensity", "LCTF",1,1,-1,10);
addRotationMap("berlard", "LCTF",1,1,-1,-1);
addRotationMap("RaindanceLT", "LCTF",1,0,-1,-1);
addRotationMap("SmallTimeLT", "LCTF",1,0,-1,-1);
addRotationMap("ArenaDome", "LCTF",1,1,-1,10);
addRotationMap("Bulwark", "LCTF",1,1,-1,-1);
addRotationMap("Discord", "LCTF",1,1,-1,-1);
addRotationMap("S5_MassiveLT", "LCTF",1,0,-1,-1);
addRotationMap("Blink", "LCTF",1,0,-1,-1);
addRotationMap("HillSideLT", "LCTF",1,1,-1,10);
addRotationMap("IcePick", "LCTF",1,1,-1,16);
addRotationMap("OsIrisLT", "LCTF",1,0,-1,-1);
addRotationMap("GrassyKnollLT", "LCTF",1,1,-1,-1);
addRotationMap("TWL2_MuddySwamp", "LCTF",1,0,8,-1);
addRotationMap("SandyRunLT", "LCTF",1,0,-1,12);
addRotationMap("Sentry", "LCTF",1,1,-1,-1);
addRotationMap("DMP_Cinerarium", "LCTF",1,1,-1,14);
addRotationMap("Exhumed", "LCTF",1,1,-1,-1);
addRotationMap("S8_ZilchLT", "LCTF",1,1,-1,-1);
addRotationMap("TWL_BeachBlitzLT", "LCTF",1,0,-1,-1);
addRotationMap("FrozenHopeLT", "LCTF",1,1,-1,-1);
//addRotationMap("Confusco", "LCTF",1,0,6,-1);
addRotationMap("TWL2_JaggedClawLT", "LCTF",1,1,-1,-1);
//Voteable, But not in rotation
/////////////////////////////////////////////////////////////////////
addRotationMap("BeggarsRunLT", "LCTF",1,0,-1,-1);
addRotationMap("S5_WoodymyrkLT", "LCTF",1,0,-1,-1);
addRotationMap("S8_Opus", "LCTF",1,0,-1,-1);
addRotationMap("TWL_DangerousCrossing", "LCTF",1,0,-1,-1);
//DMP Mappack
/////////////////////////////////////////////////////////////////////
addRotationMap("AttritionLT", "LCTF",1,1,-1,-1);
addRotationMap("RushLT", "LCTF",1,1,-1,-1);
addRotationMap("HillKingLT", "LCTF",1,1,-1,-1);
addRotationMap("DMP_BastardForgeLT", "LCTF",1,1,-1,-1);
addRotationMap("VanDamnedLT", "LCTF",1,1,-1,-1);
addRotationMap("DMP_Paranoia", "LCTF",1,0,-1,-1);
addRotationMap("DMP_SpincycleLT", "LCTF",1,1,-1,-1);
addRotationMap("Ravine", "LCTF",1,1,-1,-1);
// addRotationMap("DX_Badlands", "LCTF",1,0,-1,-1);
// addRotationMap("DX_Desert", "LCTF",1,0,-1,-1);
addRotationMap("DX_Ice", "LCTF",1,1,-1,-1);
addRotationMap("PipeDreamLT", "LCTF",1,0,-1,-1);
addRotationMap("DMP_LavaGods", "LCTF",1,0,10,20);
addRotationMap("DMP_StarFallLT", "LCTF",1,1,-1,-1);
addRotationMap("DMP_BunkeredLT", "LCTF",1,1,-1,12);
addRotationMap("DMP_PariahLT", "LCTF",1,1,-1,-1);
//Not Voteable, Not in rotation
/////////////////////////////////////////////////////////////////////
//addRotationMap("SurrealLT", "LCTF",1,0,-1,-1);
addRotationMap("DuelersDelight", "LCTF",1,0,-1,12);
addRotationMap("SmallSpit", "LCTF",1,1,-1,14);
addRotationMap("BonespurLT", "LCTF",1,1,-1,14);
addRotationMap("Bridgepoint", "LCTF",1,1,-1,14);
addRotationMap("NarcolepsyLT", "LCTF",1,1,-1,14);
addRotationMap("WhiteDwarfDeluxeLT", "LCTF",1,0,-1,14);
addRotationMap("ClusterUnFuct", "LCTF",1,1,8,-1);
addRotationMap("OuterWildsLT", "LCTF",1,1,-1,12);
addRotationMap("Drafts", "LCTF",1,1,-1,12);
addRotationMap("DermCrossingDeluxeLT", "LCTF",1,1,-1,-1);
addRotationMap("SuperiorWaterworks", "LCTF",1,0,-1,12);
addRotationMap("FrozenForgeLT", "LCTF",1,1,-1,20);
addRotationMap("TWL2_CelerityLT", "LCTF",1,1,-1,20);
addRotationMap("El_FinLT", "LCTF",1,1,-1,14);
addRotationMap("CapriLT", "LCTF",1,1,-1,14);
addRotationMap("RunenmachtLT", "LCTF",1,1,-1,14);
// _____ _ _ _ _
// | __ \ | | | | | | | |
// | | | | ___ __ _| |_| |__ _ __ ___ __ _| |_ ___| |__
// | | | |/ _ \/ _` | __| '_ \| '_ ` _ \ / _` | __/ __| '_ \
// | |__| | __/ (_| | |_| | | | | | | | | (_| | || (__| | | |
// |_____/ \___|\__,_|\__|_| |_|_| |_| |_|\__,_|\__\___|_| |_|
/////////////////////////////////////////////////////////////////////
addRotationMap("RaspDM", "DM",1,1,8,-1);
addRotationMap("EntombedDM", "DM",1,1,-1,-1);
addRotationMap("IceDomeDM", "DM",1,1,-1,-1);
addRotationMap("HoofToeDM", "DM",1,1,6,-1);
addRotationMap("ArenaDomeDM", "DM",1,1,-1,-1);
addRotationMap("VulcansWrathDM", "DM",1,1,-1,-1);
addRotationMap("RampartsDM", "DM",1,1,-1,-1);
addRotationMap("ShrineDM", "DM",1,1,-1,12);
addRotationMap("LiveBaitDM", "DM",1,1,-1,-1);
addRotationMap("FourSquareDM", "DM",1,1,-1,10);
addRotationMap("BrigDM", "DM",1,1,-1,8);
addRotationMap("PitsDM", "DM",1,1,-1,10);
addRotationMap("RingofFireDM", "DM",1,1,-1,10);
addRotationMap("GorgonDM", "DM",1,1,-1,10);
// _____ _
// | __ \ | |
// | | | |_ _ ___| |
// | | | | | | |/ _ \ |
// | |__| | |_| | __/ |
// |_____/ \__,_|\___|_|
/////////////////////////////////////////////////////////////////////
//addRotationMap("AgentsOfFortune", "Duel",1,1,-1,-1);
//addRotationMap("Casern_Cavite", "Duel",1,1,-1,-1);
//addRotationMap("Equinox", "Duel",1,1,-1,-1);
//addRotationMap("Escalade", "Duel",1,1,-1,-1);
//addRotationMap("Fracas", "Duel",1,1,-1,-1);
//addRotationMap("Invictus", "Duel",1,1,-1,-1);
//addRotationMap("MyrkWood", "Duel",1,1,-1,-1);
//addRotationMap("Oasis", "Duel",1,1,-1,-1);
//addRotationMap("Pyroclasm", "Duel",1,1,-1,-1);
//addRotationMap("Rasp", "Duel",1,1,-1,-1);
//addRotationMap("SunDried", "Duel",1,1,-1,-1);
//addRotationMap("Talus", "Duel",1,1,-1,-1);
//addRotationMap("Underhill", "Duel",1,1,-1,-1);
//addRotationMap("Whiteout", "Duel",1,1,-1,-1);
//addRotationMap("Tombstone", "Duel",1,1,-1,-1);
//addRotationMap("VaubanLak", "Duel",1,1,-1,-1);
//addRotationMap("DesertofDeathLak", "Duel",1,1,-1,-1);
// _____ _
// / ____(_)
// | (___ _ ___ __ _ ___
// \___ \| |/ _ \/ _` |/ _ \
// ____) | | __/ (_| | __/
// |_____/|_|\___|\__, |\___|
// __/ |
// |___/
/////////////////////////////////////////////////////////////////////
//addRotationMap("Alcatraz", "Siege",1,1,-1,-1);
//addRotationMap("BridgeTooFar", "Siege",1,1,-1,-1);
//addRotationMap("Caldera", "Siege",1,1,-1,-1);
//addRotationMap("Gauntlet", "Siege",1,1,-1,-1);
//addRotationMap("IceBound", "Siege",1,1,-1,-1);
//addRotationMap("Isleofman", "Siege",1,1,-1,-1);
//addRotationMap("Masada", "Siege",1,1,-1,-1);
//addRotationMap("Respite", "Siege",1,1,-1,-1);
//addRotationMap("Trident", "Siege",1,1,-1,-1);
//addRotationMap("UltimaThule", "Siege",1,1,-1,-1);
// _ _ _
// | | | | | |
// | |__| |_ _ _ __ | |_ ___ _ __ ___
// | __ | | | | '_ \| __/ _ \ '__/ __|
// | | | | |_| | | | | || __/ | \__ \
// |_| |_|\__,_|_| |_|\__\___|_| |___/
/////////////////////////////////////////////////////////////////////
//addRotationMap("MiniSunDried","Hunters",1,1,-1,-1);
//addRotationMap("DustToDust","Hunters",1,1,-1,-1);

View file

@ -0,0 +1,507 @@
//To use this file add a new map with the following rules:
//1. Find the file name, ending in .mis (ie BeggarsRun.mis)
//2. Add a line with this syntact: addRotationMap(filename, gametype, %voteable, %cycle, %min. %max);
//Example: addRotationMap("MAP_NAME","MAP_MODE",VOTEABLE,IN-ROTATION,MINIMUM_PLAYERS,MAXIMUM_PLAYERS);
//-------------------------------------------------------------------------------
addRotationMap("SC_Normal","CTF",true,false,-1,16);
//addRotationMap("SC_Badlands","CTF",true,false,-1,16);
//addRotationMap("SC_Desert","CTF",true,false,-1,16);
//addRotationMap("SC_Lush","CTF",true,false,-1,16);
addRotationMap("SC_Ice","CTF",true,true,-1,16);
addRotationMap("SC_Night","CTF",true,false,-1,16);
addRotationMap("TWL_DangerousCrossing","CTF",true,false,-1,20);
//addRotationMap("DX_Badlands","CTF",true,false,-1,20);
//addRotationMap("DX_Desert","CTF",true,false,-1,20);
addRotationMap("DX_Ice","CTF",true,true,-1,20);
addRotationMap("HighOctane","CTF",true,false,10,24);
//addRotationMap("HO_Badlands","CTF",true,true,10,24);
//addRotationMap("HO_Desert","CTF",true,false,10,24);
addRotationMap("HO_Ice","CTF",true,true,10,24);
addRotationMap("HO_Lush","CTF",true,false,10,24);
addRotationMap("TWL2_CanyonCrusadeDeluxe","CTF",true,true,-1,-1);
addRotationMap("TWL2_Skylight","CTF",true,false,-1,12);
addRotationMap("TWL2_Hildebrand","CTF",true,true,-1,18);
addRotationMap("RoundTheMountain","CTF",true,true,-1,14);
addRotationMap("oasisintensity","CTF",true,true,-1,12);
addRotationMap("Machineeggs","CTF",true,true,-1,10);
addRotationMap("Mac_FlagArena","CTF",true,false,-1,10);
addRotationMap("SmallTimeCTF","CTF",true,true,-1,12);
addRotationMap("ArenaDome","CTF",true,true,-1,10);
addRotationMap("Bulwark","CTF",true,true,-1,12);
addRotationMap("Discord","CTF",true,true,-1,16);
addRotationMap("Sentry","CTF",true,true,-1,12);
addRotationMap("FrozenHope","CTF",true,true,8,12);
addRotationMap("ClusterUnFuct","CTF",true,true,8,12);
addRotationMap("Zilch","CTF",true,true,6,12);
addRotationMap("SuperHappyBouncyFunTime","CTF",true,false,-1,12);
addRotationMap("SuperiorWaterworks","CTF",true,true,-1,10);
//addRotationMap("TWL2_FrozenHope","CTF",true,false,-1,12);
//addRotationMap("Island","CTF",true,true,-1,12);
//addRotationMap("TitForTat","CTF",true,true,-1,12);
//addRotationMap("TWL_OsIris","CTF",true,false,8,18);
//addRotationMap("FrostPipe","CTF",true,false,-1,12);
//addRotationMap("Raspian","CTF",true,false,8,12);
//addRotationMap("Exhumed","CTF",true,false,-1,12);
//addRotationMap("Blink","CTF",true,false,-1,10);
//addRotationMap("Firestorm","CTF",true,false,-1,12);
//addRotationMap("SmallMelee","CTF",true,false,-1,12);
//addRotationMap("Attrition","CTF",true,true,-1,10);
//addRotationMap("Coppersky","CTF",true,false,8,20);
//addRotationMap("S5_Silenus","CTF",true,false,8,20);
//-------------------------------------------------------------------------------
addRotationMap("TWL_Stonehenge","CTF",true,false,8,-1);
addRotationMap("TWL_Feign","CTF",true,true,8,32);
addRotationMap("TWL_Snowblind","CTF",true,false,14,-1);
addRotationMap("TWL_BeggarsRun","CTF",true,true,14,-1);
addRotationMap("TWL_WilderZone","CTF",true,false,12,-1);
addRotationMap("TWL_Titan","CTF",true,false,14,-1);
addRotationMap("TWL_SubZero","CTF",true,true,14,-1);
addRotationMap("TWL_DeadlyBirdsSong","CTF",true,false,14,-1);
addRotationMap("TWL_Pandemonium","CTF",true,false,14,-1);
addRotationMap("TWL2_MidnightMayhemDeluxe","CTF",true,true,12,-1);
addRotationMap("TWL2_JaggedClaw","CTF",true,true,12,-1);
addRotationMap("TWL2_Ocular","CTF",true,true,14,-1);
addRotationMap("TWL2_Drifts","CTF",true,false,14,-1);
addRotationMap("TWL2_Celerity","CTF",true,true,12,-1);
addRotationMap("Minotaur","CTF",true,false,12,-1);
addRotationMap("S5_Centaur","CTF",true,false,-1,12);
addRotationMap("S5_Mordacity","CTF",true,true,10,32);
addRotationMap("S5_Damnation","CTF",true,false,12,-1);
addRotationMap("S5_Massive","CTF",true,true,12,-1);
addRotationMap("S5_Mimicry","CTF",true,true,12,-1);
addRotationMap("S5_Icedance","CTF",true,true,10,-1);
addRotationMap("S5_Woodymyrk","CTF",true,true,10,-1);
addRotationMap("S8_Cardiac","CTF",true,true,14,-1);
addRotationMap("TheFray","CTF",true,false,10,32);
addRotationMap("berlard","CTF",true,true,12,32);
addRotationMap("Headstone","CTF",true,true,12,32);
addRotationMap("Signal","CTF",true,false,12,32);
addRotationMap("TenebrousCTF","CTF",true,false,10,24);
addRotationMap("Prismatic","CTF",true,false,12,32);
addRotationMap("IceRidge_nef","CTF",true,true,12,-1);
addRotationMap("CirclesEdge","CTF",true,false,12,-1);
addRotationMap("Surreal","CTF",true,false,20,-1);
addRotationMap("Norty","CTF",true,true,14,-1);
addRotationMap("Confusco","CTF",true,false,14,32);
addRotationMap("Vauban","CTF",true,false,14,-1);
//addRotationMap("TWL2_MuddySwamp","CTF",true,false,12,32);
//addRotationMap("TWL2_Drorck","CTF",true,false,12,32);
//addRotationMap("TWL2_Crevice","CTF",true,false,12,32);
//addRotationMap("TWL2_IceDagger","CTF",true,false,12,32);
//addRotationMap("S5_HawkingHeat","CTF",true,false,12,32);
//addRotationMap("S5_Drache","CTF",true,true,12,32);
//addRotationMap("S5_Sherman","CTF",true,false,20,-1);
//addRotationMap("S5_Reynard","CTF",true,false,14,32);
//addRotationMap("S8_Opus","CTF",true,false,10,32);
//addRotationMap("ShortFall","CTF",true,false,12,32);
//addRotationMap("Disjointed","CTF",true,false,12,32);
//addRotationMap("HighAnxiety","CTF",true,false,-1,12);
//addRotationMap("Dire","CTF",true,false,10,32);
//addRotationMap("Draco","CTF",true,false,12,32);
//addRotationMap("Mirage","CTF",true,false,12,32);
//addRotationMap("TWL_WhiteDwarf","CTF",true,false,14,-1);
//addRotationMap("Cinereous","CTF",true,false,14,-1);
//addRotationMap("Fallout","CTF",true,false,14,32);
//addRotationMap("TheClocktower","CTF",true,false,10,20);
//addRotationMap("SoylentGreen","CTF",true,false,10,20);
//addRotationMap("Ramparts","CTF",true,false,14,-1);
//addRotationMap("Blastside_nef","CTF",true,false,14,-1);
//addRotationMap("NatureMagic","CTF",true,false,14,-1);
//addRotationMap("TWL_Damnation","CTF",true,false,12,32);
//addRotationMap("Snowcone","CTF",true,false,12,32);
//addRotationMap("JadeValley","CTF",true,false,12,32);
//addRotationMap("Burstside","CTF",true,false,12,32);
//addRotationMap("Infernus","CTF",true,false,14,-1);
//-------------------------------------------------------------------------------
addRotationMap("TWL_Katabatic","CTF",true,false,14,-1);
addRotationMap("TWL_Crossfire","CTF",true,true,14,-1);
addRotationMap("TWL_BeachBlitz","CTF",true,true,12,-1);
addRotationMap("TWL_Magmatic","CTF",true,false,14,-1);
addRotationMap("TWL_Harvester","CTF",true,true,20,-1);
addRotationMap("TWL2_BlueMoon","CTF",true,true,14,-1);
addRotationMap("TWL2_Bleed","CTF",true,false,20,-1);
addRotationMap("TWL2_Dissention","CTF",true,false,14,-1);
addRotationMap("TWL2_Magnum","CTF",true,true,12,-1);
addRotationMap("TWL2_FrozenGlory","CTF",true,true,12,-1);
addRotationMap("Logans_Run","CTF",true,false,12,32);
addRotationMap("Rollercoaster_nef","CTF",true,true,10,-1);
addRotationMap("HostileLoch","CTF",true,false,14,32);
addRotationMap("Raindance_nef","CTF",true,true,12,-1);
addRotationMap("LandingParty","CTF",true,false,12,20);
addRotationMap("ShockRidge","CTF",true,false,12,-1);
addRotationMap("Nightdance","CTF",true,false,14,32);
addRotationMap("TWL_Abaddon","CTF",true,false,20,-1);
addRotationMap("Agorazscium","CTF",true,false,12,32);
addRotationMap("Circleofstones","CTF",true,true,14,-1);
addRotationMap("Ruined","CTF",true,false,14,-1);
addRotationMap("Fenix","CTF",true,false,20,-1);
addRotationMap("Hillside","CTF",true,false,24,-1);
addRotationMap("TWL_Slapdash","CTF",true,false,24,-1);
addRotationMap("BerylBasin","CTF",true,false,14,-1);
addRotationMap("DeathBirdsFly1","CTF",true,false,24,-1);
addRotationMap("aabaa","CTF",true,false,28,-1);
addRotationMap("CloakofNightV","CTF",true,false,24,-1);
addRotationMap("Sangre_de_Grado","CTF",true,false,20,-1);
addRotationMap("FullCircle","CTF",true,false,14,-1);
//addRotationMap("Lakefront","CTF",true,false,14,-1);
//addRotationMap("S8_Geothermal","CTF",true,false,12,32);
//addRotationMap("TWL_Frozen","CTF",true,false,20,-1);
//addRotationMap("TWL_Chokepoint","CTF",true,false,12,24);
//addRotationMap("TWL_Starfallen","CTF",true,false,12,24);
//addRotationMap("TWL_Reversion","CTF",true,false,28,-1);
//addRotationMap("TWL2_RoughLand","CTF",true,false,16,-1);
//addRotationMap("TWL2_Ruined","CTF",true,true,18,-1);
//addRotationMap("SandOcean","CTF",true,false,16,24);
//addRotationMap("ks_braistv","CTF",true,true,12,24);
//addRotationMap("Horde","CTF",true,false,24,-1);
//addRotationMap("Glade","CTF",true,true,28,-1);
//addRotationMap("Pantheon","CTF",true,false,20,-1);
//addRotationMap("Archipelago","CTF",true,false,20,-1);
//addRotationMap("TitanV","CTF",true,false,12,28);
//addRotationMap("The_Calm","CTF",true,false,12,24);
//addRotationMap("Surro","CTF",true,false,18,24);
//addRotationMap("HarvestDance","CTF",true,false,24,-1);
//addRotationMap("WindyGap","CTF",true,false,24,-1);
addRotationMap("Scarabrae_nef","CTF",true,false,28,-1);
//addRotationMap("StarIce","CTF",true,false,12,24);
//addRotationMap("FilteredDust","CTF",true,false,12,24);
//addRotationMap("Choke","CTF",true,false,12,24);
//addRotationMap("ConstructionYard","CTF",true,false,12,24);
//addRotationMap("AcidRain","CTF",true,false,12,24);
//addRotationMap("SubZeroV","CTF",true,true,12,24);
//-------------------------------------------------------------------------------
//addRotationMap("DMP_Agroleon","CTF",true,true,18,28);
//addRotationMap("DMP_Astro","CTF",true,false,16,26);
addRotationMap("DMP_BastardForge","CTF",true,true,12,32);
addRotationMap("DMP_BitterGorge","CTF",true,false,24,-1);
//addRotationMap("DMP_Bunkered","CTF",true,true,6,14);
addRotationMap("DMP_Cinerarium","CTF",true,true,-1,14);
//addRotationMap("DMP_DermCity","CTF",true,false,-1,-1);
//addRotationMap("DMP_Embers","CTF",true,false,-1,14);
//addRotationMap("DMP_EmeraldSpit","CTF",true,false,10,20);
//addRotationMap("DMP_FaceCrossing","CTF",true,false,10,20);
addRotationMap("DMP_Hoth","CTF",true,false,24,-1);
//addRotationMap("DMP_IceGiant","CTF",true,false,20,32);
//addRotationMap("DMP_IsleDeBatalla","CTF",true,false,10,20);
//addRotationMap("DMP_LavaGods","CTF",true,false,10,20);
addRotationMap("DMP_Magellan","CTF",true,false,12,32);
addRotationMap("DMP_MoonDance","CTF",true,true,12,-1);
//addRotationMap("DMP_Pantheon","CTF",true,false,16,24);
addRotationMap("DMP_Paranoia","CTF",true,false,-1,16);
addRotationMap("DMP_Pariah","CTF",true,true,8,32);
addRotationMap("DMP_PipeDream","CTF",true,false,8,24);
addRotationMap("DMP_RavineV","CTF",true,false,12,32);
//addRotationMap("DMP_ScorchedEarth","CTF",true,false,24,-1);
addRotationMap("DMP_SimpleFlagArena","CTF",true,true,-1,14);
addRotationMap("DMP_SpinCycle","CTF",true,true,-1,12);
addRotationMap("DMP_StarFall","CTF",true,true,-1,14);
addRotationMap("DMP_Tyre","CTF",true,true,14,-1);
//addRotationMap("DMP_Wasteland","CTF",true,false,12,32);
//addRotationMap("Chasmaclysmic","CTF",true,true,-1,-1);
//addRotationMap("DBS_Smoothed","CTF",true,false,-1,-1);
//addRotationMap("PuliVeivari","CTF",true,false,-1,-1);
//addRotationMap("PlanetX","CTF",true,false,-1,-1);
//addRotationMap("Ravine","CTF",true,true,-1,-1);
//addRotationMap("Stripmine","CTF",true,false,-1,-1);
//-------------------------------------------------------------------------------
//addRotationMap("S5_Misadventure","CTF",true,false,-1,-1);
//addRotationMap("S8_CentralDogma","CTF",true,false,-1,-1);
//addRotationMap("S8_Mountking","CTF",true,false,-1,-1);
//addRotationMap("S8_Zilch","CTF",true,false,-1,-1);
//addRotationMap("TWL2_CloakOfNight","CTF",true,false,-1,-1);
//addRotationMap("TWL_BaNsHee","CTF",true,false,-1,-1);
//addRotationMap("TWL_Boss","CTF",true,false,-1,-1);
//addRotationMap("TWL_NoShelter","CTF",true,false,-1,-1);
//addRotationMap("TWL_Clusterfuct","CTF",true,false,-1,-1);
//addRotationMap("TWL_Curtilage","CTF",true,false,-1,-1);
//addRotationMap("TWL_Deserted","CTF",true,false,-1,-1);
//addRotationMap("TWL_Frostclaw","CTF",true,false,-1,-1);
//addRotationMap("TWL_Neve","CTF",true,false,-1,-1);
//addRotationMap("TWL_Ramparts","CTF",true,false,-1,-1);
//addRotationMap("TWL_Sandstorm","CTF",true,false,-1,-1);
//addRotationMap("TWL_WoodyMyrk","CTF",true,false,-1,-1);
//addRotationMap("Sandstorm","CTF",true,false,-1,-1);
//addRotationMap("Starfallen","CTF",true,false,-1,-1);
//addRotationMap("Stonehenge_nef","CTF",true,false,-1,-1);
//addRotationMap("Extractor","CTF",true,false,16,-1);
//addRotationMap("AstersDescent","CTF",true,false,-1,-1);
//addRotationMap("Azoth","CTF",true,false,-1,-1);
//addRotationMap("BattleGrove","CTF",true,false,-1,-1);
//addRotationMap("Durango","CTF",true,false,-1,-1);
//addRotationMap("DustLust","CTF",true,false,-1,-1);
//addRotationMap("IceGulch","CTF",true,false,-1,-1);
//addRotationMap("MountainMist","CTF",true,false,-1,-1);
//addRotationMap("Peak","CTF",true,false,-1,-1);
//addRotationMap("Pendulum","CTF",true,false,-1,-1);
//addRotationMap("OctoberRust","CTF",true,false,-1,-1);
//addRotationMap("DevilsElbow","CTF",true,false,-1,-1);
//addRotationMap("CloudCity","CTF",true,false,-1,-1);
//addRotationMap("Damnation","CTF",true,false,-1,-1);
//addRotationMap("DeathBirdsFly","CTF",true,false,-1,-1);
//addRotationMap("Desiccator","CTF",true,false,-1,-1);
//addRotationMap("DustToDust","CTF",true,false,-1,-1);
//addRotationMap("Katabatic","CTF",true,false,-1,-1);
//addRotationMap("Quagmire","CTF",true,false,-1,-1);
//addRotationMap("Recalescence","CTF",true,false,-1,-1);
//addRotationMap("Reversion","CTF",true,false,-1,-1);
//addRotationMap("RiverDance","CTF",true,false,-1,-1);
//addRotationMap("Sanctuary","CTF",true,false,-1,-1);
//addRotationMap("ThinIce","CTF",true,false,-1,-1);
//addRotationMap("Tombstone","CTF",true,false,-1,-1);
//addRotationMap("Broadside_nef","CTF",true,false,-1,-1);
//addRotationMap("Camelland","CTF",true,false,-1,-1);
//addRotationMap("HighTrepidation","CTF",true,false,-1,-1);
//addRotationMap("SmallDesertofDeath","CTF",true,false,-1,-1);
//addRotationMap("BasinFury","CTF",true,false,-1,-1);
//addRotationMap("Cadaver","CTF",true,false,-1,-1);
//addRotationMap("EivoItoxico","CTF",true,false,-1,-1);
//addRotationMap("Einfach","CTF",true,false,-1,-1);
//addRotationMap("PicnicTable","CTF",true,false,-1,-1);
//addRotationMap("Hostility","CTF",true,false,-1,-1);
//addRotationMap("HighWire","CTF",true,false,-1,-1);
//addRotationMap("CloudBurst","CTF",true,false,-1,-1);
//addRotationMap("CloseCombat","CTF",true,false,-1,-1);
//addRotationMap("DesertofDeath_nef","CTF",true,false,-1,-1);
//addRotationMap("Gorgon","CTF",true,false,-1,-1);
//addRotationMap("Magmatic","CTF",true,false,-1,-1);
//-------------------------------------------------------------------------------
addRotationMap("SmallSpit","CTF",true,true,-1,12);
addRotationMap("MisadventureV2","CTF",true,false,12,32);
addRotationMap("El_Fin","CTF",true,true,-1,14);
addRotationMap("HogansRun24","CTF",true,false,14,-1);
addRotationMap("VanDamnedCTF","CTF",true,true,-1,12);
addRotationMap("HillKingCTF","CTF",true,true,-1,12);
addRotationMap("DaftGulch","CTF",true,false,12,32);
addRotationMap("Triad","CTF",true,false,12,32);
addRotationMap("Moonwalk","CTF",true,true,12,-1);
addRotationMap("GreenLawn","CTF",true,true,12,-1);
addRotationMap("OuterWilds","CTF",true,true,-1,14);
addRotationMap("CoconutFury","CTF",true,false,-1,32);
addRotationMap("TWL2_FrozenGlory_Thawed","CTF",true,false,12,-1);
addRotationMap("Sector1","CTF",true,false,-1,-1);
//addRotationMap("CinderCone","CTF",true,false,-1,-1);
//addRotationMap("Slamnation","CTF",false,false,-1,-1);
//addRotationMap("MountaintopMayhem","CTF",false,false,-1,-1);
//addRotationMap("ChasmClash","CTF",true,false,-1,14);
//addRotationMap("FrostBite","CTF",true,false,-1,-1);
//addRotationMap("Lapiths","CTF",true,false,-1,-1);
//addRotationMap("Jettisoned","CTF",true,false,-1,-1);
//addRotationMap("Drafts","CTF",true,true,-1,12);
//addRotationMap("IslaHermano","CTF",true,false,-1,-1);
//addRotationMap("DermCrossingDeluxe","CTF",true,false,-1,-1);
//addRotationMap("Vaubania","CTF",true,true,-1,12);
//addRotationMap("Bonespur","CTF",true,true,-1,14);
//addRotationMap("Bridgepoint","CTF",true,false,-1,18);
//addRotationMap("Narcolepsy","CTF",true,false,-1,20);
//addRotationMap("WhiteDwarfDeluxe","CTF",true,true,-1,14);
//addRotationMap("SignalDX","CTF",true,false,8,24);
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
addRotationMap("VaubanLak","Lakrabbit",true,false,8,-1);
addRotationMap("MiniSunDried","Lakrabbit",true,true,-1,12);
addRotationMap("Sundance","Lakrabbit",true,true,-1,-1);
addRotationMap("TWL_BeachBlitzLak","Lakrabbit",true,true,-1,-1);
addRotationMap("DesertofDeathLak","Lakrabbit",true,true,-1,-1);
addRotationMap("Raindance_nefLak","Lakrabbit",true,true,-1,-1);
addRotationMap("SunDriedLak","Lakrabbit",true,true,-1,-1);
addRotationMap("SkinnyDipLak","Lakrabbit",true,false,-1,-1);
addRotationMap("SaddiesHill","Lakrabbit",true,false,-1,-1);
addRotationMap("HavenLak","Lakrabbit",true,false,-1,-1);
addRotationMap("LushLak","Lakrabbit",true,false,8,-1);
addRotationMap("BoxLak","Lakrabbit",true,true,-1,10);
addRotationMap("TitaniaLak","Lakrabbit",true,false,8,-1);
addRotationMap("TibbawLak","Lakrabbit",true,true,-1,-1);
addRotationMap("InfernusLak","Lakrabbit",true,true,-1,-1);
addRotationMap("S8_GeothermalLak","Lakrabbit",true,false,-1,-1);
addRotationMap("CankerLak","Lakrabbit",true,true,-1,-1);
addRotationMap("DustRunLak","Lakrabbit",true,true,-1,-1);
addRotationMap("CrossfiredLak","Lakrabbit",true,true,-1,-1);
addRotationMap("CloakofLak","Lakrabbit",true,false,-1,-1);
addRotationMap("SpectreLak","Lakrabbit",true,false,-1,-1);
addRotationMap("TreasureIslandLak","Lakrabbit",true,true,-1,-1);
addRotationMap("Sulfide","Lakrabbit",true,false,-1,-1);
addRotationMap("FrozenFuryLak","Lakrabbit",true,false,-1,-1);
addRotationMap("Arrakis","Lakrabbit",true,false,-1,-1);
addRotationMap("EquinoxLak","Lakrabbit",true,false,-1,-1);
addRotationMap("PhasmaDustLak","Lakrabbit",true,true,-1,12);
addRotationMap("GodsRiftLak","Lakrabbit",true,false,-1,-1);
addRotationMap("SolsDescentLak","Lakrabbit",true,true,-1,-1);
addRotationMap("Crater71Lak","Lakrabbit",true,false,6,-1);
//-------------------------------------------------------------------------------
addRotationMap("darrellw-Starlight","Lakrabbit",true,false,-1,-1);
addRotationMap("Hybrid-SunChips","Lakrabbit",true,false,-1,-1);
addRotationMap("Hybrid-TealMagic","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-AshnDust","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-Breaker","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-DantesHill","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-DeepCool","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-EmeraldRun","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-FairField","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-FireBrand","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-FroastyLak","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-IronGiant","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-Jagged","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-LucidCold","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-MiddlePassage","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Mirage","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Muave","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Silencio","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-SnowCrevice","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Spire","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-TheStill","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Toxica","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-WhiteCap","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Moonscape","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Temporal","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-Vein","Lakrabbit",true,false,-1,-1);
addRotationMap("DarkTiger-LakIce","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-BigSky","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-Thawed","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Circular","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-RollingGreen","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Hellmire","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-HighLaktane","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-Hillview","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-IceCap","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-Yerba","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-ColdFoot","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Dunes","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Rusted","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-FrostRun","Lakrabbit",true,true,-1,-1);
addRotationMap("Tacocat-Zambre","Lakrabbit",true,false,-1,-1);
addRotationMap("Tacocat-SoylentJade","Lakrabbit",true,true,-1,-1);
//addRotationMap("EscaladeLak","Lakrabbit",true,false,-1,-1);
//addRotationMap("MagmaticLak","Lakrabbit",true,false,-1,-1);
//addRotationMap("HillsOfSorrow","Lakrabbit",true,false,-1,-1);
//addRotationMap("TWL2_MuddySwampLak","Lakrabbit",true,false,-1,-1);
//addRotationMap("SandStormLak","Lakrabbit",true,false,-1,-1);
//addRotationMap("BeggarsRunLak","Lakrabbit",true,false,-1,-1);
//addRotationMap("DamnnationLak","Lakrabbit",true,false,-1,-1);
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
addRotationMap("DangerousCrossingLT","LCTF",true,false,-1,-1);
addRotationMap("DX_Ice","LCTF",true,true,-1,-1);
//addRotationMap("DX_Badlands","LCTF",true,false,-1,-1);
//addRotationMap("DX_Desert","LCTF",true,false,-1,-1);
addRotationMap("SmallCrossingLT","LCTF",true,false,-1,-1);
addRotationMap("DireLT","LCTF",true,false,-1,-1);
addRotationMap("RoundTheMountainLT","LCTF",true,true,-1,-1);
addRotationMap("TWL_FeignLT","LCTF",true,false,-1,-1);
addRotationMap("TWL_RollercoasterLT","LCTF",true,false,10,-1);
addRotationMap("TWL_StonehengeLT","LCTF",true,true,-1,-1);
addRotationMap("TWL_WilderZoneLT","LCTF",true,false,-1,-1);
addRotationMap("TWL_BeachBlitzLT","LCTF",true,true,-1,-1);
addRotationMap("TWL2_CanyonCrusadeDeluxeLT","LCTF",true,true,-1,-1);
addRotationMap("TWL2_HildebrandLT","LCTF",true,true,-1,-1);
addRotationMap("TWL2_SkylightLT","LCTF",true,false,-1,-1);
addRotationMap("TWL2_JaggedClawLT","LCTF",true,false,-1,-1);
addRotationMap("S5_MassiveLT","LCTF",true,false,-1,-1);
addRotationMap("S5_DamnationLT","LCTF",true,false,8,-1);
addRotationMap("S5_Icedance","LCTF",true,true,10,-1);
addRotationMap("S5_Mordacity","LCTF",true,true,10,-1);
addRotationMap("S8_ZilchLT","LCTF",true,true,-1,-1);
addRotationMap("CirclesEdgeLT","LCTF",true,true,10,-1);
addRotationMap("TenebrousCTF","LCTF",true,false,-1,-1);
addRotationMap("oasisintensity","LCTF",true,true,-1,10);
addRotationMap("berlard","LCTF",true,true,-1,-1);
addRotationMap("RaindanceLT","LCTF",true,false,-1,-1);
addRotationMap("SmallTimeLT","LCTF",true,false,-1,-1);
addRotationMap("ArenaDome","LCTF",true,true,-1,10);
addRotationMap("Bulwark","LCTF",true,true,-1,-1);
addRotationMap("Discord","LCTF",true,true,-1,-1);
addRotationMap("HillSideLT","LCTF",true,true,-1,-1);
addRotationMap("IcePick","LCTF",true,true,-1,16);
addRotationMap("OsIrisLT","LCTF",true,true,-1,-1);
addRotationMap("GrassyKnollLT","LCTF",true,true,-1,-1);
addRotationMap("SandyRunLT","LCTF",true,false,-1,12);
addRotationMap("Sentry","LCTF",true,true,-1,-1);
addRotationMap("Exhumed","LCTF",true,false,-1,-1);
addRotationMap("FrozenHopeLT","LCTF",true,true,-1,-1);
//addRotationMap("TheFray","LCTF",true,false,-1,-1);
//addRotationMap("SignalLT","LCTF",true,false,-1,-1);
//-------------------------------------------------------------------------------
addRotationMap("HillKingLT","LCTF",true,true,-1,-1);
addRotationMap("DMP_BastardForgeLT","LCTF",true,true,10,-1);
addRotationMap("DMP_Paranoia","LCTF",true,false,-1,-1);
addRotationMap("DMP_SpincycleLT","LCTF",true,true,-1,-1);
addRotationMap("DMP_Cinerarium","LCTF",true,true,-1,-1);
addRotationMap("DMP_StarFallLT","LCTF",true,true,-1,-1);
addRotationMap("DMP_BunkeredLT","LCTF",true,true,-1,-1);
addRotationMap("DMP_PariahLT","LCTF",true,true,-1,-1);
addRotationMap("DMP_SimpleFlagArena","LCTF",true,true,-1,-1);
addRotationMap("VanDamnedLT","LCTF",true,true,-1,-1);
addRotationMap("Ravine","LCTF",true,true,10,-1);
addRotationMap("PipeDreamLT","LCTF",true,true,-1,-1);
//addRotationMap("DMP_LavaGods","LCTF",true,false,10,20);
//addRotationMap("AttritionLT","LCTF",true,true,-1,-1);
//addRotationMap("RushLT","LCTF",true,false,-1,-1);
//-------------------------------------------------------------------------------
addRotationMap("SmallSpit","LCTF",true,true,10,-1);
addRotationMap("ClusterUnFuct","LCTF",true,true,10,-1);
addRotationMap("OuterWildsLT","LCTF",true,true,-1,-1);
addRotationMap("SuperiorWaterworks","LCTF",true,true,-1,-1);
addRotationMap("FrozenForgeLT","LCTF",true,true,-1,-1);
addRotationMap("El_FinLT","LCTF",true,true,-1,-1);
addRotationMap("CapriLT","LCTF",true,true,-1,-1);
addRotationMap("RunenmachtLT","LCTF",true,true,-1,-1);
addRotationMap("Machineeggs","LCTF",true,true,-1,-1);
addRotationMap("Mac_FlagArena","LCTF",true,false,-1,-1);
addRotationMap("SuperHappyBouncyFuntime","LCTF",true,false,-1,-1);
addRotationMap("NarcolepsyLT","LCTF",true,false,10,-1);
//addRotationMap("BonespurLT","LCTF",true,true,-1,14);
//addRotationMap("DuelersDelight","LCTF",true,false,-1,12);
//addRotationMap("TWL2_CelerityLT","LCTF",true,true,-1,20);
//addRotationMap("Drafts","LCTF",true,true,-1,12);
//addRotationMap("DermCrossingDeluxeLT","LCTF",true,true,-1,-1);
//addRotationMap("Bridgepoint","LCTF",true,true,-1,14);
//addRotationMap("WhiteDwarfDeluxeLT","LCTF",true,false,-1,14);
//addRotationMap("SurrealLT","LCTF",true,false,-1,-1);
//addRotationMap("Confusco","LCTF",true,false,6,-1);
//addRotationMap("TWL2_MuddySwamp","LCTF",true,false,8,-1);
//addRotationMap("Blink","LCTF",true,false,-1,-1);
//addRotationMap("S8_Opus","LCTF",true,false,-1,-1);
//addRotationMap("BeggarsRunLT","LCTF",true,false,-1,-1);
//addRotationMap("S5_WoodymyrkLT","LCTF",true,false,-1,-1);
//addRotationMap("S5_SilenusLT","LCTF",true,false,-1,-1);
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
addRotationMap("RaspDM","DM",true,true,8,-1);
addRotationMap("EntombedDM","DM",true,true,-1,-1);
addRotationMap("IceDomeDM","DM",true,true,-1,-1);
addRotationMap("HoofToeDM","DM",true,true,6,-1);
addRotationMap("ArenaDomeDM","DM",true,true,-1,-1);
addRotationMap("VulcansWrathDM","DM",true,true,-1,-1);
addRotationMap("RampartsDM","DM",true,true,-1,-1);
addRotationMap("ShrineDM","DM",true,true,-1,12);
addRotationMap("LiveBaitDM","DM",true,true,-1,-1);
addRotationMap("FourSquareDM","DM",true,true,-1,10);
addRotationMap("BrigDM","DM",true,true,-1,8);
addRotationMap("PitsDM","DM",true,true,-1,10);
addRotationMap("RingofFireDM","DM",true,true,-1,10);
addRotationMap("GorgonDM","DM",true,true,-1,10);
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//addRotationMap("Alcatraz","Siege",true,true,-1,-1);
//addRotationMap("Caldera","Siege",true,true,-1,-1);
//addRotationMap("Gauntlet","Siege",true,true,-1,-1);
//addRotationMap("IceBound","Siege",true,true,-1,-1);
//addRotationMap("Masada","Siege",true,true,-1,-1);
//addRotationMap("Respite","Siege",true,true,-1,-1);
//addRotationMap("UltimaThule","Siege",true,true,-1,-1);
//addRotationMap("BridgeTooFar","Siege",true,true,-1,-1);
//addRotationMap("IsleOfMan","Siege",true,true,-1,-1);
//addRotationMap("Trident","Siege",true,true,-1,-1);
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//-------------------------------------------------------------------------------
//addRotationMap("MiniSunDried","Hunters",true,true,-1,-1);
//addRotationMap("DustToDust","Hunters",true,true,-1,-1);

View file

@ -56,7 +56,7 @@ $Host::ClassicLoadVRamChanges = 0;
$Host::ClassicLogEchoEnabled = 0;
$Host::ClassicMaxVotes = 3;
$Host::ClassicMaxTelepads = 3;
$Host::ClassicMOTD = "<color:3cb4b4><font:Sui Generis:22>Tribes 2 Test\n<color:3cb4b4><font:Univers:16>Server brought to you via Commuity Effort\n<color:3cb4b4><font:Univers:16>Celebrating 20 Years of Tribes2!";
$Host::ClassicMOTD = "<color:3cb4b4><font:Sui Generis:22>Tribes 2 Test\n<color:3cb4b4><font:Univers:16>Server brought to you via Commuity Effort\n<color:3cb4b4><font:Univers:16>Celebrating 25 Years of Tribes2!";
$Host::ClassicMOTDLines = 3;
$Host::ClassicMOTDTime = 6;
$Host::ClassicNoNullVoiceSpam = 0;
@ -123,7 +123,7 @@ $Host::LoadScreenColor3 = "33CCCC";
$Host::LoadScreenLine1 = "Join Discord:";
$Host::LoadScreenLine1_Msg = "<a:playt2.com/discord>playt2.com/discord</a>";
$Host::LoadScreenLine2 = "Game Modes:";
$Host::LoadScreenLine2_Msg = "LakRabbit, Capture the Flag, DeathMatch, (Light Only) Capture the Flag";
$Host::LoadScreenLine2_Msg = "Lak, CTF, DeathMatch, LCTF";
$Host::LoadScreenLine3 = "Get Mappacks:";
$Host::LoadScreenLine3_Msg = "<a:playt2.com/mappacks>playt2.com/mappacks</a>";
$Host::LoadScreenLine4 = "Server Location:";
@ -132,7 +132,7 @@ $Host::LoadScreenLine5 = "Server Hosted:";
$Host::LoadScreenLine5_Msg = "Internet";
$Host::LoadScreenLine6 = "Server Github:";
$Host::LoadScreenLine6_Msg = "https://github.com/ChocoTaco1/TacoServer";
$Host::LoadScreenMOTD1 = "Celebrating 20 Years of Tribes2!";
$Host::LoadScreenMOTD1 = "Celebrating 25 Years of Tribes2!";
$Host::LoadScreenMOTD2 = "Come play Arena on Wednesday Nights!";
$Host::LoadScreenMOTD3 = "Lak crowd early evenings after work during the week.";
$Host::LoadScreenMOTD4 = "Big CTF games Fridays, Saturdays, and Sundays!";
@ -160,10 +160,10 @@ $Host::PUGautoPassword = 0;
$Host::PUGPassword = "pickup";
$Host::PUGpasswordAlwaysOn = 0;
$Host::PureServer = 0;
$Host::ServerRules1 = "\c2if\c4(\c3%client.attitude \c4$= \c5\"fun\" \c4&& \c3%client.Llama_Grabs \c4< \c51\c4) {";
$Host::ServerRules2 = " \c1keepTeamsBalanced\c4(\c2%client\c4); \c1dontSwitch2WinningTeam(\c2%client\c4); }";
$Host::ServerRules3 = "\c2else if\c4(\c3%client.attitude \c4$= \c5\"too_serious\"\c4) {";
$Host::ServerRules4 = " \c1try2HaveFun\c4(\c2%client, %attitude\c4); \c1thisIsPubServer\c4(\c2%client, %attitude\c4); }";
$Host::ServerRules1 = "1. Don\'t Llama Grab. (Grab flag slowly)";
$Host::ServerRules2 = "2. Don\'t sit on teams and AFK. Move to observer.";
$Host::ServerRules3 = "3. Don\'t Excessively teamkill or teamkill on purpose.";
$Host::ServerRules4 = "4. Don\'t spam chat with inappropriate topics. Play the game.";
$Host::ShowEndingPlayerScores = 1;
$Host::ShowIngamePlayerScores = 1;
$Host::Siege::Halftime = 20000;
@ -191,7 +191,7 @@ $Host::TN::echo = 1;
$Host::TournamentMode = 0;
$Host::useCustomSkins = 1;
$Host::VoteCooldown = 120;
$Host::VoteDelayTime = 120;
$Host::VoteDelayTime = 60;
$Host::VotePassPercent = 60;
$Host::VoteSpread = 20;
$Host::VoteTime = "45";

View file

@ -141,16 +141,16 @@ $Host::LoadScreenColor3 = "33CCCC"; //Loading Screen color; Accents
$Host::LoadScreenLine1 = "Join Discord:"; //Loading screen Line 1 Topic
$Host::LoadScreenLine1_Msg = "<a:playt2.com/discord>playt2.com/discord</a>"; //Loading Screen Line 1 Message
$Host::LoadScreenLine2 = "Game Modes:"; //Loading screen Line 2 Topic
$Host::LoadScreenLine2_Msg = "LakRabbit, Capture the Flag, DeathMatch, (Light Only) Capture the Flag"; //Loading Screen Line 2 Message
$Host::LoadScreenLine2_Msg = "Lak, CTF, DeathMatch, LCTF"; //Loading Screen Line 2 Message
$Host::LoadScreenLine3 = "Get Mappacks:"; //Loading screen Line 3 Topic
$Host::LoadScreenLine3_Msg = "<a:playt2.com/mappacks>playt2.com/mappacks</a>"; //Loading Screen Line 3 Message
$Host::LoadScreenLine4 = "Server Location:"; //Loading screen Line 4 Topic
$Host::LoadScreenLine4_Msg = "Iowa"; //Loading Screen Line 4 Message
$Host::LoadScreenLine4_Msg = "Somewhere"; //Loading Screen Line 4 Message
$Host::LoadScreenLine5 = "Server Hosted:"; //Loading screen Line 5 Topic (Debrief LoadScreen Only)
$Host::LoadScreenLine5_Msg = "Google Compute Engine"; //Loading Screen Line 5 Message (Debrief LoadScreen Only)
$Host::LoadScreenLine5_Msg = "Internet"; //Loading Screen Line 5 Message (Debrief LoadScreen Only)
$Host::LoadScreenLine6 = "Server Github:"; //Loading screen Line 6 Topic (Debrief LoadScreen Only)
$Host::LoadScreenLine6_Msg = "https://github.com/ChocoTaco1/TacoServer"; //Loading Screen Line 6 Message (Debrief LoadScreen Only)
$Host::LoadScreenMOTD1 = "Celebrating 20 Years of Tribes2!"; //MOTD or Events Line 1 Message (Debrief LoadScreen Only)
$Host::LoadScreenMOTD1 = "Celebrating 25 Years of Tribes2!"; //MOTD or Events Line 1 Message (Debrief LoadScreen Only)
$Host::LoadScreenMOTD2 = "Come play Arena on Wednesday Nights!"; //MOTD or Events Line 2 Message (Debrief LoadScreen Only)
$Host::LoadScreenMOTD3 = "Lak crowd early evenings after work during the week."; //MOTD or Events Line 3 Message (Debrief LoadScreen Only)
$Host::LoadScreenMOTD4 = "Big CTF games Fridays, Saturdays, and Sundays!"; //MOTD or Events Line 4 Message (Debrief LoadScreen Only)
@ -160,7 +160,7 @@ $Host::ClassicChatLog = 1;
$Host::ClassicChatLogPath = "logs/Chat/";
$Host::ClassicConnectLog = 1;
$Host::ClassicConnLogPath = "logs/Connect/log.txt";
$Host::ClassicMOTD = "<color:3cb4b4><font:Sui Generis:22>Discord PUB\n<color:3cb4b4><font:Univers:16>Server brought to you by Ravin and Choco\n<color:3cb4b4><font:Univers:16>Celebrating 20 Years of Tribes2!";
$Host::ClassicMOTD = "<color:3cb4b4><font:Sui Generis:22>Tribes 2 Test\n<color:3cb4b4><font:Univers:16>Server brought to you via Commuity Effort\n<color:3cb4b4><font:Univers:16>Celebrating 25 Years of Tribes2!";
$Host::ClassicMOTDLines = 3;
$Host::ClassicMOTDTime = 6;
$Host::ClassicRotationCustom = 1;
@ -171,10 +171,10 @@ $Host::ClassicSuppressTraversalRootError = 1; //Suppress console spam e
$Host::ClassicMaxVotes = 5; //Max a player can vote per mission
$Host::ClassicVoteLog = 1; //Log Votes
$Host::ClassicVoteLogPath = "logs/Vote/Vote.log"; //Vote Log location
$Host::ServerRules1 = "\c2if\c4(\c3%client.attitude \c4$= \c5\"fun\" \c4&& \c3%client.Llama_Grabs \c4< \c51\c4) {";
$Host::ServerRules2 = " \c1keepTeamsBalanced\c4(\c2%client\c4); \c1dontSwitch2WinningTeam(\c2%client\c4); }";
$Host::ServerRules3 = "\c2else if\c4(\c3%client.attitude \c4$= \c5\"too_serious\"\c4) {";
$Host::ServerRules4 = " \c1try2HaveFun\c4(\c2%client, %attitude\c4); \c1thisIsPubServer\c4(\c2%client, %attitude\c4); }";
$Host::ServerRules1 = "1. Don\'t Llama Grab. (Grab flag slowly)";
$Host::ServerRules2 = "2. Don\'t sit on teams and AFK. Move to observer.";
$Host::ServerRules3 = "3. Don\'t Excessively teamkill or teamkill on purpose.";
$Host::ServerRules4 = "4. Don\'t spam chat with inappropriate topics. Play the game.";
$Host::AnimateWithTransitions = 1; //????????????? T1 engine var may or may not help timescale ?????????????
$Host::AllowAdmin2Admin = 0;
$Host::AllowAdminBan = 0;
@ -201,7 +201,7 @@ $Host::KickObserverStartOnJoin = 0; //Start KickObserver Timer as so
$Host::KickObserverTimeout = 1200; //How long player can stay in observer before being booted (1200 is 20 mins)
//$Host::ClassicBanlist = "prefs/banlist.cs";
$Host::VoteCooldown = 120; //Time cooldown that dosnt allow a player to vote again after theyve initiated a vote (120 is 2 mins)
$Host::VoteDelayTime = 120; //Delay the ability to vote (For everyone) at the beginning of the match (120 is 2 minutes)
$Host::VoteDelayTime = 60; //Delay the ability to vote (For everyone) at the beginning of the match (120 is 2 minutes)
$Host::ClassicTeamKillLog = 1; //Enable/Disable Teamkill Logging
$Host::ClassicTeamKillLogPath = "logs/TeamKills/teamkills.log"; //TeamKill Log Path
$Host::ClassicDailyHardRestart = 0; //Enable/Disable Daily Hard Restart