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Added a situational fix
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@ -90,6 +90,9 @@ function StatsUnbalanceSound()
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//Called in 30 secs with sound
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schedule(30000, 0, "StatsUnbalanceSound");
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}
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else
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//In the event that a player switches up instead of down during an interval the function can be called again.
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schedule(5000, 0, "StatsUnbalanceSound");
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}
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else
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{
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