Update LakRabbitGame.cs

This commit is contained in:
ChocoTaco 2021-08-16 17:12:18 -04:00
parent 23fb09e417
commit 1230e6bf9d

View file

@ -2193,15 +2193,15 @@ function LakRabbitGame::leaveMissionArea(%game, %playerData, %player)
// Do damage to a player for being outside the mission area // Do damage to a player for being outside the mission area
function LakRabbitGame::MissionAreaDamage(%game, %player) function LakRabbitGame::MissionAreaDamage(%game, %player)
{ {
if(%player.getState() !$= "Dead") if(%player.getState() !$= "Dead")
{ {
%player.setDamageFlash(0.1); %player.setDamageFlash(0.1);
%prevHurt = %player.getDamageLevel(); %prevHurt = %player.getDamageLevel();
%player.setDamageLevel(%prevHurt + 0.09); %player.setDamageLevel(%prevHurt + 0.09);
%player.alertThread = %game.schedule(1000, "MissionAreaDamage", %player); %player.alertThread = %game.schedule(1000, "MissionAreaDamage", %player);
} }
else else
%game.onClientKilled(%player.client, 0, $DamageType::OutOfBounds); %game.onClientKilled(%player.client, 0, $DamageType::OutOfBounds);
} }
// z0dd - ZOD, 10/02/02. Hack for flag collision bug. // z0dd - ZOD, 10/02/02. Hack for flag collision bug.