Lowered Wait Time NFZ

This commit is contained in:
ChocoTaco1 2020-10-30 13:29:59 -04:00
parent 7490f4bc30
commit 09c5a104b2

View file

@ -13,6 +13,7 @@ function CTFGame::onEnterTrigger(%game, %triggerName, %data, %obj, %colobj)
CTFGame::zoneTossFlag(%game, %colobj, %obj);
}
//Has issues
case TURTLEDAMAGE:
if(%client.player.holdingFlag !$= "")
{
@ -29,7 +30,7 @@ function CTFGame::zoneTossFlag(%game, %player, %obj)
// ------------------------------------------------------------------------------
// z0dd - ZOD - SquirrelOfDeath, 9/27/02. Delay on grabbing flag after tossing it
%player.flagTossWait = true;
%player.schedule(1500, resetFlagTossWait);
%player.schedule(1000, resetFlagTossWait);
// ------------------------------------------------------------------------------
%client = %player.client;