From 09c5a104b24bfcaebb29deca0b272c0b677f530c Mon Sep 17 00:00:00 2001 From: ChocoTaco1 Date: Fri, 30 Oct 2020 13:29:59 -0400 Subject: [PATCH] Lowered Wait Time NFZ --- Classic/scripts/autoexec/NoFlagZone.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Classic/scripts/autoexec/NoFlagZone.cs b/Classic/scripts/autoexec/NoFlagZone.cs index a96b6b4..ac81461 100644 --- a/Classic/scripts/autoexec/NoFlagZone.cs +++ b/Classic/scripts/autoexec/NoFlagZone.cs @@ -13,6 +13,7 @@ function CTFGame::onEnterTrigger(%game, %triggerName, %data, %obj, %colobj) CTFGame::zoneTossFlag(%game, %colobj, %obj); } + //Has issues case TURTLEDAMAGE: if(%client.player.holdingFlag !$= "") { @@ -29,7 +30,7 @@ function CTFGame::zoneTossFlag(%game, %player, %obj) // ------------------------------------------------------------------------------ // z0dd - ZOD - SquirrelOfDeath, 9/27/02. Delay on grabbing flag after tossing it %player.flagTossWait = true; - %player.schedule(1500, resetFlagTossWait); + %player.schedule(1000, resetFlagTossWait); // ------------------------------------------------------------------------------ %client = %player.client;