Heavy Shield Reduction

To be closer to 75 which is the value for every other armor base and classic.
This commit is contained in:
ChocoTaco 2019-04-25 14:33:35 -04:00
parent 9862f88da5
commit 00b3a1ac14

View file

@ -1765,7 +1765,10 @@ datablock PlayerData(HeavyMaleHumanArmor) : HeavyPlayerDamageProfile
maxDamage = 1.32;
maxEnergy = 110;
repairRate = 0.0033;
energyPerDamagePoint = 54.0; // shield energy required to block one point of damage
//Value changed halfway between base and classic.
//Classic is 54, Base is 75
energyPerDamagePoint = 64.5; // shield energy required to block one point of damage
rechargeRate = 0.256;
jetForce = 29.58 * 180;