From 00b3a1ac14202529c6b4a004c27da6aabbb6e030 Mon Sep 17 00:00:00 2001 From: ChocoTaco Date: Thu, 25 Apr 2019 14:33:35 -0400 Subject: [PATCH] Heavy Shield Reduction To be closer to 75 which is the value for every other armor base and classic. --- Classic/scripts/player.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Classic/scripts/player.cs b/Classic/scripts/player.cs index 2e5705e..06b07e6 100644 --- a/Classic/scripts/player.cs +++ b/Classic/scripts/player.cs @@ -1765,7 +1765,10 @@ datablock PlayerData(HeavyMaleHumanArmor) : HeavyPlayerDamageProfile maxDamage = 1.32; maxEnergy = 110; repairRate = 0.0033; - energyPerDamagePoint = 54.0; // shield energy required to block one point of damage + + //Value changed halfway between base and classic. + //Classic is 54, Base is 75 + energyPerDamagePoint = 64.5; // shield energy required to block one point of damage rechargeRate = 0.256; jetForce = 29.58 * 180;