TWM2/version_history/1.8.md
Robert Fritzen 1e9d2bf1b5 Legacy Change Updates
Moved all legacy changelogs into individual files, and into their own
directory for easier navigation.
2017-10-16 20:20:42 -05:00

2.6 KiB

Total Warfare Mod 2

Tribes 2

Release Version: 1.8

[PREV RELEASE] | [NEXT RELEASE]

  • Universal Ranks are now live!
    • Provided by Signal360
    • Servers designated by the TWM2 development team (Core) will have save and load permissions
    • All other servers (Satellite) will have load permissions
  • Added the Wartower Game Mode
    • Long requested fan mode for TWM2
      • Bring back the excitement of our old TWM1 minigame FFA, but now in an actual game mode
    • Hardcore Free For All featuring a veritcal element
      • No goal, just kill anyone you can, while ascending the tower to achieve a height advantage
    • Two Maps For Now:
      • Tower 2009 Limited Edition Map
        • This is a classic map, created using the building file from TWM1.
      • Century Maze Map
        • A new tower, featuring multiple routes, verticallity, and horizontal conflicts.
  • Kill triggers can now kill invincible players.
  • Added a new trigger, Invincibility Disabler (used in the wartower game mode), to disable your invincibility when you leave the spawn area.
  • New Weapons:
    • Plasmasaber
      • Deadly lethal harbinger energy blade controlled by a magnetic inducer
    • SA2400
      • Burst fire slug shotgun
      • Created by DarknessOfLight
    • Centaur
      • Sidearm Slot
      • Dual wield pistols that do light damage, but fire rapidly
    • Desert Eagle
      • Sidearm Slot
      • High powered pistol that hits hard but fires slowly
  • New Killstreaks:
    • UAMS Guided Missile Strike
      • 6 Kills
      • Remote control a UAV armed with three sidewinder missiles and a guided missile launcher
    • Harbinger's Wrath
      • 10 Kills
      • Rain death on the battlefield from the Harbinger's feared Gunship Platform
      • Hosts, to create a gunship that endlessly circles the map (Gunship support), type StartHarbingersWrath(your CID, 1, 1);
  • Fixed the hilarious bug in Helljump that allowed players to kill their own transport, plunging all players to their deaths.
  • Fixed the helicopters on crack glitch.
  • Added the capability to remote a helicopter chaingun system, possibly a killstreak in a later version? (like harbinger's wrath, but with a helicopter)
  • Fixed the sabotage bomb explosion (it properly explodes now)
  • Fixed the S3S Rifle Glitch (You could shoot yourself :p)
  • Shotgun weapons (Excluding the LD06 Savager) now properly make their fire sound
  • Added the Silencer Attachment to numerous weapons.
  • Shotguns now display in the weapons challenge list, but do not have upgrades.
  • Fixed a glitch with the RP-432 Machine gun, the sound is now correct, fixed a similar issue on the MG42.
  • Kill streaks can now be tracked via the player info page.
  • A few minor bug fixes from 1.7.