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Boss Balancing Pass
Another balancing pass to the bosses in TWM2.
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10 changed files with 86 additions and 70 deletions
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@ -3046,7 +3046,7 @@ function Armor::onCollision(%this,%obj,%col,%forceVehicleNode)
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return;
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}
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%obj.scriptkill($DamageType::Admin);
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%col.setDamageLevel(%col.getDamageLevel() - 25.0);
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%col.setDamageLevel(%col.getDamageLevel() - 10.0);
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%col.setVelocity("0 0 0");
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if(!%obj.iszombie) {
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ServerPlay3d(BOVHitSound, %obj.getPosition());
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