T2-CPP/CommonAPI/Common/include/DXAPI/ShapeBase.h

17 lines
269 B
C++

#pragma once
#include <DXAPI/GameBase.h>
namespace DX
{
class ShapeBase : public GameBase
{
public:
ShapeBase(unsigned int obj);
float &cloak_level;
bool &cloaked;
//! Heat Level
float &heat_level;
void setMaskBits(int value);
};
} // End NameSpace DX