T2-CPP/CommonAPI/Common/include/DXAPI/Vehicle.h

13 lines
212 B
C++

#pragma once
#include <DXAPI/ShapeBase.h>
namespace DX
{
//! Class representing a FlyingVehicle in the game.
class Vehicle : public ShapeBase
{
public:
Vehicle(unsigned int obj);
};
} // End NameSpace DX