T2-CPP/CommonAPI/Common/include/DXAPI/StaticShape.h

19 lines
329 B
C++

#pragma once
#include <DXAPI/Point3F.h>
#include <DXAPI/ShapeBase.h>
namespace DX
{
//! Class representing a StaticShape in the game.
class StaticShape : public ShapeBase
{
public:
StaticShape(unsigned int obj);
//! Object Name
//const char *name;
//! Position
//const Point3F position;
};
} // End NameSpace DX