T2-CPP/CommonAPI/Common/include/DXAPI/AIConnection.h

25 lines
443 B
C++

#pragma once
#include <DXAPI/Move.h>
#include <DXAPI/GameConnection.h>
namespace DX
{
class AIConnection : public GameConnection
{
public:
AIConnection(unsigned int obj);
//! Whether or not this bot should use custom moves.
bool mUseCustomMoves;
//! The custom move for this bot.
Move mCustomMove;
/**
* @brief Computes the current move for this bot.
*/
void generateMove(void);
};
} // End NameSpace DX