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13 lines
212 B
C++
13 lines
212 B
C++
#pragma once
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#include <DXAPI/ShapeBase.h>
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namespace DX
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{
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//! Class representing a FlyingVehicle in the game.
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class Vehicle : public ShapeBase
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{
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public:
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Vehicle(unsigned int obj);
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};
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} // End NameSpace DX
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