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19 lines
301 B
C++
19 lines
301 B
C++
#pragma once
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#include <DXAPI/Point3F.h>
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#include <DXAPI/NetConnection.h>
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#include <LinkerAPI.h>
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#include <DXAPI/ShapeBase.h>
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namespace DX
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{
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class GameConnection : public NetConnection
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{
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public:
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GameConnection(unsigned int obj);
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ShapeBase getControlObject(void);
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};
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} // End NameSpace DX
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