T2-CPP/Mod Sources/Bullet/source/dllmain.cpp

49 lines
1.5 KiB
C++

/*
* t2dll.cpp
* Original code by Linker
* Modified by Robert MacGregor
*/
#include "stdafx.h"
#include "t2ConCmds.h"
#include <LinkerAPI.h>
#include <Windows.h>
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
return true;
}
extern "C"
{
__declspec(dllexport) void ModInitialize(void)
{
Con::addMethodB(NULL, "bulletInitialize", &conBulletInitialize, "Initializes the Bullet physics system.", 0, 0);
Con::addMethodB(NULL, "bulletDeinitialize", &conBulletDeinitialize, "Deinitializes the Bullet physics system.", 0, 0);
Con::addMethodS(NULL, "bulletGetPosition", &conBulletGetPosition, "Queries Bullet for the position of the object identified by the input id.", 2, 2);
Con::addMethodS(NULL, "bulletGetRotation", &conBulletGetRotation, "Queries Bullet for the rotation of the object identified by the input id.", 2, 2);
Con::addMethodB(NULL, "bulletSetPosition", &conBulletSetPosition, "bulletSetPosition(id, position_x, position_y, position_z)", 5, 5);
Con::addMethodB(NULL, "bulletSetGravity", &conBulletSetGravity, "bulletSetGravity(x,y,z)", 4, 4);
Con::addMethodB(NULL, "bulletInitialized", &conBulletInitialized, "Returns whether or not if Bullet has been initialized.", 0,0);
Con::addMethodS(NULL, "bulletCreateCube", &conBulletCreateCube, "bulletMakeCube(mass, scaleX, scaleY, scaleZ, boundID)", 6, 6);
}
__declspec(dllexport) void ServerProcess(unsigned int deltaTime)
{
updateBullet(deltaTime);
}
}
#ifdef _MANAGED
#pragma managed(pop)
#endif