T2-CPP/CommonAPI/Common/source/DXAPI/SceneObject.cpp

10 lines
266 B
C++

#include <DXAPI/SceneObject.h>
namespace DX
{
SceneObject::SceneObject(unsigned int obj) : position(*(float*)(obj + 168), *(float*)(obj + 184), *(float*)(obj + 200)),
scale(*(float*)(obj + 284), *(float*)(obj + 288), *(float*)(obj + 292)),
NetObject(obj)
{
}
}