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26 lines
1,004 B
Markdown
26 lines
1,004 B
Markdown
TSExtension
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=====
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A general extension to the Torque Scripting language.
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Additions
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====
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#### GrenadeProjectile.getVelocity()
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This function did not exist before in Torque Script. It returns the current velocity vector of a GrenadeProjectile.
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#### GrenadeProjectile.getPosition()
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This function already existed to return the position of a GrenadeProjectile object but it is now much more accurate.
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#### Player.isJetting()
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This function did not exist before in Torque Script, it returns whether or not the Player is currently jetting.
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#### Player.isJumping()
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This function did not exist before in Torque Script, it returns whether or not the Player is currently jumping.
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#### sprintf(format, ...)
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This function did not exist before in Torque Script. It returns a formatted string according to format with all variable
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arguments up to a total of twenty filled in. Refer to C's sprintf for more information.
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Note: Only %s should be used in the format as Torque Script passes all data around as strings.
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