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Ported Bullet to the mod loader system; needs further work
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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||||
In no event will the authors be held liable for any damages arising from the use of this software.
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||||
Permission is granted to anyone to use this software for any purpose,
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||||
including commercial applications, and to alter it and redistribute it freely,
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||||
subject to the following restrictions:
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||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BROADPHASE_INTERFACE_H
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#define BROADPHASE_INTERFACE_H
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struct btDispatcherInfo;
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class btDispatcher;
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#include "btBroadphaseProxy.h"
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class btOverlappingPairCache;
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struct btBroadphaseAabbCallback
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{
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virtual ~btBroadphaseAabbCallback() {}
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virtual bool process(const btBroadphaseProxy* proxy) = 0;
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};
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struct btBroadphaseRayCallback : public btBroadphaseAabbCallback
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{
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///added some cached data to accelerate ray-AABB tests
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btVector3 m_rayDirectionInverse;
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unsigned int m_signs[3];
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btScalar m_lambda_max;
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virtual ~btBroadphaseRayCallback() {}
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};
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#include "LinearMath/btVector3.h"
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///The btBroadphaseInterface class provides an interface to detect aabb-overlapping object pairs.
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///Some implementations for this broadphase interface include btAxisSweep3, bt32BitAxisSweep3 and btDbvtBroadphase.
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///The actual overlapping pair management, storage, adding and removing of pairs is dealt by the btOverlappingPairCache class.
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class btBroadphaseInterface
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{
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public:
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virtual ~btBroadphaseInterface() {}
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virtual btBroadphaseProxy* createProxy( const btVector3& aabbMin, const btVector3& aabbMax,int shapeType,void* userPtr, short int collisionFilterGroup,short int collisionFilterMask, btDispatcher* dispatcher,void* multiSapProxy) =0;
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virtual void destroyProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher)=0;
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virtual void setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax, btDispatcher* dispatcher)=0;
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virtual void getAabb(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const =0;
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virtual void rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, const btVector3& aabbMin=btVector3(0,0,0), const btVector3& aabbMax = btVector3(0,0,0)) = 0;
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virtual void aabbTest(const btVector3& aabbMin, const btVector3& aabbMax, btBroadphaseAabbCallback& callback) = 0;
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///calculateOverlappingPairs is optional: incremental algorithms (sweep and prune) might do it during the set aabb
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virtual void calculateOverlappingPairs(btDispatcher* dispatcher)=0;
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virtual btOverlappingPairCache* getOverlappingPairCache()=0;
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virtual const btOverlappingPairCache* getOverlappingPairCache() const =0;
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///getAabb returns the axis aligned bounding box in the 'global' coordinate frame
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///will add some transform later
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virtual void getBroadphaseAabb(btVector3& aabbMin,btVector3& aabbMax) const =0;
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///reset broadphase internal structures, to ensure determinism/reproducability
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virtual void resetPool(btDispatcher* dispatcher) { (void) dispatcher; };
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virtual void printStats() = 0;
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};
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#endif //BROADPHASE_INTERFACE_H
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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||||
Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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||||
subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BROADPHASE_PROXY_H
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#define BROADPHASE_PROXY_H
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#include "LinearMath/btScalar.h" //for SIMD_FORCE_INLINE
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btAlignedAllocator.h"
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/// btDispatcher uses these types
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/// IMPORTANT NOTE:The types are ordered polyhedral, implicit convex and concave
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/// to facilitate type checking
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/// CUSTOM_POLYHEDRAL_SHAPE_TYPE,CUSTOM_CONVEX_SHAPE_TYPE and CUSTOM_CONCAVE_SHAPE_TYPE can be used to extend Bullet without modifying source code
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enum BroadphaseNativeTypes
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{
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// polyhedral convex shapes
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BOX_SHAPE_PROXYTYPE,
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TRIANGLE_SHAPE_PROXYTYPE,
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TETRAHEDRAL_SHAPE_PROXYTYPE,
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CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE,
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CONVEX_HULL_SHAPE_PROXYTYPE,
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CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE,
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CUSTOM_POLYHEDRAL_SHAPE_TYPE,
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//implicit convex shapes
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IMPLICIT_CONVEX_SHAPES_START_HERE,
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SPHERE_SHAPE_PROXYTYPE,
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MULTI_SPHERE_SHAPE_PROXYTYPE,
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CAPSULE_SHAPE_PROXYTYPE,
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CONE_SHAPE_PROXYTYPE,
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CONVEX_SHAPE_PROXYTYPE,
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CYLINDER_SHAPE_PROXYTYPE,
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UNIFORM_SCALING_SHAPE_PROXYTYPE,
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MINKOWSKI_SUM_SHAPE_PROXYTYPE,
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MINKOWSKI_DIFFERENCE_SHAPE_PROXYTYPE,
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BOX_2D_SHAPE_PROXYTYPE,
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CONVEX_2D_SHAPE_PROXYTYPE,
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CUSTOM_CONVEX_SHAPE_TYPE,
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//concave shapes
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CONCAVE_SHAPES_START_HERE,
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//keep all the convex shapetype below here, for the check IsConvexShape in broadphase proxy!
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TRIANGLE_MESH_SHAPE_PROXYTYPE,
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SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE,
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///used for demo integration FAST/Swift collision library and Bullet
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FAST_CONCAVE_MESH_PROXYTYPE,
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//terrain
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TERRAIN_SHAPE_PROXYTYPE,
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///Used for GIMPACT Trimesh integration
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GIMPACT_SHAPE_PROXYTYPE,
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///Multimaterial mesh
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MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE,
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EMPTY_SHAPE_PROXYTYPE,
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STATIC_PLANE_PROXYTYPE,
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CUSTOM_CONCAVE_SHAPE_TYPE,
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CONCAVE_SHAPES_END_HERE,
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COMPOUND_SHAPE_PROXYTYPE,
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SOFTBODY_SHAPE_PROXYTYPE,
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HFFLUID_SHAPE_PROXYTYPE,
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HFFLUID_BUOYANT_CONVEX_SHAPE_PROXYTYPE,
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INVALID_SHAPE_PROXYTYPE,
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MAX_BROADPHASE_COLLISION_TYPES
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};
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///The btBroadphaseProxy is the main class that can be used with the Bullet broadphases.
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///It stores collision shape type information, collision filter information and a client object, typically a btCollisionObject or btRigidBody.
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ATTRIBUTE_ALIGNED16(struct) btBroadphaseProxy
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{
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BT_DECLARE_ALIGNED_ALLOCATOR();
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///optional filtering to cull potential collisions
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enum CollisionFilterGroups
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{
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DefaultFilter = 1,
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StaticFilter = 2,
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KinematicFilter = 4,
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DebrisFilter = 8,
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SensorTrigger = 16,
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CharacterFilter = 32,
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AllFilter = -1 //all bits sets: DefaultFilter | StaticFilter | KinematicFilter | DebrisFilter | SensorTrigger
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};
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//Usually the client btCollisionObject or Rigidbody class
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void* m_clientObject;
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short int m_collisionFilterGroup;
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short int m_collisionFilterMask;
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void* m_multiSapParentProxy;
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int m_uniqueId;//m_uniqueId is introduced for paircache. could get rid of this, by calculating the address offset etc.
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btVector3 m_aabbMin;
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btVector3 m_aabbMax;
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SIMD_FORCE_INLINE int getUid() const
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{
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return m_uniqueId;
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}
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//used for memory pools
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btBroadphaseProxy() :m_clientObject(0),m_multiSapParentProxy(0)
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{
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}
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btBroadphaseProxy(const btVector3& aabbMin,const btVector3& aabbMax,void* userPtr,short int collisionFilterGroup, short int collisionFilterMask,void* multiSapParentProxy=0)
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:m_clientObject(userPtr),
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m_collisionFilterGroup(collisionFilterGroup),
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m_collisionFilterMask(collisionFilterMask),
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m_aabbMin(aabbMin),
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m_aabbMax(aabbMax)
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{
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m_multiSapParentProxy = multiSapParentProxy;
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}
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static SIMD_FORCE_INLINE bool isPolyhedral(int proxyType)
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{
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return (proxyType < IMPLICIT_CONVEX_SHAPES_START_HERE);
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}
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static SIMD_FORCE_INLINE bool isConvex(int proxyType)
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{
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return (proxyType < CONCAVE_SHAPES_START_HERE);
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}
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static SIMD_FORCE_INLINE bool isNonMoving(int proxyType)
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{
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return (isConcave(proxyType) && !(proxyType==GIMPACT_SHAPE_PROXYTYPE));
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}
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static SIMD_FORCE_INLINE bool isConcave(int proxyType)
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{
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return ((proxyType > CONCAVE_SHAPES_START_HERE) &&
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(proxyType < CONCAVE_SHAPES_END_HERE));
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}
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static SIMD_FORCE_INLINE bool isCompound(int proxyType)
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{
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return (proxyType == COMPOUND_SHAPE_PROXYTYPE);
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}
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static SIMD_FORCE_INLINE bool isSoftBody(int proxyType)
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{
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return (proxyType == SOFTBODY_SHAPE_PROXYTYPE);
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}
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static SIMD_FORCE_INLINE bool isInfinite(int proxyType)
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{
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return (proxyType == STATIC_PLANE_PROXYTYPE);
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}
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static SIMD_FORCE_INLINE bool isConvex2d(int proxyType)
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{
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return (proxyType == BOX_2D_SHAPE_PROXYTYPE) || (proxyType == CONVEX_2D_SHAPE_PROXYTYPE);
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}
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}
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;
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class btCollisionAlgorithm;
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struct btBroadphaseProxy;
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///The btBroadphasePair class contains a pair of aabb-overlapping objects.
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///A btDispatcher can search a btCollisionAlgorithm that performs exact/narrowphase collision detection on the actual collision shapes.
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ATTRIBUTE_ALIGNED16(struct) btBroadphasePair
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{
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btBroadphasePair ()
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:
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m_pProxy0(0),
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m_pProxy1(0),
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m_algorithm(0),
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m_internalInfo1(0)
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{
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}
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BT_DECLARE_ALIGNED_ALLOCATOR();
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btBroadphasePair(const btBroadphasePair& other)
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: m_pProxy0(other.m_pProxy0),
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m_pProxy1(other.m_pProxy1),
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m_algorithm(other.m_algorithm),
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m_internalInfo1(other.m_internalInfo1)
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{
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}
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btBroadphasePair(btBroadphaseProxy& proxy0,btBroadphaseProxy& proxy1)
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{
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//keep them sorted, so the std::set operations work
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if (proxy0.m_uniqueId < proxy1.m_uniqueId)
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{
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m_pProxy0 = &proxy0;
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m_pProxy1 = &proxy1;
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}
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else
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{
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m_pProxy0 = &proxy1;
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m_pProxy1 = &proxy0;
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}
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m_algorithm = 0;
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m_internalInfo1 = 0;
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}
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btBroadphaseProxy* m_pProxy0;
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btBroadphaseProxy* m_pProxy1;
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mutable btCollisionAlgorithm* m_algorithm;
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union { void* m_internalInfo1; int m_internalTmpValue;};//don't use this data, it will be removed in future version.
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};
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/*
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//comparison for set operation, see Solid DT_Encounter
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SIMD_FORCE_INLINE bool operator<(const btBroadphasePair& a, const btBroadphasePair& b)
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{
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return a.m_pProxy0 < b.m_pProxy0 ||
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(a.m_pProxy0 == b.m_pProxy0 && a.m_pProxy1 < b.m_pProxy1);
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}
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*/
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class btBroadphasePairSortPredicate
|
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{
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public:
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bool operator() ( const btBroadphasePair& a, const btBroadphasePair& b )
|
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{
|
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const int uidA0 = a.m_pProxy0 ? a.m_pProxy0->m_uniqueId : -1;
|
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const int uidB0 = b.m_pProxy0 ? b.m_pProxy0->m_uniqueId : -1;
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const int uidA1 = a.m_pProxy1 ? a.m_pProxy1->m_uniqueId : -1;
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const int uidB1 = b.m_pProxy1 ? b.m_pProxy1->m_uniqueId : -1;
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|
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return uidA0 > uidB0 ||
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(a.m_pProxy0 == b.m_pProxy0 && uidA1 > uidB1) ||
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(a.m_pProxy0 == b.m_pProxy0 && a.m_pProxy1 == b.m_pProxy1 && a.m_algorithm > b.m_algorithm);
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}
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};
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||||
|
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SIMD_FORCE_INLINE bool operator==(const btBroadphasePair& a, const btBroadphasePair& b)
|
||||
{
|
||||
return (a.m_pProxy0 == b.m_pProxy0) && (a.m_pProxy1 == b.m_pProxy1);
|
||||
}
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||||
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||||
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#endif //BROADPHASE_PROXY_H
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@ -0,0 +1,80 @@
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/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef COLLISION_ALGORITHM_H
|
||||
#define COLLISION_ALGORITHM_H
|
||||
|
||||
#include "LinearMath/btScalar.h"
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
|
||||
struct btBroadphaseProxy;
|
||||
class btDispatcher;
|
||||
class btManifoldResult;
|
||||
class btCollisionObject;
|
||||
struct btDispatcherInfo;
|
||||
class btPersistentManifold;
|
||||
|
||||
typedef btAlignedObjectArray<btPersistentManifold*> btManifoldArray;
|
||||
|
||||
struct btCollisionAlgorithmConstructionInfo
|
||||
{
|
||||
btCollisionAlgorithmConstructionInfo()
|
||||
:m_dispatcher1(0),
|
||||
m_manifold(0)
|
||||
{
|
||||
}
|
||||
btCollisionAlgorithmConstructionInfo(btDispatcher* dispatcher,int temp)
|
||||
:m_dispatcher1(dispatcher)
|
||||
{
|
||||
(void)temp;
|
||||
}
|
||||
|
||||
btDispatcher* m_dispatcher1;
|
||||
btPersistentManifold* m_manifold;
|
||||
|
||||
int getDispatcherId();
|
||||
|
||||
};
|
||||
|
||||
|
||||
///btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatcher.
|
||||
///It is persistent over frames
|
||||
class btCollisionAlgorithm
|
||||
{
|
||||
|
||||
protected:
|
||||
|
||||
btDispatcher* m_dispatcher;
|
||||
|
||||
protected:
|
||||
int getDispatcherId();
|
||||
|
||||
public:
|
||||
|
||||
btCollisionAlgorithm() {};
|
||||
|
||||
btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci);
|
||||
|
||||
virtual ~btCollisionAlgorithm() {};
|
||||
|
||||
virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0;
|
||||
|
||||
virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0;
|
||||
|
||||
virtual void getAllContactManifolds(btManifoldArray& manifoldArray) = 0;
|
||||
};
|
||||
|
||||
|
||||
#endif //COLLISION_ALGORITHM_H
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,146 @@
|
|||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
///btDbvtBroadphase implementation by Nathanael Presson
|
||||
#ifndef BT_DBVT_BROADPHASE_H
|
||||
#define BT_DBVT_BROADPHASE_H
|
||||
|
||||
#include "BulletCollision/BroadphaseCollision/btDbvt.h"
|
||||
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
|
||||
|
||||
//
|
||||
// Compile time config
|
||||
//
|
||||
|
||||
#define DBVT_BP_PROFILE 0
|
||||
//#define DBVT_BP_SORTPAIRS 1
|
||||
#define DBVT_BP_PREVENTFALSEUPDATE 0
|
||||
#define DBVT_BP_ACCURATESLEEPING 0
|
||||
#define DBVT_BP_ENABLE_BENCHMARK 0
|
||||
#define DBVT_BP_MARGIN (btScalar)0.05
|
||||
|
||||
#if DBVT_BP_PROFILE
|
||||
#define DBVT_BP_PROFILING_RATE 256
|
||||
#include "LinearMath/btQuickprof.h"
|
||||
#endif
|
||||
|
||||
//
|
||||
// btDbvtProxy
|
||||
//
|
||||
struct btDbvtProxy : btBroadphaseProxy
|
||||
{
|
||||
/* Fields */
|
||||
//btDbvtAabbMm aabb;
|
||||
btDbvtNode* leaf;
|
||||
btDbvtProxy* links[2];
|
||||
int stage;
|
||||
/* ctor */
|
||||
btDbvtProxy(const btVector3& aabbMin,const btVector3& aabbMax,void* userPtr,short int collisionFilterGroup, short int collisionFilterMask) :
|
||||
btBroadphaseProxy(aabbMin,aabbMax,userPtr,collisionFilterGroup,collisionFilterMask)
|
||||
{
|
||||
links[0]=links[1]=0;
|
||||
}
|
||||
};
|
||||
|
||||
typedef btAlignedObjectArray<btDbvtProxy*> btDbvtProxyArray;
|
||||
|
||||
///The btDbvtBroadphase implements a broadphase using two dynamic AABB bounding volume hierarchies/trees (see btDbvt).
|
||||
///One tree is used for static/non-moving objects, and another tree is used for dynamic objects. Objects can move from one tree to the other.
|
||||
///This is a very fast broadphase, especially for very dynamic worlds where many objects are moving. Its insert/add and remove of objects is generally faster than the sweep and prune broadphases btAxisSweep3 and bt32BitAxisSweep3.
|
||||
struct btDbvtBroadphase : btBroadphaseInterface
|
||||
{
|
||||
/* Config */
|
||||
enum {
|
||||
DYNAMIC_SET = 0, /* Dynamic set index */
|
||||
FIXED_SET = 1, /* Fixed set index */
|
||||
STAGECOUNT = 2 /* Number of stages */
|
||||
};
|
||||
/* Fields */
|
||||
btDbvt m_sets[2]; // Dbvt sets
|
||||
btDbvtProxy* m_stageRoots[STAGECOUNT+1]; // Stages list
|
||||
btOverlappingPairCache* m_paircache; // Pair cache
|
||||
btScalar m_prediction; // Velocity prediction
|
||||
int m_stageCurrent; // Current stage
|
||||
int m_fupdates; // % of fixed updates per frame
|
||||
int m_dupdates; // % of dynamic updates per frame
|
||||
int m_cupdates; // % of cleanup updates per frame
|
||||
int m_newpairs; // Number of pairs created
|
||||
int m_fixedleft; // Fixed optimization left
|
||||
unsigned m_updates_call; // Number of updates call
|
||||
unsigned m_updates_done; // Number of updates done
|
||||
btScalar m_updates_ratio; // m_updates_done/m_updates_call
|
||||
int m_pid; // Parse id
|
||||
int m_cid; // Cleanup index
|
||||
int m_gid; // Gen id
|
||||
bool m_releasepaircache; // Release pair cache on delete
|
||||
bool m_deferedcollide; // Defere dynamic/static collision to collide call
|
||||
bool m_needcleanup; // Need to run cleanup?
|
||||
#if DBVT_BP_PROFILE
|
||||
btClock m_clock;
|
||||
struct {
|
||||
unsigned long m_total;
|
||||
unsigned long m_ddcollide;
|
||||
unsigned long m_fdcollide;
|
||||
unsigned long m_cleanup;
|
||||
unsigned long m_jobcount;
|
||||
} m_profiling;
|
||||
#endif
|
||||
/* Methods */
|
||||
btDbvtBroadphase(btOverlappingPairCache* paircache=0);
|
||||
~btDbvtBroadphase();
|
||||
void collide(btDispatcher* dispatcher);
|
||||
void optimize();
|
||||
|
||||
/* btBroadphaseInterface Implementation */
|
||||
btBroadphaseProxy* createProxy(const btVector3& aabbMin,const btVector3& aabbMax,int shapeType,void* userPtr,short int collisionFilterGroup,short int collisionFilterMask,btDispatcher* dispatcher,void* multiSapProxy);
|
||||
virtual void destroyProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
|
||||
virtual void setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax,btDispatcher* dispatcher);
|
||||
virtual void rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, const btVector3& aabbMin=btVector3(0,0,0), const btVector3& aabbMax = btVector3(0,0,0));
|
||||
virtual void aabbTest(const btVector3& aabbMin, const btVector3& aabbMax, btBroadphaseAabbCallback& callback);
|
||||
|
||||
virtual void getAabb(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const;
|
||||
virtual void calculateOverlappingPairs(btDispatcher* dispatcher);
|
||||
virtual btOverlappingPairCache* getOverlappingPairCache();
|
||||
virtual const btOverlappingPairCache* getOverlappingPairCache() const;
|
||||
virtual void getBroadphaseAabb(btVector3& aabbMin,btVector3& aabbMax) const;
|
||||
virtual void printStats();
|
||||
|
||||
|
||||
///reset broadphase internal structures, to ensure determinism/reproducability
|
||||
virtual void resetPool(btDispatcher* dispatcher);
|
||||
|
||||
void performDeferredRemoval(btDispatcher* dispatcher);
|
||||
|
||||
void setVelocityPrediction(btScalar prediction)
|
||||
{
|
||||
m_prediction = prediction;
|
||||
}
|
||||
btScalar getVelocityPrediction() const
|
||||
{
|
||||
return m_prediction;
|
||||
}
|
||||
|
||||
///this setAabbForceUpdate is similar to setAabb but always forces the aabb update.
|
||||
///it is not part of the btBroadphaseInterface but specific to btDbvtBroadphase.
|
||||
///it bypasses certain optimizations that prevent aabb updates (when the aabb shrinks), see
|
||||
///http://code.google.com/p/bullet/issues/detail?id=223
|
||||
void setAabbForceUpdate( btBroadphaseProxy* absproxy,const btVector3& aabbMin,const btVector3& aabbMax,btDispatcher* /*dispatcher*/);
|
||||
|
||||
static void benchmark(btBroadphaseInterface*);
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
@ -0,0 +1,108 @@
|
|||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _DISPATCHER_H
|
||||
#define _DISPATCHER_H
|
||||
|
||||
#include "LinearMath/btScalar.h"
|
||||
|
||||
class btCollisionAlgorithm;
|
||||
struct btBroadphaseProxy;
|
||||
class btRigidBody;
|
||||
class btCollisionObject;
|
||||
class btOverlappingPairCache;
|
||||
|
||||
|
||||
class btPersistentManifold;
|
||||
class btStackAlloc;
|
||||
|
||||
struct btDispatcherInfo
|
||||
{
|
||||
enum DispatchFunc
|
||||
{
|
||||
DISPATCH_DISCRETE = 1,
|
||||
DISPATCH_CONTINUOUS
|
||||
};
|
||||
btDispatcherInfo()
|
||||
:m_timeStep(btScalar(0.)),
|
||||
m_stepCount(0),
|
||||
m_dispatchFunc(DISPATCH_DISCRETE),
|
||||
m_timeOfImpact(btScalar(1.)),
|
||||
m_useContinuous(false),
|
||||
m_debugDraw(0),
|
||||
m_enableSatConvex(false),
|
||||
m_enableSPU(true),
|
||||
m_useEpa(true),
|
||||
m_allowedCcdPenetration(btScalar(0.04)),
|
||||
m_useConvexConservativeDistanceUtil(false),
|
||||
m_convexConservativeDistanceThreshold(0.0f),
|
||||
m_convexMaxDistanceUseCPT(false),
|
||||
m_stackAllocator(0)
|
||||
{
|
||||
|
||||
}
|
||||
btScalar m_timeStep;
|
||||
int m_stepCount;
|
||||
int m_dispatchFunc;
|
||||
mutable btScalar m_timeOfImpact;
|
||||
bool m_useContinuous;
|
||||
class btIDebugDraw* m_debugDraw;
|
||||
bool m_enableSatConvex;
|
||||
bool m_enableSPU;
|
||||
bool m_useEpa;
|
||||
btScalar m_allowedCcdPenetration;
|
||||
bool m_useConvexConservativeDistanceUtil;
|
||||
btScalar m_convexConservativeDistanceThreshold;
|
||||
bool m_convexMaxDistanceUseCPT;
|
||||
btStackAlloc* m_stackAllocator;
|
||||
};
|
||||
|
||||
///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs.
|
||||
///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic).
|
||||
class btDispatcher
|
||||
{
|
||||
|
||||
|
||||
public:
|
||||
virtual ~btDispatcher() ;
|
||||
|
||||
virtual btCollisionAlgorithm* findAlgorithm(btCollisionObject* body0,btCollisionObject* body1,btPersistentManifold* sharedManifold=0) = 0;
|
||||
|
||||
virtual btPersistentManifold* getNewManifold(void* body0,void* body1)=0;
|
||||
|
||||
virtual void releaseManifold(btPersistentManifold* manifold)=0;
|
||||
|
||||
virtual void clearManifold(btPersistentManifold* manifold)=0;
|
||||
|
||||
virtual bool needsCollision(btCollisionObject* body0,btCollisionObject* body1) = 0;
|
||||
|
||||
virtual bool needsResponse(btCollisionObject* body0,btCollisionObject* body1)=0;
|
||||
|
||||
virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher) =0;
|
||||
|
||||
virtual int getNumManifolds() const = 0;
|
||||
|
||||
virtual btPersistentManifold* getManifoldByIndexInternal(int index) = 0;
|
||||
|
||||
virtual btPersistentManifold** getInternalManifoldPointer() = 0;
|
||||
|
||||
virtual void* allocateCollisionAlgorithm(int size) = 0;
|
||||
|
||||
virtual void freeCollisionAlgorithm(void* ptr) = 0;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //_DISPATCHER_H
|
||||
|
|
@ -0,0 +1,151 @@
|
|||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#ifndef BT_MULTI_SAP_BROADPHASE
|
||||
#define BT_MULTI_SAP_BROADPHASE
|
||||
|
||||
#include "btBroadphaseInterface.h"
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
#include "btOverlappingPairCache.h"
|
||||
|
||||
|
||||
class btBroadphaseInterface;
|
||||
class btSimpleBroadphase;
|
||||
|
||||
|
||||
typedef btAlignedObjectArray<btBroadphaseInterface*> btSapBroadphaseArray;
|
||||
|
||||
///The btMultiSapBroadphase is a research project, not recommended to use in production. Use btAxisSweep3 or btDbvtBroadphase instead.
|
||||
///The btMultiSapBroadphase is a broadphase that contains multiple SAP broadphases.
|
||||
///The user can add SAP broadphases that cover the world. A btBroadphaseProxy can be in multiple child broadphases at the same time.
|
||||
///A btQuantizedBvh acceleration structures finds overlapping SAPs for each btBroadphaseProxy.
|
||||
///See http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=328
|
||||
///and http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1329
|
||||
class btMultiSapBroadphase :public btBroadphaseInterface
|
||||
{
|
||||
btSapBroadphaseArray m_sapBroadphases;
|
||||
|
||||
btSimpleBroadphase* m_simpleBroadphase;
|
||||
|
||||
btOverlappingPairCache* m_overlappingPairs;
|
||||
|
||||
class btQuantizedBvh* m_optimizedAabbTree;
|
||||
|
||||
|
||||
bool m_ownsPairCache;
|
||||
|
||||
btOverlapFilterCallback* m_filterCallback;
|
||||
|
||||
int m_invalidPair;
|
||||
|
||||
struct btBridgeProxy
|
||||
{
|
||||
btBroadphaseProxy* m_childProxy;
|
||||
btBroadphaseInterface* m_childBroadphase;
|
||||
};
|
||||
|
||||
|
||||
public:
|
||||
|
||||
struct btMultiSapProxy : public btBroadphaseProxy
|
||||
{
|
||||
|
||||
///array with all the entries that this proxy belongs to
|
||||
btAlignedObjectArray<btBridgeProxy*> m_bridgeProxies;
|
||||
btVector3 m_aabbMin;
|
||||
btVector3 m_aabbMax;
|
||||
|
||||
int m_shapeType;
|
||||
|
||||
/* void* m_userPtr;
|
||||
short int m_collisionFilterGroup;
|
||||
short int m_collisionFilterMask;
|
||||
*/
|
||||
btMultiSapProxy(const btVector3& aabbMin, const btVector3& aabbMax,int shapeType,void* userPtr, short int collisionFilterGroup,short int collisionFilterMask)
|
||||
:btBroadphaseProxy(aabbMin,aabbMax,userPtr,collisionFilterGroup,collisionFilterMask),
|
||||
m_aabbMin(aabbMin),
|
||||
m_aabbMax(aabbMax),
|
||||
m_shapeType(shapeType)
|
||||
{
|
||||
m_multiSapParentProxy =this;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
btAlignedObjectArray<btMultiSapProxy*> m_multiSapProxies;
|
||||
|
||||
public:
|
||||
|
||||
btMultiSapBroadphase(int maxProxies = 16384,btOverlappingPairCache* pairCache=0);
|
||||
|
||||
|
||||
btSapBroadphaseArray& getBroadphaseArray()
|
||||
{
|
||||
return m_sapBroadphases;
|
||||
}
|
||||
|
||||
const btSapBroadphaseArray& getBroadphaseArray() const
|
||||
{
|
||||
return m_sapBroadphases;
|
||||
}
|
||||
|
||||
virtual ~btMultiSapBroadphase();
|
||||
|
||||
virtual btBroadphaseProxy* createProxy( const btVector3& aabbMin, const btVector3& aabbMax,int shapeType,void* userPtr, short int collisionFilterGroup,short int collisionFilterMask, btDispatcher* dispatcher,void* multiSapProxy);
|
||||
virtual void destroyProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
|
||||
virtual void setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax, btDispatcher* dispatcher);
|
||||
virtual void getAabb(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const;
|
||||
|
||||
virtual void rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback,const btVector3& aabbMin=btVector3(0,0,0),const btVector3& aabbMax=btVector3(0,0,0));
|
||||
|
||||
void addToChildBroadphase(btMultiSapProxy* parentMultiSapProxy, btBroadphaseProxy* childProxy, btBroadphaseInterface* childBroadphase);
|
||||
|
||||
///calculateOverlappingPairs is optional: incremental algorithms (sweep and prune) might do it during the set aabb
|
||||
virtual void calculateOverlappingPairs(btDispatcher* dispatcher);
|
||||
|
||||
bool testAabbOverlap(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1);
|
||||
|
||||
virtual btOverlappingPairCache* getOverlappingPairCache()
|
||||
{
|
||||
return m_overlappingPairs;
|
||||
}
|
||||
virtual const btOverlappingPairCache* getOverlappingPairCache() const
|
||||
{
|
||||
return m_overlappingPairs;
|
||||
}
|
||||
|
||||
///getAabb returns the axis aligned bounding box in the 'global' coordinate frame
|
||||
///will add some transform later
|
||||
virtual void getBroadphaseAabb(btVector3& aabbMin,btVector3& aabbMax) const
|
||||
{
|
||||
aabbMin.setValue(-BT_LARGE_FLOAT,-BT_LARGE_FLOAT,-BT_LARGE_FLOAT);
|
||||
aabbMax.setValue(BT_LARGE_FLOAT,BT_LARGE_FLOAT,BT_LARGE_FLOAT);
|
||||
}
|
||||
|
||||
void buildTree(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax);
|
||||
|
||||
virtual void printStats();
|
||||
|
||||
void quicksort (btBroadphasePairArray& a, int lo, int hi);
|
||||
|
||||
///reset broadphase internal structures, to ensure determinism/reproducability
|
||||
virtual void resetPool(btDispatcher* dispatcher);
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_MULTI_SAP_BROADPHASE
|
||||
|
|
@ -0,0 +1,469 @@
|
|||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef OVERLAPPING_PAIR_CACHE_H
|
||||
#define OVERLAPPING_PAIR_CACHE_H
|
||||
|
||||
|
||||
#include "btBroadphaseInterface.h"
|
||||
#include "btBroadphaseProxy.h"
|
||||
#include "btOverlappingPairCallback.h"
|
||||
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
class btDispatcher;
|
||||
|
||||
typedef btAlignedObjectArray<btBroadphasePair> btBroadphasePairArray;
|
||||
|
||||
struct btOverlapCallback
|
||||
{
|
||||
virtual ~btOverlapCallback()
|
||||
{}
|
||||
//return true for deletion of the pair
|
||||
virtual bool processOverlap(btBroadphasePair& pair) = 0;
|
||||
|
||||
};
|
||||
|
||||
struct btOverlapFilterCallback
|
||||
{
|
||||
virtual ~btOverlapFilterCallback()
|
||||
{}
|
||||
// return true when pairs need collision
|
||||
virtual bool needBroadphaseCollision(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1) const = 0;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
extern int gRemovePairs;
|
||||
extern int gAddedPairs;
|
||||
extern int gFindPairs;
|
||||
|
||||
const int BT_NULL_PAIR=0xffffffff;
|
||||
|
||||
///The btOverlappingPairCache provides an interface for overlapping pair management (add, remove, storage), used by the btBroadphaseInterface broadphases.
|
||||
///The btHashedOverlappingPairCache and btSortedOverlappingPairCache classes are two implementations.
|
||||
class btOverlappingPairCache : public btOverlappingPairCallback
|
||||
{
|
||||
public:
|
||||
virtual ~btOverlappingPairCache() {} // this is needed so we can get to the derived class destructor
|
||||
|
||||
virtual btBroadphasePair* getOverlappingPairArrayPtr() = 0;
|
||||
|
||||
virtual const btBroadphasePair* getOverlappingPairArrayPtr() const = 0;
|
||||
|
||||
virtual btBroadphasePairArray& getOverlappingPairArray() = 0;
|
||||
|
||||
virtual void cleanOverlappingPair(btBroadphasePair& pair,btDispatcher* dispatcher) = 0;
|
||||
|
||||
virtual int getNumOverlappingPairs() const = 0;
|
||||
|
||||
virtual void cleanProxyFromPairs(btBroadphaseProxy* proxy,btDispatcher* dispatcher) = 0;
|
||||
|
||||
virtual void setOverlapFilterCallback(btOverlapFilterCallback* callback) = 0;
|
||||
|
||||
virtual void processAllOverlappingPairs(btOverlapCallback*,btDispatcher* dispatcher) = 0;
|
||||
|
||||
virtual btBroadphasePair* findPair(btBroadphaseProxy* proxy0, btBroadphaseProxy* proxy1) = 0;
|
||||
|
||||
virtual bool hasDeferredRemoval() = 0;
|
||||
|
||||
virtual void setInternalGhostPairCallback(btOverlappingPairCallback* ghostPairCallback)=0;
|
||||
|
||||
virtual void sortOverlappingPairs(btDispatcher* dispatcher) = 0;
|
||||
|
||||
|
||||
};
|
||||
|
||||
/// Hash-space based Pair Cache, thanks to Erin Catto, Box2D, http://www.box2d.org, and Pierre Terdiman, Codercorner, http://codercorner.com
|
||||
class btHashedOverlappingPairCache : public btOverlappingPairCache
|
||||
{
|
||||
btBroadphasePairArray m_overlappingPairArray;
|
||||
btOverlapFilterCallback* m_overlapFilterCallback;
|
||||
bool m_blockedForChanges;
|
||||
|
||||
|
||||
public:
|
||||
btHashedOverlappingPairCache();
|
||||
virtual ~btHashedOverlappingPairCache();
|
||||
|
||||
|
||||
void removeOverlappingPairsContainingProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
|
||||
|
||||
virtual void* removeOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1,btDispatcher* dispatcher);
|
||||
|
||||
SIMD_FORCE_INLINE bool needsBroadphaseCollision(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1) const
|
||||
{
|
||||
if (m_overlapFilterCallback)
|
||||
return m_overlapFilterCallback->needBroadphaseCollision(proxy0,proxy1);
|
||||
|
||||
bool collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0;
|
||||
collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
|
||||
|
||||
return collides;
|
||||
}
|
||||
|
||||
// Add a pair and return the new pair. If the pair already exists,
|
||||
// no new pair is created and the old one is returned.
|
||||
virtual btBroadphasePair* addOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1)
|
||||
{
|
||||
gAddedPairs++;
|
||||
|
||||
if (!needsBroadphaseCollision(proxy0,proxy1))
|
||||
return 0;
|
||||
|
||||
return internalAddPair(proxy0,proxy1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void cleanProxyFromPairs(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
|
||||
|
||||
|
||||
virtual void processAllOverlappingPairs(btOverlapCallback*,btDispatcher* dispatcher);
|
||||
|
||||
virtual btBroadphasePair* getOverlappingPairArrayPtr()
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
|
||||
const btBroadphasePair* getOverlappingPairArrayPtr() const
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
|
||||
btBroadphasePairArray& getOverlappingPairArray()
|
||||
{
|
||||
return m_overlappingPairArray;
|
||||
}
|
||||
|
||||
const btBroadphasePairArray& getOverlappingPairArray() const
|
||||
{
|
||||
return m_overlappingPairArray;
|
||||
}
|
||||
|
||||
void cleanOverlappingPair(btBroadphasePair& pair,btDispatcher* dispatcher);
|
||||
|
||||
|
||||
|
||||
btBroadphasePair* findPair(btBroadphaseProxy* proxy0, btBroadphaseProxy* proxy1);
|
||||
|
||||
int GetCount() const { return m_overlappingPairArray.size(); }
|
||||
// btBroadphasePair* GetPairs() { return m_pairs; }
|
||||
|
||||
btOverlapFilterCallback* getOverlapFilterCallback()
|
||||
{
|
||||
return m_overlapFilterCallback;
|
||||
}
|
||||
|
||||
void setOverlapFilterCallback(btOverlapFilterCallback* callback)
|
||||
{
|
||||
m_overlapFilterCallback = callback;
|
||||
}
|
||||
|
||||
int getNumOverlappingPairs() const
|
||||
{
|
||||
return m_overlappingPairArray.size();
|
||||
}
|
||||
private:
|
||||
|
||||
btBroadphasePair* internalAddPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1);
|
||||
|
||||
void growTables();
|
||||
|
||||
SIMD_FORCE_INLINE bool equalsPair(const btBroadphasePair& pair, int proxyId1, int proxyId2)
|
||||
{
|
||||
return pair.m_pProxy0->getUid() == proxyId1 && pair.m_pProxy1->getUid() == proxyId2;
|
||||
}
|
||||
|
||||
/*
|
||||
// Thomas Wang's hash, see: http://www.concentric.net/~Ttwang/tech/inthash.htm
|
||||
// This assumes proxyId1 and proxyId2 are 16-bit.
|
||||
SIMD_FORCE_INLINE int getHash(int proxyId1, int proxyId2)
|
||||
{
|
||||
int key = (proxyId2 << 16) | proxyId1;
|
||||
key = ~key + (key << 15);
|
||||
key = key ^ (key >> 12);
|
||||
key = key + (key << 2);
|
||||
key = key ^ (key >> 4);
|
||||
key = key * 2057;
|
||||
key = key ^ (key >> 16);
|
||||
return key;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE unsigned int getHash(unsigned int proxyId1, unsigned int proxyId2)
|
||||
{
|
||||
int key = static_cast<int>(((unsigned int)proxyId1) | (((unsigned int)proxyId2) <<16));
|
||||
// Thomas Wang's hash
|
||||
|
||||
key += ~(key << 15);
|
||||
key ^= (key >> 10);
|
||||
key += (key << 3);
|
||||
key ^= (key >> 6);
|
||||
key += ~(key << 11);
|
||||
key ^= (key >> 16);
|
||||
return static_cast<unsigned int>(key);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE btBroadphasePair* internalFindPair(btBroadphaseProxy* proxy0, btBroadphaseProxy* proxy1, int hash)
|
||||
{
|
||||
int proxyId1 = proxy0->getUid();
|
||||
int proxyId2 = proxy1->getUid();
|
||||
#if 0 // wrong, 'equalsPair' use unsorted uids, copy-past devil striked again. Nat.
|
||||
if (proxyId1 > proxyId2)
|
||||
btSwap(proxyId1, proxyId2);
|
||||
#endif
|
||||
|
||||
int index = m_hashTable[hash];
|
||||
|
||||
while( index != BT_NULL_PAIR && equalsPair(m_overlappingPairArray[index], proxyId1, proxyId2) == false)
|
||||
{
|
||||
index = m_next[index];
|
||||
}
|
||||
|
||||
if ( index == BT_NULL_PAIR )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
btAssert(index < m_overlappingPairArray.size());
|
||||
|
||||
return &m_overlappingPairArray[index];
|
||||
}
|
||||
|
||||
virtual bool hasDeferredRemoval()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void setInternalGhostPairCallback(btOverlappingPairCallback* ghostPairCallback)
|
||||
{
|
||||
m_ghostPairCallback = ghostPairCallback;
|
||||
}
|
||||
|
||||
virtual void sortOverlappingPairs(btDispatcher* dispatcher);
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
btAlignedObjectArray<int> m_hashTable;
|
||||
btAlignedObjectArray<int> m_next;
|
||||
btOverlappingPairCallback* m_ghostPairCallback;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
///btSortedOverlappingPairCache maintains the objects with overlapping AABB
|
||||
///Typically managed by the Broadphase, Axis3Sweep or btSimpleBroadphase
|
||||
class btSortedOverlappingPairCache : public btOverlappingPairCache
|
||||
{
|
||||
protected:
|
||||
//avoid brute-force finding all the time
|
||||
btBroadphasePairArray m_overlappingPairArray;
|
||||
|
||||
//during the dispatch, check that user doesn't destroy/create proxy
|
||||
bool m_blockedForChanges;
|
||||
|
||||
///by default, do the removal during the pair traversal
|
||||
bool m_hasDeferredRemoval;
|
||||
|
||||
//if set, use the callback instead of the built in filter in needBroadphaseCollision
|
||||
btOverlapFilterCallback* m_overlapFilterCallback;
|
||||
|
||||
btOverlappingPairCallback* m_ghostPairCallback;
|
||||
|
||||
public:
|
||||
|
||||
btSortedOverlappingPairCache();
|
||||
virtual ~btSortedOverlappingPairCache();
|
||||
|
||||
virtual void processAllOverlappingPairs(btOverlapCallback*,btDispatcher* dispatcher);
|
||||
|
||||
void* removeOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1,btDispatcher* dispatcher);
|
||||
|
||||
void cleanOverlappingPair(btBroadphasePair& pair,btDispatcher* dispatcher);
|
||||
|
||||
btBroadphasePair* addOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1);
|
||||
|
||||
btBroadphasePair* findPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1);
|
||||
|
||||
|
||||
void cleanProxyFromPairs(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
|
||||
|
||||
void removeOverlappingPairsContainingProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
|
||||
|
||||
|
||||
inline bool needsBroadphaseCollision(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1) const
|
||||
{
|
||||
if (m_overlapFilterCallback)
|
||||
return m_overlapFilterCallback->needBroadphaseCollision(proxy0,proxy1);
|
||||
|
||||
bool collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0;
|
||||
collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
|
||||
|
||||
return collides;
|
||||
}
|
||||
|
||||
btBroadphasePairArray& getOverlappingPairArray()
|
||||
{
|
||||
return m_overlappingPairArray;
|
||||
}
|
||||
|
||||
const btBroadphasePairArray& getOverlappingPairArray() const
|
||||
{
|
||||
return m_overlappingPairArray;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
btBroadphasePair* getOverlappingPairArrayPtr()
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
|
||||
const btBroadphasePair* getOverlappingPairArrayPtr() const
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
|
||||
int getNumOverlappingPairs() const
|
||||
{
|
||||
return m_overlappingPairArray.size();
|
||||
}
|
||||
|
||||
btOverlapFilterCallback* getOverlapFilterCallback()
|
||||
{
|
||||
return m_overlapFilterCallback;
|
||||
}
|
||||
|
||||
void setOverlapFilterCallback(btOverlapFilterCallback* callback)
|
||||
{
|
||||
m_overlapFilterCallback = callback;
|
||||
}
|
||||
|
||||
virtual bool hasDeferredRemoval()
|
||||
{
|
||||
return m_hasDeferredRemoval;
|
||||
}
|
||||
|
||||
virtual void setInternalGhostPairCallback(btOverlappingPairCallback* ghostPairCallback)
|
||||
{
|
||||
m_ghostPairCallback = ghostPairCallback;
|
||||
}
|
||||
|
||||
virtual void sortOverlappingPairs(btDispatcher* dispatcher);
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
///btNullPairCache skips add/removal of overlapping pairs. Userful for benchmarking and unit testing.
|
||||
class btNullPairCache : public btOverlappingPairCache
|
||||
{
|
||||
|
||||
btBroadphasePairArray m_overlappingPairArray;
|
||||
|
||||
public:
|
||||
|
||||
virtual btBroadphasePair* getOverlappingPairArrayPtr()
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
const btBroadphasePair* getOverlappingPairArrayPtr() const
|
||||
{
|
||||
return &m_overlappingPairArray[0];
|
||||
}
|
||||
btBroadphasePairArray& getOverlappingPairArray()
|
||||
{
|
||||
return m_overlappingPairArray;
|
||||
}
|
||||
|
||||
virtual void cleanOverlappingPair(btBroadphasePair& /*pair*/,btDispatcher* /*dispatcher*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
virtual int getNumOverlappingPairs() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual void cleanProxyFromPairs(btBroadphaseProxy* /*proxy*/,btDispatcher* /*dispatcher*/)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
virtual void setOverlapFilterCallback(btOverlapFilterCallback* /*callback*/)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void processAllOverlappingPairs(btOverlapCallback*,btDispatcher* /*dispatcher*/)
|
||||
{
|
||||
}
|
||||
|
||||
virtual btBroadphasePair* findPair(btBroadphaseProxy* /*proxy0*/, btBroadphaseProxy* /*proxy1*/)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual bool hasDeferredRemoval()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void setInternalGhostPairCallback(btOverlappingPairCallback* /* ghostPairCallback */)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
virtual btBroadphasePair* addOverlappingPair(btBroadphaseProxy* /*proxy0*/,btBroadphaseProxy* /*proxy1*/)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual void* removeOverlappingPair(btBroadphaseProxy* /*proxy0*/,btBroadphaseProxy* /*proxy1*/,btDispatcher* /*dispatcher*/)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
virtual void removeOverlappingPairsContainingProxy(btBroadphaseProxy* /*proxy0*/,btDispatcher* /*dispatcher*/)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void sortOverlappingPairs(btDispatcher* dispatcher)
|
||||
{
|
||||
(void) dispatcher;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //OVERLAPPING_PAIR_CACHE_H
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef OVERLAPPING_PAIR_CALLBACK_H
|
||||
#define OVERLAPPING_PAIR_CALLBACK_H
|
||||
|
||||
class btDispatcher;
|
||||
struct btBroadphasePair;
|
||||
|
||||
///The btOverlappingPairCallback class is an additional optional broadphase user callback for adding/removing overlapping pairs, similar interface to btOverlappingPairCache.
|
||||
class btOverlappingPairCallback
|
||||
{
|
||||
public:
|
||||
virtual ~btOverlappingPairCallback()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
virtual btBroadphasePair* addOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1) = 0;
|
||||
|
||||
virtual void* removeOverlappingPair(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1,btDispatcher* dispatcher) = 0;
|
||||
|
||||
virtual void removeOverlappingPairsContainingProxy(btBroadphaseProxy* proxy0,btDispatcher* dispatcher) = 0;
|
||||
|
||||
};
|
||||
|
||||
#endif //OVERLAPPING_PAIR_CALLBACK_H
|
||||
|
|
@ -0,0 +1,579 @@
|
|||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef QUANTIZED_BVH_H
|
||||
#define QUANTIZED_BVH_H
|
||||
|
||||
class btSerializer;
|
||||
|
||||
//#define DEBUG_CHECK_DEQUANTIZATION 1
|
||||
#ifdef DEBUG_CHECK_DEQUANTIZATION
|
||||
#ifdef __SPU__
|
||||
#define printf spu_printf
|
||||
#endif //__SPU__
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#endif //DEBUG_CHECK_DEQUANTIZATION
|
||||
|
||||
#include "LinearMath/btVector3.h"
|
||||
#include "LinearMath/btAlignedAllocator.h"
|
||||
|
||||
#ifdef BT_USE_DOUBLE_PRECISION
|
||||
#define btQuantizedBvhData btQuantizedBvhDoubleData
|
||||
#define btOptimizedBvhNodeData btOptimizedBvhNodeDoubleData
|
||||
#define btQuantizedBvhDataName "btQuantizedBvhDoubleData"
|
||||
#else
|
||||
#define btQuantizedBvhData btQuantizedBvhFloatData
|
||||
#define btOptimizedBvhNodeData btOptimizedBvhNodeFloatData
|
||||
#define btQuantizedBvhDataName "btQuantizedBvhFloatData"
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
//http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/vclrf__m128.asp
|
||||
|
||||
|
||||
//Note: currently we have 16 bytes per quantized node
|
||||
#define MAX_SUBTREE_SIZE_IN_BYTES 2048
|
||||
|
||||
// 10 gives the potential for 1024 parts, with at most 2^21 (2097152) (minus one
|
||||
// actually) triangles each (since the sign bit is reserved
|
||||
#define MAX_NUM_PARTS_IN_BITS 10
|
||||
|
||||
///btQuantizedBvhNode is a compressed aabb node, 16 bytes.
|
||||
///Node can be used for leafnode or internal node. Leafnodes can point to 32-bit triangle index (non-negative range).
|
||||
ATTRIBUTE_ALIGNED16 (struct) btQuantizedBvhNode
|
||||
{
|
||||
BT_DECLARE_ALIGNED_ALLOCATOR();
|
||||
|
||||
//12 bytes
|
||||
unsigned short int m_quantizedAabbMin[3];
|
||||
unsigned short int m_quantizedAabbMax[3];
|
||||
//4 bytes
|
||||
int m_escapeIndexOrTriangleIndex;
|
||||
|
||||
bool isLeafNode() const
|
||||
{
|
||||
//skipindex is negative (internal node), triangleindex >=0 (leafnode)
|
||||
return (m_escapeIndexOrTriangleIndex >= 0);
|
||||
}
|
||||
int getEscapeIndex() const
|
||||
{
|
||||
btAssert(!isLeafNode());
|
||||
return -m_escapeIndexOrTriangleIndex;
|
||||
}
|
||||
int getTriangleIndex() const
|
||||
{
|
||||
btAssert(isLeafNode());
|
||||
// Get only the lower bits where the triangle index is stored
|
||||
return (m_escapeIndexOrTriangleIndex&~((~0)<<(31-MAX_NUM_PARTS_IN_BITS)));
|
||||
}
|
||||
int getPartId() const
|
||||
{
|
||||
btAssert(isLeafNode());
|
||||
// Get only the highest bits where the part index is stored
|
||||
return (m_escapeIndexOrTriangleIndex>>(31-MAX_NUM_PARTS_IN_BITS));
|
||||
}
|
||||
}
|
||||
;
|
||||
|
||||
/// btOptimizedBvhNode contains both internal and leaf node information.
|
||||
/// Total node size is 44 bytes / node. You can use the compressed version of 16 bytes.
|
||||
ATTRIBUTE_ALIGNED16 (struct) btOptimizedBvhNode
|
||||
{
|
||||
BT_DECLARE_ALIGNED_ALLOCATOR();
|
||||
|
||||
//32 bytes
|
||||
btVector3 m_aabbMinOrg;
|
||||
btVector3 m_aabbMaxOrg;
|
||||
|
||||
//4
|
||||
int m_escapeIndex;
|
||||
|
||||
//8
|
||||
//for child nodes
|
||||
int m_subPart;
|
||||
int m_triangleIndex;
|
||||
int m_padding[5];//bad, due to alignment
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
///btBvhSubtreeInfo provides info to gather a subtree of limited size
|
||||
ATTRIBUTE_ALIGNED16(class) btBvhSubtreeInfo
|
||||
{
|
||||
public:
|
||||
BT_DECLARE_ALIGNED_ALLOCATOR();
|
||||
|
||||
//12 bytes
|
||||
unsigned short int m_quantizedAabbMin[3];
|
||||
unsigned short int m_quantizedAabbMax[3];
|
||||
//4 bytes, points to the root of the subtree
|
||||
int m_rootNodeIndex;
|
||||
//4 bytes
|
||||
int m_subtreeSize;
|
||||
int m_padding[3];
|
||||
|
||||
btBvhSubtreeInfo()
|
||||
{
|
||||
//memset(&m_padding[0], 0, sizeof(m_padding));
|
||||
}
|
||||
|
||||
|
||||
void setAabbFromQuantizeNode(const btQuantizedBvhNode& quantizedNode)
|
||||
{
|
||||
m_quantizedAabbMin[0] = quantizedNode.m_quantizedAabbMin[0];
|
||||
m_quantizedAabbMin[1] = quantizedNode.m_quantizedAabbMin[1];
|
||||
m_quantizedAabbMin[2] = quantizedNode.m_quantizedAabbMin[2];
|
||||
m_quantizedAabbMax[0] = quantizedNode.m_quantizedAabbMax[0];
|
||||
m_quantizedAabbMax[1] = quantizedNode.m_quantizedAabbMax[1];
|
||||
m_quantizedAabbMax[2] = quantizedNode.m_quantizedAabbMax[2];
|
||||
}
|
||||
}
|
||||
;
|
||||
|
||||
|
||||
class btNodeOverlapCallback
|
||||
{
|
||||
public:
|
||||
virtual ~btNodeOverlapCallback() {};
|
||||
|
||||
virtual void processNode(int subPart, int triangleIndex) = 0;
|
||||
};
|
||||
|
||||
#include "LinearMath/btAlignedAllocator.h"
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
|
||||
|
||||
|
||||
///for code readability:
|
||||
typedef btAlignedObjectArray<btOptimizedBvhNode> NodeArray;
|
||||
typedef btAlignedObjectArray<btQuantizedBvhNode> QuantizedNodeArray;
|
||||
typedef btAlignedObjectArray<btBvhSubtreeInfo> BvhSubtreeInfoArray;
|
||||
|
||||
|
||||
///The btQuantizedBvh class stores an AABB tree that can be quickly traversed on CPU and Cell SPU.
|
||||
///It is used by the btBvhTriangleMeshShape as midphase, and by the btMultiSapBroadphase.
|
||||
///It is recommended to use quantization for better performance and lower memory requirements.
|
||||
ATTRIBUTE_ALIGNED16(class) btQuantizedBvh
|
||||
{
|
||||
public:
|
||||
enum btTraversalMode
|
||||
{
|
||||
TRAVERSAL_STACKLESS = 0,
|
||||
TRAVERSAL_STACKLESS_CACHE_FRIENDLY,
|
||||
TRAVERSAL_RECURSIVE
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
btVector3 m_bvhAabbMin;
|
||||
btVector3 m_bvhAabbMax;
|
||||
btVector3 m_bvhQuantization;
|
||||
|
||||
int m_bulletVersion; //for serialization versioning. It could also be used to detect endianess.
|
||||
|
||||
int m_curNodeIndex;
|
||||
//quantization data
|
||||
bool m_useQuantization;
|
||||
|
||||
|
||||
|
||||
NodeArray m_leafNodes;
|
||||
NodeArray m_contiguousNodes;
|
||||
QuantizedNodeArray m_quantizedLeafNodes;
|
||||
QuantizedNodeArray m_quantizedContiguousNodes;
|
||||
|
||||
btTraversalMode m_traversalMode;
|
||||
BvhSubtreeInfoArray m_SubtreeHeaders;
|
||||
|
||||
//This is only used for serialization so we don't have to add serialization directly to btAlignedObjectArray
|
||||
mutable int m_subtreeHeaderCount;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
///two versions, one for quantized and normal nodes. This allows code-reuse while maintaining readability (no template/macro!)
|
||||
///this might be refactored into a virtual, it is usually not calculated at run-time
|
||||
void setInternalNodeAabbMin(int nodeIndex, const btVector3& aabbMin)
|
||||
{
|
||||
if (m_useQuantization)
|
||||
{
|
||||
quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0);
|
||||
} else
|
||||
{
|
||||
m_contiguousNodes[nodeIndex].m_aabbMinOrg = aabbMin;
|
||||
|
||||
}
|
||||
}
|
||||
void setInternalNodeAabbMax(int nodeIndex,const btVector3& aabbMax)
|
||||
{
|
||||
if (m_useQuantization)
|
||||
{
|
||||
quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1);
|
||||
} else
|
||||
{
|
||||
m_contiguousNodes[nodeIndex].m_aabbMaxOrg = aabbMax;
|
||||
}
|
||||
}
|
||||
|
||||
btVector3 getAabbMin(int nodeIndex) const
|
||||
{
|
||||
if (m_useQuantization)
|
||||
{
|
||||
return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMin[0]);
|
||||
}
|
||||
//non-quantized
|
||||
return m_leafNodes[nodeIndex].m_aabbMinOrg;
|
||||
|
||||
}
|
||||
btVector3 getAabbMax(int nodeIndex) const
|
||||
{
|
||||
if (m_useQuantization)
|
||||
{
|
||||
return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMax[0]);
|
||||
}
|
||||
//non-quantized
|
||||
return m_leafNodes[nodeIndex].m_aabbMaxOrg;
|
||||
|
||||
}
|
||||
|
||||
|
||||
void setInternalNodeEscapeIndex(int nodeIndex, int escapeIndex)
|
||||
{
|
||||
if (m_useQuantization)
|
||||
{
|
||||
m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = -escapeIndex;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_contiguousNodes[nodeIndex].m_escapeIndex = escapeIndex;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void mergeInternalNodeAabb(int nodeIndex,const btVector3& newAabbMin,const btVector3& newAabbMax)
|
||||
{
|
||||
if (m_useQuantization)
|
||||
{
|
||||
unsigned short int quantizedAabbMin[3];
|
||||
unsigned short int quantizedAabbMax[3];
|
||||
quantize(quantizedAabbMin,newAabbMin,0);
|
||||
quantize(quantizedAabbMax,newAabbMax,1);
|
||||
for (int i=0;i<3;i++)
|
||||
{
|
||||
if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] > quantizedAabbMin[i])
|
||||
m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] = quantizedAabbMin[i];
|
||||
|
||||
if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] < quantizedAabbMax[i])
|
||||
m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] = quantizedAabbMax[i];
|
||||
|
||||
}
|
||||
} else
|
||||
{
|
||||
//non-quantized
|
||||
m_contiguousNodes[nodeIndex].m_aabbMinOrg.setMin(newAabbMin);
|
||||
m_contiguousNodes[nodeIndex].m_aabbMaxOrg.setMax(newAabbMax);
|
||||
}
|
||||
}
|
||||
|
||||
void swapLeafNodes(int firstIndex,int secondIndex);
|
||||
|
||||
void assignInternalNodeFromLeafNode(int internalNode,int leafNodeIndex);
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
|
||||
void buildTree (int startIndex,int endIndex);
|
||||
|
||||
int calcSplittingAxis(int startIndex,int endIndex);
|
||||
|
||||
int sortAndCalcSplittingIndex(int startIndex,int endIndex,int splitAxis);
|
||||
|
||||
void walkStacklessTree(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const;
|
||||
|
||||
void walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const;
|
||||
void walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,int startNodeIndex,int endNodeIndex) const;
|
||||
void walkStacklessTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const;
|
||||
|
||||
///tree traversal designed for small-memory processors like PS3 SPU
|
||||
void walkStacklessQuantizedTreeCacheFriendly(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const;
|
||||
|
||||
///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal
|
||||
void walkRecursiveQuantizedTreeAgainstQueryAabb(const btQuantizedBvhNode* currentNode,btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const;
|
||||
|
||||
///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal
|
||||
void walkRecursiveQuantizedTreeAgainstQuantizedTree(const btQuantizedBvhNode* treeNodeA,const btQuantizedBvhNode* treeNodeB,btNodeOverlapCallback* nodeCallback) const;
|
||||
|
||||
|
||||
|
||||
|
||||
void updateSubtreeHeaders(int leftChildNodexIndex,int rightChildNodexIndex);
|
||||
|
||||
public:
|
||||
|
||||
BT_DECLARE_ALIGNED_ALLOCATOR();
|
||||
|
||||
btQuantizedBvh();
|
||||
|
||||
virtual ~btQuantizedBvh();
|
||||
|
||||
|
||||
///***************************************** expert/internal use only *************************
|
||||
void setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin=btScalar(1.0));
|
||||
QuantizedNodeArray& getLeafNodeArray() { return m_quantizedLeafNodes; }
|
||||
///buildInternal is expert use only: assumes that setQuantizationValues and LeafNodeArray are initialized
|
||||
void buildInternal();
|
||||
///***************************************** expert/internal use only *************************
|
||||
|
||||
void reportAabbOverlappingNodex(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const;
|
||||
void reportRayOverlappingNodex (btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const;
|
||||
void reportBoxCastOverlappingNodex(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin,const btVector3& aabbMax) const;
|
||||
|
||||
SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const
|
||||
{
|
||||
|
||||
btAssert(m_useQuantization);
|
||||
|
||||
btAssert(point.getX() <= m_bvhAabbMax.getX());
|
||||
btAssert(point.getY() <= m_bvhAabbMax.getY());
|
||||
btAssert(point.getZ() <= m_bvhAabbMax.getZ());
|
||||
|
||||
btAssert(point.getX() >= m_bvhAabbMin.getX());
|
||||
btAssert(point.getY() >= m_bvhAabbMin.getY());
|
||||
btAssert(point.getZ() >= m_bvhAabbMin.getZ());
|
||||
|
||||
btVector3 v = (point - m_bvhAabbMin) * m_bvhQuantization;
|
||||
///Make sure rounding is done in a way that unQuantize(quantizeWithClamp(...)) is conservative
|
||||
///end-points always set the first bit, so that they are sorted properly (so that neighbouring AABBs overlap properly)
|
||||
///@todo: double-check this
|
||||
if (isMax)
|
||||
{
|
||||
out[0] = (unsigned short) (((unsigned short)(v.getX()+btScalar(1.)) | 1));
|
||||
out[1] = (unsigned short) (((unsigned short)(v.getY()+btScalar(1.)) | 1));
|
||||
out[2] = (unsigned short) (((unsigned short)(v.getZ()+btScalar(1.)) | 1));
|
||||
} else
|
||||
{
|
||||
out[0] = (unsigned short) (((unsigned short)(v.getX()) & 0xfffe));
|
||||
out[1] = (unsigned short) (((unsigned short)(v.getY()) & 0xfffe));
|
||||
out[2] = (unsigned short) (((unsigned short)(v.getZ()) & 0xfffe));
|
||||
}
|
||||
|
||||
|
||||
#ifdef DEBUG_CHECK_DEQUANTIZATION
|
||||
btVector3 newPoint = unQuantize(out);
|
||||
if (isMax)
|
||||
{
|
||||
if (newPoint.getX() < point.getX())
|
||||
{
|
||||
printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX());
|
||||
}
|
||||
if (newPoint.getY() < point.getY())
|
||||
{
|
||||
printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY());
|
||||
}
|
||||
if (newPoint.getZ() < point.getZ())
|
||||
{
|
||||
|
||||
printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
|
||||
}
|
||||
} else
|
||||
{
|
||||
if (newPoint.getX() > point.getX())
|
||||
{
|
||||
printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX());
|
||||
}
|
||||
if (newPoint.getY() > point.getY())
|
||||
{
|
||||
printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY());
|
||||
}
|
||||
if (newPoint.getZ() > point.getZ())
|
||||
{
|
||||
printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ());
|
||||
}
|
||||
}
|
||||
#endif //DEBUG_CHECK_DEQUANTIZATION
|
||||
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void quantizeWithClamp(unsigned short* out, const btVector3& point2,int isMax) const
|
||||
{
|
||||
|
||||
btAssert(m_useQuantization);
|
||||
|
||||
btVector3 clampedPoint(point2);
|
||||
clampedPoint.setMax(m_bvhAabbMin);
|
||||
clampedPoint.setMin(m_bvhAabbMax);
|
||||
|
||||
quantize(out,clampedPoint,isMax);
|
||||
|
||||
}
|
||||
|
||||
SIMD_FORCE_INLINE btVector3 unQuantize(const unsigned short* vecIn) const
|
||||
{
|
||||
btVector3 vecOut;
|
||||
vecOut.setValue(
|
||||
(btScalar)(vecIn[0]) / (m_bvhQuantization.getX()),
|
||||
(btScalar)(vecIn[1]) / (m_bvhQuantization.getY()),
|
||||
(btScalar)(vecIn[2]) / (m_bvhQuantization.getZ()));
|
||||
vecOut += m_bvhAabbMin;
|
||||
return vecOut;
|
||||
}
|
||||
|
||||
///setTraversalMode let's you choose between stackless, recursive or stackless cache friendly tree traversal. Note this is only implemented for quantized trees.
|
||||
void setTraversalMode(btTraversalMode traversalMode)
|
||||
{
|
||||
m_traversalMode = traversalMode;
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE QuantizedNodeArray& getQuantizedNodeArray()
|
||||
{
|
||||
return m_quantizedContiguousNodes;
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE BvhSubtreeInfoArray& getSubtreeInfoArray()
|
||||
{
|
||||
return m_SubtreeHeaders;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
/////Calculate space needed to store BVH for serialization
|
||||
unsigned calculateSerializeBufferSize() const;
|
||||
|
||||
/// Data buffer MUST be 16 byte aligned
|
||||
virtual bool serialize(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const;
|
||||
|
||||
///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place'
|
||||
static btQuantizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian);
|
||||
|
||||
static unsigned int getAlignmentSerializationPadding();
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
virtual int calculateSerializeBufferSizeNew() const;
|
||||
|
||||
///fills the dataBuffer and returns the struct name (and 0 on failure)
|
||||
virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
|
||||
|
||||
virtual void deSerializeFloat(struct btQuantizedBvhFloatData& quantizedBvhFloatData);
|
||||
|
||||
virtual void deSerializeDouble(struct btQuantizedBvhDoubleData& quantizedBvhDoubleData);
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
SIMD_FORCE_INLINE bool isQuantized()
|
||||
{
|
||||
return m_useQuantization;
|
||||
}
|
||||
|
||||
private:
|
||||
// Special "copy" constructor that allows for in-place deserialization
|
||||
// Prevents btVector3's default constructor from being called, but doesn't inialize much else
|
||||
// ownsMemory should most likely be false if deserializing, and if you are not, don't call this (it also changes the function signature, which we need)
|
||||
btQuantizedBvh(btQuantizedBvh &other, bool ownsMemory);
|
||||
|
||||
}
|
||||
;
|
||||
|
||||
|
||||
struct btBvhSubtreeInfoData
|
||||
{
|
||||
int m_rootNodeIndex;
|
||||
int m_subtreeSize;
|
||||
unsigned short m_quantizedAabbMin[3];
|
||||
unsigned short m_quantizedAabbMax[3];
|
||||
};
|
||||
|
||||
struct btOptimizedBvhNodeFloatData
|
||||
{
|
||||
btVector3FloatData m_aabbMinOrg;
|
||||
btVector3FloatData m_aabbMaxOrg;
|
||||
int m_escapeIndex;
|
||||
int m_subPart;
|
||||
int m_triangleIndex;
|
||||
char m_pad[4];
|
||||
};
|
||||
|
||||
struct btOptimizedBvhNodeDoubleData
|
||||
{
|
||||
btVector3DoubleData m_aabbMinOrg;
|
||||
btVector3DoubleData m_aabbMaxOrg;
|
||||
int m_escapeIndex;
|
||||
int m_subPart;
|
||||
int m_triangleIndex;
|
||||
char m_pad[4];
|
||||
};
|
||||
|
||||
|
||||
struct btQuantizedBvhNodeData
|
||||
{
|
||||
unsigned short m_quantizedAabbMin[3];
|
||||
unsigned short m_quantizedAabbMax[3];
|
||||
int m_escapeIndexOrTriangleIndex;
|
||||
};
|
||||
|
||||
struct btQuantizedBvhFloatData
|
||||
{
|
||||
btVector3FloatData m_bvhAabbMin;
|
||||
btVector3FloatData m_bvhAabbMax;
|
||||
btVector3FloatData m_bvhQuantization;
|
||||
int m_curNodeIndex;
|
||||
int m_useQuantization;
|
||||
int m_numContiguousLeafNodes;
|
||||
int m_numQuantizedContiguousNodes;
|
||||
btOptimizedBvhNodeFloatData *m_contiguousNodesPtr;
|
||||
btQuantizedBvhNodeData *m_quantizedContiguousNodesPtr;
|
||||
btBvhSubtreeInfoData *m_subTreeInfoPtr;
|
||||
int m_traversalMode;
|
||||
int m_numSubtreeHeaders;
|
||||
|
||||
};
|
||||
|
||||
struct btQuantizedBvhDoubleData
|
||||
{
|
||||
btVector3DoubleData m_bvhAabbMin;
|
||||
btVector3DoubleData m_bvhAabbMax;
|
||||
btVector3DoubleData m_bvhQuantization;
|
||||
int m_curNodeIndex;
|
||||
int m_useQuantization;
|
||||
int m_numContiguousLeafNodes;
|
||||
int m_numQuantizedContiguousNodes;
|
||||
btOptimizedBvhNodeDoubleData *m_contiguousNodesPtr;
|
||||
btQuantizedBvhNodeData *m_quantizedContiguousNodesPtr;
|
||||
|
||||
int m_traversalMode;
|
||||
int m_numSubtreeHeaders;
|
||||
btBvhSubtreeInfoData *m_subTreeInfoPtr;
|
||||
};
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE int btQuantizedBvh::calculateSerializeBufferSizeNew() const
|
||||
{
|
||||
return sizeof(btQuantizedBvhData);
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif //QUANTIZED_BVH_H
|
||||
|
|
@ -0,0 +1,171 @@
|
|||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SIMPLE_BROADPHASE_H
|
||||
#define SIMPLE_BROADPHASE_H
|
||||
|
||||
|
||||
#include "btOverlappingPairCache.h"
|
||||
|
||||
|
||||
struct btSimpleBroadphaseProxy : public btBroadphaseProxy
|
||||
{
|
||||
int m_nextFree;
|
||||
|
||||
// int m_handleId;
|
||||
|
||||
|
||||
btSimpleBroadphaseProxy() {};
|
||||
|
||||
btSimpleBroadphaseProxy(const btVector3& minpt,const btVector3& maxpt,int shapeType,void* userPtr,short int collisionFilterGroup,short int collisionFilterMask,void* multiSapProxy)
|
||||
:btBroadphaseProxy(minpt,maxpt,userPtr,collisionFilterGroup,collisionFilterMask,multiSapProxy)
|
||||
{
|
||||
(void)shapeType;
|
||||
}
|
||||
|
||||
|
||||
SIMD_FORCE_INLINE void SetNextFree(int next) {m_nextFree = next;}
|
||||
SIMD_FORCE_INLINE int GetNextFree() const {return m_nextFree;}
|
||||
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
///The SimpleBroadphase is just a unit-test for btAxisSweep3, bt32BitAxisSweep3, or btDbvtBroadphase, so use those classes instead.
|
||||
///It is a brute force aabb culling broadphase based on O(n^2) aabb checks
|
||||
class btSimpleBroadphase : public btBroadphaseInterface
|
||||
{
|
||||
|
||||
protected:
|
||||
|
||||
int m_numHandles; // number of active handles
|
||||
int m_maxHandles; // max number of handles
|
||||
int m_LastHandleIndex;
|
||||
|
||||
btSimpleBroadphaseProxy* m_pHandles; // handles pool
|
||||
|
||||
void* m_pHandlesRawPtr;
|
||||
int m_firstFreeHandle; // free handles list
|
||||
|
||||
int allocHandle()
|
||||
{
|
||||
btAssert(m_numHandles < m_maxHandles);
|
||||
int freeHandle = m_firstFreeHandle;
|
||||
m_firstFreeHandle = m_pHandles[freeHandle].GetNextFree();
|
||||
m_numHandles++;
|
||||
if(freeHandle > m_LastHandleIndex)
|
||||
{
|
||||
m_LastHandleIndex = freeHandle;
|
||||
}
|
||||
return freeHandle;
|
||||
}
|
||||
|
||||
void freeHandle(btSimpleBroadphaseProxy* proxy)
|
||||
{
|
||||
int handle = int(proxy-m_pHandles);
|
||||
btAssert(handle >= 0 && handle < m_maxHandles);
|
||||
if(handle == m_LastHandleIndex)
|
||||
{
|
||||
m_LastHandleIndex--;
|
||||
}
|
||||
proxy->SetNextFree(m_firstFreeHandle);
|
||||
m_firstFreeHandle = handle;
|
||||
|
||||
proxy->m_clientObject = 0;
|
||||
|
||||
m_numHandles--;
|
||||
}
|
||||
|
||||
btOverlappingPairCache* m_pairCache;
|
||||
bool m_ownsPairCache;
|
||||
|
||||
int m_invalidPair;
|
||||
|
||||
|
||||
|
||||
inline btSimpleBroadphaseProxy* getSimpleProxyFromProxy(btBroadphaseProxy* proxy)
|
||||
{
|
||||
btSimpleBroadphaseProxy* proxy0 = static_cast<btSimpleBroadphaseProxy*>(proxy);
|
||||
return proxy0;
|
||||
}
|
||||
|
||||
inline const btSimpleBroadphaseProxy* getSimpleProxyFromProxy(btBroadphaseProxy* proxy) const
|
||||
{
|
||||
const btSimpleBroadphaseProxy* proxy0 = static_cast<const btSimpleBroadphaseProxy*>(proxy);
|
||||
return proxy0;
|
||||
}
|
||||
|
||||
///reset broadphase internal structures, to ensure determinism/reproducability
|
||||
virtual void resetPool(btDispatcher* dispatcher);
|
||||
|
||||
|
||||
void validate();
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
|
||||
|
||||
public:
|
||||
btSimpleBroadphase(int maxProxies=16384,btOverlappingPairCache* overlappingPairCache=0);
|
||||
virtual ~btSimpleBroadphase();
|
||||
|
||||
|
||||
static bool aabbOverlap(btSimpleBroadphaseProxy* proxy0,btSimpleBroadphaseProxy* proxy1);
|
||||
|
||||
|
||||
virtual btBroadphaseProxy* createProxy( const btVector3& aabbMin, const btVector3& aabbMax,int shapeType,void* userPtr ,short int collisionFilterGroup,short int collisionFilterMask, btDispatcher* dispatcher,void* multiSapProxy);
|
||||
|
||||
virtual void calculateOverlappingPairs(btDispatcher* dispatcher);
|
||||
|
||||
virtual void destroyProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
|
||||
virtual void setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax, btDispatcher* dispatcher);
|
||||
virtual void getAabb(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const;
|
||||
|
||||
virtual void rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, const btVector3& aabbMin=btVector3(0,0,0),const btVector3& aabbMax=btVector3(0,0,0));
|
||||
virtual void aabbTest(const btVector3& aabbMin, const btVector3& aabbMax, btBroadphaseAabbCallback& callback);
|
||||
|
||||
btOverlappingPairCache* getOverlappingPairCache()
|
||||
{
|
||||
return m_pairCache;
|
||||
}
|
||||
const btOverlappingPairCache* getOverlappingPairCache() const
|
||||
{
|
||||
return m_pairCache;
|
||||
}
|
||||
|
||||
bool testAabbOverlap(btBroadphaseProxy* proxy0,btBroadphaseProxy* proxy1);
|
||||
|
||||
|
||||
///getAabb returns the axis aligned bounding box in the 'global' coordinate frame
|
||||
///will add some transform later
|
||||
virtual void getBroadphaseAabb(btVector3& aabbMin,btVector3& aabbMax) const
|
||||
{
|
||||
aabbMin.setValue(-BT_LARGE_FLOAT,-BT_LARGE_FLOAT,-BT_LARGE_FLOAT);
|
||||
aabbMax.setValue(BT_LARGE_FLOAT,BT_LARGE_FLOAT,BT_LARGE_FLOAT);
|
||||
}
|
||||
|
||||
virtual void printStats()
|
||||
{
|
||||
// printf("btSimpleBroadphase.h\n");
|
||||
// printf("numHandles = %d, maxHandles = %d\n",m_numHandles,m_maxHandles);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif //SIMPLE_BROADPHASE_H
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue