mirror of
https://github.com/Ragora/T2-ACCM.git
synced 2026-01-19 19:04:46 +00:00
332 lines
8.1 KiB
Plaintext
332 lines
8.1 KiB
Plaintext
// DisplayName = Flatland Canyon Infected
|
|
// MissionTypes = Infection
|
|
//--- MISSION QUOTE BEGIN ---
|
|
// Life is but a nightmare...
|
|
// - Nukem
|
|
//
|
|
//Map remade by: Blnukem.
|
|
//<color:008B8B>Map by Riavan.
|
|
//--- MISSION QUOTE END ---
|
|
|
|
//--- MISSION STRING BEGIN ---
|
|
//Serverside! No download required!
|
|
//--- MISSION STRING END ---
|
|
|
|
//--- OBJECT WRITE BEGIN ---
|
|
new SimGroup(MissionGroup) {
|
|
|
|
cdTrack = "2";
|
|
CTF_timeLimit = "25";
|
|
CTF_scoreLimit = "6";
|
|
musicTrack = "lush";
|
|
powerCount = "0";
|
|
|
|
new MissionArea(MissionArea) {
|
|
area = "-1512 -1952 992 3872";
|
|
flightCeiling = "5000";
|
|
flightCeilingRange = "40";
|
|
};
|
|
new Sun() {
|
|
position = "-1196 -820 0";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
direction = "0.57735 0.57735 -0.57735";
|
|
color = "0.500000 0.500000 0.500000 1.000000";
|
|
ambient = "0.500000 0.500000 0.550000 1.000000";
|
|
texture[0] = "special/sunFlare";
|
|
texture[1] = "special/sunFlare02";
|
|
texture[2] = "special/LensFlare/flare01";
|
|
texture[3] = "special/LensFlare/flare02";
|
|
texture[4] = "special/LensFlare/flare03";
|
|
lensFlareScale = "0.7";
|
|
lensFlareIntensity = "1";
|
|
frontFlareSize = "300";
|
|
backFlareSize = "450";
|
|
flareColor = "1.000000 1.000000 1.000000 1.000000";
|
|
|
|
locked = "true";
|
|
};
|
|
new TerrainBlock(Terrain) {
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
detailTexture = "details/lushdet2";
|
|
terrainFile = "PhasmaDust.ter";
|
|
squareSize = "8";
|
|
|
|
position = "-1024 -1024 0";
|
|
};
|
|
new NavigationGraph(NavGraph) {
|
|
conjoinAngleDev = "45";
|
|
cullDensity = "0.3";
|
|
customArea = "0 0 0 0";
|
|
|
|
coverage = "0";
|
|
position = "0 0 0 1";
|
|
YDimOverSize = "0";
|
|
XDimOverSize = "0";
|
|
locked = "true";
|
|
rotation = "0 0 0 0";
|
|
GraphFile = "Lakefront.nav";
|
|
conjoinBowlDev = "20";
|
|
scale = "1 1 1";
|
|
};
|
|
new Sky(Sky) {
|
|
position = "-1196 -820 0";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
cloudHeightPer[0] = "0.1";
|
|
cloudHeightPer[1] = "0.25";
|
|
cloudHeightPer[2] = "0.199973";
|
|
cloudSpeed1 = "0.0001";
|
|
cloudSpeed2 = "0.0002";
|
|
cloudSpeed3 = "0.0003";
|
|
visibleDistance = "1000";
|
|
useSkyTextures = "1";
|
|
renderBottomTexture = "0";
|
|
SkySolidColor = "0.500000 0.500000 0.500000 0";
|
|
fogDistance = "200";
|
|
fogColor = "0.400000 0.400000 0.400000 1.000000";
|
|
fogVolume1 = "8000 0 1500";
|
|
fogVolume2 = "0 0 0";
|
|
fogVolume3 = "0 0 0";
|
|
materialList = "Lush_l4.dml";
|
|
windVelocity = "1 0 0";
|
|
windEffectPrecipitation = "0";
|
|
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
|
|
fogVolumeColor2 = "128.000000 128.000000 128.000000 -198748244414614883000000000000000000000.000000";
|
|
fogVolumeColor3 = "128.000000 128.000000 128.000000 -222768174765569861000000000000000000000.000000";
|
|
high_visibleDistance = "-1";
|
|
high_fogDistance = "-1";
|
|
high_fogVolume1 = "-1 3.27833e-28 3148.48";
|
|
high_fogVolume2 = "-1 2.24208e-44 2.51673e-42";
|
|
high_fogVolume3 = "-1 7.74718e+31 1.49413e-07";
|
|
|
|
cloudSpeed0 = "0.000000 0.000000";
|
|
};
|
|
new SimGroup(Teams) {
|
|
|
|
powerCount = "0";
|
|
|
|
new SimGroup(Team1) {
|
|
|
|
powerCount = "0";
|
|
|
|
new SimGroup(spawnspheres) {
|
|
|
|
powerCount = "0";
|
|
|
|
new SpawnSphere() {
|
|
position = "-1023.13 -66.5454 22.7821";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "SpawnSphereMarker";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
radius = "50";
|
|
sphereWeight = "100";
|
|
indoorWeight = "100";
|
|
outdoorWeight = "100";
|
|
};
|
|
};
|
|
new SimGroup(base) {
|
|
|
|
powerCount = "1";
|
|
|
|
new StaticShape() {
|
|
position = "-1014.43 -65.8246 7.98396";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "StationVehiclePad";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
|
|
Ready = "1";
|
|
team = "1";
|
|
station = "4812";
|
|
Target = "33";
|
|
};
|
|
new StaticShape() {
|
|
position = "-1025.05 -50.3477 11.2342";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "StationInventory";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
|
|
inUse = "Down";
|
|
Trigger = "4789";
|
|
team = "1";
|
|
notReady = "1";
|
|
Target = "34";
|
|
};
|
|
new StaticShape() {
|
|
position = "-1005.25 -51.5687 -0.142809";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
dataBlock = "GeneratorLarge";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
|
|
team = "1";
|
|
Target = "35";
|
|
};
|
|
};
|
|
};
|
|
new SimGroup(team0) {
|
|
|
|
powerCount = "0";
|
|
};
|
|
};
|
|
new SimGroup(ObserverDropPoints) {
|
|
|
|
powerCount = "0";
|
|
|
|
new Camera(Cam1) {
|
|
position = "-857.287 -171.935 71.6891";
|
|
rotation = "0.375856 0.206574 -0.90336 62.6331";
|
|
scale = "1 1 1";
|
|
dataBlock = "Observer";
|
|
lockCount = "0";
|
|
homingCount = "0";
|
|
|
|
team = "0";
|
|
};
|
|
};
|
|
new SimGroup(Ambiance) {
|
|
|
|
powerCount = "0";
|
|
|
|
new AudioEmitter() {
|
|
position = "-336.483 345.97 227.94";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/frog1.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "45";
|
|
maxDistance = "2240";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "0";
|
|
maxLoopGap = "0";
|
|
type = "EffectAudioType";
|
|
|
|
locked = "true";
|
|
};
|
|
new AudioEmitter() {
|
|
position = "-464.05 -493.691 224.89";
|
|
rotation = "1 0 0 0";
|
|
scale = "1 1 1";
|
|
fileName = "fx/environment/bird_echo2.wav";
|
|
useProfileDescription = "0";
|
|
outsideAmbient = "1";
|
|
volume = "1";
|
|
isLooping = "1";
|
|
is3D = "1";
|
|
minDistance = "35";
|
|
maxDistance = "2240";
|
|
coneInsideAngle = "360";
|
|
coneOutsideAngle = "360";
|
|
coneOutsideVolume = "1";
|
|
coneVector = "0 0 1";
|
|
loopCount = "-1";
|
|
minLoopGap = "0";
|
|
maxLoopGap = "0";
|
|
type = "EffectAudioType";
|
|
|
|
locked = "true";
|
|
};
|
|
};
|
|
new SimGroup(RandomOrganics) {
|
|
|
|
powerCount = "0";
|
|
|
|
new SimGroup(Addition1BELgTree18) {
|
|
|
|
powerCount = "0";
|
|
};
|
|
new SimGroup(Addition1BEPlant1) {
|
|
|
|
powerCount = "0";
|
|
};
|
|
};
|
|
new SimGroup() {
|
|
|
|
powerCount = "0";
|
|
};
|
|
new FileObject() {
|
|
};
|
|
new FileObject() {
|
|
};
|
|
new SimGroup() {
|
|
|
|
powerCount = "0";
|
|
};
|
|
new SimGroup() {
|
|
|
|
powerCount = "0";
|
|
};
|
|
new SimGroup() {
|
|
|
|
powerCount = "0";
|
|
};
|
|
new FileObject() {
|
|
};
|
|
new FileObject() {
|
|
};
|
|
new FileObject() {
|
|
};
|
|
new FileObject() {
|
|
};
|
|
new SimGroup() {
|
|
|
|
powerCount = "0";
|
|
};
|
|
};
|
|
//--- OBJECT WRITE END ---
|
|
|
|
// Makes sure that the original values are maintained (for modified servers)
|
|
|
|
$DefaultVehicleRespawnTime = $VehicleRespawnTime;
|
|
$DefaultVehicleMax[ScoutVehicle] = $VehicleMax[ScoutVehicle];
|
|
$DefaultVehicleMax[AssaultVehicle] = $VehicleMax[AssaultVehicle];
|
|
$DefaultVehicleMax[MobileBaseVehicle] = $VehicleMax[MobileBaseVehicle];
|
|
$DefaultVehicleMax[ScoutFlyer] = $VehicleMax[ScoutFlyer];
|
|
$DefaultVehicleMax[BomberFlyer] = $VehicleMax[BomberFlyer];
|
|
$DefaultVehicleMax[HAPCFlyer] = $VehicleMax[HAPCFlyer];
|
|
|
|
// Set the values the way you want them!
|
|
$VehicleRespawnTime = 15000; // 15 seconds to respawn placed vehicles
|
|
$Vehiclemax[ScoutVehicle] = 8; // Wildcat Grav Cycle
|
|
$VehicleMax[AssaultVehicle] = 0; // Beowulf Assault Tank
|
|
$VehicleMax[MobileBaseVehicle] = 0; // MPB Mobile Base
|
|
$VehicleMax[ScoutFlyer] = 8; // Shrike Turbograv
|
|
$VehicleMax[BomberFlyer] = 2; // Thundersword Bomber
|
|
$VehicleMax[HAPCFlyer] = 2; // Havoc Heavy Transport
|
|
|
|
package ShatteredFaith {
|
|
|
|
function DefaultGame::gameOver(%game)
|
|
{
|
|
// Put the values back the way they were
|
|
$VehicleRespawnTime = $DefaultVehicleRespawnTime;
|
|
$VehicleMax[ScoutVehicle] = $DefaultVehicleMax[ScoutVehicle];
|
|
$VehicleMax[AssaultVehicle] = $DefaultVehicleMax[AssaultVehicle];
|
|
$VehicleMax[MobileBaseVehicle] = $DefaultVehicleMax[MobileBaseVehicle];
|
|
$VehicleMax[ScoutFlyer] = $DefaultVehicleMax[ScoutFlyer];
|
|
$VehicleMax[BomberFlyer] = $DefaultVehicleMax[BomberFlyer];
|
|
$VehicleMax[HAPCFlyer] = $DefaultVehicleMax[HAPCFlyer];
|
|
Parent::gameOver(%game);
|
|
deactivatepackage(ShatteredFaith);
|
|
}
|
|
|
|
};
|
|
|
|
activatepackage(ShatteredFaith);
|