T2-ACCM/missions/FlatlandCanyonInfected.mis
2013-02-01 15:45:22 -05:00

332 lines
8.1 KiB
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// DisplayName = Flatland Canyon Infected
// MissionTypes = Infection
//--- MISSION QUOTE BEGIN ---
// Life is but a nightmare...
// - Nukem
//
//Map remade by: Blnukem.
//<color:008B8B>Map by Riavan.
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//Serverside! No download required!
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
cdTrack = "2";
CTF_timeLimit = "25";
CTF_scoreLimit = "6";
musicTrack = "lush";
powerCount = "0";
new MissionArea(MissionArea) {
area = "-1512 -1952 992 3872";
flightCeiling = "5000";
flightCeilingRange = "40";
};
new Sun() {
position = "-1196 -820 0";
rotation = "1 0 0 0";
scale = "1 1 1";
direction = "0.57735 0.57735 -0.57735";
color = "0.500000 0.500000 0.500000 1.000000";
ambient = "0.500000 0.500000 0.550000 1.000000";
texture[0] = "special/sunFlare";
texture[1] = "special/sunFlare02";
texture[2] = "special/LensFlare/flare01";
texture[3] = "special/LensFlare/flare02";
texture[4] = "special/LensFlare/flare03";
lensFlareScale = "0.7";
lensFlareIntensity = "1";
frontFlareSize = "300";
backFlareSize = "450";
flareColor = "1.000000 1.000000 1.000000 1.000000";
locked = "true";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/lushdet2";
terrainFile = "PhasmaDust.ter";
squareSize = "8";
position = "-1024 -1024 0";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "45";
cullDensity = "0.3";
customArea = "0 0 0 0";
coverage = "0";
position = "0 0 0 1";
YDimOverSize = "0";
XDimOverSize = "0";
locked = "true";
rotation = "0 0 0 0";
GraphFile = "Lakefront.nav";
conjoinBowlDev = "20";
scale = "1 1 1";
};
new Sky(Sky) {
position = "-1196 -820 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.1";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "1000";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.500000 0.500000 0.500000 0";
fogDistance = "200";
fogColor = "0.400000 0.400000 0.400000 1.000000";
fogVolume1 = "8000 0 1500";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "Lush_l4.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -198748244414614883000000000000000000000.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -222768174765569861000000000000000000000.000000";
high_visibleDistance = "-1";
high_fogDistance = "-1";
high_fogVolume1 = "-1 3.27833e-28 3148.48";
high_fogVolume2 = "-1 2.24208e-44 2.51673e-42";
high_fogVolume3 = "-1 7.74718e+31 1.49413e-07";
cloudSpeed0 = "0.000000 0.000000";
};
new SimGroup(Teams) {
powerCount = "0";
new SimGroup(Team1) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "-1023.13 -66.5454 22.7821";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
};
};
new SimGroup(base) {
powerCount = "1";
new StaticShape() {
position = "-1014.43 -65.8246 7.98396";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
Ready = "1";
team = "1";
station = "4812";
Target = "33";
};
new StaticShape() {
position = "-1025.05 -50.3477 11.2342";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
inUse = "Down";
Trigger = "4789";
team = "1";
notReady = "1";
Target = "34";
};
new StaticShape() {
position = "-1005.25 -51.5687 -0.142809";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "35";
};
};
};
new SimGroup(team0) {
powerCount = "0";
};
};
new SimGroup(ObserverDropPoints) {
powerCount = "0";
new Camera(Cam1) {
position = "-857.287 -171.935 71.6891";
rotation = "0.375856 0.206574 -0.90336 62.6331";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
team = "0";
};
};
new SimGroup(Ambiance) {
powerCount = "0";
new AudioEmitter() {
position = "-336.483 345.97 227.94";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/frog1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "45";
maxDistance = "2240";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-464.05 -493.691 224.89";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "35";
maxDistance = "2240";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
};
new SimGroup(RandomOrganics) {
powerCount = "0";
new SimGroup(Addition1BELgTree18) {
powerCount = "0";
};
new SimGroup(Addition1BEPlant1) {
powerCount = "0";
};
};
new SimGroup() {
powerCount = "0";
};
new FileObject() {
};
new FileObject() {
};
new SimGroup() {
powerCount = "0";
};
new SimGroup() {
powerCount = "0";
};
new SimGroup() {
powerCount = "0";
};
new FileObject() {
};
new FileObject() {
};
new FileObject() {
};
new FileObject() {
};
new SimGroup() {
powerCount = "0";
};
};
//--- OBJECT WRITE END ---
// Makes sure that the original values are maintained (for modified servers)
$DefaultVehicleRespawnTime = $VehicleRespawnTime;
$DefaultVehicleMax[ScoutVehicle] = $VehicleMax[ScoutVehicle];
$DefaultVehicleMax[AssaultVehicle] = $VehicleMax[AssaultVehicle];
$DefaultVehicleMax[MobileBaseVehicle] = $VehicleMax[MobileBaseVehicle];
$DefaultVehicleMax[ScoutFlyer] = $VehicleMax[ScoutFlyer];
$DefaultVehicleMax[BomberFlyer] = $VehicleMax[BomberFlyer];
$DefaultVehicleMax[HAPCFlyer] = $VehicleMax[HAPCFlyer];
// Set the values the way you want them!
$VehicleRespawnTime = 15000; // 15 seconds to respawn placed vehicles
$Vehiclemax[ScoutVehicle] = 8; // Wildcat Grav Cycle
$VehicleMax[AssaultVehicle] = 0; // Beowulf Assault Tank
$VehicleMax[MobileBaseVehicle] = 0; // MPB Mobile Base
$VehicleMax[ScoutFlyer] = 8; // Shrike Turbograv
$VehicleMax[BomberFlyer] = 2; // Thundersword Bomber
$VehicleMax[HAPCFlyer] = 2; // Havoc Heavy Transport
package ShatteredFaith {
function DefaultGame::gameOver(%game)
{
// Put the values back the way they were
$VehicleRespawnTime = $DefaultVehicleRespawnTime;
$VehicleMax[ScoutVehicle] = $DefaultVehicleMax[ScoutVehicle];
$VehicleMax[AssaultVehicle] = $DefaultVehicleMax[AssaultVehicle];
$VehicleMax[MobileBaseVehicle] = $DefaultVehicleMax[MobileBaseVehicle];
$VehicleMax[ScoutFlyer] = $DefaultVehicleMax[ScoutFlyer];
$VehicleMax[BomberFlyer] = $DefaultVehicleMax[BomberFlyer];
$VehicleMax[HAPCFlyer] = $DefaultVehicleMax[HAPCFlyer];
Parent::gameOver(%game);
deactivatepackage(ShatteredFaith);
}
};
activatepackage(ShatteredFaith);