T2-ACCM/missions/Testing Map.mis

203 lines
4.6 KiB
Plaintext
Raw Permalink Normal View History

2013-02-01 20:45:22 +00:00
// DisplayName = Testing Grounds
// MissionTypes = Construction Infection
//--- Mission Quote Begin ---
// A place to test stuff.
//--- Mission Quote End ---
//--- Mission String Begin ---
//Serveride Mission.
//Limited lighting for performance enhancement.
//--- Mission String End ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
cdTrack = "6";
powerCount = "0";
musicTrack = "desert";
new MissionArea(MissionArea) {
area = "-1024 -1024 2048 2048";
flightCeiling = "4000";
flightCeilingRange = "20";
locked = "true";
};
new SimGroup(Teams) {
powerCount = "0";
new SimGroup(Team1) {
providesPower = "1";
powerCount = "1";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "0 0 100.45";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "1";
};
};
new StaticShape() {
position = "0 0 99.85";
rotation = "0 0 -1 90";
scale = "1 1 1";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
locked = "1";
Ready = "1";
Target = "33";
station = "13838";
};
new StaticShape() {
position = "-36 1.23223e-06 102.45";
rotation = "0 0 -1 90";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "1";
Target = "40";
Trigger = "14401";
};
new WayPoint() {
position = "0 0 100.45";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Spawning Area";
team = "1";
locked = "1";
};
};
new SimGroup(team0) {
providesPower = "1";
powerCount = "1";
};
};
new Sun(Sun) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
direction = "0 0 1";
color = "1.000000 1.000000 1.000000 1.000000";
ambient = "0.500000 0.500000 0.500000 1.000000";
texture[0] = "special/sunFlare";
texture[1] = "special/sunFlare02";
texture[2] = "special/LensFlare/flare01";
texture[3] = "special/LensFlare/flare02";
texture[4] = "special/LensFlare/flare03";
lensFlareScale = "0.7";
lensFlareIntensity = "1";
frontFlareSize = "300";
backFlareSize = "450";
flareColor = "1.000000 1.000000 1.000000 1.000000";
locked = "true";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/lushdet2";
terrainFile = "Flatland.ter";
squareSize = "8";
locked = "true";
position = "-1024 -1024 0";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "50";
cullDensity = "0.3";
customArea = "0 0 0 0";
locked = "true";
position = "0 0 0 1";
coverage = "0";
rotation = "0 0 0 0";
conjoinBowlDev = "20";
scale = "1 1 1";
GraphFile = "Flatland.nav";
};
new SimGroup(ObserverDropPoints) {
powerCount = "0";
new Camera() {
position = "0 0 200";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
team = "0";
};
};
new Sky(Sky) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "1200";
useSkyTextures = "0";
renderBottomTexture = "0";
SkySolidColor = "0.000000 0.000000 0.000000 1.000000";
fogDistance = "1000";
fogColor = "0.000000 0.000000 0.000000 1.000000";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "lava_night.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
high_visibleDistance = "-1";
high_fogDistance = "-1";
high_fogVolume1 = "-1 2.33105e-09 6.40969e-10";
high_fogVolume2 = "-1 1.07461e-38 0";
high_fogVolume3 = "-1 7.9874e-44 5.9061e-32";
locked = "true";
cloudSpeed0 = "0.000503 0.000020";
};
new InteriorInstance() {
position = "0 0 100.45";
rotation = "-0 -0 1 90";
scale = "1 1 1";
interiorFile = "dvpad.dif";
showTerrainInside = "0";
locked = "1";
};
};
//--- OBJECT WRITE END ---