// DisplayName = Testing Grounds // MissionTypes = Construction Infection //--- Mission Quote Begin --- // A place to test stuff. //--- Mission Quote End --- //--- Mission String Begin --- //Serveride Mission. //Limited lighting for performance enhancement. //--- Mission String End --- //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { cdTrack = "6"; powerCount = "0"; musicTrack = "desert"; new MissionArea(MissionArea) { area = "-1024 -1024 2048 2048"; flightCeiling = "4000"; flightCeilingRange = "20"; locked = "true"; }; new SimGroup(Teams) { powerCount = "0"; new SimGroup(Team1) { providesPower = "1"; powerCount = "1"; new SimGroup(spawnspheres) { powerCount = "0"; new SpawnSphere() { position = "0 0 100.45"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SpawnSphereMarker"; lockCount = "0"; homingCount = "0"; radius = "100"; sphereWeight = "100"; indoorWeight = "100"; outdoorWeight = "100"; locked = "1"; }; }; new StaticShape() { position = "0 0 99.85"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "StationVehiclePad"; lockCount = "0"; homingCount = "0"; locked = "1"; Ready = "1"; Target = "33"; station = "13838"; }; new StaticShape() { position = "-36 1.23223e-06 102.45"; rotation = "0 0 -1 90"; scale = "1 1 1"; dataBlock = "StationInventory"; lockCount = "0"; homingCount = "0"; locked = "1"; Target = "40"; Trigger = "14401"; }; new WayPoint() { position = "0 0 100.45"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "WayPointMarker"; lockCount = "0"; homingCount = "0"; name = "Spawning Area"; team = "1"; locked = "1"; }; }; new SimGroup(team0) { providesPower = "1"; powerCount = "1"; }; }; new Sun(Sun) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; direction = "0 0 1"; color = "1.000000 1.000000 1.000000 1.000000"; ambient = "0.500000 0.500000 0.500000 1.000000"; texture[0] = "special/sunFlare"; texture[1] = "special/sunFlare02"; texture[2] = "special/LensFlare/flare01"; texture[3] = "special/LensFlare/flare02"; texture[4] = "special/LensFlare/flare03"; lensFlareScale = "0.7"; lensFlareIntensity = "1"; frontFlareSize = "300"; backFlareSize = "450"; flareColor = "1.000000 1.000000 1.000000 1.000000"; locked = "true"; }; new TerrainBlock(Terrain) { rotation = "1 0 0 0"; scale = "1 1 1"; detailTexture = "details/lushdet2"; terrainFile = "Flatland.ter"; squareSize = "8"; locked = "true"; position = "-1024 -1024 0"; }; new NavigationGraph(NavGraph) { conjoinAngleDev = "50"; cullDensity = "0.3"; customArea = "0 0 0 0"; locked = "true"; position = "0 0 0 1"; coverage = "0"; rotation = "0 0 0 0"; conjoinBowlDev = "20"; scale = "1 1 1"; GraphFile = "Flatland.nav"; }; new SimGroup(ObserverDropPoints) { powerCount = "0"; new Camera() { position = "0 0 200"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Observer"; lockCount = "0"; homingCount = "0"; locked = "true"; team = "0"; }; }; new Sky(Sky) { position = "0 0 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.25"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0001"; cloudSpeed2 = "0.0002"; cloudSpeed3 = "0.0003"; visibleDistance = "1200"; useSkyTextures = "0"; renderBottomTexture = "0"; SkySolidColor = "0.000000 0.000000 0.000000 1.000000"; fogDistance = "1000"; fogColor = "0.000000 0.000000 0.000000 1.000000"; fogVolume1 = "0 0 0"; fogVolume2 = "0 0 0"; fogVolume3 = "0 0 0"; materialList = "lava_night.dml"; windVelocity = "1 0 0"; windEffectPrecipitation = "0"; fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000"; high_visibleDistance = "-1"; high_fogDistance = "-1"; high_fogVolume1 = "-1 2.33105e-09 6.40969e-10"; high_fogVolume2 = "-1 1.07461e-38 0"; high_fogVolume3 = "-1 7.9874e-44 5.9061e-32"; locked = "true"; cloudSpeed0 = "0.000503 0.000020"; }; new InteriorInstance() { position = "0 0 100.45"; rotation = "-0 -0 1 90"; scale = "1 1 1"; interiorFile = "dvpad.dif"; showTerrainInside = "0"; locked = "1"; }; }; //--- OBJECT WRITE END ---