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interim commit - added more teleporters, preserved some SSWW information before it's nuked for the final impl
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parent
4f0291118b
commit
f38bbe3e40
5 changed files with 278 additions and 37 deletions
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@ -13,11 +13,11 @@
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//--- OBJECT WRITE BEGIN ---
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new SimGroup(MissionGroup) {
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musicTrack = "ice";
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Team_Hunters_timeLimit = "25";
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cdTrack = "5";
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Hunters_timeLimit = "25";
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powerCount = "0";
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cdTrack = "5";
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musicTrack = "ice";
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Hunters_timeLimit = "25";
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new MissionArea(MissionArea) {
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area = "-1008 -1032 2144 2080";
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@ -63,14 +63,14 @@ new SimGroup(MissionGroup) {
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cullDensity = "0.3";
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customArea = "0 0 0 0";
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GraphFile = "Scarabrae_nef.nav";
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conjoinBowlDev = "20";
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position = "0 0 0 1";
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coverage = "0";
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rotation = "0 0 0 0";
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XDimOverSize = "0";
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GraphFile = "Scarabrae_nef.nav";
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YDimOverSize = "0";
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scale = "1 1 1";
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conjoinBowlDev = "20";
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YDimOverSize = "0";
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locked = "true";
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};
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new Sky(Sky) {
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@ -267,7 +267,7 @@ new SimGroup(MissionGroup) {
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homingCount = "0";
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team = "0";
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Trigger = "7610";
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Trigger = "4552";
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Target = "34";
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locked = "false";
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};
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@ -280,7 +280,7 @@ new SimGroup(MissionGroup) {
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homingCount = "0";
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team = "0";
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Trigger = "7612";
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Trigger = "4554";
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Target = "35";
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locked = "false";
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};
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@ -303,7 +303,7 @@ new SimGroup(MissionGroup) {
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homingCount = "0";
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team = "0";
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Trigger = "7615";
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Trigger = "4557";
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Target = "36";
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locked = "false";
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};
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@ -400,10 +400,10 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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Trigger = "4568";
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notReady = "1";
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Trigger = "7626";
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inUse = "Down";
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Target = "39";
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inUse = "Down";
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};
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new Marker(BankSpawn) {
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position = "-155.307 126.636 243.233";
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@ -412,22 +412,67 @@ new SimGroup(MissionGroup) {
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seqNum = "0";
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msToNext = "1000";
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};
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new StaticShape() {
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position = "-176.434 144.844 233.142";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "BankTeleporter";
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destination = "ATLSpawn";
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desc = "Static Aim Trainer\nShoot static targets while in the air to score points!\nMove faster to score more points and have fun!";
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new SimGroup(Teleporters) {
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powerCount = "2";
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new StaticShape() {
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position = "-175.467 149.497 233.142";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "BankTeleporter";
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lockCount = "0";
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homingCount = "0";
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Desc = "Dynamic Aim Trainer\nShoot moving targets while in the air to score points!\nMove faster to score more points and have fun!";
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destination = "ATMSpawn";
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};
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new StaticShape() {
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position = "-170.634 150.644 233.142";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "BankTeleporter";
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lockCount = "0";
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homingCount = "0";
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Desc = "Aim Trainer\nShoot fast moving targets while in the air to score points!\nMove faster to score more points and have fun!";
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destination = "ATHSpawn";
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};
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new StaticShape() {
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position = "-176.634 144.844 233.142";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "BankTeleporter";
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lockCount = "0";
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homingCount = "0";
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Desc = "Static Aim Trainer\nShoot static targets while in the air to score points!\nMove faster to score more points and have fun!";
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destination = "ATLSpawn";
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};
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};
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new ForceFieldBare(TractorBeamFront) {
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position = "-142.101 65.701 103.021";
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rotation = "1 0 0 0";
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scale = "10 40 140";
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dataBlock = "TractorBeamFF";
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velocityMod = "1.0";
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lockCount = "0";
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homingCount = "0";
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gravityMod = "-2.75";
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pz = "4575";
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appliedForce = "0 0 0";
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Target = "-1";
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originalscale = "10 40 140";
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velocityMod = "1.0";
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};
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new Trigger(BankWaypointZone) {
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position = "-158.549 134.258 240.811";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "WaypointWranglerZone";
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lockCount = "0";
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homingCount = "0";
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polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 -0.0000000 -1.0000000 -0.0000000 -0.0000000 -0.0000000 1.0000000";
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};
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};
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new SimGroup(AimTrain) {
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@ -490,9 +535,8 @@ new SimGroup(MissionGroup) {
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lockCount = "0";
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homingCount = "0";
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destination = "BankSpawn";
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Target = "42";
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Desc = "\nWelcome back to the Bank!";
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destination = "BankSpawn";
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};
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new Marker(ATLSpawn) {
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position = "-546.054 112.086 223.904";
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@ -502,6 +546,34 @@ new SimGroup(MissionGroup) {
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msToNext = "1000";
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};
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};
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new SimGroup(AimTrainMed) {
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powerCount = "0";
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new Marker(ATMSpawn) {
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position = "-203.46 693.682 274.118";
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rotation = "0 0 -1 90";
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scale = "1 1 1";
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seqNum = "0";
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msToNext = "1000";
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};
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new StaticShape(ATMBankTeleport) {
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position = "-197.111 696.524 262.891";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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dataBlock = "BankTeleporter";
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lockCount = "0";
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homingCount = "0";
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Target = "44";
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Desc = "\nWelcome back to the Bank!";
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destination = "BankSpawn";
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};
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};
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new SimGroup(AimTrainHigh) {
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powerCount = "0";
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};
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};
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};
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//--- OBJECT WRITE END ---
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